Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / GaijinEntertainment/DagorEngine issues and pull requests
#81 - Failed to open exported scene: How does that happen?
Issue -
State: open - Opened by CodeLikeCXK 16 days ago
- 2 comments
#80 - Added reference for which build file to call on different OSes
Pull Request -
State: closed - Opened by RandomGamingDev 16 days ago
- 1 comment
#79 - Added easily expandable macro for reducing repetition and better debugging for ConsoleMouseKbdHandler controls
Pull Request -
State: closed - Opened by RandomGamingDev 17 days ago
- 1 comment
#78 - Fixed Python3.3 support breakage with `sys.platform` being 'linux2' prior to Python3.3
Pull Request -
State: closed - Opened by RandomGamingDev 17 days ago
#77 - Python versions prior to 3.3 fail for linux due to non-standard OS identification based on sys.platform
Issue -
State: open - Opened by RandomGamingDev 17 days ago
- 2 comments
#76 - dag4blend:how to convert materials to dagormat like in 3dsmax?
Issue -
State: open - Opened by CodeLikeCXK about 1 month ago
#75 - Confusing line when setting window resolution
Issue -
State: open - Opened by fluffyball9 about 1 month ago
#74 - How to make DaRg show in-game?
Issue -
State: closed - Opened by marcikaa78 about 1 month ago
#73 - How to compile mobile shaders and use mobile renderer on PC
Issue -
State: open - Opened by CodeLikeCXK about 2 months ago
- 8 comments
#72 - Removing degenerate after editing mesh in 3dsmax 2016 would freeze 3dsmax for more than 2 hours
Issue -
State: open - Opened by CodeLikeCXK about 2 months ago
#71 - Issues installing the Dagor editor from Github
Issue -
State: open - Opened by Izzy1665 2 months ago
#70 - [Question] Set up user mission that responds to localhost:8111/editor/fm_commands.html commands
Issue -
State: open - Opened by CatWerfer 3 months ago
#69 - Dag4Blend: auto_smooth_angle has been removed in Blender 4.1+, and making export impossible
Issue -
State: open - Opened by CodeLikeCXK 3 months ago
- 2 comments
#68 - Missing weather preset from AssetViewer
Issue -
State: open - Opened by VeresBalazsLaszlo 3 months ago
#67 - Switch snapdragon super resolution at runtime-----How to achieve that?
Issue -
State: open - Opened by CodeLikeCXK 4 months ago
#66 - Could benchmark of many lights be added?
Issue -
State: open - Opened by Capewearer 4 months ago
#65 - OpenGL driver?
Issue -
State: open - Opened by MetalMaxMX 4 months ago
- 1 comment
#64 - Mouse pointer is not grabbed properly in Linux, causes mouse issues in Wayland
Issue -
State: open - Opened by flasheeprom 4 months ago
- 1 comment
#63 - Buildable OuterSpace sample?
Issue -
State: open - Opened by marcikaa78 4 months ago
- 1 comment
#62 - Older versions?
Issue -
State: open - Opened by MetalMaxMX 4 months ago
- 2 comments
#61 - Using Jolt as default physics cause error and engine build fails
Issue -
State: open - Opened by CodeLikeCXK 4 months ago
- 3 comments
#60 - Adds support for Snapdragon Gaming Super Resolution
Pull Request -
State: closed - Opened by quichmatthew 4 months ago
#59 - Edited the dag4blend.md file
Pull Request -
State: closed - Opened by arpinarpi 4 months ago
- 1 comment
#58 - Test samples and editor don't launch on Debian 12.
Issue -
State: open - Opened by Capewearer 4 months ago
- 1 comment
#57 - Possible light bleeding.
Issue -
State: open - Opened by Capewearer 4 months ago
- 1 comment
#56 - Fix transparency issue in volumetric clouds demo (skiesSample).
Issue -
State: open - Opened by Capewearer 4 months ago
- 3 comments
#55 - Better Darg documentation
Issue -
State: closed - Opened by moleium 4 months ago
- 1 comment
#54 - Updates?
Issue -
State: open - Opened by marcikaa78 5 months ago
- 1 comment
#53 - [Question] How do replays work?
Issue -
State: open - Opened by Sgambe33 5 months ago
#52 - dag4blend installation
Pull Request -
State: closed - Opened by Eledrian 5 months ago
#51 - Create dag4blend.md
Pull Request -
State: closed - Opened by arpinarpi 5 months ago
#50 - documentation
Pull Request -
State: open - Opened by SigmaKlim 5 months ago
#49 - Markdown test task
Pull Request -
State: closed - Opened by YaPolina 5 months ago
- 1 comment
#48 - How to port OuterSpace level and assets to GItest?
Issue -
State: open - Opened by CodeLikeCXK 6 months ago
- 2 comments
#47 - What is dagor6 and dagor4 in the commits?
Issue -
State: closed - Opened by marcikaa78 6 months ago
- 10 comments
#46 - Repo/Releases update
Issue -
State: closed - Opened by marcikaa78 6 months ago
- 4 comments
#45 - [Question] Node visibility
Issue -
State: open - Opened by vmintf 6 months ago
- 13 comments
#44 - Questions about Node visibility.
Issue -
State: closed - Opened by vmintf 6 months ago
#43 - When DaScript-based samples will be published (if that's planned)?
Issue -
State: open - Opened by Capewearer 6 months ago
#42 - [Question] Is there a project creation feature?
