Ecosyste.ms: Issues

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GitHub / HaxeFlixel/flixel issues and pull requests

#3267 - [ENHANCEMENT] Implement null safety

Issue - State: open - Opened by EliteMasterEric about 1 month ago

#3266 - Use System.totalMemoryNumber in debugger

Pull Request - State: open - Opened by ACrazyTown about 1 month ago

#3265 - Fix memory overflow in debugger for select targets

Pull Request - State: closed - Opened by ACrazyTown about 1 month ago - 7 comments
Labels: Bug, FlxDebugger

#3264 - fixing spelling mistake

Pull Request - State: closed - Opened by Temmiekat about 1 month ago - 1 comment

#3263 - Replace comments mentioning Std.is with Std.isOfType

Pull Request - State: closed - Opened by Vortex2Oblivion about 2 months ago

#3260 - Attach `DEACTIVATE`/`ACTIVATE` events to `stage.nativeWindow`.

Pull Request - State: closed - Opened by MAJigsaw77 about 2 months ago - 6 comments

#3259 - Fix FlxTextInput field border not being clipped correctly

Pull Request - State: closed - Opened by Starmapo about 2 months ago - 1 comment

#3258 - FlxInputText - fieldBorderThickness isn't working

Issue - State: closed - Opened by Geokureli about 2 months ago - 2 comments

#3257 - Run oxipng on all assets

Pull Request - State: closed - Opened by Vortex2Oblivion about 2 months ago - 2 comments

#3256 - Error with `FlxBar` rendering if fill direction is changed

Issue - State: open - Opened by DetectiveBaldi 2 months ago
Labels: Bug

#3255 - Add Angle Getter

Pull Request - State: closed - Opened by CobaltBar 2 months ago - 3 comments

#3251 - Resize the debug watch window whenever something gets added / removed

Pull Request - State: closed - Opened by ninjamuffin99 2 months ago - 7 comments

#3249 - Compilation error

Issue - State: closed - Opened by Joalor64GH 2 months ago - 8 comments
Labels: Can't reproduce

#3226 - Fix text clipping when applying a shadow to it

Pull Request - State: closed - Opened by Vortex2Oblivion 4 months ago - 13 comments

#3221 - Fix a grammatical error in some FlxSprite documentation

Pull Request - State: closed - Opened by Vortex2Oblivion 4 months ago - 1 comment
Labels: Documentation

#100 - integrate new logo in FlxPreloader

Issue - State: closed - Opened by Beeblerox over 12 years ago - 3 comments

#99 - implement 'BackDrop' class

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#98 - fix for iphone

Issue - State: closed - Opened by Beeblerox over 12 years ago

#97 - Update flixelNME

Pull Request - State: closed - Opened by impaler over 12 years ago - 1 comment

#96 - Port FlxGamePad from Flixel-Android

Issue - State: closed - Opened by Beeblerox over 12 years ago - 23 comments

#95 - Check mouse interaction for scaled sprites on cpp target

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#94 - Add non-animated sprite

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#93 - Animated tiles support for tilemaps

Issue - State: closed - Opened by Beeblerox over 12 years ago - 3 comments

#92 - consider writing externs for flixel-android

Issue - State: closed - Opened by Beeblerox over 12 years ago - 3 comments

#91 - FlxButton makeGraphic() crashes neko and cpp

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#90 - FlxKongregate port for HaxeFlixel

Issue - State: closed - Opened by goldengrave over 12 years ago - 6 comments

#89 - Add Gamepad input recording / playback functionality

Issue - State: open - Opened by Beeblerox over 12 years ago - 1 comment

#88 - update tweens

Issue - State: closed - Opened by Beeblerox over 12 years ago - 2 comments

#87 - update pxText plugin

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#86 - possible problem with iOS

Issue - State: closed - Opened by Beeblerox over 12 years ago

#85 - Fix compile FlxPreloader on mac target

Pull Request - State: closed - Opened by Taliii over 12 years ago - 1 comment

#84 - Not building with Haxe 2.10RC, windows, android target

Issue - State: closed - Opened by ghost over 12 years ago - 5 comments

#83 - FlxTileBlock did not work on mac target or ios

Issue - State: closed - Opened by Taliii over 12 years ago - 16 comments

#82 - Joystick support

Issue - State: closed - Opened by Beeblerox over 12 years ago - 6 comments

#81 - Set of simple UI components

Issue - State: closed - Opened by Beeblerox over 12 years ago - 10 comments

#80 - Improve multitouch support

Issue - State: closed - Opened by goshki over 12 years ago - 11 comments

#79 - Port some of the sfx classes from FlixelPowerTools

Issue - State: closed - Opened by Beeblerox over 12 years ago - 13 comments

#78 - Implement tilemap scaling

Issue - State: closed - Opened by Beeblerox over 12 years ago - 4 comments

#77 - Extend nme.Assets with ressource iterators

Issue - State: closed - Opened by Beeblerox over 12 years ago - 5 comments

#76 - Port and upload examples from original Flixel site

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#75 - Implement tilemap wrapping (for backgrounds and stuff)

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#74 - Maybe try to integrate tweeners from FlashPunk/HaxePunk

Issue - State: closed - Opened by Beeblerox over 12 years ago - 3 comments

#73 - Maybe try to implement nested sprites / objects

Issue - State: closed - Opened by Beeblerox over 12 years ago - 5 comments

#72 - Try to implement sprite skewing

Issue - State: closed - Opened by Beeblerox over 12 years ago - 2 comments

#71 - Try to integrate texture atlases

Issue - State: closed - Opened by Beeblerox over 12 years ago - 14 comments

#70 - Draw order when using FlxGroup in cpp target

Issue - State: closed - Opened by jrrmt over 12 years ago - 20 comments

#69 - Convert Dame exporters to work wih haxe

Issue - State: closed - Opened by Beeblerox over 12 years ago - 7 comments

#68 - FlxSprite - addAnimationCallback(animationHandler) not working in iOS

Issue - State: closed - Opened by goldengrave over 12 years ago - 4 comments

#67 - Replace FlxDictionary with ObjectHash

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#66 - Camera scale problem

Issue - State: closed - Opened by bomski over 12 years ago - 10 comments

#65 - Port FlxButtonPlus from Flixel Power Tools

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#63 - Release minor version on haxelib

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#62 - add cameras property to FlxGroup and simplify it

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#61 - Optimizations!!!

