Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Inochi2D/inochi2d issues and pull requests
#68 - [Feature Request] New Node Type that only let's one of it's direct childs to be visible at a time
Issue -
State: open - Opened by grillo-delmal about 2 months ago
Labels: Enhancement, Triage
#67 - [Feature Request] Persistent Paths from Path Deformations
Issue -
State: open - Opened by Richardn2002 about 2 months ago
Labels: Enhancement, Triage
#66 - Fix drawBounds not using oneTimeTransform
Pull Request -
State: closed - Opened by r888800009 2 months ago
- 1 comment
#65 - V0 8 dcomposite
Pull Request -
State: closed - Opened by seagetch 6 months ago
#64 - Welding implementation.
Pull Request -
State: closed - Opened by seagetch 6 months ago
#63 - Lock inmath to 1.0.6 on v0_8 branch
Pull Request -
State: closed - Opened by grillo-delmal 6 months ago
#62 - Fix compilation errors with regard to inmath and serialization
Pull Request -
State: closed - Opened by jiegec 6 months ago
- 1 comment
#62 - Fix compilation errors with regard to inmath and serialization
Pull Request -
State: closed - Opened by jiegec 6 months ago
- 1 comment
#61 - Update physics if physics nodes are moved by MeshGroup.
Pull Request -
State: closed - Opened by seagetch 8 months ago
- 1 comment
#60 - Always stop an animation at the last frame
Pull Request -
State: closed - Opened by grillo-delmal 8 months ago
#59 - Fix for Inochi-Creator Issue 342 - Transparent img export post-process.
Pull Request -
State: closed - Opened by ShadowMarker789 9 months ago
#58 - Add flipped map modes to SimplePhysics
Pull Request -
State: closed - Opened by grillo-delmal 9 months ago
#57 - Add parameter to flip physics output axis
Pull Request -
State: closed - Opened by grillo-delmal 9 months ago
- 3 comments
#56 - MeshGroup: allow nest for dynamic-dynamic meshgroup and dynamic-static meshgroup.
Pull Request -
State: closed - Opened by seagetch 9 months ago
#55 - V0 8 maintain
Pull Request -
State: closed - Opened by seagetch 10 months ago
#54 - Fix tint not applying when bound to a parameter
Pull Request -
State: closed - Opened by Draconizations 12 months ago
#53 - [Feature Request] expressions parameter.
Issue -
State: closed - Opened by 00pandora00 about 1 year ago
- 6 comments
Labels: Enhancement, Triage
#52 - Better Links Across Ecosystem
Issue -
State: open - Opened by helloar14 about 1 year ago
Labels: Enhancement
#50 - Added options to allow children of Composite node deformed by MeshGroup
Pull Request -
State: closed - Opened by seagetch over 1 year ago
- 1 comment
#49 - Experimental: Enable nesting for MeshGroup.
Pull Request -
State: closed - Opened by seagetch over 1 year ago
#48 - Fix for some problems on reparent with null parent.
Pull Request -
State: closed - Opened by seagetch over 1 year ago
#47 - Fix isSet and translation for INP exports
Pull Request -
State: closed - Opened by seagetch over 1 year ago
#46 - Update README.ja.md
Pull Request -
State: closed - Opened by scrwnl over 1 year ago
#45 - Reset blend equation in renderScene()
Pull Request -
State: closed - Opened by gsamudra over 1 year ago
- 1 comment
#44 - Linux issue
Issue -
State: closed - Opened by TwinkyBellCYaGirl2 over 1 year ago
- 8 comments
#43 - Chinese (simplified) translation for README.
Pull Request -
State: closed - Opened by Richardn2002 over 1 year ago
#42 - Add Support for More Blending Modes
Issue -
State: closed - Opened by helloar14 over 1 year ago
- 2 comments
#41 - bug fix: reparenting of child node cannot update MeshGroup filter correctly.
Pull Request -
State: closed - Opened by seagetch over 1 year ago
#40 - Is the data structure for animations correct?
Issue -
State: closed - Opened by helloar14 over 1 year ago
- 2 comments
#39 - Meshgroup extension: Add translateChildren mode.
Pull Request -
State: closed - Opened by seagetch over 1 year ago
- 2 comments
#38 - Bug fix: MeshGroup: fix condition to setupChild. MeshGroup child is excluded.
Pull Request -
State: closed - Opened by seagetch over 1 year ago
#37 - suggestion for change of deserializer (1)
Pull Request -
State: closed - Opened by seagetch over 1 year ago
- 2 comments
#36 - partial serialization
Pull Request -
State: closed - Opened by seagetch over 1 year ago
#35 - Meshgroup2: change behaviour to local T/R/S.
