Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / GodotVR/godot-xr-tools issues and pull requests
#704 - Use nearestMipMap sampling for the loading screen bar.
Issue -
State: open - Opened by TrevorBlythe 10 days ago
#703 - Interactable handle not changing the hand pose
Issue -
State: open - Opened by LeandroSQ 14 days ago
#702 - plugins.gd missing when downloading from the AssetLib
Issue -
State: open - Opened by JanRiebe 16 days ago
#701 - Demo project keeps reimporting after gaining focus
Issue -
State: open - Opened by Iakobs about 1 month ago
- 1 comment
#700 - Expected behavior for direct movement in WebXR?
Issue -
State: open - Opened by msub2 about 1 month ago
- 1 comment
#699 - Fix updating collision mask on incorrect object in pickup function
Pull Request -
State: closed - Opened by BastiaanOlij about 2 months ago
Labels: bug
#698 - Updated pickable.md to include signals and methods for XRToolsPickable
Pull Request -
State: open - Opened by Lachness900 about 2 months ago
- 1 comment
#697 - Convention not respected
Issue -
State: open - Opened by BrokAnkle about 2 months ago
- 1 comment
#696 - Improve the sniper-rifle and picatinny-scope colliders
Pull Request -
State: open - Opened by Malcolmnixon 2 months ago
#695 - Add weighted logic to collision hands
Pull Request -
State: closed - Opened by BastiaanOlij 2 months ago
- 7 comments
Labels: enhancement
#694 - Can't move while jumping
Issue -
State: closed - Opened by DaryeDev 2 months ago
- 1 comment
#693 - Return-to-snap-zone activates in editor
Issue -
State: open - Opened by Malcolmnixon 2 months ago
#692 - Rework interactables
Pull Request -
State: open - Opened by squidt 2 months ago
- 1 comment
#691 - Fix gdlint errors
Pull Request -
State: open - Opened by squidt 3 months ago
- 1 comment
#690 - Add finger collisions and pickup collisions to collision hands
Pull Request -
State: closed - Opened by BastiaanOlij 3 months ago
- 8 comments
Labels: enhancement
#689 - Whats the point of this line of code? (hand_physics_bone.gd)
Issue -
State: closed - Opened by TrevorBlythe 3 months ago
- 2 comments
#688 - How to add new hand poses?
Issue -
State: closed - Opened by LeandroSQ 4 months ago
- 6 comments
#687 - Update movement_desktop_turn.gd
Pull Request -
State: closed - Opened by pietru2004 4 months ago
- 1 comment
Labels: bug
#686 - Fix 'create_snap' desync
Pull Request -
State: open - Opened by squidt 4 months ago
- 2 comments
Labels: bug, needstesting
#685 - Add SnapPath
Pull Request -
State: closed - Opened by squidt 4 months ago
- 18 comments
Labels: enhancement
#684 - Desktop Turn overwriting camera X-Rotation even in full XR mode
Issue -
State: closed - Opened by Malcolmnixon 4 months ago
- 6 comments
#683 - Function gaze pointer
Pull Request -
State: closed - Opened by surreal6 4 months ago
- 5 comments
Labels: enhancement
#682 - hand interaction scaling
Issue -
State: open - Opened by peterclemenko 4 months ago
- 2 comments
#681 - mrtk style ui tools
Issue -
State: open - Opened by peterclemenko 4 months ago
- 1 comment
#680 - OpenXRCompositionLayer not working with staging
Issue -
State: closed - Opened by arassec 4 months ago
- 2 comments
#679 - rename grab state variable to avoid conflicts with tipical class_name 'State'
Pull Request -
State: closed - Opened by surreal6 4 months ago
Labels: cleanup
#678 - Make vignette work both in Godot 4.2 and 4.3
Pull Request -
State: closed - Opened by BastiaanOlij 5 months ago
Labels: bug
#677 - Update movement_desktop_turn.gd
Pull Request -
State: closed - Opened by pietru2004 5 months ago
Labels: bug
#676 - Unexpected rotation applied on teleport
Issue -
State: open - Opened by vigneshiamvk 5 months ago
- 1 comment
#675 - Update README.md regarding OpenXR plugin instructions
Pull Request -
State: open - Opened by vigneshiamvk 5 months ago
Labels: documentation
#674 - [Feature] Integrating Godot 4.3 Motion Matching for Humanoid Orientation Prediction
Issue -
State: open - Opened by GeorgeS2019 5 months ago
- 3 comments
#673 - Fixed typo in pointer.md about nested scene in Viewport2Din3D (#672)
Pull Request -
State: closed - Opened by Meorge 5 months ago
Labels: documentation
#672 - Viewport2Din3D documentation has incorrect statement about how to use nested scene
Issue -
State: closed - Opened by Meorge 5 months ago
- 1 comment
#671 - Documentation search bar doesn't search
Issue -
State: open - Opened by Meorge 5 months ago
- 3 comments
#670 - XRToolsPointerEvent doesn't appear to be documented?
