Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / IdeaSpaceVR/aframe-particle-system-component issues and pull requests
#74 - Updates for A-Frame v1.4.1
Pull Request -
State: closed - Opened by DougReeder over 1 year ago
#73 - Updates for A-Frame v1.4.1
Pull Request -
State: open - Opened by DougReeder over 1 year ago
- 2 comments
#72 - Relationship between this repo and maintained version at C-Frame/aframe-particle-system-component
Issue -
State: open - Opened by diarmidmackenzie almost 2 years ago
#72 - Relationship between this repo and maintained version at C-Frame/aframe-particle-system-component
Issue -
State: open - Opened by diarmidmackenzie almost 2 years ago
#71 - Fix rain preset
Pull Request -
State: open - Opened by diarmidmackenzie almost 2 years ago
#71 - Fix rain preset
Pull Request -
State: open - Opened by diarmidmackenzie almost 2 years ago
#70 - Rain example gives an error on aframe 1.1.0 to 1.4.0
Issue -
State: open - Opened by vincentfretin almost 2 years ago
- 2 comments
#70 - Rain example gives an error on aframe 1.1.0 to 1.4.0
Issue -
State: open - Opened by vincentfretin almost 2 years ago
- 2 comments
#69 - Fading out particles
Issue -
State: open - Opened by brianyuen almost 2 years ago
#68 - Remove THREE.Math in favor of THREE.MathUtils to sync with three.js/A-Frame `master` branch
Pull Request -
State: open - Opened by jameskane05 about 2 years ago
- 1 comment
#68 - Remove THREE.Math in favor of THREE.MathUtils to sync with three.js/A-Frame `master` branch
Pull Request -
State: open - Opened by jameskane05 about 2 years ago
- 1 comment
#67 - Particle system - particles texture is not visible
Issue -
State: open - Opened by marieterrible about 2 years ago
#67 - Particle system - particles texture is not visible
Issue -
State: open - Opened by marieterrible about 2 years ago
- 1 comment
#66 - Particle system not working with aframe 1.3
Issue -
State: open - Opened by Oceanestars over 2 years ago
- 10 comments
#65 - Console warning
Issue -
State: open - Opened by planetvoodoo over 2 years ago
#65 - Console warning
Issue -
State: open - Opened by planetvoodoo over 2 years ago
#64 - Need more examples
Issue -
State: open - Opened by planetvoodoo over 2 years ago
#63 - Add options for variable opacity & size across particles
Pull Request -
State: closed - Opened by diarmidmackenzie over 2 years ago
- 1 comment
#63 - Add options for variable opacity & size across particles
Pull Request -
State: closed - Opened by diarmidmackenzie over 2 years ago
- 1 comment
#62 - Fragment Shader related crash, A-Frame 1.1.0 & 1.2.0
Issue -
State: closed - Opened by vulture-boy almost 3 years ago
- 5 comments
#62 - Fragment Shader related crash, A-Frame 1.1.0 & 1.2.0
Issue -
State: closed - Opened by vulture-boy almost 3 years ago
- 5 comments
#61 - Particle system broken on iOS 15
Issue -
State: open - Opened by ephb about 3 years ago
- 11 comments
#60 - fix: upgraded to aframe 1.2.0 & SPE 1.0.6
Pull Request -
State: closed - Opened by oneWaveAdrian over 3 years ago
- 6 comments
#60 - fix: upgraded to aframe 1.2.0 & SPE 1.0.6
Pull Request -
State: closed - Opened by oneWaveAdrian over 3 years ago
- 6 comments
#59 - Issue with A-Frame 1.1.0
Issue -
State: closed - Opened by netgfx almost 4 years ago
- 5 comments
#59 - Issue with A-Frame 1.1.0
Issue -
State: closed - Opened by netgfx almost 4 years ago
- 5 comments
#58 - App crashes at uniforms.fogColor.value.copy( fog.color ); when uniforms.fogColor.value is null
Issue -
State: open - Opened by LoriKougiou about 4 years ago
#58 - App crashes at uniforms.fogColor.value.copy( fog.color ); when uniforms.fogColor.value is null
Issue -
State: open - Opened by LoriKougiou about 4 years ago
#57 - Provide a default fog color in the main lib as well, fixes #55 for fog
Pull Request -
State: closed - Opened by IGNNE over 4 years ago
#57 - Provide a default fog color in the main lib as well, fixes #55 for fog
Pull Request -
State: closed - Opened by IGNNE over 4 years ago
#56 - provide default fogColor value for THREE to .copy() over
Pull Request -
State: closed - Opened by denisbabineau over 4 years ago
- 2 comments
#56 - provide default fogColor value for THREE to .copy() over
Pull Request -
State: closed - Opened by denisbabineau over 4 years ago
- 2 comments
#55 - Particle system not working with environment preset and/or fog
Issue -
State: closed - Opened by FireDragonGameStudio over 4 years ago
- 2 comments
#55 - Particle system not working with environment preset and/or fog
Issue -
State: closed - Opened by FireDragonGameStudio over 4 years ago
- 2 comments
#54 - particles are not visible behind transparent entity
Issue -
