Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / GodotVR/godot_openxr issues and pull requests
#245 - test on quest pro but can't load resource
Issue -
State: closed - Opened by toby018 12 months ago
#244 - get_render_target_size seems to be too low on the Pico 4
Issue -
State: closed - Opened by talpadk almost 2 years ago
- 1 comment
#243 - Documentation: Setting render scale
Issue -
State: closed - Opened by talpadk almost 2 years ago
- 1 comment
#242 - Can't open dynamic library: [...] libgodot_openxr.dll
Issue -
State: open - Opened by kdik about 2 years ago
- 1 comment
#241 - Unified OpenXR loader for Meta and Pico devices
Pull Request -
State: closed - Opened by chrox about 2 years ago
- 3 comments
Labels: enhancement, android
#240 - OpenXR Failed to initialize GLAD When using Thread Model: Multithreaded
Issue -
State: open - Opened by Jatoxo about 2 years ago
#239 - Upgrade the Android Gradle plugin to version 7.2.1
Pull Request -
State: closed - Opened by m4gr3d over 2 years ago
Labels: enhancement, android
#238 - Upgrade the Android dependencies
Pull Request -
State: closed - Opened by m4gr3d over 2 years ago
Labels: enhancement, android
#237 - Re-export the valve_hand_models to compress the extremely large textures
Issue -
State: open - Opened by goatchurchprime over 2 years ago
#236 - small message print fixes
Pull Request -
State: closed - Opened by ChristophHaag over 2 years ago
#235 - Handle missing and accidentally reset OpenXRPose.gdns parameters used in the right hand mesh
Pull Request -
State: closed - Opened by goatchurchprime over 2 years ago
- 1 comment
#234 - Hidden gdns parameters can be lost and cause impossible to fix bugs such as two left hands
Issue -
State: open - Opened by goatchurchprime over 2 years ago
- 1 comment
#233 - Crash on init when using viewport sky environment
Issue -
State: open - Opened by Stubenhocker1399 over 2 years ago
#232 - Expose finger curl & transform data
Issue -
State: open - Opened by 2-3-5-41 over 2 years ago
#231 - Updated to Oculus SDK 42
Pull Request -
State: open - Opened by BastiaanOlij over 2 years ago
- 1 comment
Labels: enhancement
#230 - Hand tracking pinch gestures are mapped incorrectly
Issue -
State: open - Opened by goatchurchprime over 2 years ago
- 2 comments
#229 - OpenXRApi crash
Issue -
State: closed - Opened by pietru2004 over 2 years ago
- 3 comments
#228 - The sound is played on the wrong audio device when launch via Air Link with Oculus SDK
Issue -
State: open - Opened by graynk over 2 years ago
- 1 comment
Labels: documentation, Oculus, discussion
#227 - Godot crashes when I open the project.
Issue -
State: open - Opened by Xeyod over 2 years ago
- 3 comments
#226 - Godot 3.4.4 Native Vive Focus 3 Support
Issue -
State: open - Opened by Psychophylaxis2 over 2 years ago
- 4 comments
Labels: enhancement, android
#225 - ARVRCamera at 45 degree angle and won't recenter (Meta Quest)
Issue -
State: open - Opened by Ongnissim over 2 years ago
- 2 comments
Labels: bug, Oculus
#224 - Add enums for clarity and fix incorrect play space type
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: bug
#224 - Add enums for clarity and fix incorrect play space type
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: bug
#223 - Adding idle, synchronized, loss pending and exiting signals
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: enhancement
#223 - Adding idle, synchronized, loss pending and exiting signals
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: enhancement
#222 - Mgschwans workaround for failed release of swapchain
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: bug, Oculus
#222 - Mgschwans workaround for failed release of swapchain
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: bug, Oculus
#221 - tracking confidence always returns 0 when hand tracking
Issue -
State: open - Opened by goatchurchprime over 2 years ago
- 3 comments
#220 - Adding palm pose support
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
- 2 comments
Labels: enhancement
#219 - Add support for OpenXR Scene API
Issue -
State: open - Opened by m4gr3d over 2 years ago
- 1 comment
Labels: Oculus, android
#219 - Add support for OpenXR Scene API
Issue -
State: open - Opened by m4gr3d over 2 years ago
- 1 comment
Labels: Oculus, android
#218 - Change to consistant use of nullptr over NULL
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: enhancement
#218 - Change to consistant use of nullptr over NULL
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: enhancement
#217 - Update OpenXR to 1.0.24 and Oculus SDK to 40.0.0
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
- 1 comment
Labels: enhancement
#217 - Update OpenXR to 1.0.24 and Oculus SDK to 40.0.0
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
- 1 comment
Labels: enhancement
#216 - Fix the logic to retrieve and set the play space type
Pull Request -
State: closed - Opened by m4gr3d over 2 years ago
- 4 comments
Labels: bug
#215 - Do not scale basis of transform with world scale!