Issue -
State: open - Opened by Meorge 5 months ago
#669 - Added Poke docs link to interaction.md
Pull Request -
State: closed - Opened by tutek1 5 months ago
Labels: documentation
#668 - Godot 4.3: Vignette unusable
Issue -
State: closed - Opened by ToxicCrack 5 months ago
- 2 comments
Labels: bug
#667 - Desktop Support: null error when getting tracker
Issue -
State: open - Opened by pietru2004 5 months ago
#666 - enable actions on hand snap points
Pull Request -
State: closed - Opened by DanielKinsman 6 months ago
- 1 comment
Labels: enhancement
#665 - Fix things trying to access non-existent property on start xr
Pull Request -
State: closed - Opened by DanielKinsman 6 months ago
- 2 comments
Labels: bug
#664 - Gaze selector inside function_pointer (accesibility feature)
Pull Request -
State: closed - Opened by surreal6 6 months ago
- 6 comments
Labels: enhancement
#663 - Demo plugins instructions in Readme is out of date
Issue -
State: open - Opened by piotr-j 6 months ago
- 2 comments
#662 - Allow Gaze tracking for function pointer when hands not available.
Issue -
State: open - Opened by RangerMauve 6 months ago
- 2 comments
#661 - Add XRToolsViewport2DIn3D script name.
Pull Request -
State: closed - Opened by Malcolmnixon 7 months ago
Labels: enhancement
#660 - Pass visibility changes on to the embedded 2d scene in viewport_2d_in_3d
Pull Request -
State: closed - Opened by DanielKinsman 7 months ago
- 1 comment
#659 - Add visibility_changed notifications to Viewport2Din3D hosted scenes
Pull Request -
State: closed - Opened by Malcolmnixon 7 months ago
- 2 comments
Labels: enhancement
#658 - Add end_xr support
Pull Request -
State: closed - Opened by Malcolmnixon 7 months ago
Labels: enhancement
#657 - XRToolsInteractableAreaButton animation ignore node process mode and is always pausable
Issue -
State: open - Opened by GaelFG-Anderon 7 months ago
#656 - Add support for alternate hand-trackers
Pull Request -
State: closed - Opened by Malcolmnixon 7 months ago
#655 - Update the CI workflows to clean up deprecation warnings.
Pull Request -
State: closed - Opened by Malcolmnixon 7 months ago
#654 - Add signal when action button is released
Pull Request -
State: closed - Opened by Malcolmnixon 7 months ago
#653 - Fix custom hand poses triggering legacy remove_animation call
Pull Request -
State: closed - Opened by Malcolmnixon 7 months ago
#652 - Feature Request: action_released (signal) XRToolsPickable
Issue -
State: closed - Opened by gspinz 7 months ago
- 3 comments
#651 - Lock the teleportation functions rotation to the hmd.
Issue -
State: open - Opened by EnderActually 7 months ago
- 2 comments
#650 - Hand pose animation override not working with Godot 4.2
Issue -
State: closed - Opened by handycz 7 months ago
#649 - Clean up StartXR script
Pull Request -
State: closed - Opened by Malcolmnixon 7 months ago
- 1 comment
#648 - Simplify teleporter object
Pull Request -
State: closed - Opened by Malcolmnixon 7 months ago
Labels: enhancement
#647 - Fix properties forwarding to only forward customized properties.
Pull Request -
State: closed - Opened by Malcolmnixon 7 months ago
- 1 comment
Labels: bug
#646 - New, incorrect behavior of Viewport2Din3D. XR-Tools 4.3.2, Godot 4.3.beta1
Issue -
State: open - Opened by Eisenspalter 8 months ago
- 1 comment
#645 - Updating to Godot 4.2
Pull Request -
State: closed - Opened by BastiaanOlij 8 months ago
- 3 comments
Labels: enhancement
#644 - Added documentation for Jolt physics static body detection issue
Pull Request -
State: closed - Opened by QuinnLeavitt 8 months ago
#643 - Change wall-walking to use the Godot 4.x version of move_and_collide
Pull Request -
State: closed - Opened by Malcolmnixon 8 months ago
#642 - Ground-control prevents jumping over walls
Issue -
State: closed - Opened by Malcolmnixon 8 months ago
#641 - AR/XR - Placing objects in the real world (GPS and non-flat ground)
Issue -
State: open - Opened by JeffGillin 8 months ago
#640 - Fix slope-sliding by applying ground-friction at the correct time
Pull Request -
State: closed - Opened by Malcolmnixon 8 months ago
- 3 comments
Labels: bug
#639 - Incorrect slope behavior
Issue -
State: closed - Opened by BastiaanOlij 8 months ago
Labels: bug
#638 - Fix typo in docs/Interaction/Pointer
Pull Request -
State: closed - Opened by foobar404 8 months ago
#637 - Viewport2Din3D: Forward properties of supplied scene object
Pull Request -
State: closed - Opened by NetroScript 8 months ago
- 2 comments
Labels: enhancement
#636 - Mac M1 / Quest 3 - OpenXR was requested but failed to start - Godot will start in normal mode
Issue -
State: open - Opened by JeffGillin 9 months ago
- 2 comments
#635 - docs: more links, grammer/typo fixes!!
