Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / GodotVR/godot_openvr issues and pull requests
#162 - Update the openvr tutorial to godot 4.4
Issue -
State: open - Opened by fire 9 days ago
- 7 comments
#161 - Better error handling
Issue -
State: open - Opened by vilhalmer about 2 months ago
#160 - Move usage count to print_verbose
Pull Request -
State: closed - Opened by vilhalmer about 2 months ago
- 1 comment
#159 - Remove unnecessary tracker tracking
Pull Request -
State: open - Opened by vilhalmer about 2 months ago
- 2 comments
#158 - Update model metadata for Godot 4.3
Pull Request -
State: closed - Opened by vilhalmer about 2 months ago
#157 - Add .editorconfig
Pull Request -
State: open - Opened by vilhalmer about 2 months ago
#156 - Read our own action manifest to configure inputs
Pull Request -
State: open - Opened by vilhalmer about 2 months ago
#155 - Refactor overlay support to use SubViewportContainer
Pull Request -
State: open - Opened by vilhalmer about 2 months ago
- 19 comments
#154 - CI package should include both release and debug binaries
Issue -
State: open - Opened by vilhalmer about 2 months ago
#154 - CI package should include both release and debug binaries
Issue -
State: open - Opened by vilhalmer about 2 months ago
#153 - Bare minimum changes to demo to get errors resolved
Pull Request -
State: closed - Opened by BastiaanOlij 2 months ago
- 3 comments
Labels: bug
#152 - Change release CI to only build on tag
Pull Request -
State: closed - Opened by BastiaanOlij 2 months ago
- 4 comments
Labels: enhancement
#151 - Update 2.0-dev to Godot 4.2 + mingw support
Pull Request -
State: closed - Opened by vilhalmer 11 months ago
- 63 comments
#148 - is project still updated?
Issue -
State: open - Opened by embelcourt almost 2 years ago
- 1 comment
#148 - is project still updated?
Issue -
State: open - Opened by embelcourt almost 2 years ago
- 1 comment
#141 - Make proper use of WaitGetPoses
Pull Request -
State: open - Opened by BastiaanOlij almost 3 years ago
- 1 comment
Labels: enhancement
#132 - No support for trackpad in WMR
Issue -
State: open - Opened by BastiaanOlij over 3 years ago
- 2 comments
#114 - Dashboard Detecting and Auto Pause
Pull Request -
State: open - Opened by Nidonocu almost 4 years ago
- 2 comments
Labels: enhancement
#114 - Dashboard Detecting and Auto Pause
Pull Request -
State: open - Opened by Nidonocu almost 4 years ago
- 2 comments
Labels: enhancement
#101 - adapting overlays to multiple headset resolutions
Issue -
State: closed - Opened by huguesBouvier over 4 years ago
- 5 comments
#101 - adapting overlays to multiple headset resolutions
Issue -
State: closed - Opened by huguesBouvier over 4 years ago
- 5 comments
#100 - Allow the toggling of multiple action sets.
Pull Request -
State: closed - Opened by SaracenOne over 4 years ago
- 1 comment
Labels: enhancement
#100 - Allow the toggling of multiple action sets.
Pull Request -
State: closed - Opened by SaracenOne over 4 years ago
- 1 comment
Labels: enhancement
#99 - Mingw cross compiler support.
Pull Request -
State: open - Opened by zombieCraig over 4 years ago
- 18 comments
Labels: enhancement
#99 - Mingw cross compiler support.