State: open - Opened by vesper8 almost 5 years ago
- 2 comments
#54 - particles are not visible behind transparent entity
Issue -
State: open - Opened by vesper8 almost 5 years ago
- 2 comments
#53 - Examples required - Multicoloured Streamers and Confetti
Issue -
State: open - Opened by LukeTOBrien almost 5 years ago
#53 - Examples required - Multicoloured Streamers and Confetti
Issue -
State: open - Opened by LukeTOBrien almost 5 years ago
#52 - Rain doesn't look like rain
Issue -
State: open - Opened by LukeTOBrien almost 5 years ago
#52 - Rain doesn't look like rain
Issue -
State: open - Opened by LukeTOBrien almost 5 years ago
#51 - Feature request: Particle rotation
Issue -
State: open - Opened by rubenhorn almost 5 years ago
#51 - Feature request: Particle rotation
Issue -
State: open - Opened by rubenhorn almost 5 years ago
#50 - <a-marker cursor="rayOrigin: mouse"> dramatically decrease fps (makes everything slow)
Issue -
State: open - Opened by taime almost 5 years ago
- 1 comment
#50 - <a-marker cursor="rayOrigin: mouse"> dramatically decrease fps (makes everything slow)
Issue -
State: open - Opened by taime almost 5 years ago
- 1 comment
#49 - fix: particle type
Pull Request -
State: closed - Opened by jayesh96 about 5 years ago
- 1 comment
#49 - fix: particle type
Pull Request -
State: closed - Opened by jayesh96 about 5 years ago
- 1 comment
#48 - Added startParticles and stopParticles functions to README.md
Pull Request -
State: closed - Opened by rvdleun over 5 years ago
- 1 comment
#48 - Added startParticles and stopParticles functions to README.md
Pull Request -
State: closed - Opened by rvdleun over 5 years ago
- 1 comment
#47 - Particle system add infinity property along with duration rather than using null
Issue -
State: open - Opened by jayesh96 over 5 years ago
#47 - Particle system add infinity property along with duration rather than using null
Issue -
State: open - Opened by jayesh96 over 5 years ago
#46 - fix particle system for fog, need to define mvPosition
Pull Request -
State: closed - Opened by ngokevin almost 6 years ago
- 1 comment
#46 - fix particle system for fog, need to define mvPosition
Pull Request -
State: closed - Opened by ngokevin almost 6 years ago
- 1 comment
#45 - Implement drag property
Pull Request -
State: closed - Opened by andreyrd almost 6 years ago
- 1 comment
#45 - Implement drag property
Pull Request -
State: closed - Opened by andreyrd almost 6 years ago
- 1 comment
#44 - Rename randomize to randomise
Pull Request -
State: closed - Opened by andreyrd almost 6 years ago
- 1 comment
#44 - Rename randomize to randomise
Pull Request -
State: closed - Opened by andreyrd almost 6 years ago
- 1 comment
#43 - Update opacity to be value-over-lifetime
Pull Request -
State: closed - Opened by andreyrd almost 6 years ago
- 1 comment
#42 - Use a-frame schema system for component defaults
Pull Request -
State: closed - Opened by andreyrd almost 6 years ago
- 2 comments
#42 - Use a-frame schema system for component defaults
Pull Request -
State: closed - Opened by andreyrd almost 6 years ago
- 2 comments
#41 - Cannot set vectors to "0 0 0"
Issue -
State: closed - Opened by andreyrd about 6 years ago
- 3 comments
#41 - Cannot set vectors to "0 0 0"
Issue -
State: closed - Opened by andreyrd about 6 years ago
- 3 comments
#40 - Add support for rotation.angleSpread via rotationAngleSpread
Pull Request -
State: closed - Opened by andreyrd about 6 years ago
- 3 comments
#40 - Add support for rotation.angleSpread via rotationAngleSpread
Pull Request -
State: closed - Opened by andreyrd about 6 years ago
- 3 comments
#39 - Aframe Asset Managment - Texture Pre-load for performance
Issue -
State: open - Opened by victorsh about 6 years ago
#39 - Aframe Asset Managment - Texture Pre-load for performance
Issue -
State: open - Opened by victorsh about 6 years ago
#38 - Duration Property
Issue -
State: closed - Opened by clndn over 6 years ago
#38 - Duration Property
Issue -
State: closed - Opened by clndn over 6 years ago
#37 - fix for "type" attribute not working
Pull Request -
State: closed - Opened by harlyq over 6 years ago
- 1 comment
#37 - fix for "type" attribute not working
Pull Request -
State: closed - Opened by harlyq over 6 years ago
- 1 comment
#36 - Particles scale incorrectly with distance from camera
Issue -
State: open - Opened by interfect over 6 years ago
- 2 comments
#36 - Particles scale incorrectly with distance from camera
Issue -
State: open - Opened by interfect over 6 years ago
- 2 comments
#35 - Particles don't appear inside modelled rooms
Issue -
State: open - Opened by mokargas almost 7 years ago
#34 - is there an restart /repeat option after the duration is over?
