Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / IrisShaders/Iris issues and pull requests
#1355 - "Max Shadow Distance" should be a per-shaderpack setting
Issue -
State: open - Opened by coderbot16 over 2 years ago
Labels: enhancement, area: user interface
#1265 - Request: Add warning message for incompatible hardware
Issue -
State: open - Opened by cpm9 almost 3 years ago
- 1 comment
Labels: enhancement, area: user interface
#1225 - Dedicated keybind for opening the current shader configuration menu
Issue -
State: open - Opened by CarbonGhost almost 3 years ago
Labels: enhancement, area: user interface
#1218 - Shader Settings Search Bar
Issue -
State: open - Opened by TabulateJarl8 almost 3 years ago
- 1 comment
Labels: enhancement, area: user interface
#1216 - Idea: "Quick Action" donut menu for quickly switching packs / profiles / settings / etc
Issue -
State: open - Opened by coderbot16 almost 3 years ago
Labels: enhancement, area: user interface
#1167 - Allow ivec4 clear color directives for integer render targets
Issue -
State: open - Opened by coderbot16 almost 3 years ago
Labels: enhancement
#1138 - Custom Shaderpack Locations
Issue -
State: open - Opened by jaquobia almost 3 years ago
- 2 comments
Labels: enhancement, area: user interface
#1132 - Cascaded Shadow Maps
Issue -
State: open - Opened by dankcatlord almost 3 years ago
Labels: enhancement
#1030 - Some shader packs (Chocapic v7/v8/v9, Kappa, etc) do not work
Issue -
State: closed - Opened by coderbot16 almost 3 years ago
- 44 comments
Labels: type: shader pack compatibility
#996 - Shader pack meta
Issue -
State: open - Opened by SmajloSlovakian about 3 years ago
- 4 comments
Labels: enhancement
#914 - [Removed]
Pull Request -
State: closed - Opened by horacehoff about 3 years ago
- 2 comments
Labels: invalid
#894 - Iris should detect when it is valid to apply conventional frustum culling in the shadow pass
Issue -
State: open - Opened by coderbot16 about 3 years ago
Labels: enhancement
#757 - [Feature request] Support changing render quality / render resolution, as well as dynamic resolution
Issue -
State: open - Opened by marcospampi over 3 years ago
- 13 comments
Labels: enhancement
#698 - Iris should support `#pragma once` for shader pack developers
Issue -
State: open - Opened by coderbot16 over 3 years ago
Labels: enhancement
#684 - Anti-Aliasing support
Issue -
State: open - Opened by Glucy-2 over 3 years ago
- 2 comments
Labels: enhancement
#317 - Shadows leak through terrain in some cases, Iris should implement code to prevent this
Issue -
State: open - Opened by coderbot16 over 3 years ago
- 4 comments
Labels: enhancement, unimplemented
#291 - Allow shaders to identify particles
Issue -
State: open - Opened by coderbot16 over 3 years ago
Labels: enhancement
#287 - Request: Fix food particles appearing behind water on Sildur's Vibrant Shaders
Issue -
State: open - Opened by coderbot16 over 3 years ago
- 1 comment
Labels: enhancement, area: better particles
#135 - Rain is broken on Sildur's Vibrant Shaders
Issue -
State: closed - Opened by coderbot16 over 3 years ago
- 6 comments
Labels: bug
#128 - RFC: Shaderpack awareness and control over whether the vanilla glowing effect is used
Issue -
State: open - Opened by coderbot16 almost 4 years ago
- 2 comments
Labels: enhancement
#92 - Use Canvas materialmaps to automatically infer additional mappings for block.properties
Issue -
State: closed - Opened by coderbot16 almost 4 years ago
- 6 comments
Labels: enhancement
#79 - Iris sodium-compatibility glowing effect issue
Issue -
State: closed - Opened by ghost almost 4 years ago
- 5 comments
#79 - Iris sodium-compatibility glowing effect issue
Issue -
State: closed - Opened by ghost almost 4 years ago
- 5 comments
#63 - Add a GPU-side profiler
Issue -
State: open - Opened by coderbot16 almost 4 years ago
- 2 comments
Labels: enhancement
#28 - Make a progress tracking issue
Issue -
State: open - Opened by altrisi almost 4 years ago
- 2 comments
Labels: documentation, enhancement