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: bug, breaking
#215 - Do not scale basis of transform with world scale!
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: bug, breaking
#214 - Add workaround for swapchain release error
Pull Request -
State: closed - Opened by mgschwan over 2 years ago
- 6 comments
Labels: bug, Oculus
#213 - Godot Crashes after hitting install on plugin
Issue -
State: open - Opened by Xxforlife over 2 years ago
- 1 comment
#213 - Godot Crashes after hitting install on plugin
Issue -
State: open - Opened by Xxforlife over 2 years ago
- 1 comment
#212 - Add configuration setting for play space type
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: enhancement
#212 - Add configuration setting for play space type
Pull Request -
State: closed - Opened by BastiaanOlij over 2 years ago
Labels: enhancement
#211 - MetaQuest2 left eye freeze or desync when recording is started
Issue -
State: closed - Opened by mgschwan over 2 years ago
- 6 comments
#211 - MetaQuest2 left eye freeze or desync when recording is started
Issue -
State: closed - Opened by mgschwan over 2 years ago
- 6 comments
#210 - When Trying to run the demo project got attached error
Issue -
State: open - Opened by masudme09 over 2 years ago
- 4 comments
#209 - Android crash
Issue -
State: closed - Opened by pietru2004 almost 3 years ago
- 1 comment
#209 - Android crash
Issue -
State: closed - Opened by pietru2004 almost 3 years ago
- 1 comment
#208 - Fix swapchain release issue
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 6 comments
Labels: bug
#208 - Fix swapchain release issue
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 6 comments
Labels: bug
#207 - Update to OpenXR 1.0.22
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
Labels: enhancement
#207 - Update to OpenXR 1.0.22
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
Labels: enhancement
#206 - Feature request: lower level OpenXR-centric hand tracking API
Issue -
State: open - Opened by goatchurchprime almost 3 years ago
#205 - Saving the hand_mesh.gd file overwrites the hand=1 setting in right_hand_mesh.tscn
Issue -
State: open - Opened by goatchurchprime almost 3 years ago
- 3 comments
#204 - Application crash cases
Issue -
State: open - Opened by z80 almost 3 years ago
#204 - Application crash cases
Issue -
State: open - Opened by z80 almost 3 years ago
#203 - PlayerBody collision bits
Issue -
State: open - Opened by z80 almost 3 years ago
#203 - PlayerBody collision bits
Issue -
State: open - Opened by z80 almost 3 years ago
#202 - Application crashes following first successful run (Linux/SteamVR)
Issue -
State: open - Opened by hellocld almost 3 years ago
- 8 comments
#202 - Application crashes following first successful run (Linux/SteamVR)
Issue -
State: open - Opened by hellocld almost 3 years ago
- 12 comments
#201 - Expose the tracking confidence for the tracked hands
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
Labels: bug
#201 - Expose the tracking confidence for the tracked hands
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
Labels: bug
#200 - Update to version 38 of the Oculus OpenXR mobile SDK
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
#200 - Update to version 38 of the Oculus OpenXR mobile SDK
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
#199 - Linux/alvr
Issue -
State: open - Opened by gattila almost 3 years ago
- 7 comments
#198 - Add support of HTC Vive Wave SDK
Issue -
State: open - Opened by caffeine-mgn almost 3 years ago
- 4 comments
#197 - Add support for the hand tracking aim state extension
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
- 1 comment
Labels: enhancement, Oculus
#197 - Add support for the hand tracking aim state extension
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
- 1 comment
Labels: enhancement, Oculus
#196 - Runtime switch button has only one item
Issue -
State: closed - Opened by xvolica almost 3 years ago
- 1 comment
#196 - Runtime switch button has only one item
Issue -
State: closed - Opened by xvolica almost 3 years ago
- 1 comment
#194 - Report hand tracking aiming gesture state
Issue -
State: closed - Opened by m4gr3d almost 3 years ago
- 5 comments
Labels: enhancement
#194 - Report hand tracking aiming gesture state
