Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / JetBrains/resharper-unity issues and pull requests
#2217 - Provide path completion for resources
Issue -
State: closed - Opened by citizenmatt almost 3 years ago
- 1 comment
#2186 - Provide updated annotations to Unity
Issue -
State: open - Opened by citizenmatt almost 3 years ago
- 2 comments
#2186 - Provide updated annotations to Unity
Issue -
State: open - Opened by citizenmatt almost 3 years ago
- 4 comments
#2172 - Please add support for UniTask
Issue -
State: open - Opened by ManuelRauber about 3 years ago
- 2 comments
#2172 - Please add support for UniTask
Issue -
State: open - Opened by ManuelRauber about 3 years ago
- 2 comments
#2165 - Rider UnityEngine settings for Prefix & Suffix not saved
Issue -
State: closed - Opened by ggrafhalfbrick about 3 years ago
- 2 comments
#2165 - Rider UnityEngine settings for Prefix & Suffix not saved
Issue -
State: closed - Opened by ggrafhalfbrick about 3 years ago
- 2 comments
#2162 - Fix gutter icon settings in ReSharper
Issue -
State: closed - Opened by citizenmatt about 3 years ago
- 1 comment
#2162 - Fix gutter icon settings in ReSharper
Issue -
State: closed - Opened by citizenmatt about 3 years ago
- 1 comment
#2143 - Update USS schema when UIElement class changes
Issue -
State: open - Opened by citizenmatt about 3 years ago
#2143 - Update USS schema when UIElement class changes
Issue -
State: open - Opened by citizenmatt about 3 years ago
#2140 - Support TSS theme files
Issue -
State: open - Opened by citizenmatt about 3 years ago
#2140 - Support TSS theme files
Issue -
State: open - Opened by citizenmatt about 3 years ago
#2102 - Rider cannot find running Unity process on an Android device
Issue -
State: closed - Opened by tallior over 3 years ago
- 8 comments
#2102 - Rider cannot find running Unity process on an Android device
Issue -
State: closed - Opened by tallior over 3 years ago
- 8 comments
#2091 - Avoid false positives of "repeated property access of built in components is inefficient" with coroutines
Issue -
State: closed - Opened by philippitts over 3 years ago
- 1 comment
#2070 - Debugger extension should work better with "Allow property evaluation"
Issue -
State: open - Opened by citizenmatt over 3 years ago
Labels: debugger
#1949 - Suppress unused warnings for auto property with serialised backing field
Issue -
State: closed - Opened by citizenmatt almost 4 years ago
- 3 comments
#1949 - Suppress unused warnings for auto property with serialised backing field
Issue -
State: closed - Opened by citizenmatt almost 4 years ago
- 3 comments
#1924 - Improve ReSharper extension build and upload
Issue -
State: open - Opened by citizenmatt almost 4 years ago
- 2 comments
#1919 - All Editor only Script without #if UNITY_EDITOR in Runtime Assembly should result in Error
Issue -
State: open - Opened by Muchaszewski almost 4 years ago
- 1 comment
#1829 - Improve quick fix for introducing a cached property ID
Issue -
State: open - Opened by citizenmatt about 4 years ago
- 3 comments
#1827 - Move protocol to background thread
Pull Request -
State: open - Opened by van800 about 4 years ago
Labels: paused
#1827 - Move protocol to background thread
Pull Request -
State: open - Opened by van800 about 4 years ago
Labels: paused
#1725 - Validate correct constructor for Unity serialised types
Issue -
State: open - Opened by citizenmatt over 4 years ago
- 1 comment
#1725 - Validate correct constructor for Unity serialised types
Issue -
State: open - Opened by citizenmatt over 4 years ago
- 1 comment
#1584 - .asmdef / root namespace
Issue -
State: closed - Opened by sebastian-heinz over 4 years ago
- 10 comments
#1584 - .asmdef / root namespace
Issue -