Pull Request -
State: open - Opened by zombieCraig over 4 years ago
- 18 comments
Labels: enhancement
#98 - Add release_debug target
Pull Request -
State: open - Opened by lyuma over 4 years ago
- 2 comments
#98 - Add release_debug target
Pull Request -
State: open - Opened by lyuma over 4 years ago
- 2 comments
#97 - Basic implementation of tracker roles
Pull Request -
State: open - Opened by lyuma over 4 years ago
- 1 comment
#97 - Basic implementation of tracker roles
Pull Request -
State: open - Opened by lyuma over 4 years ago
- 1 comment
#96 - Add linear to sRGB shader
Pull Request -
State: open - Opened by BastiaanOlij over 4 years ago
#96 - Add linear to sRGB shader
Pull Request -
State: open - Opened by BastiaanOlij over 4 years ago
#95 - Exported games are unable to find actions.json
Issue -
State: closed - Opened by beniwtv over 4 years ago
- 7 comments
Labels: Information
#95 - Exported games are unable to find actions.json
Issue -
State: closed - Opened by beniwtv over 4 years ago
- 7 comments
Labels: Information
#94 - Setting up travis
Pull Request -
State: closed - Opened by BastiaanOlij over 4 years ago
- 2 comments
#94 - Setting up travis
Pull Request -
State: closed - Opened by BastiaanOlij over 4 years ago
- 2 comments
#93 - Updated from the old vr-common library to the new godot-xr-tools library
Pull Request -
State: closed - Opened by BastiaanOlij over 4 years ago
#93 - Updated from the old vr-common library to the new godot-xr-tools library
Pull Request -
State: closed - Opened by BastiaanOlij over 4 years ago
#92 - [Feature Request] A way to get the Tracker Role from ARVRServer
Issue -
State: open - Opened by batmanasb over 4 years ago
- 1 comment
#92 - [Feature Request] A way to get the Tracker Role from ARVRServer
Issue -
State: open - Opened by batmanasb over 4 years ago
- 1 comment
#91 - OpenVR crashes on Linux Manjaro with HTC Vive
Issue -
State: closed - Opened by redhoot-dev almost 5 years ago
- 3 comments
#91 - OpenVR crashes on Linux Manjaro with HTC Vive
Issue -
State: closed - Opened by redhoot-dev almost 5 years ago
- 3 comments
#90 - Marking the "res://addons/godot-openvr/scenes/ovr_main.gd" with tool results in game crashes
Issue -
State: open - Opened by MathiasBaumgartinger almost 5 years ago
- 1 comment
#90 - Marking the "res://addons/godot-openvr/scenes/ovr_main.gd" with tool results in game crashes
Issue -
State: open - Opened by MathiasBaumgartinger almost 5 years ago
- 1 comment
#89 - Don't rely on vr-common shader cache in asset files
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
#89 - Don't rely on vr-common shader cache in asset files
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
#88 - Overlay rotations inverted in some cases
Issue -
State: closed - Opened by Faeranne almost 5 years ago
- 14 comments
#88 - Overlay rotations inverted in some cases
Issue -
State: closed - Opened by Faeranne almost 5 years ago
- 14 comments
#87 - Ensure text files end with newlines
Pull Request -
State: closed - Opened by aaronfranke almost 5 years ago
- 2 comments
#87 - Ensure text files end with newlines
Pull Request -
State: closed - Opened by aaronfranke almost 5 years ago
- 2 comments
#86 - Clean up framecounter_in_3d.tscn
Pull Request -
State: closed - Opened by aaronfranke almost 5 years ago
- 1 comment
#86 - Clean up framecounter_in_3d.tscn
Pull Request -
State: closed - Opened by aaronfranke almost 5 years ago
- 1 comment
#85 - Problems getting basic overlay to work
Issue -
State: closed - Opened by JotaFaD almost 5 years ago
- 13 comments
#85 - Problems getting basic overlay to work
Issue -
State: closed - Opened by JotaFaD almost 5 years ago
- 13 comments
#84 - Implement skeleton support
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
- 7 comments
Labels: enhancement
#84 - Implement skeleton support
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
- 7 comments
Labels: enhancement
#83 - Added interface to access our chaperone boundaries
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
Labels: enhancement
#83 - Added interface to access our chaperone boundaries
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
Labels: enhancement
#82 - [Documentation-Request] The new OpenVR actions and the subsequent poses seem to reduntantize ARVRControllers
Issue -
State: open - Opened by MathiasBaumgartinger almost 5 years ago
- 2 comments
#82 - [Documentation-Request] The new OpenVR actions and the subsequent poses seem to reduntantize ARVRControllers
Issue -
State: open - Opened by MathiasBaumgartinger almost 5 years ago
- 2 comments
#81 - Update the actions wiki with an image
Issue -
State: closed - Opened by MathiasBaumgartinger almost 5 years ago
- 3 comments
#81 - Update the actions wiki with an image
Issue -
State: closed - Opened by MathiasBaumgartinger almost 5 years ago
- 3 comments
#80 - Add new actions API to the plugin
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
- 22 comments
Labels: enhancement
#80 - Add new actions API to the plugin
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
- 22 comments
Labels: enhancement
#79 - RemoteTransform does not apply proper rotation
Issue -
State: open - Opened by MathiasBaumgartinger almost 5 years ago
- 2 comments
#79 - RemoteTransform does not apply proper rotation
Issue -
State: open - Opened by MathiasBaumgartinger almost 5 years ago
- 2 comments
#78 - Moving godot-cpp to 3.2, be sure to use git submodule --recursive update
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
#78 - Moving godot-cpp to 3.2, be sure to use git submodule --recursive update
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
#77 - Updating upstream files 20200301
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
#77 - Updating upstream files 20200301
Pull Request -
State: closed - Opened by BastiaanOlij almost 5 years ago
#76 - Android VR : environment breaks ARVRcamera
Issue -
State: open - Opened by Mikerhinos almost 5 years ago
- 1 comment
#76 - Android VR : environment breaks ARVRcamera
Issue -
State: open - Opened by Mikerhinos almost 5 years ago
- 1 comment
#75 - WIP: Improve demo
Pull Request -
State: open - Opened by BastiaanOlij about 5 years ago
- 3 comments
#75 - WIP: Improve demo
Pull Request -
State: open - Opened by BastiaanOlij about 5 years ago
- 3 comments
#74 - First attempt to get Vive running wit OpenVR and Godot
Issue -
State: closed - Opened by new-gen23 about 5 years ago
- 10 comments
#74 - First attempt to get Vive running wit OpenVR and Godot
Issue -
State: closed - Opened by new-gen23 about 5 years ago
- 10 comments
#73 - Only set keep_linear on GLES3 and set auto for gamma mode
Pull Request -
State: closed - Opened by BastiaanOlij about 5 years ago
- 1 comment
#73 - Only set keep_linear on GLES3 and set auto for gamma mode
Pull Request -
State: closed - Opened by BastiaanOlij about 5 years ago
- 1 comment
#72 - Demo only works with VR support twice before requiring system restart (Linux).
