Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / HansKristian-Work/vkd3d-proton issues and pull requests
#100 - Support CastingFullyTypedFormatSupported.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#99 - vkd3d: Fix 32-bit compiler warnings
Pull Request -
State: closed - Opened by SveSop over 4 years ago
#98 - Sampler rework
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#97 - Persistently map host-visible heaps
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#96 - Misc build fixes
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#95 - vkd3d: Replace dummy atomic_fetch_add with atomic loads.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#94 - vkd3d: Do not require host-coherent memory for readback heaps.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#93 - vkd3d: Add VKD3D_FEATURE_LEVEL override.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#92 - vkd3d: Improve d3d12_device_SetResidencyPriority stub.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#91 - vkd3d: Restore old ClearUnorderedAccessView implementation.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#90 - vkd3d: Implement threaded submission queue.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
- 3 comments
#89 - vkd3d: Remove legacy fence/semaphore path.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#88 - Various Monster Hunter World fixes
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#87 - vkd3d: Check whether root descriptors are defined.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
- 2 comments
#86 - vkd3d: Expose ID3D12Device6 and ID3D12GraphicsCommandList5.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#85 - vkd3d: Do not always attempt dedicated buffer allocation for heap.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#84 - vkd3d: Expose ID3D12Device5 etc.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#83 - vkd3d: Implement ID3D12Device4 and friends.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#82 - vkd3d: Rework vkd3d_dxbc_compiler_get_resource_binding.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#81 - Bindless UAV counters break Microsoft's ModelViewer sample
Issue -
State: closed - Opened by Saancreed over 4 years ago
#80 - vkd3d: Implement pipeline library stubs, improve cached PSO stubs
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#79 - RE2: Firefly glitches on NV
Issue -
State: closed - Opened by HansKristian-Work over 4 years ago
- 1 comment
#78 - vkd3d: Implement Stencil Ref export from PS + VP/RT array index export from VS/DS
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#77 - vkd3d: Implement depth bounds test.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#76 - vkd3d: Support multiple viewports.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#75 - vkd3d: Rework dynamic states.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#74 - vkd3d: Support logic op.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#73 - vkd3d: Refactor pipeline state creation.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#72 - vkd3d: Require vulkan headers > 1.1.129
Pull Request -
State: closed - Opened by SveSop over 4 years ago
- 1 comment
#71 - vkd3d: Require Vulkan headers > 1.1.124
Pull Request -
State: closed - Opened by SveSop over 4 years ago
#70 - vkd3d: Fix compilation warning on 32-bit.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#69 - vkd3d: Require Vulkan headers > 1.1.124
Pull Request -
State: closed - Opened by SveSop over 4 years ago
- 3 comments
#68 - Implement VK_KHR_timeline_semaphores
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
- 2 comments
#67 - vkd3d: Expose ID3D12Device3
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
- 1 comment
#66 - include: Update D3D12 IDL.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#65 - Look into semaphore error spam
Issue -
State: closed - Opened by HansKristian-Work over 4 years ago
- 2 comments
#64 - vkd3d: Fix feature enablement for extensions
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
- 1 comment
#63 - vkd3d: Optimize descriptor copies.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#62 - vkd3d: Fix UAV counter binding declaration.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#61 - vkd3d: Don't require bindless UAV counters for RESOURCE_BINDING_TIER_3.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#60 - Enable bindless UAV counters in DXIL.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#59 - vkd3d: Require bindless UAV and UAV counters for BINDING_TIER_3.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#58 - vkd3d: Bindless UAV counters
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#57 - Replace descriptor mutex with spinlocks
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
- 1 comment
#56 - Optimize bindless descriptor updates and copies
Issue -
State: closed - Opened by doitsujin over 4 years ago
#55 - vkd3d: Fix integer cast warning in d3d12.c.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#54 - vkd3d: Remove default pixel shader.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#53 - vkd3d-shader: Always initialize modifer.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#52 - vkd3d: Bindless UAV
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
- 4 comments
#51 - Add tests for bindless UAV with and without counters.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#50 - Revisit primitive restart
