Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / GPUOpen-Effects/FidelityFX-FSR2 issues and pull requests
#33 - Fix invalid ptr memset in fsr2GetPermutationBlobByIndex
Pull Request -
State: closed - Opened by xchen31u over 2 years ago
- 2 comments
#32 - Add frametime-based dynamic resolution in FSR 2.0 sample
Issue -
State: open - Opened by Calinou over 2 years ago
#31 - Unreal Engine 5.0.2 Crash
Issue -
State: open - Opened by ghost over 2 years ago
- 3 comments
#30 - When debugging, 0xc0000005 error is reported
Issue -
State: closed - Opened by JackJiang888 over 2 years ago
- 6 comments
#29 - Use more lenient KSep for non-inverted depth.
Pull Request -
State: closed - Opened by Themaister over 2 years ago
- 1 comment
#28 - Fix abs() bug on GCC
Pull Request -
State: open - Opened by Themaister over 2 years ago
#27 - Handle dilated depth more gracefully for non-inverted depth.
Pull Request -
State: open - Opened by Themaister over 2 years ago
#26 - glsl: Use correct format qualifiers and use EXT when appropriate.
Pull Request -
State: closed - Opened by Themaister over 2 years ago
- 1 comment
#25 - Fixes for GenerateSolutions.bat
Pull Request -
State: closed - Opened by RanXacT over 2 years ago
#24 - Unreal Engine 4.26.2 - FSR 2.0.1 Crash When Changing Scalability In Editor
Issue -
State: open - Opened by kabassmusic over 2 years ago
- 2 comments
#23 - About the calculation of the `deviceToViewDepth` variable
Issue -
State: open - Opened by Retr111 over 2 years ago
- 3 comments
#22 - The calculation of Motion Vector is inconsistent with the documentation
Issue -
State: open - Opened by Retr111 over 2 years ago
#21 - The internal auto exposure pass is always enabled
Issue -
State: closed - Opened by zhaijialong over 2 years ago
- 1 comment
#20 - UE4 Plugin: Sharpness has no effect
Issue -
State: closed - Opened by KristofMorva over 2 years ago
- 2 comments
#19 - Unreal Engine 5 plugin installation: "Missing Modules"
Issue -
State: open - Opened by patrick-han over 2 years ago
#18 - UE 5.0.2 plugin 2.0.1 crashing
Issue -
State: open - Opened by kuyin over 2 years ago
#17 - FSR 2.0.1 plugin Crash on UE 5.0.2
Issue -
State: open - Opened by davoodkharmanzar over 2 years ago
#16 - DirectX 11 support
Issue -
State: closed - Opened by artths over 2 years ago
- 19 comments
#15 - Unreal Engine 4.27-plus crash after opening editor
Issue -
State: open - Opened by Bent-caipi over 2 years ago
- 3 comments
#14 - Failed to compile with VS2022+UE5.02
Issue -
State: closed - Opened by ArcEcho over 2 years ago
- 3 comments
#13 - Vulkan: Forcing Wave64 path does not check appropriate feature.
Issue -
State: open - Opened by Themaister over 2 years ago
#12 - Unreal Engine 5.0.2 compiles PS4/PS5 version with errors.
Issue -
State: open - Opened by YuQing-Ding over 2 years ago
- 10 comments
#11 - VRS support for FSR
Issue -
State: closed - Opened by hamidqasemi over 2 years ago
- 3 comments
#11 - VRS support for FSR
Issue -
State: closed - Opened by hamidqasemi over 2 years ago
- 3 comments
#10 - OpenGL implementation
Issue -
State: closed - Opened by AntonioNoack over 2 years ago
- 10 comments
#9 - Dark Style images hard to see
Issue -
State: closed - Opened by AntonioNoack over 2 years ago
- 1 comment
#8 - fix missing override keyword
Pull Request -
State: open - Opened by roidanton over 2 years ago
- 2 comments
#7 - README.md: HTTP => HTTPS
Pull Request -
State: closed - Opened by Schweinepriester over 2 years ago
- 1 comment
#6 - linux building support
Issue -
State: closed - Opened by K1ngst0m over 2 years ago
- 9 comments
#5 - Document the minimum required Vulkan version
Issue -
State: closed - Opened by Calinou over 2 years ago
- 1 comment
#4 - GLSL support not mentioned in README
Issue -
State: closed - Opened by Calinou over 2 years ago
- 1 comment
#3 - Minor orthographic correction
Pull Request -
State: closed - Opened by namidaka over 2 years ago
- 1 comment
#2 - Always true condition in `VK/Renderer.cpp`
Issue -
State: closed - Opened by qarmin over 2 years ago
- 1 comment
#1 - README.md: spelling
Pull Request -
State: closed - Opened by birdie-github over 2 years ago
- 2 comments