Pull Request -
State: closed - Opened by seagetch over 1 year ago
#34 - Meshgroup2: Add grid definitions for MeshData
Pull Request -
State: closed - Opened by seagetch over 1 year ago
#33 - Meshgroup: Fix export optimization.
Pull Request -
State: closed - Opened by seagetch over 1 year ago
#32 - bug fix: changed way to specify one-time transformation for Drawable object.
Pull Request -
State: closed - Opened by seagetch over 1 year ago
#31 - MeshGroup: fixed wrong calculation for dynamic mode.
Pull Request -
State: closed - Opened by seagetch over 1 year ago
#30 - Meshgroup introduction.
Pull Request -
State: closed - Opened by seagetch over 1 year ago
#29 - LICENSE: change year from 2020 to 2023
Pull Request -
State: closed - Opened by ivabus almost 2 years ago
- 1 comment
#28 - Minor wiki mistake: PNG is a lossless image format
Issue -
State: closed - Opened by Speykious about 2 years ago
- 7 comments
#27 - Fix unclosed INP file handle
Pull Request -
State: closed - Opened by moderatelyConfused about 2 years ago
#26 - Random characters appended in text boxes.
Issue -
State: closed - Opened by gatewaytofredom about 2 years ago
- 3 comments
Labels: Bug, Invalid
#25 - Virtual Space does not clear edit window on deletion.
Issue -
State: closed - Opened by gatewaytofredom about 2 years ago
- 1 comment
Labels: Bug, Invalid
#24 - [Enhancement] Adding Mesh Group
Issue -
State: closed - Opened by seagetch about 2 years ago
- 2 comments
Labels: Enhancement
#23 - Add a system of Profiles to Inochi2D
Issue -
State: open - Opened by LunaTheFoxgirl about 2 years ago
Labels: Enhancement
#22 - Support treating 3D objects as 2D layers
Issue -
State: open - Opened by LunaTheFoxgirl about 2 years ago
Labels: Enhancement
#21 - Asdf support will be continued
Issue -
State: closed - Opened by 9il about 2 years ago
- 5 comments
#20 - `inochi2d.core.nodes.tmp` package missing
Issue -
State: closed - Opened by 20kdc over 2 years ago
- 2 comments
#19 - Clamp Compsite color blending to 1.0
Issue -
State: closed - Opened by LunaTheFoxgirl over 2 years ago
Labels: Bug
#18 - BetterC support?
Issue -
State: closed - Opened by ichordev over 2 years ago
- 1 comment
#16 - Import Plugin for Godot ?
Issue -
State: open - Opened by Jeremi360 over 2 years ago
- 16 comments
#15 - fix visibility of blend modes for building inochi-creator
Pull Request -
State: closed - Opened by you-win over 2 years ago
#14 - Add a trial Composite node
Issue -
State: closed - Opened by LunaTheFoxgirl over 2 years ago
#13 - Skeleton/Bone Node Types
Issue -
State: open - Opened by LunaTheFoxgirl over 2 years ago
Labels: Enhancement
#12 - ParticleEmitter Node
Issue -
State: open - Opened by LunaTheFoxgirl over 2 years ago
Labels: Enhancement
#11 - AnimatedPart Node
Issue -
State: open - Opened by LunaTheFoxgirl over 2 years ago
Labels: Enhancement
#10 - Feature Request: Basic Shape Node
Issue -
State: open - Opened by LunaTheFoxgirl over 2 years ago
Labels: Enhancement
#8 - Make ShallowTexture constructor throw exception if image file can't be loaded
Issue -
State: closed - Opened by LunaTheFoxgirl about 3 years ago
Labels: Bug
#7 - Example puppet
Issue -
State: closed - Opened by you-win over 3 years ago
- 11 comments
#6 - Potentially use premultiplied alpha
Issue -
State: closed - Opened by LunaTheFoxgirl over 3 years ago
- 3 comments
#5 - Implement better mask delegation
Issue -
State: closed - Opened by LunaTheFoxgirl over 3 years ago
#4 - Optimise masks
Issue -
State: closed - Opened by LunaTheFoxgirl over 3 years ago
#3 - Improve Z depth sorting
Issue -
State: closed - Opened by LunaTheFoxgirl over 3 years ago
#2 - Merge new System in to main
Pull Request -
State: closed - Opened by LunaTheFoxgirl over 3 years ago
#1 - Make Shader impl allow reusing shader code
Issue -
State: closed - Opened by LunaTheFoxgirl almost 4 years ago
- 1 comment
Labels: Enhancement