Issue -
State: open - Opened by HansKristian-Work over 4 years ago
#49 - vkd3d: Keep a weak reference to resources in views.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#48 - vkd3d: Disable index_buffer_strip_cut spam in normal runtime.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
- 4 comments
#47 - vkd3d: Clamp RTV/DSV array sizes to their real array lengths.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#46 - vkd3d: Use minimum width/height/layer framebuffer.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#45 - vkd3d: Always use CBV-as-SSBO path.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#44 - vkd3d: Fix barriers for bindless CBV-as-SSBO.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#43 - RE2: Locked to 60 FPS
Issue -
State: closed - Opened by HansKristian-Work over 4 years ago
- 3 comments
#42 - RE2: Horribly glitched rendering on NV
Issue -
State: closed - Opened by HansKristian-Work over 4 years ago
- 5 comments
#41 - SOTTR: Bindless CBV fails on NV
Issue -
State: closed - Opened by HansKristian-Work over 4 years ago
- 2 comments
#40 - Do not attempt to enable primitive restart for non-strip topology
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#39 - vkd3d: Clean up D3D12 feature and feature level detection.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#38 - Add CBV-as-SSBO support to DXIL
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#37 - vkd3d: Implement bindless CBV using SSBOs if necessary
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
- 1 comment
#36 - Split descriptor pool allocation based on usage.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#35 - vkd3d-shader: Rework constant buffer loads and root constant layout
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#34 - Integrate support for DXIL (SM 6.0)
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
- 3 comments
#33 - vkd3d: Allocate descriptor pool space for inline uniform blocks.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#32 - vkd3d: Use VK_EXT_inline_uniform_block for root constants etc. if necessary
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#31 - Add DXIL paths to relevant bindless tests
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#30 - vkd3d: Add test for bindless CBV.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#29 - vkd3d: Bindless CBV
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#28 - vkd3d: Track dirty bindings more accurately.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
- 1 comment
#27 - Binding model: Bindless part 1
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
- 3 comments
#26 - Binding model: Root signature refactor part 5
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#25 - Binding model: Root signature refactor part 4
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#24 - Binding model: Root signature refactor part 3
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#23 - Binding model: Root signature refactor part 2
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#22 - Binding model: Root signature refactor part 1
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
- 1 comment
#21 - Binding model: Shaders
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
- 1 comment
#20 - Binding model: Bindless part 2
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
- 2 comments
#19 - vkd3d: Fix DXIL check in test_coverage.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#18 - vkd3d: Create NULL buffer and image views.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#17 - vkd3d: Attempt to create a Vulkan 1.1 instance and device.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#16 - vkd3d: Remove d3d12_command_list_invalidate_bindings.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#15 - vkd3d: Implement RS 1.0 volatile descriptors.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
- 1 comment
#14 - Temporary UAV counter rework
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
- 1 comment
#13 - Add dxil-spirv to autoconfig
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#12 - Dump SPIR-V along DXBC/DXIL with VKD3D_SHADER_DUMP_PATH
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#11 - Some minor refactors to allow for DXIL implementation
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#10 - vkd3d-shader: Rework SPIR-V capability enablement.
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
- 2 comments
#9 - Fix regression with UAV counters.
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#8 - Add test for SM 5.1 immutable sampler
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#7 - Fix a fallout from DXIL test rebase
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#6 - Some vkd3d-shader cleanups
Pull Request -
State: closed - Opened by doitsujin over 4 years ago
#5 - Add various DXIL tests
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
- 1 comment
#4 - Add some bringup tests for SM 5.1 bindless
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#3 - Add test utilities for DXIL shaders
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
#2 - Implement SM 5.1 register spaces
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago
- 1 comment
#1 - Improve debugging experience on Windows
Pull Request -
State: closed - Opened by HansKristian-Work over 4 years ago