Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Interkarma/daggerfall-unity issues and pull requests
#2698 - Add More Substantial Override Paths For Physical Combat, 9/11/2024
Pull Request -
State: open - Opened by magicono43 21 days ago
- 1 comment
#2697 - Removed the "protected internal" keywords from the DaggerfallTravelPopUp.EndPos setter.
Pull Request -
State: open - Opened by RedRoryOTheGlen 24 days ago
- 3 comments
#2696 - Data folder not found
Issue -
State: closed - Opened by EdenWise 26 days ago
- 5 comments
#2695 - [Modding Support]: Allow the Template quest scripting language to recognize new factions
Issue -
State: open - Opened by SeamusThatsTheDog about 1 month ago
#2694 - Transport Manager Events
Pull Request -
State: open - Opened by ArshvirGoraya about 1 month ago
- 2 comments
#2693 - When launching for the first time, after selecting the game file directory the mouse behaves oddly.
Issue -
State: closed - Opened by 2DSBrewer about 1 month ago
- 4 comments
#2692 - Auto-Dismount After OnPreTransition
Pull Request -
State: open - Opened by ArshvirGoraya about 1 month ago
- 4 comments
#2691 - Fixed binary incompatibility introduced by #2632
Pull Request -
State: open - Opened by KABoissonneault about 1 month ago
- 2 comments
#2690 - Removes totem delivery to foes during "Who Gets the Totem"
Pull Request -
State: open - Opened by JayH2971 about 1 month ago
- 3 comments
#2689 - Fix game HUD too low on narrow (<16:9) resolutions
Pull Request -
State: open - Opened by petchema about 2 months ago
- 1 comment
Labels: bug, UI
#2688 - Allow guild quests to be dispensed by player level as well as rank
Pull Request -
State: open - Opened by ajrb about 2 months ago
- 2 comments
Labels: classic variance
#2687 - Allow to close console with Escape key
Pull Request -
State: open - Opened by petchema about 2 months ago
Labels: UI, refinement
#2686 - Handle being silenced during casting animation
Pull Request -
State: open - Opened by petchema about 2 months ago
Labels: bug
#2685 - Allow for longer names in location picker
Pull Request -
State: open - Opened by petchema about 2 months ago
- 11 comments
Labels: UI, refinement
#2684 - Location list lines after search on travel map are limited to 29 characters
Issue -
State: open - Opened by Daneel53 about 2 months ago
- 2 comments
#2683 - Always display negociated prices
Pull Request -
State: open - Opened by petchema about 2 months ago
- 4 comments
Labels: enhancement, UI
#2682 - Remote dungeons type selection with fallbacks
Pull Request -
State: open - Opened by petchema 2 months ago
Labels: enhancement, wip
#2681 - Fix enemies sometimes hearing thru walls
Pull Request -
State: open - Opened by petchema 2 months ago
#2680 - Fix spell absorption capping
Pull Request -
State: open - Opened by petchema 2 months ago
- 1 comment
Labels: bug
#2679 - Control-U during character class creation resets bonus pool
Pull Request -
State: open - Opened by petchema 2 months ago
Labels: classic variance
#2678 - Receice quests from MG and Knights based on either rank or level
Pull Request -
State: closed - Opened by petchema 2 months ago
- 7 comments
Labels: classic variance, wip
#2677 - Wrong quest text in R0C11Y27 (falsely copied from R0C10Y17)
Issue -
State: open - Opened by deepfighter 3 months ago
- 4 comments
#2676 - Refactor FormulaHelper to read racial resistances
Pull Request -
State: open - Opened by numidium 3 months ago
- 2 comments
#2675 - Use magic items at range while silenced
Pull Request -
State: closed - Opened by petchema 3 months ago
- 1 comment
Labels: classic variance
#2674 - Reverse order of merchants selling quotes
Pull Request -
State: closed - Opened by petchema 3 months ago
- 3 comments
Labels: bug
#2673 - Fixed error during GetCourtOfCurrentRegion query in Mournoth
Pull Request -
State: closed - Opened by KABoissonneault 3 months ago
- 3 comments
#2672 - PlayerGPS.GetCourtOfCurrentRegion() returns 0 courts in Mournoth
Issue -
State: open - Opened by drcarademono 3 months ago
#2671 - Fix more one-way staircases
Pull Request -
State: closed - Opened by petchema 3 months ago
- 8 comments
Labels: classic bug
#2670 - You can run at full speed while crouched
Issue -
State: open - Opened by petchema 3 months ago
- 3 comments
#2669 - Mod API: let mods change which static NPCs spawn in and around buildings
Issue -
State: open - Opened by KABoissonneault 3 months ago
Labels: mod system
#2668 - Request: add option for mipmaps to startup menu
Issue -
State: closed - Opened by fartingporkchop 3 months ago
- 1 comment
#2667 - Add the use of grammar processors
Pull Request -
State: open - Opened by Daneel53 3 months ago
- 3 comments
#2666 - Preserve enemy orientation when hit by the Wabbajack
Pull Request -
State: closed - Opened by petchema 4 months ago
- 3 comments
Labels: classic variance
#2665 - Fixed the Mod Loader Interface Window's Extract Text in Portable Inst
Pull Request -
State: closed - Opened by KABoissonneault 4 months ago
Labels: bug
#2664 - Biography fatigue penalty isn't applied
Issue -
State: open - Opened by fartingporkchop 4 months ago
- 2 comments
Labels: classic bug
#2663 - Edit On screen control
Issue -
State: closed - Opened by KyiThatTun 4 months ago
- 6 comments
Labels: UI, refinement
#2662 - Non-quest Billboard NPCs in locked buildings don't disable at night
Issue -
State: open - Opened by fartingporkchop 4 months ago
#2661 - Extract text dumps to the system location when using portable folder
Issue -
State: open - Opened by fartingporkchop 4 months ago
- 1 comment
Labels: bug
#2660 - Breton's magicka resist does not show in history.
