Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / IdeaSpaceVR/aframe-particle-system-component issues and pull requests

#74 - Updates for A-Frame v1.4.1

Pull Request - State: closed - Opened by DougReeder over 1 year ago

#73 - Updates for A-Frame v1.4.1

Pull Request - State: open - Opened by DougReeder over 1 year ago - 2 comments

#71 - Fix rain preset

Pull Request - State: open - Opened by diarmidmackenzie almost 2 years ago

#71 - Fix rain preset

Pull Request - State: open - Opened by diarmidmackenzie almost 2 years ago

#70 - Rain example gives an error on aframe 1.1.0 to 1.4.0

Issue - State: open - Opened by vincentfretin almost 2 years ago - 2 comments

#70 - Rain example gives an error on aframe 1.1.0 to 1.4.0

Issue - State: open - Opened by vincentfretin almost 2 years ago - 2 comments

#69 - Fading out particles

Issue - State: open - Opened by brianyuen almost 2 years ago

#67 - Particle system - particles texture is not visible

Issue - State: open - Opened by marieterrible about 2 years ago

#67 - Particle system - particles texture is not visible

Issue - State: open - Opened by marieterrible about 2 years ago - 1 comment

#66 - Particle system not working with aframe 1.3

Issue - State: open - Opened by Oceanestars over 2 years ago - 10 comments

#65 - Console warning

Issue - State: open - Opened by planetvoodoo over 2 years ago

#65 - Console warning

Issue - State: open - Opened by planetvoodoo over 2 years ago

#64 - Need more examples

Issue - State: open - Opened by planetvoodoo over 2 years ago

#63 - Add options for variable opacity & size across particles

Pull Request - State: closed - Opened by diarmidmackenzie over 2 years ago - 1 comment

#63 - Add options for variable opacity & size across particles

Pull Request - State: closed - Opened by diarmidmackenzie over 2 years ago - 1 comment

#62 - Fragment Shader related crash, A-Frame 1.1.0 & 1.2.0

Issue - State: closed - Opened by vulture-boy almost 3 years ago - 5 comments

#62 - Fragment Shader related crash, A-Frame 1.1.0 & 1.2.0

Issue - State: closed - Opened by vulture-boy almost 3 years ago - 5 comments

#61 - Particle system broken on iOS 15

Issue - State: open - Opened by ephb about 3 years ago - 11 comments

#60 - fix: upgraded to aframe 1.2.0 & SPE 1.0.6

Pull Request - State: closed - Opened by oneWaveAdrian over 3 years ago - 6 comments

#60 - fix: upgraded to aframe 1.2.0 & SPE 1.0.6

Pull Request - State: closed - Opened by oneWaveAdrian over 3 years ago - 6 comments

#59 - Issue with A-Frame 1.1.0

Issue - State: closed - Opened by netgfx almost 4 years ago - 5 comments

#59 - Issue with A-Frame 1.1.0

Issue - State: closed - Opened by netgfx almost 4 years ago - 5 comments

#57 - Provide a default fog color in the main lib as well, fixes #55 for fog

Pull Request - State: closed - Opened by IGNNE over 4 years ago

#57 - Provide a default fog color in the main lib as well, fixes #55 for fog

Pull Request - State: closed - Opened by IGNNE over 4 years ago

#56 - provide default fogColor value for THREE to .copy() over

Pull Request - State: closed - Opened by denisbabineau over 4 years ago - 2 comments

#56 - provide default fogColor value for THREE to .copy() over

Pull Request - State: closed - Opened by denisbabineau over 4 years ago - 2 comments

#55 - Particle system not working with environment preset and/or fog

Issue - State: closed - Opened by FireDragonGameStudio over 4 years ago - 2 comments

#55 - Particle system not working with environment preset and/or fog

Issue - State: closed - Opened by FireDragonGameStudio over 4 years ago - 2 comments

