Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Jigoku/boxclip issues and pull requests
#100 - BUG: present cannot be called while a Canvas is active.
Issue -
State: closed - Opened by Jigoku about 6 years ago
Labels: bug, editor
#100 - BUG: present cannot be called while a Canvas is active.
Issue -
State: closed - Opened by Jigoku about 6 years ago
Labels: bug, editor
#99 - Improve titlescreen background
Issue -
State: open - Opened by Jigoku about 6 years ago
- 1 comment
Labels: enhancement
#99 - Improve titlescreen background
Issue -
State: open - Opened by Jigoku about 6 years ago
- 1 comment
Labels: enhancement
#98 - Add "slide" attack for player
Issue -
State: closed - Opened by Jigoku over 6 years ago
- 1 comment
Labels: enhancement, game
#98 - Add "slide" attack for player
Issue -
State: closed - Opened by Jigoku over 6 years ago
- 1 comment
Labels: enhancement, game
#97 - Add full rotation to rotatable entities
Issue -
State: open - Opened by Jigoku over 6 years ago
- 2 comments
Labels: enhancement, editor, entities
#97 - Add full rotation to rotatable entities
Issue -
State: open - Opened by Jigoku over 6 years ago
- 2 comments
Labels: enhancement, editor, entities
#96 - Change how sound fx are played
Issue -
State: closed - Opened by Jigoku over 6 years ago
Labels: bug, audio
#96 - Change how sound fx are played
Issue -
State: closed - Opened by Jigoku over 6 years ago
Labels: bug, audio
#95 - Draw ordering for platform / decals
Issue -
State: closed - Opened by Jigoku over 6 years ago
- 1 comment
Labels: enhancement, entities
#94 - Fix map colors
Issue -
State: closed - Opened by Jigoku over 6 years ago
#94 - Fix map colors
Issue -
State: closed - Opened by Jigoku over 6 years ago
#93 - Add "crusher" enemy
Issue -
State: closed - Opened by Jigoku over 6 years ago
- 2 comments
Labels: entities
#93 - Add "crusher" enemy
Issue -
State: closed - Opened by Jigoku over 6 years ago
- 2 comments
Labels: entities
#92 - Add texture changing support for decal entity
Issue -
State: closed - Opened by Jigoku over 6 years ago
Labels: editor, entities, high priority
#92 - Add texture changing support for decal entity
Issue -
State: closed - Opened by Jigoku over 6 years ago
Labels: editor, entities, high priority
#91 - Have :update() function per each entity
Issue -
State: closed - Opened by Jigoku over 6 years ago
#91 - Have :update() function per each entity
Issue -
State: closed - Opened by Jigoku over 6 years ago
#90 - Maps for 0.3 milestone
Issue -
State: open - Opened by Jigoku over 6 years ago
- 1 comment
Labels: map, high priority
#90 - Maps for 0.3 milestone
Issue -
State: open - Opened by Jigoku over 6 years ago
- 1 comment
Labels: map, high priority
#89 - Bumper collisions
Issue -
State: closed - Opened by Jigoku over 6 years ago
- 1 comment
Labels: physics, entities
#89 - Bumper collisions
Issue -
State: closed - Opened by Jigoku over 6 years ago
- 1 comment
Labels: physics, entities
#88 - Merge decal entities into one ent type
Issue -
State: closed - Opened by Jigoku over 6 years ago
Labels: editor, entities
#88 - Merge decal entities into one ent type
Issue -
State: closed - Opened by Jigoku over 6 years ago
Labels: editor, entities
#87 - Editor controls
Issue -
State: open - Opened by Jigoku over 6 years ago
Labels: editor, idea, user interface
#87 - Editor controls
Issue -
State: open - Opened by Jigoku over 6 years ago
Labels: editor, idea, user interface
#86 - Use lfb for map selection
Issue -
State: closed - Opened by Jigoku over 6 years ago
- 1 comment
Labels: enhancement
#86 - Use lfb for map selection
Issue -
State: closed - Opened by Jigoku over 6 years ago
- 1 comment
Labels: enhancement
#85 - Allow pausing whilst editing
Issue -
State: closed - Opened by Jigoku almost 7 years ago
Labels: editor
#85 - Allow pausing whilst editing
Issue -
State: closed - Opened by Jigoku almost 7 years ago
Labels: editor
#84 - Rewrite platform functions
Issue -
State: closed - Opened by Jigoku over 7 years ago
- 1 comment
Labels: enhancement, high priority
#84 - Rewrite platform functions
Issue -
State: closed - Opened by Jigoku over 7 years ago
- 1 comment
Labels: enhancement, high priority
#83 - Add texture preview to active entity selection within editor
Issue -
State: closed - Opened by Jigoku over 7 years ago
- 2 comments
#83 - Add texture preview to active entity selection within editor
