Ecosyste.ms: Issues

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GitHub / Game4all/bevy_vox_mesh issues and pull requests

#14 - Feature/add unit tests

Pull Request - State: closed - Opened by Utsira 10 months ago

#13 - Models are flipped on the x-axis

Issue - State: open - Opened by Utsira 11 months ago - 1 comment

#12 - Update dot_vox version

Issue - State: open - Opened by Game4all about 1 year ago

#11 - Update to Bevy 0.12

Pull Request - State: closed - Opened by baranyildirim about 1 year ago - 4 comments

#10 - Expose magica voxel scene info

Pull Request - State: open - Opened by zzhgithub about 1 year ago

#9 - Move mesh origin to the model center

Pull Request - State: closed - Opened by zzhgithub about 1 year ago - 1 comment

#8 - Vox Color light.

Issue - State: closed - Opened by zzhgithub about 1 year ago - 1 comment

#7 - .Vox Meshes are imported offset within large blank mesh

Issue - State: open - Opened by madamc over 1 year ago - 1 comment
Labels: bug, enhancement

#6 - Migrate to bevy 0.10

Issue - State: closed - Opened by Game4all over 1 year ago

#5 - Bump bevy to V0.9

Pull Request - State: closed - Opened by AThilenius almost 2 years ago - 2 comments

#4 - Loaded mesh shifted

Issue - State: closed - Opened by kgv over 2 years ago - 6 comments
Labels: bug

#3 - Add an example illustrating loading multiple objects from a file

Issue - State: open - Opened by kgv over 2 years ago
Labels: documentation, enhancement

#2 - Update to bevy 0.8

Pull Request - State: closed - Opened by Game4all over 2 years ago

#1 - Port basic render example to bevy 0.6

Issue - State: closed - Opened by Game4all almost 3 years ago