Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / FiniteReality/embeddium issues and pull requests
#443 - incorrect fullscreen scaling of 16:10 resolution on wuxga monitor
Issue -
State: closed - Opened by Spongman 1 day ago
- 1 comment
#442 - The game freezes on the loading screen/startup
Issue -
State: open - Opened by Autistickiddoz55 2 days ago
#441 - Crash with CBMultipart
Issue -
State: open - Opened by liyuxiang-lyx 5 days ago
#440 - After pressing E, my game crashes
Issue -
State: open - Opened by SlytherTheUndertaker 9 days ago
#439 - Crash with weather2 [1.20.1]
Issue -
State: open - Opened by FrozenGalaxy 9 days ago
#438 - After loading mod emmbedium crashes the game immidietly
Issue -
State: open - Opened by rtkugekslaw 10 days ago
#437 - Game crashes with Embeddium when loading so many chunks or flying around world for too long
Issue -
State: open - Opened by Aussiergd 12 days ago
#436 - Embeddium crashing with oculus and physics mod 1.20.1
Issue -
State: open - Opened by mango873 13 days ago
- 1 comment
#435 - Embeddium problem with ryoamic lights
Issue -
State: open - Opened by Corn-on-the-Orb 17 days ago
#434 - DH make Oculus not work with Embeddium
Issue -
State: open - Opened by Bassette2 19 days ago
- 3 comments
#433 - Client crash after clicked on Optimize World (mouseClicked event handler)
Issue -
State: open - Opened by vinnyg0621 26 days ago
#432 - Embeddium being absolute shit at having compatibility
Issue -
State: open - Opened by node4js about 1 month ago
- 7 comments
#431 - ""Embeddium instance tainted by mods: [entity_texture_features, valkyrienskies, supplementaries]""
Issue -
State: open - Opened by CanPacific about 1 month ago
#430 - LB Photo Realism Reload! incompatible
Issue -
State: open - Opened by thepriz about 1 month ago
- 1 comment
#430 - LB Photo Realism Reload! incompatible
Issue -
State: open - Opened by thepriz about 1 month ago
- 1 comment
#429 - keeps crashing on loading screen, according to the crash report it says "Embeddium instance tainted by mods" and mods that i want enabled
Issue -
State: open - Opened by johnnyjj45 about 1 month ago
- 6 comments
#428 - [ARM64/Snapdragon Qualcomm Adreno 690 chipset] Flawed performance
Issue -
State: open - Opened by exocyt0sis about 1 month ago
- 2 comments
Labels: help wanted, cannot reproduce
#427 - [Forge/1.20.1] Crash caused between Embeddium/MoreMCMeta (Requires Supplementaries to Reproduce)
Issue -
State: open - Opened by IraMorti about 1 month ago
#426 - I open minecranft in forge 1.20.1 and put embeddium and it closes on the loading screen
Issue -
State: open - Opened by Serenitiyx about 2 months ago
#425 - BlockEntityError for Dragon Egg Neoforge 1.21.1 (Dragon Mounts Remastered)
Issue -
State: open - Opened by gravelcookie about 2 months ago
#424 - Add a "Display Resolution" setting
Issue -
State: open - Opened by Za9-118 about 2 months ago
#423 - All the mods 9 modpack client CRASH
Issue -
State: closed - Opened by vinnyg0621 about 2 months ago
- 1 comment
#422 - entity texture framework
Issue -
State: open - Opened by chemicallyfried about 2 months ago
- 5 comments
#421 - Zoom in&out
Issue -
State: open - Opened by yasminemalafaia 2 months ago
#420 - Partially incompatible with Custom Portal API
Issue -
State: open - Opened by yd-luke 2 months ago
- 1 comment
Labels: bug
#419 - Memory issue
Issue -
State: open - Opened by graveyardia 2 months ago
- 1 comment
#418 - ATM9 + Ribbits 1.20.1 OutOfMemory Error
Issue -
State: open - Opened by AdamElJefe 2 months ago
- 3 comments
#417 - 1.20.1 Exit Code 1 Error/Crash
Issue -
State: open - Opened by tenq789 2 months ago
#416 - 1.20.1 crash on startup
Issue -
State: open - Opened by Dannieboi 2 months ago
- 3 comments
#415 - [Forge 1.20.1] Iron bars crash when building chunk meshes
Issue -
State: open - Opened by border999 2 months ago
- 7 comments
#415 - [Forge 1.20.1] Iron bars crash when building chunk meshes
Issue -
State: open - Opened by border999 2 months ago
- 7 comments
#414 - Keeping water overlay when it shouldn't
Issue -
State: open - Opened by PulcioPappi 3 months ago
#414 - Keeping water overlay when it shouldn't
Issue -
State: open - Opened by PulcioPappi 3 months ago
#413 - Can't launch game on ChromeOS
Issue -
State: open - Opened by Mooling0602 3 months ago
#413 - Can't launch game on ChromeOS
Issue -
State: open - Opened by Mooling0602 3 months ago
#412 - Rendering giant tools in hand and in inventory issue - Twilight Forest Unofficial (Fabric 1.20.1)
Issue -
State: open - Opened by marlester-dev 3 months ago
- 2 comments
#412 - Rendering giant tools in hand and in inventory issue - Twilight Forest Unofficial (Fabric 1.20.1)
Issue -
State: open - Opened by marlester-dev 3 months ago
- 2 comments
#411 - Incompatibility with "Fintastic" mod's aquarium glass
Issue -
State: open - Opened by CherryBella 3 months ago
- 1 comment
#411 - Incompatibility with "Fintastic" mod's aquarium glass
Issue -
State: open - Opened by CherryBella 3 months ago
- 1 comment
#410 - Minor Incompatibility with the Shimmer mod by KilaBash
Issue -
State: open - Opened by StellaRoomy 3 months ago
- 1 comment
#410 - Minor Incompatibility with the Shimmer mod by KilaBash
Issue -
State: open - Opened by StellaRoomy 3 months ago
- 1 comment
#409 - Wither Storm's particles/tentacles go white when it dies in the distance.
