Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / GodotSteam/GodotSteam issues and pull requests
#813 - Add steamworks
Pull Request -
State: open - Opened by Ughuuu 9 days ago
#810 - Make it load dynamic and not crash
Pull Request -
State: open - Opened by Ughuuu 16 days ago
#809 - make it load dynamic and not crash
Pull Request -
State: closed - Opened by Ughuuu 16 days ago
- 1 comment
#808 - Fix in-editor docs for receiveMessagesOnConnection
Pull Request -
State: closed - Opened by Gramps 21 days ago
#805 - Updated steamworks sdk version requirements
Pull Request -
State: closed - Opened by wpbirney about 1 month ago
- 1 comment
#801 - Update 4.12
Pull Request -
State: closed - Opened by Gramps about 1 month ago
#800 - fix(input): uncomment `enableActionEventCallbacks` ClassDB entry
Pull Request -
State: closed - Opened by coffeebeats about 2 months ago
- 2 comments
#798 - Update to newest godot sdk
Pull Request -
State: closed - Opened by SlejmUr 2 months ago
#797 - Versions update
Pull Request -
State: closed - Opened by Gramps 2 months ago
#796 - Attempt GA fix to replace TuxFamily buildroot issues
Pull Request -
State: closed - Opened by Gramps 2 months ago
#795 - When no p2p packet are available return -1 when calling getAvailableP2PPacketSize
Pull Request -
State: open - Opened by Socolin 2 months ago
- 2 comments
#506 - Add license scan report and status
Pull Request -
State: closed - Opened by fossabot 3 months ago
- 4 comments
#498 - Change set_inventory_update_handle type from uint32_t to uint64_t
Pull Request -
State: closed - Opened by TCROC 4 months ago
- 1 comment
#488 - "Steam.input_device_disconnected" does not trigger when a controller is disconnected
Issue -
State: closed - Opened by kleiders3010 5 months ago
- 5 comments
Labels: inputs
#487 - Unexpected behaviour BeginAuthSession and CancelAuthTicket
Issue -
State: open - Opened by SvenVanSnooze 5 months ago
- 2 comments
Labels: bug, authentication
#486 - Using Double Precision with precompiled Binaries CTD
Issue -
State: closed - Opened by granitrocky 5 months ago
- 3 comments
Labels: gdextension
#485 - SteamMultiplayerPeer: lobby_created signal isn't firinig
Issue -
State: open - Opened by Fifut 5 months ago
- 5 comments
Labels: multiplayer-peer
#484 - Fix unexpected bahavior when initializing a dictionary value
Pull Request -
State: closed - Opened by sirmike 5 months ago
- 1 comment
#474 - getAchievement method occasionally returns garbage for release export templates
Issue -
State: open - Opened by sirmike 6 months ago
- 6 comments
Labels: bug, windows, gdnative
#461 - fix(input): implement `enableActionEventCallbacks` and improve `input_action_event` signal
Pull Request -
State: closed - Opened by coffeebeats 8 months ago
- 2 comments