#54 - particles are not visible behind transparent entity

Issue - State: open - Opened by vesper8 almost 5 years ago - 2 comments

#54 - particles are not visible behind transparent entity

Issue - State: open - Opened by vesper8 almost 5 years ago - 2 comments

#53 - Examples required - Multicoloured Streamers and Confetti

Issue - State: open - Opened by LukeTOBrien almost 5 years ago

#53 - Examples required - Multicoloured Streamers and Confetti

Issue - State: open - Opened by LukeTOBrien almost 5 years ago

#52 - Rain doesn't look like rain

Issue - State: open - Opened by LukeTOBrien almost 5 years ago

#52 - Rain doesn't look like rain

Issue - State: open - Opened by LukeTOBrien almost 5 years ago

#51 - Feature request: Particle rotation

Issue - State: open - Opened by rubenhorn almost 5 years ago

#51 - Feature request: Particle rotation

Issue - State: open - Opened by rubenhorn almost 5 years ago

#49 - fix: particle type

Pull Request - State: closed - Opened by jayesh96 about 5 years ago - 1 comment

#49 - fix: particle type

Pull Request - State: closed - Opened by jayesh96 about 5 years ago - 1 comment

#48 - Added startParticles and stopParticles functions to README.md

Pull Request - State: closed - Opened by rvdleun over 5 years ago - 1 comment

#48 - Added startParticles and stopParticles functions to README.md

Pull Request - State: closed - Opened by rvdleun over 5 years ago - 1 comment

#46 - fix particle system for fog, need to define mvPosition

Pull Request - State: closed - Opened by ngokevin almost 6 years ago - 1 comment

#46 - fix particle system for fog, need to define mvPosition

Pull Request - State: closed - Opened by ngokevin almost 6 years ago - 1 comment

#45 - Implement drag property

Pull Request - State: closed - Opened by andreyrd almost 6 years ago - 1 comment

#45 - Implement drag property

Pull Request - State: closed - Opened by andreyrd almost 6 years ago - 1 comment

#44 - Rename randomize to randomise

Pull Request - State: closed - Opened by andreyrd almost 6 years ago - 1 comment

#44 - Rename randomize to randomise

Pull Request - State: closed - Opened by andreyrd almost 6 years ago - 1 comment

#43 - Update opacity to be value-over-lifetime

Pull Request - State: closed - Opened by andreyrd almost 6 years ago - 1 comment

#42 - Use a-frame schema system for component defaults

Pull Request - State: closed - Opened by andreyrd almost 6 years ago - 2 comments

#42 - Use a-frame schema system for component defaults

Pull Request - State: closed - Opened by andreyrd almost 6 years ago - 2 comments

#41 - Cannot set vectors to "0 0 0"

Issue - State: closed - Opened by andreyrd about 6 years ago - 3 comments

#41 - Cannot set vectors to "0 0 0"

Issue - State: closed - Opened by andreyrd about 6 years ago - 3 comments

#40 - Add support for rotation.angleSpread via rotationAngleSpread

Pull Request - State: closed - Opened by andreyrd about 6 years ago - 3 comments

#40 - Add support for rotation.angleSpread via rotationAngleSpread

Pull Request - State: closed - Opened by andreyrd about 6 years ago - 3 comments

#39 - Aframe Asset Managment - Texture Pre-load for performance

Issue - State: open - Opened by victorsh about 6 years ago

#39 - Aframe Asset Managment - Texture Pre-load for performance

Issue - State: open - Opened by victorsh about 6 years ago

#38 - Duration Property

Issue - State: closed - Opened by clndn over 6 years ago

#38 - Duration Property

Issue - State: closed - Opened by clndn over 6 years ago

#37 - fix for "type" attribute not working

Pull Request - State: closed - Opened by harlyq over 6 years ago - 1 comment

#37 - fix for "type" attribute not working

Pull Request - State: closed - Opened by harlyq over 6 years ago - 1 comment

#36 - Particles scale incorrectly with distance from camera

Issue - State: open - Opened by interfect over 6 years ago - 2 comments

#36 - Particles scale incorrectly with distance from camera

Issue - State: open - Opened by interfect over 6 years ago - 2 comments

#35 - Particles don't appear inside modelled rooms

Issue - State: open - Opened by mokargas almost 7 years ago

#34 - is there an restart /repeat option after the duration is over?

