Ecosyste.ms: Issues

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GitHub / GamerFlix/effective-transferral issues and pull requests

#75 - dnd5e 3.x system compatibility

Issue - State: open - Opened by nschoenwald 8 months ago - 1 comment
Labels: wontfix

#71 - Update documentation to reflect changes in 1.4.2

Issue - State: closed - Opened by GamerFlix over 1 year ago
Labels: documentation

#70 - Implement Origin override

Issue - State: closed - Opened by GamerFlix over 1 year ago
Labels: enhancement

#69 - Module fails to retrieve itemData from chat messages

Issue - State: closed - Opened by krbz999 over 1 year ago - 1 comment
Labels: bug

#68 - [#56, #70] Override `ActiveEffect#origin` when transferring

Pull Request - State: closed - Opened by krbz999 over 1 year ago - 2 comments

#67 - V11 additions

Pull Request - State: closed - Opened by krbz999 over 1 year ago

#66 - Add an option for each effect to evaluate roll data values before transferring

Issue - State: open - Opened by krbz999 over 1 year ago
Labels: enhancement

#65 - `tokenDocFromActor` fails to get an unlinked token

Issue - State: closed - Opened by krbz999 over 1 year ago
Labels: bug

#64 - Change UI addition in ActiveEffectConfig to `fieldset`

Issue - State: closed - Opened by krbz999 over 1 year ago
Labels: enhancement

#63 - Add the name of the item transferring effects in the tranfer app's header

Issue - State: closed - Opened by krbz999 over 1 year ago
Labels: enhancement

#62 - Add tooltips to the effect transfer app on each effect's name

Issue - State: closed - Opened by krbz999 over 1 year ago
Labels: enhancement

#60 - Migrate Flag namespace to more sensical naming

Issue - State: closed - Opened by GamerFlix over 1 year ago - 1 comment
Labels: duplicate, enhancement

#59 - Update module for v11

Issue - State: closed - Opened by GamerFlix over 1 year ago - 1 comment

#57 - Migrate transfer method names

Issue - State: open - Opened by GamerFlix over 1 year ago - 1 comment
Labels: enhancement

#56 - Consider a module setting to override `ActiveEffect#origin`

Issue - State: closed - Opened by krbz999 over 1 year ago - 1 comment
Labels: enhancement

#55 - Improve code documentation

Issue - State: open - Opened by GamerFlix over 1 year ago
Labels: documentation, non-critical

#54 - Update Documentation

Issue - State: closed - Opened by GamerFlix over 1 year ago - 1 comment

#53 - Request: Add option in item's Effects tab to select conditions from `CONFIG.statusEffects`

Issue - State: open - Opened by krbz999 over 1 year ago - 2 comments
Labels: enhancement

#52 - [#51] Add `castData` to ET flags of each effect

Pull Request - State: closed - Opened by krbz999 over 1 year ago

#51 - `castData` is never used

Issue - State: closed - Opened by krbz999 over 1 year ago

#48 - Fast-Forward option sidestepping the dialog

Issue - State: closed - Opened by itteerde almost 2 years ago
Labels: enhancement

#47 - Question: Targeting mod in your demo video

Issue - State: closed - Opened by TheDSeraph almost 2 years ago - 1 comment

#46 - Overactive cleanup

Issue - State: closed - Opened by GamerFlix almost 2 years ago
Labels: bug

#45 - Applying the same effect twice sets `ActiveEffect5e#duration.startTime` to `null`.

Issue - State: closed - Opened by krbz999 almost 2 years ago - 1 comment
Labels: bug

#44 - Investigate mutation options

Issue - State: open - Opened by GamerFlix almost 2 years ago
Labels: enhancement

#43 - Merge changes

Pull Request - State: closed - Opened by GamerFlix almost 2 years ago

#42 - Update Documentation for 1.3.0

Issue - State: closed - Opened by GamerFlix almost 2 years ago
Labels: documentation

#41 - Method to create unique mutation name (#38)

Pull Request - State: closed - Opened by GamerFlix almost 2 years ago

#40 - Update Manifest

Issue - State: closed - Opened by GamerFlix almost 2 years ago
Labels: documentation

#39 - Feature request: Allow for a key in `Item5e#use`'s options to force or ignore effect transfers.

Issue - State: closed - Opened by krbz999 almost 2 years ago
Labels: enhancement

#38 - Method to create unique mutation name

Pull Request - State: closed - Opened by krbz999 almost 2 years ago

#37 - Mutations cannot be applied if a mutation of the same name already exists

Issue - State: closed - Opened by krbz999 almost 2 years ago - 1 comment
Labels: bug

#36 - Effect transfer app

Pull Request - State: closed - Opened by krbz999 almost 2 years ago

#34 - Add data to transferred effects from the item that created it

Issue - State: closed - Opened by krbz999 about 2 years ago - 2 comments
Labels: bug, enhancement

#33 - [v10] Effect isnt activated after using the item.

