Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / FiniteReality/embeddium issues and pull requests
#306 - Conflict with Axiom (Forge w/ Sinytra/Connector)
Issue -
State: closed - Opened by Tslat 5 months ago
- 2 comments
#305 - Old sprite is displayed for first frame where animated texture becomes visible
Issue -
State: closed - Opened by Sinsei33 5 months ago
- 4 comments
Labels: enhancement
#304 - Add compatibility with valkyrien skies mod plz!!!
Issue -
State: closed - Opened by MeditatorLogic 5 months ago
#303 - Snapshot update
Issue -
State: closed - Opened by ModxVoldHunter 5 months ago
- 1 comment
#302 - Remove BiomeSpecialEffects caching of grass/foliage colors
Issue -
State: closed - Opened by embeddedt 5 months ago
Labels: bug, fixed in beta
#301 - [1.20.1] Crash when toggling shaders back on (Oculus)
Issue -
State: closed - Opened by coucoul38 5 months ago
- 1 comment
#300 - [1.19.2] Game randomly freeze
Issue -
State: closed - Opened by PinguiFabgeeklab 6 months ago
- 4 comments
#296 - Detect block data addition/removal via client level rather than chunk cache
Pull Request -
State: closed - Opened by embeddedt 6 months ago
#289 - 1.20.1: just updated, now stuck in "joining game" screen and can't load in
Issue -
State: closed - Opened by muppetenergy 6 months ago
- 11 comments
#269 - Enablement work for future core shader support
Pull Request -
State: closed - Opened by embeddedt 6 months ago
#244 - World invisible when used with immersive portals (through Sinytra Connector) (1.12.1)
Issue -
State: closed - Opened by 2dragonfire 7 months ago
- 3 comments
#140 - [1.20.1] BrandonsCore integration
Issue -
State: closed - Opened by coaber 11 months ago
- 13 comments
Labels: enhancement, fixed in beta