Issue -
State: open - Opened by FatalERROR1234 3 months ago
- 1 comment
#408 - [Bug][Intel] Shader rendering glitch with Embeddium+monocle and Intel integrated GPU
Issue -
State: closed - Opened by chemlzh 3 months ago
- 1 comment
#407 - [Nvidia] Water Texure Glitching & Fix
Issue -
State: open - Opened by conetopia 3 months ago
- 1 comment
#406 - textrue's embeddium options 0.0.0
Issue -
State: open - Opened by kINGGJORGE 3 months ago
- 1 comment
#405 - Neoforge 1.20.1 - crash on startup
Issue -
State: open - Opened by ParodyVerse 3 months ago
- 1 comment
#404 - Armor rendering is abnormal
Issue -
State: closed - Opened by 204122902 3 months ago
#403 - [QUESTION] f3 embeddium renderer red name
Issue -
State: closed - Opened by AlexDerProGamer 3 months ago
- 3 comments
#402 - 1.20.1 crash on startup?
Issue -
State: open - Opened by UwUsheep 3 months ago
- 1 comment
#401 - Migrate the latest version to 1.19.2.
Issue -
State: open - Opened by zhangjiajin223 3 months ago
#400 - Embeddium Breaks the textures of models from Valkiren Skies, Create Clockwork
Issue -
State: open - Opened by XReyHero14 3 months ago
#399 - Incompatibility with some mods
Issue -
State: open - Opened by Hanwei233 3 months ago
#398 - Fabric 1.21?
Issue -
State: open - Opened by om3ga6400 3 months ago
- 5 comments
#397 - [0.3.31+mc1.20.1] Crash on Init - MixinTransformerError: Unexpected critical error
Issue -
State: open - Opened by Noobly-Walker 3 months ago
#396 - embeddium will let bendy-lib-forge(lib for let emotecraft's emotion can have bendy anime) Neutralization.
Issue -
State: open - Opened by MechRW 4 months ago
- 5 comments
Labels: bug, help wanted, sodium issue
#395 - Does the embeddium of the forge platform requires to install the fabric api?
Issue -
State: open - Opened by Yefancy 4 months ago
- 1 comment
#394 - There is no `embeddium.mixins.json` found in the version 0.3.32+ from the maven
Issue -
State: open - Opened by Yefancy 4 months ago
- 1 comment
#392 - Missing option to change screen resolution
Issue -
State: open - Opened by MARCOSGAMERR 4 months ago
- 2 comments
#391 - The ModernUI GUI scale hook is no longer working on 1.18.2+
Issue -
State: open - Opened by BloCamLimb 4 months ago
Labels: enhancement, fixed in beta
#390 - How do I access shaders?
Issue -
State: closed - Opened by oohkoto 4 months ago
- 4 comments
#389 - Choose optimal render pass based on quad texture when possible
Pull Request -
State: closed - Opened by embeddedt 4 months ago
#388 - No changes when updating Leaves quality
Issue -
State: closed - Opened by vibrantrida 4 months ago
#387 - Bug with WATERFrAMESand its API: Breaks embeddium (SOLVED BY Original Poster, was just some mods i forgot to remove)
Issue -
State: closed - Opened by DummyModder 4 months ago
- 3 comments
#386 - [1.19.2] Transparency for tools/weapons not rendered correctly over the tranclucent background
Issue -
State: closed - Opened by vgrynch 4 months ago
- 6 comments
#385 - Game crashes on startup with Embeddium installed.
