Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Jigoku/boxclip issues and pull requests

#100 - BUG: present cannot be called while a Canvas is active.

Issue - State: closed - Opened by Jigoku about 6 years ago
Labels: bug, editor

#100 - BUG: present cannot be called while a Canvas is active.

Issue - State: closed - Opened by Jigoku about 6 years ago
Labels: bug, editor

#99 - Improve titlescreen background

Issue - State: open - Opened by Jigoku about 6 years ago - 1 comment
Labels: enhancement

#99 - Improve titlescreen background

Issue - State: open - Opened by Jigoku about 6 years ago - 1 comment
Labels: enhancement

#98 - Add "slide" attack for player

Issue - State: closed - Opened by Jigoku over 6 years ago - 1 comment
Labels: enhancement, game

#98 - Add "slide" attack for player

Issue - State: closed - Opened by Jigoku over 6 years ago - 1 comment
Labels: enhancement, game

#97 - Add full rotation to rotatable entities

Issue - State: open - Opened by Jigoku over 6 years ago - 2 comments
Labels: enhancement, editor, entities

#97 - Add full rotation to rotatable entities

Issue - State: open - Opened by Jigoku over 6 years ago - 2 comments
Labels: enhancement, editor, entities

#96 - Change how sound fx are played

Issue - State: closed - Opened by Jigoku over 6 years ago
Labels: bug, audio

#96 - Change how sound fx are played

Issue - State: closed - Opened by Jigoku over 6 years ago
Labels: bug, audio

#95 - Draw ordering for platform / decals

Issue - State: closed - Opened by Jigoku over 6 years ago - 1 comment
Labels: enhancement, entities

#94 - Fix map colors

Issue - State: closed - Opened by Jigoku over 6 years ago

#94 - Fix map colors

Issue - State: closed - Opened by Jigoku over 6 years ago

#93 - Add "crusher" enemy

Issue - State: closed - Opened by Jigoku over 6 years ago - 2 comments
Labels: entities

#93 - Add "crusher" enemy

Issue - State: closed - Opened by Jigoku over 6 years ago - 2 comments
Labels: entities

#92 - Add texture changing support for decal entity

Issue - State: closed - Opened by Jigoku over 6 years ago
Labels: editor, entities, high priority

#92 - Add texture changing support for decal entity

Issue - State: closed - Opened by Jigoku over 6 years ago
Labels: editor, entities, high priority

#91 - Have :update() function per each entity

Issue - State: closed - Opened by Jigoku over 6 years ago

#91 - Have :update() function per each entity

Issue - State: closed - Opened by Jigoku over 6 years ago

#90 - Maps for 0.3 milestone

Issue - State: open - Opened by Jigoku over 6 years ago - 1 comment
Labels: map, high priority

#90 - Maps for 0.3 milestone

Issue - State: open - Opened by Jigoku over 6 years ago - 1 comment
Labels: map, high priority

#89 - Bumper collisions

Issue - State: closed - Opened by Jigoku over 6 years ago - 1 comment
Labels: physics, entities

#89 - Bumper collisions

Issue - State: closed - Opened by Jigoku over 6 years ago - 1 comment
Labels: physics, entities

#88 - Merge decal entities into one ent type

Issue - State: closed - Opened by Jigoku over 6 years ago
Labels: editor, entities

#88 - Merge decal entities into one ent type

Issue - State: closed - Opened by Jigoku over 6 years ago
Labels: editor, entities

#87 - Editor controls

Issue - State: open - Opened by Jigoku over 6 years ago
Labels: editor, idea, user interface

#87 - Editor controls

Issue - State: open - Opened by Jigoku over 6 years ago
Labels: editor, idea, user interface

#86 - Use lfb for map selection

Issue - State: closed - Opened by Jigoku over 6 years ago - 1 comment
Labels: enhancement

#86 - Use lfb for map selection

Issue - State: closed - Opened by Jigoku over 6 years ago - 1 comment
Labels: enhancement

#85 - Allow pausing whilst editing

Issue - State: closed - Opened by Jigoku almost 7 years ago
Labels: editor

#85 - Allow pausing whilst editing

Issue - State: closed - Opened by Jigoku almost 7 years ago
Labels: editor

#84 - Rewrite platform functions

Issue - State: closed - Opened by Jigoku over 7 years ago - 1 comment
Labels: enhancement, high priority

#84 - Rewrite platform functions

Issue - State: closed - Opened by Jigoku over 7 years ago - 1 comment
Labels: enhancement, high priority

