Ecosyste.ms: Issues

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GitHub / HeroesGrave/ecs-rs issues and pull requests

#36 - Fixed aspect system example in tutorial.md

Pull Request - State: closed - Opened by rdelfin almost 5 years ago - 1 comment

#35 - Allow with_entity_data to take moving closures

Pull Request - State: closed - Opened by futile over 6 years ago

#34 - Project status

Issue - State: open - Opened by TatriX over 7 years ago - 1 comment
Labels: question

#33 - It seems `is_active` method does not exist anymore

Issue - State: open - Opened by Kerollmops over 8 years ago - 2 comments

#32 - Add missing commas in tutorial.md

Pull Request - State: closed - Opened by Emiluren over 8 years ago - 1 comment

#31 - [Tutorial] PrintMessage systems! macro error

Issue - State: closed - Opened by ntimeu over 8 years ago - 5 comments

#30 - Fix tests for new active/passive systems structure

Pull Request - State: closed - Opened by futile almost 9 years ago - 2 comments

#29 - Hide entity indexing

Issue - State: open - Opened by HeroesGrave about 9 years ago

#28 - Lua API

Issue - State: open - Opened by futile about 9 years ago - 1 comment
Labels: feature

#27 - (Hot) Component lists are cache friendly but system accesses aren't

Issue - State: open - Opened by HeroesGrave about 9 years ago - 1 comment
Labels: bug, enhancement

#26 - Using ecs-rs in a networked game

Issue - State: open - Opened by HeroesGrave over 9 years ago - 1 comment
Labels: question

#25 - Update documentation for various utility features

Issue - State: open - Opened by HeroesGrave over 9 years ago
Labels: docs

#24 - Can't pass in borrowed data to systems

Issue - State: open - Opened by eandre over 9 years ago - 10 comments
Labels: rust-lang issue

#23 - make InteractProcess::process also take &mut self

Pull Request - State: closed - Opened by futile over 9 years ago - 2 comments

#22 - Compatibility with Beta

Issue - State: closed - Opened by HeroesGrave over 9 years ago - 2 comments
Labels: low-priority

#21 - Compatibility with Stable

Issue - State: closed - Opened by HeroesGrave over 9 years ago - 1 comment
Labels: low-priority

#20 - Should `inner` systems be public or private?

Issue - State: closed - Opened by futile over 9 years ago - 1 comment
Labels: fixed

#19 - Compatibility with 1.0

Issue - State: closed - Opened by HeroesGrave over 9 years ago - 2 comments
Labels: low-priority

#18 - Make serialisation more usable

Issue - State: open - Opened by HeroesGrave over 9 years ago - 8 comments
Labels: enhancement, rust-lang issue

#17 - Add now required Clone impl for Copy types (rustup fix)

Pull Request - State: closed - Opened by futile almost 10 years ago

#16 - Update to rust alpha2

Pull Request - State: closed - Opened by blastrock almost 10 years ago - 2 comments

#15 - Make World a user-defined type (with macros)

Issue - State: closed - Opened by HeroesGrave almost 10 years ago - 1 comment
Labels: enhancement

#14 - Allow different methods of storing components

Issue - State: closed - Opened by HeroesGrave almost 10 years ago - 1 comment
Labels: enhancement

#13 - General Question Thread

Issue - State: open - Opened by HeroesGrave about 10 years ago - 44 comments
Labels: question

#10 - What's the parallelism story for ecs-rs?

Issue - State: closed - Opened by olsonjeffery about 10 years ago - 8 comments
Labels: feature, low-priority

#9 - Fix warnings and errors for latest Rust

Pull Request - State: closed - Opened by TomBebbington about 10 years ago - 2 comments

#8 - Trying to use Aspect results in unresolved name `Aspect`.

Issue - State: closed - Opened by jakerr over 10 years ago - 2 comments

#7 - Remove lock boolean flag from World and enforce config via WorldBuilder

Pull Request - State: closed - Opened by jakerr over 10 years ago - 1 comment

#6 - Write a Tutorial

Issue - State: closed - Opened by HeroesGrave over 10 years ago - 13 comments
Labels: docs

#5 - Implementation of EntityBuilder.build on closure will stack overflow.

Issue - State: closed - Opened by jakerr over 10 years ago - 1 comment

#4 - Remove lots of deprecation warnings

Pull Request - State: closed - Opened by TomBebbington over 10 years ago

#3 - Component IDs should be public

Issue - State: closed - Opened by HeroesGrave over 10 years ago - 1 comment
Labels: bug

#2 - Write a simple game to demonstrate usage

Issue - State: open - Opened by HeroesGrave over 10 years ago
Labels: docs

#1 - Build errors: `error: explicit lifetime bound required`

Issue - State: closed - Opened by FreeFull over 10 years ago - 2 comments