Issue - State: open - Opened by Dalstam almost 7 years ago

#33 - Doesn't work with version 6 or 7.

Issue - State: closed - Opened by stevel4857 almost 7 years ago - 2 comments

#32 - added `enabled` property to readme

Pull Request - State: closed - Opened by kfarr almost 7 years ago - 1 comment

#32 - added `enabled` property to readme

Pull Request - State: closed - Opened by kfarr almost 7 years ago - 1 comment

#31 - Don't set the position of the emitter.

Pull Request - State: closed - Opened by joshmarinacci almost 7 years ago - 1 comment

#31 - Don't set the position of the emitter.

Pull Request - State: closed - Opened by joshmarinacci almost 7 years ago - 1 comment

#30 - there should be an autoStart option to enable/disable starting automatically

Issue - State: closed - Opened by joshmarinacci almost 7 years ago - 1 comment

#30 - there should be an autoStart option to enable/disable starting automatically

Issue - State: closed - Opened by joshmarinacci almost 7 years ago - 1 comment

#29 - position of particle emitter is offset when not at 0,0,0

Issue - State: closed - Opened by joshmarinacci almost 7 years ago - 2 comments

#29 - position of particle emitter is offset when not at 0,0,0

Issue - State: closed - Opened by joshmarinacci almost 7 years ago - 2 comments

#28 - SPE Fog update

Pull Request - State: closed - Opened by roskelld about 7 years ago - 1 comment

#26 - Throws error when fog is active

Issue - State: closed - Opened by awesomephant over 7 years ago - 8 comments

#26 - Throws error when fog is active

Issue - State: closed - Opened by awesomephant over 7 years ago - 8 comments

#25 - unpkg.com host link is broken

Issue - State: closed - Opened by drubio1989 over 7 years ago - 11 comments

#25 - unpkg.com host link is broken

Issue - State: closed - Opened by drubio1989 over 7 years ago - 11 comments

#24 - Camera breaks page

Issue - State: closed - Opened by stevel4857 over 7 years ago - 5 comments

#24 - Camera breaks page

Issue - State: closed - Opened by stevel4857 over 7 years ago - 5 comments

#23 - Consider setting mesh.frustumCulled=false

Issue - State: closed - Opened by donmccurdy over 7 years ago - 1 comment

#23 - Consider setting mesh.frustumCulled=false

Issue - State: closed - Opened by donmccurdy over 7 years ago - 1 comment

#22 - Added support for `blending` property

Pull Request - State: closed - Opened by UXVirtual over 7 years ago - 1 comment

#22 - Added support for `blending` property

Pull Request - State: closed - Opened by UXVirtual over 7 years ago - 1 comment

#21 - Expose SPE.Emitter.disable() and SPE.Emitter.enable()

Issue - State: open - Opened by UXVirtual over 7 years ago - 1 comment

#21 - Expose SPE.Emitter.disable() and SPE.Emitter.enable()

Issue - State: open - Opened by UXVirtual over 7 years ago - 1 comment

#20 - Update property to ‘asset’, in-line with AFrame 0.5.0 component API

Pull Request - State: closed - Opened by mokargas over 7 years ago

#20 - Update property to ‘asset’, in-line with AFrame 0.5.0 component API

Pull Request - State: closed - Opened by mokargas over 7 years ago

#19 - Example page is down, publish to GitHub pages + add link in GH description

Issue - State: closed - Opened by ngokevin over 7 years ago - 7 comments