Issue -
State: closed - Opened by georgewsinger about 5 years ago
- 3 comments
#72 - Demo only works with VR support twice before requiring system restart (Linux).
Issue -
State: closed - Opened by georgewsinger about 5 years ago
- 3 comments
#71 - Support for SteamVR Input
Issue -
State: closed - Opened by Techjar about 5 years ago
- 12 comments
#71 - Support for SteamVR Input
Issue -
State: closed - Opened by Techjar about 5 years ago
- 12 comments
#70 - GLES2 Renderer not working in Headset (OpenVR reports: 105)
Issue -
State: closed - Opened by NeoSpark314 about 5 years ago
- 12 comments
#70 - GLES2 Renderer not working in Headset (OpenVR reports: 105)
Issue -
State: closed - Opened by NeoSpark314 about 5 years ago
- 12 comments
#69 - Add method for fetching bounds area
Issue -
State: closed - Opened by creikey about 5 years ago
- 5 comments
#69 - Add method for fetching bounds area
Issue -
State: closed - Opened by creikey about 5 years ago
- 5 comments
#68 - Possible issue with controller orientation when used with Vive Wireless
Issue -
State: closed - Opened by Kotzwinkle over 5 years ago
- 3 comments
#68 - Possible issue with controller orientation when used with Vive Wireless
Issue -
State: closed - Opened by Kotzwinkle over 5 years ago
- 3 comments
#67 - Unable to see VR controller in godot_openvr demo
Issue -
State: open - Opened by georgewsinger over 5 years ago
- 46 comments
#67 - Unable to see VR controller in godot_openvr demo
Issue -
State: open - Opened by georgewsinger over 5 years ago
- 46 comments
#66 - Switching between viewports causes strange behavior with ARVRInterface's initialize / uninitialize
Issue -
State: open - Opened by kb173 over 5 years ago
- 5 comments
#66 - Switching between viewports causes strange behavior with ARVRInterface's initialize / uninitialize
Issue -
State: open - Opened by kb173 over 5 years ago
- 5 comments
#65 - HTCVive controller crashes the scene when its connected/disconnected/reconnected
Issue -
State: open - Opened by rubenjavier over 5 years ago
- 6 comments
#65 - HTCVive controller crashes the scene when its connected/disconnected/reconnected
Issue -
State: open - Opened by rubenjavier over 5 years ago
- 6 comments
#64 - Multiple overlay support
Pull Request -
State: closed - Opened by beniwtv over 5 years ago
- 6 comments
#64 - Multiple overlay support
Pull Request -
State: closed - Opened by beniwtv over 5 years ago
- 6 comments
#63 - Use TrackedDeviceClass to determine the type of tracker
Pull Request -
State: closed - Opened by BastiaanOlij over 5 years ago
#63 - Use TrackedDeviceClass to determine the type of tracker
Pull Request -
State: closed - Opened by BastiaanOlij over 5 years ago
#62 - Implement GetTrackedDeviceClass
Issue -
State: closed - Opened by BastiaanOlij over 5 years ago
- 1 comment
#62 - Implement GetTrackedDeviceClass
Issue -
State: closed - Opened by BastiaanOlij over 5 years ago
- 1 comment
#61 - Secondary Viewports don't run sizing code if the size is set to 0,0
Issue -
State: closed - Opened by Faeranne over 5 years ago
- 4 comments