Issue -
State: closed - Opened by reityerukohaku2 6 months ago
- 1 comment
#41 - 🐛 Fixed build_all.cmd error in other language environments
Pull Request -
State: open - Opened by reityerukohaku2 7 months ago
- 6 comments
#40 - Regarding the user mod
Issue -
State: closed - Opened by vmintf 7 months ago
#39 - Will it have a first person template?
Issue -
State: closed - Opened by marcikaa78 7 months ago
#38 - Questions about Texture Loads
Issue -
State: closed - Opened by vmintf 7 months ago
- 2 comments
#37 - Attempting to export the Dag file from the blender results in an error
Issue -
State: closed - Opened by vmintf 7 months ago
- 7 comments
#36 - How to use documentation (if it exists)?
Issue -
State: closed - Opened by marcikaa78 8 months ago
- 1 comment
#35 - What type samples will be when they will be added?
Issue -
State: closed - Opened by marcikaa78 8 months ago
#34 - Blender plugin not working on 4.0?
Issue -
State: closed - Opened by Prisoner6278 8 months ago
- 4 comments
#33 - How to get sources used by some of the includes?
Issue -
State: open - Opened by wavedao 8 months ago
- 3 comments
#32 - Mar
Pull Request -
State: closed - Opened by MaryaLichko 8 months ago
#31 - Blender plugin - Equivalent to a Note Track + Keyframes from 3ds Max
Issue -
State: open - Opened by Avarik 8 months ago
- 2 comments
#30 - How to add new target platform(namely WIndows ARM64)
Issue -
State: open - Opened by CodeLikeCXK 8 months ago
- 2 comments
#29 - Working with scripts
Issue -
State: closed - Opened by oschepkovdaniel 8 months ago
- 4 comments
#28 - How to create a landscape
Issue -
State: open - Opened by oschepkovdaniel 8 months ago
- 7 comments
#27 - Building the outerSpace sample / Prebuilt binaries for outerSpace
Issue -
State: open - Opened by Nolram12345 9 months ago
- 2 comments
#26 - [Question] Why does it called daEditorX?
Issue -
State: closed - Opened by marcikaa78 9 months ago
- 4 comments
#25 - Detailed documentation when?
Issue -
State: closed - Opened by marcikaa78 9 months ago
#24 - [Question]Light error for source built version
Issue -
State: closed - Opened by CodeLikeCXK 10 months ago
- 4 comments
#23 - minor cleaup of dag_color.h
Pull Request -
State: closed - Opened by pollend 10 months ago
- 2 comments
#22 - [Question] Unit/Integration Test
Issue -
State: open - Opened by pollend 10 months ago
- 1 comment
#21 - cleanup usage of __super with base declaration
Pull Request -
State: closed - Opened by pollend 10 months ago
- 3 comments
#20 - DumpGRP use win32 lib instead of win64
Issue -
State: closed - Opened by OshidaBCF 10 months ago
- 5 comments
#19 - [Feature Request] Wayland Support
Issue -
State: open - Opened by Doomsdayrs 10 months ago
- 4 comments
#18 - Built it myself (no prebuilt) , and these errors came up. (new to dagor pls help)
Issue -
State: closed - Opened by marcikaa78 10 months ago
- 11 comments
#17 - [Question] How to build lighting?
Issue -
State: open - Opened by CodeLikeCXK 10 months ago
- 7 comments
#16 - [Question] About the Blender extension..
Issue -
State: closed - Opened by Roskavaki 10 months ago
- 5 comments
#15 - Failed to load some file...
Issue -
State: closed - Opened by Geskawary234 11 months ago
- 7 comments
#14 - Linux port of shader compiler (dsc-spirv).
Pull Request -
State: closed - Opened by seanballais 11 months ago
- 6 comments
#13 - How to launch the game engine?
Issue -
State: closed - Opened by SUKHOIsBluePrint 11 months ago
- 2 comments
#12 - Errors while Compiling Source files
Issue -
State: closed - Opened by Hadiiiiiiiiiiiiii 11 months ago
- 11 comments
#11 - Questions about engine development
Issue -
State: closed - Opened by RuanLucasGD 11 months ago
- 2 comments
#10 - Generating a Visual Studio solution
Issue -
State: open - Opened by kterhorst 11 months ago
- 6 comments
#9 - de_dust2 is missing from testGI assets
Issue -
State: closed - Opened by DisrespectDwardo 11 months ago
- 3 comments
#8 - crypto.lib lld-link error
Issue -
State: closed - Opened by cwycn 11 months ago
- 3 comments
#7 - GPU Incompatibility
Issue -
State: closed - Opened by Jxqal 11 months ago
- 6 comments
#6 - Some DDS Seems to lose the alpha channel
Issue -
State: closed - Opened by OshidaBCF 11 months ago
- 7 comments
#5 - [Question] How to build in Linux?
Issue -
State: closed - Opened by Tx-Charlie 11 months ago
- 18 comments
#4 - Failed to build CDK
Issue -
State: closed - Opened by JustMinna 11 months ago
- 94 comments
#3 - interpolation/extrapolation minor fixes
Pull Request -
State: closed - Opened by gamegangsta 11 months ago
- 7 comments
#2 - ddsx2dds "Oodle read error"
Issue -
State: closed - Opened by OshidaBCF 11 months ago
- 5 comments
#1 - Evaluate using Profile-Guided Optimization (PGO)
Issue -
State: open - Opened by zamazan4ik 11 months ago