#83 - Add texture preview to active entity selection within editor

Issue - State: closed - Opened by Jigoku over 7 years ago - 2 comments

#83 - Add texture preview to active entity selection within editor

Issue - State: closed - Opened by Jigoku over 7 years ago - 2 comments

#82 - Fix broken themeable entities

Issue - State: closed - Opened by Jigoku about 8 years ago - 2 comments
Labels: bug, entities

#82 - Fix broken themeable entities

Issue - State: closed - Opened by Jigoku about 8 years ago - 2 comments
Labels: bug, entities

#81 - Add built-in screenshot function

Issue - State: closed - Opened by Jigoku about 8 years ago

#81 - Add built-in screenshot function

Issue - State: closed - Opened by Jigoku about 8 years ago

#80 - Add ability to change surface texture on platforms

Issue - State: open - Opened by Jigoku about 8 years ago - 1 comment
Labels: editor, assets

#80 - Add ability to change surface texture on platforms

Issue - State: open - Opened by Jigoku about 8 years ago - 1 comment
Labels: editor, assets

#79 - Improve collision detection

Issue - State: open - Opened by Jigoku about 8 years ago - 1 comment
Labels: collisions, high priority

#79 - Improve collision detection

Issue - State: open - Opened by Jigoku about 8 years ago - 1 comment
Labels: collisions, high priority

#78 - Seperate built-in maps from custom maps

Issue - State: open - Opened by Jigoku about 8 years ago

#78 - Seperate built-in maps from custom maps

Issue - State: open - Opened by Jigoku about 8 years ago

#77 - Add platform_f

Issue - State: open - Opened by Jigoku about 8 years ago
Labels: editor, entities

#77 - Add platform_f

Issue - State: open - Opened by Jigoku about 8 years ago
Labels: editor, entities

#76 - Implement end of level scoreboard

Issue - State: closed - Opened by Jigoku about 8 years ago
Labels: game, high priority

#76 - Implement end of level scoreboard

Issue - State: closed - Opened by Jigoku about 8 years ago
Labels: game, high priority

#75 - Implement editor texture browser

Issue - State: closed - Opened by Jigoku about 8 years ago
Labels: enhancement, editor

#75 - Implement editor texture browser

Issue - State: closed - Opened by Jigoku about 8 years ago
Labels: enhancement, editor

#74 - Add outline to editor placement for non-resizable entitites

Issue - State: open - Opened by Jigoku about 8 years ago
Labels: enhancement, editor

#74 - Add outline to editor placement for non-resizable entitites

Issue - State: open - Opened by Jigoku about 8 years ago
Labels: enhancement, editor

#73 - Add score popups

Issue - State: closed - Opened by Jigoku about 8 years ago
Labels: enhancement

#73 - Add score popups

Issue - State: closed - Opened by Jigoku about 8 years ago
Labels: enhancement

#72 - Spider enemy

Issue - State: open - Opened by Jigoku about 8 years ago - 1 comment
Labels: assets, entities

#72 - Spider enemy

Issue - State: open - Opened by Jigoku about 8 years ago - 1 comment
Labels: assets, entities

#71 - Reset certain entities when off-screen by a set distance

Issue - State: open - Opened by Jigoku about 8 years ago - 2 comments
Labels: enhancement, entities, high priority

#71 - Reset certain entities when off-screen by a set distance

Issue - State: open - Opened by Jigoku about 8 years ago - 2 comments
Labels: enhancement, entities, high priority

#70 - Ideas for a main character

Issue - State: closed - Opened by Jigoku about 8 years ago
Labels: help wanted, assets

#70 - Ideas for a main character

Issue - State: closed - Opened by Jigoku about 8 years ago
Labels: help wanted, assets

#69 - Look into slope collisions (deform platforms)

Issue - State: open - Opened by Jigoku over 8 years ago - 1 comment
Labels: enhancement, editor, game, physics, collisions, low priority

#69 - Look into slope collisions (deform platforms)

Issue - State: open - Opened by Jigoku over 8 years ago - 1 comment
Labels: enhancement, editor, game, physics, collisions, low priority

#68 - Add "light" entity

Issue - State: open - Opened by Jigoku over 8 years ago
Labels: enhancement, entities, low priority

#68 - Add "light" entity

Issue - State: open - Opened by Jigoku over 8 years ago
Labels: enhancement, entities, low priority

#67 - Port camera code for edge pushing

Issue - State: closed - Opened by Jigoku over 8 years ago - 1 comment
Labels: enhancement, low priority

#67 - Port camera code for edge pushing

Issue - State: closed - Opened by Jigoku over 8 years ago - 1 comment
Labels: enhancement, low priority

#66 - rewrite mapio to use lua files

Issue - State: closed - Opened by Jigoku over 8 years ago
Labels: enhancement, map, high priority