State: closed - Opened by sebastian-heinz over 4 years ago
- 10 comments
#1493 - Unity event functions should be private by default
Issue -
State: open - Opened by JurjenBiewenga over 4 years ago
- 1 comment
Labels: up for grabs
#1493 - Unity event functions should be private by default
Issue -
State: open - Opened by JurjenBiewenga over 4 years ago
- 1 comment
Labels: up for grabs
#1287 - Add Debug Usb Android To Rider IDE
Issue -
State: closed - Opened by AlbertMontagutCasero about 5 years ago
- 13 comments
#1287 - Add Debug Usb Android To Rider IDE
Issue -
State: closed - Opened by AlbertMontagutCasero about 5 years ago
- 17 comments
#1271 - Functions usages through EventTrigger are not tracked properly
Issue -
State: closed - Opened by ChudeRonczki about 5 years ago
- 4 comments
#1271 - Functions usages through EventTrigger are not tracked properly
Issue -
State: closed - Opened by ChudeRonczki about 5 years ago
- 4 comments
#1017 - [RIDER] - incorrect behavior of "convert to auto property"
Issue -
State: closed - Opened by rob8861 over 5 years ago
- 9 comments
#980 - Incorrect C# version detection for Unity cs projects
Issue -
State: closed - Opened by XtroTheArctic over 5 years ago
- 11 comments
#859 - Unity serialized field naming rule makes it impossible to vary by visibility.
Issue -
State: open - Opened by Lattyware almost 6 years ago
- 22 comments
#859 - Unity serialized field naming rule makes it impossible to vary by visibility.
Issue -
State: closed - Opened by Lattyware almost 6 years ago
- 23 comments
#852 - Reference assembly action should update asmdef files
Issue -
State: closed - Opened by Baste-RainGames almost 6 years ago
- 18 comments
Labels: enhancement
#786 - Reformat Code Edits YAML Asset Files, making them unreadable
Issue -
State: closed - Opened by maxiboch about 6 years ago
Labels: bug
#591 - Can't use sln.DotSettings properly (team layer settings)
Issue -
State: open - Opened by capyvara over 6 years ago
- 10 comments
#591 - Can't use sln.DotSettings properly (team layer settings)
Issue -
State: open - Opened by capyvara over 6 years ago
- 10 comments
#587 - Unused private fields are not flagged as "unused"
Issue -
State: closed - Opened by rob8861 over 6 years ago
- 8 comments
#488 - Methods used in Animation Events, show as "unused"
Issue -
State: closed - Opened by starr0stealer over 6 years ago
- 24 comments
Labels: enhancement, yaml
#488 - Methods used in Animation Events, show as "unused"
Issue -
State: closed - Opened by starr0stealer over 6 years ago
- 24 comments
Labels: enhancement, yaml
#472 - Langversion error while building from Rider
Issue -
State: closed - Opened by RDeluxe over 6 years ago
- 12 comments
#472 - Langversion error while building from Rider
Issue -
State: closed - Opened by RDeluxe over 6 years ago
- 12 comments
#419 - Never suggest to make fields readonly if they are marked with SerializeField
Issue -
State: closed - Opened by SugoiDev over 6 years ago
- 4 comments
#389 - Handle unity_GUIZTestMode variable reference in shaders
Issue -
State: open - Opened by citizenmatt over 6 years ago
- 1 comment
Labels: shaderlab
#372 - Null propagation and coalescing inspection doesn't handle methods
Issue -
State: closed - Opened by citizenmatt over 6 years ago
- 4 comments
#216 - Rider doesn't fully support ShaderLab syntax highlight
Issue -
State: closed - Opened by VirtualMaestro about 7 years ago
- 33 comments
#216 - Rider doesn't fully support ShaderLab syntax highlight
Issue -
State: closed - Opened by VirtualMaestro about 7 years ago
- 33 comments
#89 - Alert the user when using UnityEditor.dll in non editor scripts
Issue -
State: open - Opened by rgarat almost 8 years ago
- 13 comments
Labels: enhancement