Pull Request -
State: closed - Opened by MIfoodie 9 months ago
- 1 comment
#634 - Minor Doc Fix/Changes
Pull Request -
State: closed - Opened by MIfoodie 9 months ago
#633 - Identifier "XRToolsUserSettings" not declared in the current scope.
Issue -
State: closed - Opened by haplionheart 9 months ago
- 1 comment
#632 - Jolt physics brakes climbing
Issue -
State: closed - Opened by Lewis-glasgow 10 months ago
- 2 comments
#631 - Move fading to effect and add collision fading support.
Pull Request -
State: closed - Opened by Malcolmnixon 10 months ago
- 2 comments
Labels: enhancement
#630 - Fix issue629
Pull Request -
State: closed - Opened by esodan 10 months ago
- 4 comments
#629 - XRToolsStaging: Should warn if no Fade is added as a child
Issue -
State: open - Opened by esodan 10 months ago
- 1 comment
#628 - XRToolsStaging: should warn if no scene container has been added
Issue -
State: open - Opened by esodan 10 months ago
#627 - Hands: fix open and close pose script
Pull Request -
State: closed - Opened by esodan 10 months ago
Labels: bug
#626 - added collision fade
Pull Request -
State: closed - Opened by DigitalN8m4r3 10 months ago
- 3 comments
#625 - Feature request: quick context sensitive user interface menu
Issue -
State: open - Opened by goatchurchprime 10 months ago
#624 - Add check/setting for foveated rendering
Pull Request -
State: open - Opened by BastiaanOlij 11 months ago
- 1 comment
Labels: enhancement
#623 - Viewport_2d_in_3d mouse_entered and mouse_exited events not working reliably
Issue -
State: open - Opened by Alessioforlante 11 months ago
#622 - Viewport_2d_in_3d - extended for array meshes
Pull Request -
State: closed - Opened by DigitalN8m4r3 11 months ago
#621 - Viewport_2d_in_3d - screen_size issue when using with ArrayMesh
Issue -
State: open - Opened by DigitalN8m4r3 11 months ago
#620 - PlayerBody Collisions not setup by default
Issue -
State: open - Opened by BrokAnkle 11 months ago
#619 - Fix typo in README
Pull Request -
State: closed - Opened by Pandapip1 11 months ago
#618 - button_pressed and button_released signals of InteractableAreaButton always generate errors
Issue -
State: closed - Opened by BrokAnkle 11 months ago
- 2 comments
#617 - grab points don't work when a pickable object is a parent of another pickable object
Issue -
State: closed - Opened by Lewis-glasgow 12 months ago
- 2 comments
#616 - Feature Request: Flexible Grab Points
Issue -
State: open - Opened by reuse898 12 months ago
- 3 comments
#615 - React to a recenter request by the headset
Pull Request -
State: open - Opened by BastiaanOlij about 1 year ago
- 3 comments
Labels: enhancement
#614 - Splitting Demo and Add-on so Add-on can be submoduled
Issue -
State: open - Opened by BastiaanOlij about 1 year ago
- 1 comment
Labels: enhancement, discussion, documentation
#613 - Issue with pickable objects when scaling is different
Issue -
State: open - Opened by elisagalofaro about 1 year ago
- 2 comments
#612 - Player intended velocity needs to be exposed
Issue -
State: open - Opened by Malcolmnixon about 1 year ago
#611 - Hand Pose Animations are not show when climbing
Issue -
State: open - Opened by alainsimonet about 1 year ago
- 1 comment
#610 - Both eyes are rendering the same image, causing dizziness
Issue -
State: closed - Opened by raflyyyanuar about 1 year ago
- 2 comments
#609 - Player height calibration does not wait for tracking data
Issue -
State: open - Opened by Malcolmnixon about 1 year ago
- 1 comment
Labels: enhancement, discussion
#608 - Fix world-grab movement
Pull Request -
State: closed - Opened by Malcolmnixon about 1 year ago
Labels: bug
#607 - Add poke interaction documentation
Pull Request -
State: closed - Opened by Malcolmnixon about 1 year ago
Labels: documentation
#606 - Add documentation for staging
Pull Request -
State: closed - Opened by Malcolmnixon about 1 year ago
Labels: documentation
#605 - Add jogging and world-grab movement documentation.
Pull Request -
State: closed - Opened by Malcolmnixon about 1 year ago
Labels: documentation