Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / GodotVR/godot_openxr issues and pull requests
#176 - Reset frame state before xrWaitTime and validate display period
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
- 1 comment
Labels: bug
#175 - Add interaction profiles related to extensions
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: enhancement
#175 - Add interaction profiles related to extensions
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: enhancement
#174 - Remove simple controller and move oculus touch forward
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
- 6 comments
Labels: bug, SteamVR
#174 - Remove simple controller and move oculus touch forward
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
- 6 comments
Labels: bug, SteamVR
#173 - predictedDisplayPeriod jumping to ludicrously high fixed value.
Issue -
State: closed - Opened by CherrySodaPop over 2 years ago
- 6 comments
Labels: bug
#172 - Use separate render target so we can show a preview
Pull Request -
State: open - Opened by BastiaanOlij over 2 years ago
#171 - Need help for pico neo3 device
Issue -
State: open - Opened by xvolica over 2 years ago
- 13 comments
Labels: enhancement
#170 - OpenXR in Godot 4
Issue -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: documentation
#170 - OpenXR in Godot 4
Issue -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: documentation
#169 - Hand meshes misplaced or missing
Issue -
State: closed - Opened by tcrass over 2 years ago
- 8 comments
#169 - Hand meshes misplaced or missing
Issue -
State: closed - Opened by tcrass over 2 years ago
- 8 comments
#168 - Can't open dynamic library
Issue -
State: closed - Opened by tcrass over 2 years ago
- 1 comment
#168 - Can't open dynamic library
Issue -
State: closed - Opened by tcrass over 2 years ago
- 1 comment
#167 - Waiting issue in SteamVR
Issue -
State: closed - Opened by qdwang over 2 years ago
- 4 comments
#167 - Waiting issue in SteamVR
Issue -
State: closed - Opened by qdwang over 2 years ago
- 4 comments
#166 - Add support for Meta Spatial Anchors OpenXR API
Issue -
State: open - Opened by m4gr3d over 2 years ago
- 7 comments
Labels: enhancement, Oculus, android
#166 - Add support for Meta Spatial Anchors OpenXR API
Issue -
State: closed - Opened by m4gr3d over 2 years ago
- 9 comments
Labels: enhancement, Oculus, android
#165 - Installing 1.1.1 release shows version as 1.1.0
Issue -
State: closed - Opened by rubenquidam over 2 years ago
- 3 comments
#165 - Installing 1.1.1 release shows version as 1.1.0
Issue -
State: closed - Opened by rubenquidam over 2 years ago
- 3 comments
#164 - How is possible to render different objects between eyes when using OpenXR/godot?
Issue -
State: closed - Opened by eruffaldi over 2 years ago
- 3 comments
#164 - How is possible to render different objects between eyes when using OpenXR/godot?
Issue -
State: closed - Opened by eruffaldi over 2 years ago
- 2 comments
#159 - Hand tracking documentation
Issue -
State: closed - Opened by m4gr3d over 2 years ago
- 2 comments
Labels: documentation
#159 - Hand tracking documentation
Issue -
State: closed - Opened by m4gr3d over 2 years ago
- 2 comments
Labels: documentation
#149 - Banded lights
Issue -
State: closed - Opened by balintmaci almost 3 years ago
- 6 comments
Labels: bug, Oculus
#149 - Banded lights
Issue -
State: closed - Opened by balintmaci almost 3 years ago
- 6 comments
Labels: bug, Oculus
#148 - Improve logic for selecting swapchain format to use
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 12 comments
Labels: enhancement
#148 - Improve logic for selecting swapchain format to use
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 12 comments
Labels: enhancement
#145 - VSCode setup
Issue -
State: closed - Opened by BastiaanOlij almost 3 years ago
Labels: documentation
#145 - VSCode setup
Issue -
State: closed - Opened by BastiaanOlij almost 3 years ago
Labels: documentation
#141 - Make passthrough a toggle on first person controller
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 3 comments
Labels: enhancement
#141 - Make passthrough a toggle on first person controller
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 3 comments
Labels: enhancement
#138 - Invalid error when starting passthrough after XR_SESSION_STATE_READY state
Issue -
State: open - Opened by m4gr3d almost 3 years ago
- 4 comments
Labels: bug, Oculus, android
#130 - Hello! Into which Godot folder should I clone this repo to make it build?
