Ecosyste.ms: Issues

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GitHub / GPUOpen-Effects/FidelityFX-FSR2 issues and pull requests

#33 - Fix invalid ptr memset in fsr2GetPermutationBlobByIndex

Pull Request - State: closed - Opened by xchen31u over 2 years ago - 2 comments

#32 - Add frametime-based dynamic resolution in FSR 2.0 sample

Issue - State: open - Opened by Calinou over 2 years ago

#31 - Unreal Engine 5.0.2 Crash

Issue - State: open - Opened by ghost over 2 years ago - 3 comments

#30 - When debugging, 0xc0000005 error is reported

Issue - State: closed - Opened by JackJiang888 over 2 years ago - 6 comments

#29 - Use more lenient KSep for non-inverted depth.

Pull Request - State: closed - Opened by Themaister over 2 years ago - 1 comment

#28 - Fix abs() bug on GCC

Pull Request - State: open - Opened by Themaister over 2 years ago

#27 - Handle dilated depth more gracefully for non-inverted depth.

Pull Request - State: open - Opened by Themaister over 2 years ago

#26 - glsl: Use correct format qualifiers and use EXT when appropriate.

Pull Request - State: closed - Opened by Themaister over 2 years ago - 1 comment

#25 - Fixes for GenerateSolutions.bat

Pull Request - State: closed - Opened by RanXacT over 2 years ago

#24 - Unreal Engine 4.26.2 - FSR 2.0.1 Crash When Changing Scalability In Editor

Issue - State: open - Opened by kabassmusic over 2 years ago - 2 comments

#23 - About the calculation of the `deviceToViewDepth` variable

Issue - State: open - Opened by Retr111 over 2 years ago - 3 comments

#21 - The internal auto exposure pass is always enabled

Issue - State: closed - Opened by zhaijialong over 2 years ago - 1 comment

#20 - UE4 Plugin: Sharpness has no effect

Issue - State: closed - Opened by KristofMorva over 2 years ago - 2 comments

#19 - Unreal Engine 5 plugin installation: "Missing Modules"

Issue - State: open - Opened by patrick-han over 2 years ago

#18 - UE 5.0.2 plugin 2.0.1 crashing

Issue - State: open - Opened by kuyin over 2 years ago

#17 - FSR 2.0.1 plugin Crash on UE 5.0.2

Issue - State: open - Opened by davoodkharmanzar over 2 years ago

#16 - DirectX 11 support

Issue - State: closed - Opened by artths over 2 years ago - 19 comments

#15 - Unreal Engine 4.27-plus crash after opening editor

Issue - State: open - Opened by Bent-caipi over 2 years ago - 3 comments

#14 - Failed to compile with VS2022+UE5.02

Issue - State: closed - Opened by ArcEcho over 2 years ago - 3 comments

#12 - Unreal Engine 5.0.2 compiles PS4/PS5 version with errors.

Issue - State: open - Opened by YuQing-Ding over 2 years ago - 10 comments

#11 - VRS support for FSR

Issue - State: closed - Opened by hamidqasemi over 2 years ago - 3 comments

#11 - VRS support for FSR

Issue - State: closed - Opened by hamidqasemi over 2 years ago - 3 comments

#10 - OpenGL implementation

Issue - State: closed - Opened by AntonioNoack over 2 years ago - 10 comments

#9 - Dark Style images hard to see

Issue - State: closed - Opened by AntonioNoack over 2 years ago - 1 comment

#8 - fix missing override keyword

Pull Request - State: open - Opened by roidanton over 2 years ago - 2 comments

#7 - README.md: HTTP => HTTPS

Pull Request - State: closed - Opened by Schweinepriester over 2 years ago - 1 comment

#6 - linux building support

Issue - State: closed - Opened by K1ngst0m over 2 years ago - 9 comments

#5 - Document the minimum required Vulkan version

Issue - State: closed - Opened by Calinou over 2 years ago - 1 comment

#4 - GLSL support not mentioned in README

Issue - State: closed - Opened by Calinou over 2 years ago - 1 comment

#3 - Minor orthographic correction

Pull Request - State: closed - Opened by namidaka over 2 years ago - 1 comment

#2 - Always true condition in `VK/Renderer.cpp`

Issue - State: closed - Opened by qarmin over 2 years ago - 1 comment

#1 - README.md: spelling

Pull Request - State: closed - Opened by birdie-github over 2 years ago - 2 comments