Ecosyste.ms: Issues
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GitHub / GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator issues and pull requests
#260 - Creating a GPU-only buffer trips IsMappingAllowed VMA_ASSERT when using VMA_DEBUG_INITIALIZE_ALLOCATIONS
Issue -
State: closed - Opened by rumblehhh over 2 years ago
- 2 comments
Labels: bug, next release
#259 - Fix return type of GetAllocationNextPtr
Pull Request -
State: closed - Opened by brianosman over 2 years ago
- 1 comment
Labels: next release, quality
#258 - Opaque buffer sub-allocation
Issue -
State: open - Opened by kvark over 2 years ago
- 4 comments
Labels: feature, future release
#257 - Remove unused VmaAlgorithmToStr function
Pull Request -
State: closed - Opened by laurelkeys over 2 years ago
- 1 comment
Labels: next release, quality
#256 - undefined symbol: 'vkGetDeviceBufferMemoryRequirements' and 'vkGetDeviceImageMemoryRequirements'
Issue -
State: closed - Opened by FuXiii over 2 years ago
- 7 comments
#255 - Added vmaGetAllocatorAllocationCallbacks
Pull Request -
State: closed - Opened by NongusStudios over 2 years ago
- 1 comment
Labels: wontfix, quality
#254 - C4062 fix
Pull Request -
State: closed - Opened by MennoVink over 2 years ago
- 2 comments
Labels: next release, quality
#253 - AppleClang 13.1 - error: call to member function 'WriteNumber' is ambiguous
Issue -
State: closed - Opened by SpaceIm over 2 years ago
- 3 comments
Labels: next release, compatibility
#252 - Document minimum C++ standard
Issue -
State: closed - Opened by SpaceIm over 2 years ago
- 1 comment
Labels: next release, quality
#251 - Change: Use std::popcount for VMA_COUNT_BITS_SET in C++20
Pull Request -
State: closed - Opened by spnda over 2 years ago
- 4 comments
Labels: next release, optimization
#250 - How do I know if buffer was allocated with coherent memory?
Issue -
State: closed - Opened by youss2017 over 2 years ago
- 2 comments
Labels: question
#249 - Fixed two issues with the new defragmenter
Pull Request -
State: closed - Opened by JustSid over 2 years ago
Labels: bug, next release
#248 - TestDefragmentationSimple and TestDefragmentationAlgorithms fails on Intel Graphics 630
Issue -
State: closed - Opened by mkx171217 over 2 years ago
- 2 comments
Labels: bug, next release, compatibility
#247 - Error when using VMA in library
Issue -
State: closed - Opened by TrevorPhilipss over 2 years ago
- 6 comments
Labels: question
#246 - Add Godot Engine to the list of known usages
Pull Request -
State: closed - Opened by RandomShaper over 2 years ago
- 1 comment
#245 - VmaCountBitsSet crashes on CPUs without support for MSVC `__popcnt` (ARM, older x86)
Issue -
State: closed - Opened by akien-mga over 2 years ago
- 4 comments
Labels: next release, compatibility
#232 - Defragmentation for TLSF algorithm
Issue -
State: open - Opened by adam-sawicki-a over 2 years ago
- 25 comments
Labels: bug, next release
#223 - clang: compilation errors
Issue -
State: closed - Opened by Andreyogld3d over 2 years ago
- 6 comments
Labels: compatibility, input needed
#209 - Added X-Plane to the list of software using VMA
Pull Request -
State: closed - Opened by JustSid almost 3 years ago
- 1 comment
#178 - vmaCreateBuffer is prohibitively slow when bufferImageGranularity > 1
Issue -
State: closed - Opened by prideout over 3 years ago
- 28 comments
Labels: future release, input needed, optimization
#162 - Versioning and releases
Issue -
State: closed - Opened by rgozim over 3 years ago
- 4 comments
Labels: next release, quality
#90 - Prototype for a defragmentation interface that supports tiling optimal images
Pull Request -
State: closed - Opened by JustSid almost 5 years ago
- 9 comments
#88 - Supporting buffer suballocation
Issue -
State: closed - Opened by martty almost 5 years ago
- 19 comments
Labels: feature, next release