Issue -
State: closed - Opened by Jigoku over 7 years ago
- 2 comments
#82 - Fix broken themeable entities
Issue -
State: closed - Opened by Jigoku about 8 years ago
- 2 comments
Labels: bug, entities
#82 - Fix broken themeable entities
Issue -
State: closed - Opened by Jigoku about 8 years ago
- 2 comments
Labels: bug, entities
#81 - Add built-in screenshot function
Issue -
State: closed - Opened by Jigoku about 8 years ago
#81 - Add built-in screenshot function
Issue -
State: closed - Opened by Jigoku about 8 years ago
#80 - Add ability to change surface texture on platforms
Issue -
State: open - Opened by Jigoku about 8 years ago
- 1 comment
Labels: editor, assets
#80 - Add ability to change surface texture on platforms
Issue -
State: open - Opened by Jigoku about 8 years ago
- 1 comment
Labels: editor, assets
#79 - Improve collision detection
Issue -
State: open - Opened by Jigoku about 8 years ago
- 1 comment
Labels: collisions, high priority
#79 - Improve collision detection
Issue -
State: open - Opened by Jigoku about 8 years ago
- 1 comment
Labels: collisions, high priority
#78 - Seperate built-in maps from custom maps
Issue -
State: open - Opened by Jigoku about 8 years ago
#78 - Seperate built-in maps from custom maps
Issue -
State: open - Opened by Jigoku about 8 years ago
#77 - Add platform_f
Issue -
State: open - Opened by Jigoku about 8 years ago
Labels: editor, entities
#77 - Add platform_f
Issue -
State: open - Opened by Jigoku about 8 years ago
Labels: editor, entities
#76 - Implement end of level scoreboard
Issue -
State: closed - Opened by Jigoku about 8 years ago
Labels: game, high priority
#76 - Implement end of level scoreboard
Issue -
State: closed - Opened by Jigoku about 8 years ago
Labels: game, high priority
#75 - Implement editor texture browser
Issue -
State: closed - Opened by Jigoku about 8 years ago
Labels: enhancement, editor
#75 - Implement editor texture browser
Issue -
State: closed - Opened by Jigoku about 8 years ago
Labels: enhancement, editor
#74 - Add outline to editor placement for non-resizable entitites
Issue -
State: open - Opened by Jigoku about 8 years ago
Labels: enhancement, editor
#74 - Add outline to editor placement for non-resizable entitites
Issue -
State: open - Opened by Jigoku about 8 years ago
Labels: enhancement, editor
#73 - Add score popups
Issue -
State: closed - Opened by Jigoku about 8 years ago
Labels: enhancement
#73 - Add score popups
Issue -
State: closed - Opened by Jigoku about 8 years ago
Labels: enhancement
#72 - Spider enemy
Issue -
State: open - Opened by Jigoku about 8 years ago
- 1 comment
Labels: assets, entities
#72 - Spider enemy
Issue -
State: open - Opened by Jigoku about 8 years ago
- 1 comment
Labels: assets, entities
#71 - Reset certain entities when off-screen by a set distance
Issue -
State: open - Opened by Jigoku about 8 years ago
- 2 comments
Labels: enhancement, entities, high priority
#71 - Reset certain entities when off-screen by a set distance
Issue -
State: open - Opened by Jigoku about 8 years ago
- 2 comments
Labels: enhancement, entities, high priority
#70 - Ideas for a main character
Issue -
State: closed - Opened by Jigoku about 8 years ago
Labels: help wanted, assets
#70 - Ideas for a main character
Issue -
State: closed - Opened by Jigoku about 8 years ago
Labels: help wanted, assets
#69 - Look into slope collisions (deform platforms)
Issue -
State: open - Opened by Jigoku over 8 years ago
- 1 comment
Labels: enhancement, editor, game, physics, collisions, low priority
#69 - Look into slope collisions (deform platforms)
Issue -
State: open - Opened by Jigoku over 8 years ago
- 1 comment
Labels: enhancement, editor, game, physics, collisions, low priority
#68 - Add "light" entity
Issue -
State: open - Opened by Jigoku over 8 years ago
Labels: enhancement, entities, low priority
#68 - Add "light" entity
Issue -
State: open - Opened by Jigoku over 8 years ago
Labels: enhancement, entities, low priority
#67 - Port camera code for edge pushing
Issue -
State: closed - Opened by Jigoku over 8 years ago
- 1 comment
Labels: enhancement, low priority
#67 - Port camera code for edge pushing
Issue -
State: closed - Opened by Jigoku over 8 years ago
- 1 comment
Labels: enhancement, low priority
#66 - rewrite mapio to use lua files
Issue -
State: closed - Opened by Jigoku over 8 years ago