Issue -
State: closed - Opened by SnowXDev 4 months ago
- 1 comment
#384 - Crash game for startup
Issue -
State: open - Opened by DonorKrovi 4 months ago
- 1 comment
#383 - Crash with Lodestone-1.20.1-1.6.2.3-fabric
Issue -
State: closed - Opened by emihead 5 months ago
- 1 comment
#382 - Mana and Artifice Entity Culling Issue
Issue -
State: closed - Opened by no-name-provided 5 months ago
- 1 comment
#381 - CIT texture cannot use glow texture
Issue -
State: closed - Opened by AN9623 5 months ago
- 1 comment
Labels: cannot reproduce
#380 - Incompatibility with Windowlogging
Issue -
State: closed - Opened by Bebrich 5 months ago
- 4 comments
Labels: wontfix
#379 - game crash when open the shadow
Issue -
State: closed - Opened by blackvccat 5 months ago
- 2 comments
#378 - Botania Mana Bursts don't translucency sort correctly
Issue -
State: closed - Opened by anoomolu 5 months ago
- 3 comments
#377 - Incompatibility with Shimmer
Issue -
State: closed - Opened by trewqaGGG 5 months ago
- 1 comment
#376 - So, what is the difference between embeddium and sodium 0.6.0 so far?
Issue -
State: closed - Opened by fish12352 5 months ago
- 3 comments
#375 - incompatibility with essential
Issue -
State: closed - Opened by xXFoundationXx 5 months ago
- 4 comments
Labels: cannot reproduce
#374 - Support between entity texture features, Valkyrian skies and oculus
Issue -
State: closed - Opened by DrCub 5 months ago
- 1 comment
#372 - Game freeze after launching
Issue -
State: closed - Opened by dirolov 5 months ago
- 4 comments
#371 - Update uk_ua.json
Pull Request -
State: open - Opened by Veydzher 5 months ago
#370 - Embeddium makes Spring Water from Spelunkery turn yellow
Issue -
State: closed - Opened by etherealgears 5 months ago
- 1 comment
#369 - Perspective phenomenon occurs when destroying a square or placing a square
Issue -
State: closed - Opened by ly05772 5 months ago
- 1 comment
#368 - Screen goes completely white when entering the nether
Issue -
State: closed - Opened by EvilDrone0800 5 months ago
- 2 comments
#367 - Clicking "Video Settings" causes game to crash
Issue -
State: closed - Opened by ReeCodes 5 months ago
- 2 comments
#366 - [Feature request] A setting to render all the chunks around the player instead of rendering only visible ones
Issue -
State: closed - Opened by tooopt 5 months ago
- 1 comment
#365 - Flickering artifact during GC w/ VSync
Issue -
State: closed - Opened by soupluvr 5 months ago
- 1 comment
#364 - No animation with Bendy-lib
Issue -
State: closed - Opened by Stiles52 5 months ago
- 5 comments
#363 - game crashed with vivecraft on 1.21
Issue -
State: closed - Opened by Fury94-Echo 5 months ago
- 1 comment
Labels: bug, fixed in beta
#362 - 1.19.2 building chunk mesh crash
Issue -
State: closed - Opened by ink717 6 months ago
- 1 comment
#361 - Crash on clicking Embeddium's config button in Neo's config UI
Issue -
State: closed - Opened by antiphysika 6 months ago
- 2 comments
Labels: bug, fixed in beta
#360 - Minecraft crashes at start while using Embeddium 1.21 for neoforge
Issue -
State: closed - Opened by SkullzikArbuz 6 months ago
- 1 comment
#359 - Embeddium fails to load with the latest version of Iris from Discord on 1.20.1 Forge
Issue -
State: closed - Opened by AwesomeSavage 6 months ago
- 1 comment
#358 - Embeddium now crashes when loading a new world chunk.
Issue -
State: closed - Opened by vinnyg0621 6 months ago
- 3 comments
#357 - Support for Iris on NeoForge 1.21
Issue -
State: closed - Opened by VOLKOUL 6 months ago
- 3 comments
#356 - Embeddium now crashes when on dedicated server.
Issue -
State: closed - Opened by Rushmead 6 months ago
- 1 comment
Labels: bug, fixed in beta
#355 - Trojan
Issue -
State: closed - Opened by CJRemix98 6 months ago
- 2 comments
#354 - [1.18] Embeddium incompatible with multiple tintindex biome color handlers
Issue -
State: closed - Opened by emoticone11 6 months ago
- 4 comments
#353 - What the hell is MixinTaintDetector?
Issue -
State: closed - Opened by Tslat 6 months ago
- 14 comments
#352 - tr_tr.json Turkish Localization
Pull Request -
State: closed - Opened by RuyaSavascisi 6 months ago
- 3 comments
#351 - Please consider compatibility with model resource packages
Issue -
State: closed - Opened by Xiwang-99 6 months ago
- 2 comments
#350 - Fixed Injection Point in embeddium$renderTextFast for Better Mod Compatibility
Pull Request -
State: closed - Opened by AmmoniumX 6 months ago
- 6 comments
#349 - Apply directional shading based on normal for non-vanilla quads
Pull Request -
State: closed - Opened by embeddedt 6 months ago