Issue -
State: open - Opened by Dalstam almost 7 years ago
#33 - Doesn't work with version 6 or 7.
Issue -
State: closed - Opened by stevel4857 almost 7 years ago
- 2 comments
#32 - added `enabled` property to readme
Pull Request -
State: closed - Opened by kfarr almost 7 years ago
- 1 comment
#32 - added `enabled` property to readme
Pull Request -
State: closed - Opened by kfarr almost 7 years ago
- 1 comment
#31 - Don't set the position of the emitter.
Pull Request -
State: closed - Opened by joshmarinacci almost 7 years ago
- 1 comment
#31 - Don't set the position of the emitter.
Pull Request -
State: closed - Opened by joshmarinacci almost 7 years ago
- 1 comment
#30 - there should be an autoStart option to enable/disable starting automatically
Issue -
State: closed - Opened by joshmarinacci almost 7 years ago
- 1 comment
#30 - there should be an autoStart option to enable/disable starting automatically
Issue -
State: closed - Opened by joshmarinacci almost 7 years ago
- 1 comment
#29 - position of particle emitter is offset when not at 0,0,0
Issue -
State: closed - Opened by joshmarinacci almost 7 years ago
- 2 comments
#29 - position of particle emitter is offset when not at 0,0,0
Issue -
State: closed - Opened by joshmarinacci almost 7 years ago
- 2 comments
#28 - SPE Fog update
Pull Request -
State: closed - Opened by roskelld about 7 years ago
- 1 comment
#27 - entity.setAttribute does not Render new Color, although Updates DOM
Issue -
State: open - Opened by kkruups over 7 years ago
#27 - entity.setAttribute does not Render new Color, although Updates DOM
Issue -
State: open - Opened by kkruups over 7 years ago
#26 - Throws error when fog is active
Issue -
State: closed - Opened by awesomephant over 7 years ago
- 8 comments
#26 - Throws error when fog is active
Issue -
State: closed - Opened by awesomephant over 7 years ago
- 8 comments
#25 - unpkg.com host link is broken
Issue -
State: closed - Opened by drubio1989 over 7 years ago
- 11 comments
#25 - unpkg.com host link is broken
Issue -
State: closed - Opened by drubio1989 over 7 years ago
- 11 comments
#24 - Camera breaks page
Issue -
State: closed - Opened by stevel4857 over 7 years ago
- 5 comments
#24 - Camera breaks page
Issue -
State: closed - Opened by stevel4857 over 7 years ago
- 5 comments
#23 - Consider setting mesh.frustumCulled=false
Issue -
State: closed - Opened by donmccurdy over 7 years ago
- 1 comment
#23 - Consider setting mesh.frustumCulled=false
Issue -
State: closed - Opened by donmccurdy over 7 years ago
- 1 comment
#22 - Added support for `blending` property
Pull Request -
State: closed - Opened by UXVirtual over 7 years ago
- 1 comment
#22 - Added support for `blending` property
Pull Request -
State: closed - Opened by UXVirtual over 7 years ago
- 1 comment
#21 - Expose SPE.Emitter.disable() and SPE.Emitter.enable()
Issue -
State: open - Opened by UXVirtual over 7 years ago
- 1 comment
#21 - Expose SPE.Emitter.disable() and SPE.Emitter.enable()
Issue -
State: open - Opened by UXVirtual over 7 years ago
- 1 comment
#20 - Update property to ‘asset’, in-line with AFrame 0.5.0 component API
Pull Request -
State: closed - Opened by mokargas over 7 years ago
#20 - Update property to ‘asset’, in-line with AFrame 0.5.0 component API
Pull Request -
State: closed - Opened by mokargas over 7 years ago
#19 - Example page is down, publish to GitHub pages + add link in GH description
Issue -
State: closed - Opened by ngokevin over 7 years ago
- 7 comments