Issue -
State: closed - Opened by Fredrum almost 3 years ago
- 3 comments
Labels: question
#130 - Hello! Into which Godot folder should I clone this repo to make it build?
Issue -
State: closed - Opened by Fredrum almost 3 years ago
- 3 comments
Labels: question
#129 - Fixing vulkan rendering
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 1 comment
Labels: enhancement
#129 - Fixing vulkan rendering
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 1 comment
Labels: enhancement
#128 - New action map implementation
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 2 comments
Labels: enhancement
#128 - New action map implementation
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 2 comments
Labels: enhancement
#121 - No display output on Quest headsets with SteamVR runtime
Issue -
State: closed - Opened by CherrySodaPop almost 3 years ago
- 10 comments
Labels: discussion
#121 - No display output on Quest headsets with SteamVR runtime
Issue -
State: closed - Opened by CherrySodaPop almost 3 years ago
- 10 comments
Labels: discussion
#111 - Missing instructions in Getting Started
Issue -
State: closed - Opened by dominiks almost 3 years ago
- 3 comments
#110 - Error spam when controllers are off
Issue -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 1 comment
Labels: bug
#108 - SteamVR is reporting various mapping errors
Issue -
State: open - Opened by BastiaanOlij almost 3 years ago
Labels: SteamVR
#108 - SteamVR is reporting various mapping errors
Issue -
State: open - Opened by BastiaanOlij almost 3 years ago
Labels: SteamVR
#99 - Controller mappings
Issue -
State: closed - Opened by BastiaanOlij about 3 years ago
Labels: documentation
#99 - Controller mappings
Issue -
State: closed - Opened by BastiaanOlij about 3 years ago
Labels: documentation
#91 - 4.0-dev branch
Issue -
State: closed - Opened by BastiaanOlij about 3 years ago
- 4 comments
Labels: enhancement
#91 - 4.0-dev branch
Issue -
State: closed - Opened by BastiaanOlij about 3 years ago
- 4 comments
Labels: enhancement
#81 - Branches tags and versions
Issue -
State: closed - Opened by BastiaanOlij about 3 years ago
Labels: documentation
#81 - Branches tags and versions
Issue -
State: closed - Opened by BastiaanOlij about 3 years ago
Labels: documentation
#77 - Rename methods and variables to consistant naming conventions
Issue -
State: open - Opened by BastiaanOlij about 3 years ago
- 5 comments
Labels: documentation, discussion
#77 - Rename methods and variables to consistant naming conventions
Issue -
State: open - Opened by BastiaanOlij about 3 years ago
- 5 comments
Labels: documentation, discussion
#70 - Rework ARVRInterface so we inherit, requires 3.4
Pull Request -
State: closed - Opened by BastiaanOlij about 3 years ago
- 2 comments
Labels: enhancement
#51 - Godot OpenXR can't target Windows Mixed Reality OpenXR runtime because it relies on DirectX
Issue -
State: open - Opened by rcoppy about 3 years ago
- 19 comments
Labels: WMR
#42 - add support for compile_commands.json
Pull Request -
State: closed - Opened by paul-marechal over 3 years ago
- 4 comments
Labels: enhancement
#34 - Generic Android tech preview
Pull Request -
State: closed - Opened by ChristophHaag over 3 years ago
- 4 comments
#22 - Native OpenXR in 4.0?
Issue -
State: closed - Opened by hoontee almost 4 years ago
- 7 comments
Labels: enhancement
#22 - Native OpenXR in 4.0?
Issue -
State: closed - Opened by hoontee almost 4 years ago
- 7 comments
Labels: enhancement