Issue -
State: open - Opened by fartingporkchop 4 months ago
- 5 comments
Labels: bug, classic variance
#2659 - S0000003 Nulfaga in Shedungent dialog missing
Issue -
State: closed - Opened by RappsFF7 4 months ago
- 7 comments
#2658 - Vsync option on menu to choose either 1 or 2 when enabled
Issue -
State: open - Opened by fartingporkchop 4 months ago
Labels: UI, refinement
#2657 - Option to set depth for head layer
Issue -
State: open - Opened by probably-jodzie 4 months ago
- 6 comments
#2656 - Add code to permit the use of grammar processors
Issue -
State: open - Opened by Daneel53 5 months ago
- 1 comment
#2655 - Last dfmod support for 1.2
Issue -
State: open - Opened by KABoissonneault 5 months ago
- 1 comment
Labels: mod system
#2654 - FPS Weapon Movement variable
Pull Request -
State: closed - Opened by RedRoryOTheGlen 5 months ago
- 1 comment
#2653 - Further enhance Nudity setting in Main Menu.
Issue -
State: open - Opened by DioKyrie 5 months ago
- 2 comments
#2652 - DFU 1.2
Issue -
State: open - Opened by KABoissonneault 5 months ago
- 7 comments
#2651 - Update DFU version and addressables
Pull Request -
State: closed - Opened by KABoissonneault 5 months ago
#2650 - Quest item resource mod support
Pull Request -
State: closed - Opened by ajrb 5 months ago
Labels: enhancement, mod system
#2649 - Town 23 building type - "City Wall" label not shown on automap
Issue -
State: open - Opened by Cliffworms 5 months ago
#2648 - Town 23 building type - Stealable containers do not work
Issue -
State: open - Opened by Cliffworms 5 months ago
#2647 - Sync To Head
Pull Request -
State: closed - Opened by Misunderstood-Wookiee 5 months ago
- 1 comment
#2646 - Fix for QuestListsManager.GetQuest
Pull Request -
State: closed - Opened by Jagget 6 months ago
- 14 comments
Labels: questing, mod system
#2645 - Add %pg4 for missing pronoun His/Hers
Pull Request -
State: closed - Opened by Jagget 6 months ago
- 18 comments
#2644 - Improve custom door support for custom models
Pull Request -
State: closed - Opened by ajrb 6 months ago
- 2 comments
Labels: enhancement, mod system
#2643 - Static door support for mods is lacking
Issue -
State: closed - Opened by ajrb 6 months ago
Labels: enhancement, mod system
#2642 - Enable variant custom guilds
Pull Request -
State: closed - Opened by ajrb 6 months ago
Labels: enhancement, mod system
#2641 - Fix expiring equipped items not adjusting armorvalues
Pull Request -
State: closed - Opened by ajrb 6 months ago
Labels: bug
#2640 - Temporary Armour, Creates Infinitely Stacking "Value" Bug
Issue -
State: open - Opened by Yyffii 6 months ago
- 4 comments
#2639 - Add limited RMB Editor / World Data Editor integration
Pull Request -
State: closed - Opened by drcarademono 6 months ago
#2638 - Update DFU version and addressables
Pull Request -
State: closed - Opened by KABoissonneault 6 months ago
#2637 - Fixed book mapping contributes not being detected on Windows
Pull Request -
State: closed - Opened by KABoissonneault 6 months ago
#2636 - Mod Builder removing book mapping contributions
Issue -
State: closed - Opened by ajrb 6 months ago
- 1 comment
#2635 - Allow other transportation items to be added by mods
Pull Request -
State: closed - Opened by ajrb 6 months ago
Labels: enhancement, mod system
#2634 - Add Contextual Macros for Capitalized Gender-Specific Pronouns
Pull Request -
State: closed - Opened by Mentill 6 months ago
- 1 comment
#2633 - Move the hardcoding of items that don't encumber into templates
Pull Request -
State: closed - Opened by ajrb 6 months ago
#2632 - Replace PC Gold Weight Literal With Loaded Value
Pull Request -
State: closed - Opened by Mentill 6 months ago
- 4 comments
#2630 - Update Unity for Visual Studio Code support
Pull Request -
State: closed - Opened by petchema 6 months ago
- 1 comment
Labels: editor
#2627 - Fix drums in custom soundfonts
Pull Request -
State: closed - Opened by Kung-vr 6 months ago
- 3 comments
#2625 - Daggerfall Proofreading Project, Part 1: String Files (Take Two)
Pull Request -
State: open - Opened by Mentill 6 months ago
- 2 comments
#2619 - Reformat books, use the built-in book formatting.