Labels: enhancement, map, high priority
#66 - rewrite mapio to use lua files
Issue -
State: closed - Opened by Jigoku over 8 years ago
Labels: enhancement, map, high priority
#65 - Add tags to interactive objects so they can be tested within editor
Issue -
State: closed - Opened by Jigoku over 8 years ago
- 1 comment
Labels: editor, entities
#65 - Add tags to interactive objects so they can be tested within editor
Issue -
State: closed - Opened by Jigoku over 8 years ago
- 1 comment
Labels: editor, entities
#64 - Fix swinging platforms
Issue -
State: closed - Opened by Jigoku almost 9 years ago
- 1 comment
Labels: bug
#63 - Motion blur
Issue -
State: closed - Opened by Jigoku almost 9 years ago
- 3 comments
Labels: bug, game, high priority
#63 - Motion blur
Issue -
State: closed - Opened by Jigoku almost 9 years ago
- 3 comments
Labels: bug, game, high priority
#62 - world timer does not stop when paused
Issue -
State: closed - Opened by Jigoku almost 9 years ago
- 1 comment
Labels: bug, game
#62 - world timer does not stop when paused
Issue -
State: closed - Opened by Jigoku almost 9 years ago
- 1 comment
Labels: bug, game
#61 - Merge enemy entity types into single function
Issue -
State: closed - Opened by Jigoku about 9 years ago
- 2 comments
Labels: enhancement, editor, high priority
#61 - Merge enemy entity types into single function
Issue -
State: closed - Opened by Jigoku about 9 years ago
- 2 comments
Labels: enhancement, editor, high priority
#60 - Send to back for entity selection
Issue -
State: closed - Opened by Jigoku about 9 years ago
Labels: enhancement, editor, high priority
#60 - Send to back for entity selection
Issue -
State: closed - Opened by Jigoku about 9 years ago
Labels: enhancement, editor, high priority
#59 - Add timers to powerups
Issue -
State: closed - Opened by Jigoku about 9 years ago
Labels: enhancement, game
#59 - Add timers to powerups
Issue -
State: closed - Opened by Jigoku about 9 years ago
Labels: enhancement, game
#58 - Add a menu/window module
Issue -
State: open - Opened by Jigoku about 9 years ago
- 3 comments
Labels: high priority
#58 - Add a menu/window module
Issue -
State: open - Opened by Jigoku about 9 years ago
- 3 comments
Labels: high priority
#57 - Falling spike does not fall when platform_b collides
Issue -
State: closed - Opened by Jigoku about 9 years ago
Labels: bug
#57 - Falling spike does not fall when platform_b collides
Issue -
State: closed - Opened by Jigoku about 9 years ago
Labels: bug
#56 - Fix collision/rebound when hurt, and player.hasshield
Issue -
State: closed - Opened by Jigoku about 9 years ago
- 1 comment
Labels: bug, high priority
#56 - Fix collision/rebound when hurt, and player.hasshield
Issue -
State: closed - Opened by Jigoku about 9 years ago
- 1 comment
Labels: bug, high priority
#55 - Add gameover screen
Issue -
State: closed - Opened by Jigoku about 9 years ago
Labels: enhancement, game, high priority
#55 - Add gameover screen
Issue -
State: closed - Opened by Jigoku about 9 years ago
Labels: enhancement, game, high priority
#54 - Fix world:inview() to use camera x/y position
Issue -
State: closed - Opened by Jigoku about 9 years ago
Labels: bug, game
#54 - Fix world:inview() to use camera x/y position
Issue -
State: closed - Opened by Jigoku about 9 years ago
Labels: bug, game
#53 - Add 'traps' entity type
Issue -
State: closed - Opened by Jigoku about 9 years ago
- 1 comment
Labels: enhancement, entities, low priority
#52 - Add floating pickups
Issue -
State: open - Opened by Jigoku about 9 years ago
- 1 comment
Labels: enhancement, editor, game, low priority
#52 - Add floating pickups
Issue -
State: open - Opened by Jigoku about 9 years ago
- 1 comment
Labels: enhancement, editor, game, low priority
#51 - Improve gui for title mode
Issue -
State: closed - Opened by Jigoku about 9 years ago
- 2 comments
Labels: enhancement, high priority
#51 - Improve gui for title mode
Issue -
State: closed - Opened by Jigoku about 9 years ago
- 2 comments
Labels: enhancement, high priority
#50 - More world props needed
Issue -
State: open - Opened by Jigoku about 9 years ago
Labels: help wanted, assets
#50 - More world props needed
Issue -
State: open - Opened by Jigoku about 9 years ago
Labels: help wanted, assets
#49 - Adjust player velocity limits for springs
Issue -
State: closed - Opened by Jigoku about 9 years ago
- 1 comment
Labels: bug