Issue - State: closed - Opened by Beeblerox over 12 years ago - 41 comments

#60 - illegal call of non-static member function in FlxG.cpp

Issue - State: closed - Opened by CharcoalStyles over 12 years ago - 2 comments

#59 - neash.display.#Graphics has no field TILE_TRANS_2x2

Issue - State: closed - Opened by CharcoalStyles over 12 years ago - 4 comments

#58 - make loadPreRotatedGraphic() method for FlxSprite

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#57 - Benchmarks

Issue - State: closed - Opened by Beeblerox over 12 years ago - 2 comments

#56 - hi,why not use caffeine-hx as3 convert hx for flixeltool?

Issue - State: closed - Opened by sonygod over 12 years ago - 1 comment

#55 - Change engine's asset management

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#54 - Fix FlxSprite's pixelsOverlapPoint() method for c++ target

Issue - State: closed - Opened by Beeblerox over 12 years ago

#53 - Make lookup table with cos and sin values

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#52 - Rework (improve) bitmap for default bitmapFont

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#51 - Make FlxBitmapTextField's background property work on c++ target

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#50 - Music doesn't play after unmuting on c++ target

Issue - State: closed - Opened by Beeblerox over 12 years ago - 2 comments

#48 - Consider stage3D renderer for flash target

Issue - State: closed - Opened by Beeblerox over 12 years ago - 14 comments

#47 - Update TileSheet rendering

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#46 - Create github based site

Issue - State: closed - Opened by Beeblerox over 12 years ago - 10 comments

#45 - Improve FlxButton for c++ target

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#44 - Improve tilesheet creation for FlxSprite

Issue - State: closed - Opened by Beeblerox over 12 years ago - 2 comments

#43 - replace Dynamic with appropriate types

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#42 - make FlxBitmapTextField work on c++ target

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#41 - Port FlxBar

Issue - State: closed - Opened by Beeblerox over 12 years ago - 1 comment

#40 - Unresolved conflicts

Issue - State: closed - Opened by ckerr-zz over 12 years ago - 1 comment

#39 - why Mode example was deleted after update ?

Issue - State: closed - Opened by sonygod over 12 years ago - 2 comments

#37 - Haxelib

Issue - State: closed - Opened by impaler over 12 years ago - 10 comments

#36 - Check FlxSave on Android target

Issue - State: closed - Opened by Beeblerox over 12 years ago - 2 comments

#35 - Sound doesn't work on Android

Issue - State: closed - Opened by Beeblerox over 12 years ago - 14 comments

#34 - Newbie: How to use the template file/folder?

Issue - State: closed - Opened by sixman9 over 12 years ago - 2 comments

#33 - Preloader

Pull Request - State: closed - Opened by Werdn over 12 years ago - 1 comment

#32 - Haxelib

Pull Request - State: closed - Opened by Werdn over 12 years ago

#31 - incorrect work of FlxGradient class on neko target

Issue - State: closed - Opened by Beeblerox over 12 years ago

#30 - pixelPerfectCheck() from FlxCollision is't working in cpp and neko

Issue - State: closed - Opened by Beeblerox over 12 years ago - 2 comments

#29 - pixelPerfectCheck() from FlxCollision not working in cpp

Issue - State: closed - Opened by Beeblerox over 12 years ago - 2 comments

#28 - makeGraphics bug on cpp

Issue - State: closed - Opened by Beeblerox over 12 years ago - 2 comments

#27 - problems with switching state in Mode / flash

Issue - State: closed - Opened by increpare almost 13 years ago - 2 comments

#26 - FlxSound problem in cpp target

Issue - State: closed - Opened by Beeblerox almost 13 years ago - 1 comment

#25 - Windows version crashes

Issue - State: closed - Opened by Wiering almost 13 years ago - 1 comment

#24 - FlxTilemap collision problems

Issue - State: closed - Opened by Beeblerox almost 13 years ago - 1 comment

#23 - Performance improvements able to be pushed to AS3 Flixel?

Issue - State: closed - Opened by IQAndreas almost 13 years ago - 1 comment

#22 - Null-Exception with FlxButton

Issue - State: closed - Opened by maggo almost 13 years ago - 1 comment

#21 - CollideIndex

Issue - State: closed - Opened by Wiering almost 13 years ago - 5 comments

#20 - New Asset Management

Issue - State: closed - Opened by maggo almost 13 years ago - 7 comments

#19 - Label doesn't drawing for the first FlxButton in state (in cpp)

Issue - State: closed - Opened by Beeblerox almost 13 years ago - 2 comments

#18 - Ubuntu 11.10 build error.

Issue - State: closed - Opened by ghost almost 13 years ago - 13 comments

#17 - Rework render pipeline for cpp target

Issue - State: closed - Opened by Beeblerox about 13 years ago - 1 comment