#66 - rewrite mapio to use lua files

Issue - State: closed - Opened by Jigoku over 8 years ago
Labels: enhancement, map, high priority

#65 - Add tags to interactive objects so they can be tested within editor

Issue - State: closed - Opened by Jigoku over 8 years ago - 1 comment
Labels: editor, entities

#65 - Add tags to interactive objects so they can be tested within editor

Issue - State: closed - Opened by Jigoku over 8 years ago - 1 comment
Labels: editor, entities

#64 - Fix swinging platforms

Issue - State: closed - Opened by Jigoku almost 9 years ago - 1 comment
Labels: bug

#63 - Motion blur

Issue - State: closed - Opened by Jigoku almost 9 years ago - 3 comments
Labels: bug, game, high priority

#63 - Motion blur

Issue - State: closed - Opened by Jigoku almost 9 years ago - 3 comments
Labels: bug, game, high priority

#62 - world timer does not stop when paused

Issue - State: closed - Opened by Jigoku almost 9 years ago - 1 comment
Labels: bug, game

#62 - world timer does not stop when paused

Issue - State: closed - Opened by Jigoku almost 9 years ago - 1 comment
Labels: bug, game

#61 - Merge enemy entity types into single function

Issue - State: closed - Opened by Jigoku about 9 years ago - 2 comments
Labels: enhancement, editor, high priority

#61 - Merge enemy entity types into single function

Issue - State: closed - Opened by Jigoku about 9 years ago - 2 comments
Labels: enhancement, editor, high priority

#60 - Send to back for entity selection

Issue - State: closed - Opened by Jigoku about 9 years ago
Labels: enhancement, editor, high priority

#60 - Send to back for entity selection

Issue - State: closed - Opened by Jigoku about 9 years ago
Labels: enhancement, editor, high priority

#59 - Add timers to powerups

Issue - State: closed - Opened by Jigoku about 9 years ago
Labels: enhancement, game

#59 - Add timers to powerups

Issue - State: closed - Opened by Jigoku about 9 years ago
Labels: enhancement, game

#58 - Add a menu/window module

Issue - State: open - Opened by Jigoku about 9 years ago - 3 comments
Labels: high priority

#58 - Add a menu/window module

Issue - State: open - Opened by Jigoku about 9 years ago - 3 comments
Labels: high priority

#57 - Falling spike does not fall when platform_b collides

Issue - State: closed - Opened by Jigoku about 9 years ago
Labels: bug

#57 - Falling spike does not fall when platform_b collides

Issue - State: closed - Opened by Jigoku about 9 years ago
Labels: bug

#56 - Fix collision/rebound when hurt, and player.hasshield

Issue - State: closed - Opened by Jigoku about 9 years ago - 1 comment
Labels: bug, high priority

#56 - Fix collision/rebound when hurt, and player.hasshield

Issue - State: closed - Opened by Jigoku about 9 years ago - 1 comment
Labels: bug, high priority

#55 - Add gameover screen

Issue - State: closed - Opened by Jigoku about 9 years ago
Labels: enhancement, game, high priority

#55 - Add gameover screen

Issue - State: closed - Opened by Jigoku about 9 years ago
Labels: enhancement, game, high priority

#54 - Fix world:inview() to use camera x/y position

Issue - State: closed - Opened by Jigoku about 9 years ago
Labels: bug, game

#54 - Fix world:inview() to use camera x/y position

Issue - State: closed - Opened by Jigoku about 9 years ago
Labels: bug, game

#53 - Add 'traps' entity type

Issue - State: closed - Opened by Jigoku about 9 years ago - 1 comment
Labels: enhancement, entities, low priority

#52 - Add floating pickups

Issue - State: open - Opened by Jigoku about 9 years ago - 1 comment
Labels: enhancement, editor, game, low priority

#52 - Add floating pickups

Issue - State: open - Opened by Jigoku about 9 years ago - 1 comment
Labels: enhancement, editor, game, low priority

#51 - Improve gui for title mode

Issue - State: closed - Opened by Jigoku about 9 years ago - 2 comments
Labels: enhancement, high priority

#51 - Improve gui for title mode

Issue - State: closed - Opened by Jigoku about 9 years ago - 2 comments
Labels: enhancement, high priority

#50 - More world props needed

Issue - State: open - Opened by Jigoku about 9 years ago
Labels: help wanted, assets

#50 - More world props needed

Issue - State: open - Opened by Jigoku about 9 years ago
Labels: help wanted, assets

#49 - Adjust player velocity limits for springs

Issue - State: closed - Opened by Jigoku about 9 years ago - 1 comment
Labels: bug