Issue -
State: closed - Opened by m4gr3d almost 3 years ago
- 5 comments
Labels: enhancement
#193 - Fix invalid pose data when controllers are becoming inactive
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
- 5 comments
Labels: bug
#193 - Fix invalid pose data when controllers are becoming inactive
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
- 5 comments
Labels: bug
#192 - Update Godot Android library dependency
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
Labels: android
#192 - Update Godot Android library dependency
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
Labels: android
#191 - Publish Godot OpenXR Android libraries to MavenCentral
Issue -
State: open - Opened by m4gr3d almost 3 years ago
- 1 comment
Labels: enhancement, android
#190 - HTC VIVE Focus 3 Controller Mappings Incorrect
Issue -
State: closed - Opened by Psychophylaxis2 almost 3 years ago
- 2 comments
Labels: bug, SteamVR
#190 - HTC VIVE Focus 3 Controller Mappings Incorrect
Issue -
State: closed - Opened by Psychophylaxis2 almost 3 years ago
- 2 comments
Labels: bug, SteamVR
#189 - Clean up swapchains properly with xrDestroySwapchain
Pull Request -
State: closed - Opened by id213sin almost 3 years ago
#189 - Clean up swapchains properly with xrDestroySwapchain
Pull Request -
State: closed - Opened by id213sin almost 3 years ago
#188 - Add logic to publish the Godot OpenXR Android library to MavenCentral
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
Labels: enhancement, android
#188 - Add logic to publish the Godot OpenXR Android library to MavenCentral
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
Labels: enhancement, android
#187 - Missing shared library when upgrading to AGP 7.1+
Issue -
State: closed - Opened by m4gr3d almost 3 years ago
- 1 comment
Labels: bug, android
#186 - Adding HTC tracker support
Pull Request -
State: open - Opened by BastiaanOlij almost 3 years ago
- 2 comments
Labels: enhancement, SteamVR, needs-testing
#185 - Bump the Android versions and dependencies to match the project current version
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
Labels: android
#185 - Bump the Android versions and dependencies to match the project current version
Pull Request -
State: closed - Opened by m4gr3d almost 3 years ago
Labels: android
#184 - [BUG] ARVRController is never bound to controllers
Issue -
State: open - Opened by MagicCraftMaster almost 3 years ago
- 9 comments
Labels: bug, SteamVR
#183 - Missing API functions throwing errors when running on PC without VR
Issue -
State: open - Opened by goatchurchprime almost 3 years ago
- 1 comment
#183 - Missing API functions throwing errors when running on PC without VR
Issue -
State: open - Opened by goatchurchprime almost 3 years ago
- 1 comment
#181 - Cleanup some message spam, moved some to debug
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
Labels: enhancement
#180 - Recenter in roomscale boundary
Issue -
State: open - Opened by ghost almost 3 years ago
- 1 comment
Labels: Oculus
#180 - Recenter in roomscale boundary
Issue -
State: open - Opened by ghost almost 3 years ago
- 1 comment
Labels: Oculus
#179 - Updating to latest godot-xr-tools and adding some more examples
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 2 comments
Labels: enhancement
#179 - Updating to latest godot-xr-tools and adding some more examples
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 2 comments
Labels: enhancement
#178 - Have OpenXR create a depth texture swapchain
Pull Request -
State: open - Opened by BastiaanOlij almost 3 years ago
- 8 comments
Labels: enhancement
#178 - Have OpenXR create a depth texture swapchain
Pull Request -
State: open - Opened by BastiaanOlij almost 3 years ago
- 8 comments
Labels: enhancement
#177 - Changed info about supported platforms and added shields
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 1 comment
Labels: documentation
#177 - Changed info about supported platforms and added shields
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 1 comment
Labels: documentation
#176 - Reset frame state before xrWaitTime and validate display period
Pull Request -
State: closed - Opened by BastiaanOlij almost 3 years ago
- 1 comment
Labels: bug