Issue - State: closed - Opened by vt-tom about 2 years ago - 1 comment

#32 - Two issues with "Apply Identical Effects" setting

Issue - State: closed - Opened by krbz999 about 2 years ago - 13 comments
Labels: bug, upstream

#31 - displayCardButton does not work with self deleting consumables

Issue - State: closed - Opened by GamerFlix about 2 years ago
Labels: bug

#30 - Update Readme for displayCardButton

Issue - State: closed - Opened by GamerFlix about 2 years ago
Labels: documentation

#29 - Chat Card button can open multiple transfer dialogs

Issue - State: closed - Opened by krbz999 about 2 years ago
Labels: enhancement, help wanted

#28 - Adds chat log buttons when an item is displayed

Pull Request - State: closed - Opened by krbz999 about 2 years ago

#27 - SPACE!

Pull Request - State: closed - Opened by krbz999 about 2 years ago

#25 - Chatblock flag is not working

Issue - State: closed - Opened by GamerFlix about 2 years ago - 1 comment
Labels: bug

#24 - Compare using `_id` rather than `label` to allow identical effects to stack.

Issue - State: closed - Opened by krbz999 about 2 years ago
Labels: enhancement

#23 - Feature Request: Allow transferred effects to be tied to permanent mutations

Issue - State: closed - Opened by krbz999 about 2 years ago
Labels: enhancement

#22 - Add transfer button to chatcard

Issue - State: closed - Opened by GamerFlix about 2 years ago
Labels: enhancement

#21 - Deleting an active effect from an item in the sidebar produces console errors.

Issue - State: closed - Opened by krbz999 about 2 years ago
Labels: bug

#20 - Users get error notifications when actors with mutations delete unrelated effects.

Issue - State: closed - Opened by krbz999 about 2 years ago
Labels: bug

#19 - Rolling temporary items causes harmless console errors.

Issue - State: closed - Opened by krbz999 over 2 years ago - 1 comment
Labels: bug

#18 - Items being destroyed produce console errors.

Issue - State: closed - Opened by krbz999 over 2 years ago - 1 comment
Labels: bug

#17 - Add setting to remove header button label

Issue - State: closed - Opened by GamerFlix over 2 years ago

#16 - Add setting to make mutations optionally permanent

Issue - State: closed - Opened by GamerFlix over 2 years ago
Labels: enhancement

#15 - Check whether effect is still present, if not remove mutation stack

Issue - State: closed - Opened by GamerFlix over 2 years ago - 1 comment
Labels: enhancement

#14 - Add transfer function to the API

Issue - State: closed - Opened by GamerFlix over 2 years ago
Labels: enhancement

#13 - Opening Effect configuration of effects embedded on an actor throws error

Issue - State: closed - Opened by GamerFlix over 2 years ago
Labels: bug, non-critical

#12 - Update Readme and Foundry module description for 1.0.7

Issue - State: closed - Opened by GamerFlix over 2 years ago
Labels: documentation

#11 - Transfer Effect button only disappears after reopening item sheet

Issue - State: open - Opened by GamerFlix over 2 years ago - 1 comment
Labels: bug, wontfix, non-critical

#10 - Roll buttons from sidebar actor items should be ignored

Issue - State: closed - Opened by trioderegion over 2 years ago
Labels: bug, non-critical

#9 - Rolltables throw error

Issue - State: closed - Opened by GamerFlix over 2 years ago
Labels: bug, non-critical

#8 - Effects from selfdestructing consumables are always applied

Issue - State: closed - Opened by GamerFlix over 2 years ago
Labels: bug

#7 - Clarify effect setup

Issue - State: open - Opened by GamerFlix over 2 years ago
Labels: documentation

#6 - Add module settings

Issue - State: closed - Opened by GamerFlix over 2 years ago
Labels: enhancement

#4 - Transfer Button appears for unowned items

Issue - State: closed - Opened by GamerFlix over 2 years ago
Labels: bug

#3 - Add flag to effects to ignore when calling the dialogue

Issue - State: closed - Opened by p4535992 over 2 years ago - 2 comments
Labels: enhancement

#2 - Add way to exclude item effects from dialogue

Issue - State: closed - Opened by GamerFlix over 2 years ago - 2 comments
Labels: enhancement

#1 - Add effect transfer button to items

Issue - State: closed - Opened by GamerFlix over 2 years ago - 1 comment
Labels: enhancement