Pull Request -
State: closed - Opened by Jagget 7 months ago
- 1 comment
#2618 - Added ability to move UI elements
Pull Request -
State: closed - Opened by Jagget 7 months ago
#2617 - City generation stability improvements
Pull Request -
State: open - Opened by KABoissonneault 7 months ago
- 4 comments
#2614 - PcAt : ActionTemplate support dungeons
Pull Request -
State: closed - Opened by Jagget 7 months ago
- 1 comment
#2610 - Fixed TalkManager issue causing missing people
Pull Request -
State: closed - Opened by John-Leitch 7 months ago
- 1 comment
#2608 - Use Redguard names in Redguard lands for named residences
Pull Request -
State: closed - Opened by Jagget 7 months ago
#2605 - Added "ActiveGameObjectDatabase" to replace FindObjectsOfType
Pull Request -
State: closed - Opened by KABoissonneault 7 months ago
- 3 comments
#2604 - 1.0: Person fails to appear in "where is" talk UI for quest
Issue -
State: closed - Opened by JayH2971 7 months ago
- 4 comments
Labels: bug, regression
#2596 - Added functionality to move deleted saves to DELETED dir
Pull Request -
State: closed - Opened by John-Leitch 7 months ago
#2595 - Fixed VitalChangeDetector UI synchronization issue.
Pull Request -
State: closed - Opened by John-Leitch 7 months ago
- 8 comments
#2594 - Deleting and creating new save can preserve old mod save data
Issue -
State: closed - Opened by KABoissonneault 7 months ago
- 6 comments
#2593 - Changing Vitals while HUDVitals is not Active
Issue -
State: closed - Opened by Jagget 7 months ago
- 3 comments
Labels: bug
#2590 - Fixed Knightly_Guard faction resolve bug.
Pull Request -
State: closed - Opened by John-Leitch 8 months ago
- 1 comment
#2588 - Fixed messagebox painting scaling issue.
Pull Request -
State: closed - Opened by John-Leitch 8 months ago
- 1 comment
#2583 - Fix TextLabel metrics in 4:3 mode for MultiFormatTextLabel and ListBox.
Pull Request -
State: closed - Opened by DunnyOfPenwick 8 months ago
- 4 comments
#2579 - Support loading font file from .dfmod
Pull Request -
State: closed - Opened by Jagget 8 months ago
- 4 comments
#2572 - DFU 1.0.1
Issue -
State: closed - Opened by KABoissonneault 8 months ago
- 5 comments
#2568 - Clothed Paperdoll base does not respect XML scaling.
Issue -
State: open - Opened by Carnimec 8 months ago
- 2 comments
Labels: mod system
#2556 - Allow Portable Installs
Pull Request -
State: closed - Opened by RicardoLuis0 9 months ago
- 7 comments
#2552 - Added new terminator for macros that could be used for postfixes
Pull Request -
State: closed - Opened by Jagget 10 months ago
- 1 comment
#2528 - Proactive asset cleaning
Pull Request -
State: closed - Opened by numidium over 1 year ago
- 10 comments
#2519 - 0.15.2 TalkManager.GetLocalizedRegionName get regionIndex = -1 for buildings revealed by map_revealbuildings
Issue -
State: open - Opened by petchema over 1 year ago
#2518 - [RFC] Use hamburger button instead of chevron for options
Pull Request -
State: open - Opened by petchema over 1 year ago
- 2 comments
Labels: UI, refinement
#2517 - 14.5 wrong NPC sprites/wrong NPC names being used in certain regions
Issue -
State: open - Opened by gekkedaan over 1 year ago
- 2 comments
#2516 - Remove ! prefix from spell bundles in Active Spells HUD tooltips
Pull Request -
State: open - Opened by KABoissonneault over 1 year ago
#2515 - Allow custom sound indices in SoundReader.GetAudioClip.
Pull Request -
State: open - Opened by KABoissonneault over 1 year ago
#2514 - fix TextManager.GetLocalizedTextList returning spurious ^M characters
Pull Request -
State: open - Opened by petchema over 1 year ago
- 6 comments
Labels: bug, mac, linux
#2513 - Rewrite of CSV regex parsing to avoid exponential behavior
Pull Request -
State: closed - Opened by petchema over 1 year ago
- 3 comments
Labels: bug
#2512 - 0.15.2: Books text self-overwrite when retro mode 4:3 aspect ratio is selected
Issue -
State: open - Opened by petchema over 1 year ago
- 2 comments
#2511 - Painting info window scales improperly with higher resolution images
Issue -
State: closed - Opened by Hodoo over 1 year ago
- 2 comments
Labels: bug