Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / GPUOpen-Effects/FidelityFX-FSR issues and pull requests
#36 - UE plugin release history
Issue -
State: open - Opened by g-exp almost 2 years ago
#35 - fsr 1.0 ue4.27 on mac m1
Issue -
State: open - Opened by alvinsat almost 2 years ago
#34 - question about luma*2
Issue -
State: open - Opened by qihaoliu0 about 2 years ago
#33 - Update readme.md
Pull Request -
State: open - Opened by abhi99555 over 2 years ago
#32 - AMD should reuse/adapt the academic State Of The Arts
Issue -
State: closed - Opened by LifeIsStrange almost 3 years ago
- 9 comments
#31 - Possible forgotten use of FSR_RCAS_DENOISE?
Issue -
State: open - Opened by CptLucky8 almost 3 years ago
- 2 comments
#30 - Fix GCC warnings.
Pull Request -
State: closed - Opened by DadSchoorse almost 3 years ago
#29 - Pls help me for fsr example
Issue -
State: closed - Opened by Serkan4152 almost 3 years ago
- 1 comment
#28 - FSR code doesn't compile for HLSL 2021
Issue -
State: open - Opened by zigguratvertigo almost 3 years ago
- 1 comment
Labels: bug
#27 - [iGPU as FSR Renderer] AMD Advantage Program Laptops
Issue -
State: closed - Opened by RyzenAdvanced almost 3 years ago
- 1 comment
#26 - typo in NEG MIP BIAS commit 1.0.2 between sample code and DOCs
Issue -
State: open - Opened by brunogm0 about 3 years ago
#25 - support for nvidia gtx 900 series?
Issue -
State: open - Opened by JIuBeP about 3 years ago
- 1 comment
#24 - Bug fix to restore non-clipping behavior
Pull Request -
State: closed - Opened by UnityTimothyLottes about 3 years ago
- 1 comment
#24 - Bug fix to restore non-clipping behavior
Pull Request -
State: closed - Opened by UnityTimothyLottes about 3 years ago
- 1 comment
#23 - fps when use fp16 is not faster than FP32 On RTX2070 with Max-Q card
Issue -
State: open - Opened by rubbyzhang about 3 years ago
- 1 comment
#22 - Question to FSR Team at AMD
Issue -
State: open - Opened by RyzenAdvanced about 3 years ago
- 1 comment
#21 - Denorm handling on nvidia GPUs
Issue -
State: open - Opened by hexley45 about 3 years ago
#21 - Denorm handling on nvidia GPUs
Issue -
State: open - Opened by hexley45 about 3 years ago
#20 - Track atyuwen mobile trade-off optimization
Issue -
State: open - Opened by brunogm0 about 3 years ago
#19 - Quality issue on FSR input to target Res table
Issue -
State: open - Opened by brunogm0 about 3 years ago
- 1 comment
#18 - RTX16 FP16 support
Issue -
State: open - Opened by artths about 3 years ago
- 4 comments
#17 - Noise related
Issue -
State: open - Opened by twomol over 3 years ago
- 1 comment
#16 - FidelityFX-FSR
Issue -
State: closed - Opened by MrOverclock over 3 years ago
#15 - Noise free feature
Issue -
State: closed - Opened by twomol over 3 years ago
- 3 comments
#14 - Wasm support
Issue -
State: open - Opened by Terricide over 3 years ago
- 2 comments
#13 - Does it work on WX5100/9100?
Issue -
State: closed - Opened by twomol over 3 years ago
- 2 comments
#12 - FSRSample_VK crashes in 5700.. but dx 12 is fine
Issue -
State: closed - Opened by gurachan over 3 years ago
- 4 comments
#12 - FSRSample_VK crashes in 5700.. but dx 12 is fine
Issue -
State: closed - Opened by gurachan over 3 years ago
- 4 comments
#11 - Upscale alpha channel in EASU
Issue -
State: open - Opened by GregSlazinski over 3 years ago
#10 - Performance Analysis
Issue -
State: closed - Opened by MaximumProgrammer over 3 years ago
- 2 comments
#9 - Strange noise
Issue -
State: closed - Opened by opinali over 3 years ago
- 5 comments
#8 - FIx DXC warning when disabling SAMPLE_SLOW_FALLBACK with VK FSR_Pass.hlsl shader
Pull Request -
State: closed - Opened by congyue1977 over 3 years ago
- 4 comments
#8 - FIx DXC warning when disabling SAMPLE_SLOW_FALLBACK with VK FSR_Pass.hlsl shader
Pull Request -
State: closed - Opened by congyue1977 over 3 years ago
- 4 comments
#7 - DirectX Shader Compiler warning when disabling SAMPLE_SLOW_FALLBACK with VK FSR_Pass.hlsl shader
Issue -
State: closed - Opened by congyue1977 over 3 years ago
- 1 comment
#5 - Update tools section in readme.md
Pull Request -
State: closed - Opened by MatofSteel1 over 3 years ago
- 2 comments
#4 - Fix ExclusiveFulscreen typo in samples (missing L)
Pull Request -
State: closed - Opened by chetanddesai over 3 years ago
- 2 comments
#3 - Just CMaked it, and by Building in Visual Studio 2019 in debug config will throw me an error saying "texture.cpp" file could not be found
Issue -
State: closed - Opened by nunorelvao over 3 years ago
- 6 comments
#3 - Just CMaked it, and by Building in Visual Studio 2019 in debug config will throw me an error saying "texture.cpp" file could not be found
Issue -
State: closed - Opened by nunorelvao over 3 years ago
- 6 comments
#2 - Video Guide + Discord?
Issue -
State: closed - Opened by arctorin over 3 years ago
- 6 comments
#1 - Linux support
Issue -
State: open - Opened by Zakhrov over 3 years ago
- 16 comments