Ecosyste.ms: Issues
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GitHub / Filip-Drabinski/Godot.DependencyInjection issues and pull requests
#27 - Change Godot namespace to something else
Issue -
State: open - Opened by PereViader 3 months ago
#26 - It was not possible to inject a Service and also inject Members of this Service.
Pull Request -
State: open - Opened by grizzlydotweb 9 months ago
- 1 comment
#25 - Upgrade to 0.3.0 from 0.2.3 fails with get_RawNode error
Issue -
State: open - Opened by hawkerm about 1 year ago
- 3 comments
#24 - add support for value providers
Pull Request -
State: open - Opened by Filip-Drabinski about 1 year ago
#22 - Include `readme.md` in nuget package
Pull Request -
State: closed - Opened by Filip-Drabinski about 1 year ago
#21 - Add support for non-public class member injection
Pull Request -
State: closed - Opened by Filip-Drabinski about 1 year ago
#20 - Fix services not being available in `_EnterTree` for initial nodes in the scene
Pull Request -
State: closed - Opened by Filip-Drabinski about 1 year ago
#19 - Add `ILogger<>` service targeting godot console
Pull Request -
State: closed - Opened by Filip-Drabinski about 1 year ago
#18 - Fix services not being registered
Pull Request -
State: closed - Opened by Filip-Drabinski about 1 year ago
#16 - Add initial, basic unit tests
Pull Request -
State: closed - Opened by Filip-Drabinski about 1 year ago
#15 - Create dotnet.yml
Pull Request -
State: closed - Opened by Filip-Drabinski about 1 year ago
#14 - Remove `Godot` references from `Godot.DependencyInjection.Core`
Pull Request -
State: closed - Opened by Filip-Drabinski about 1 year ago
#13 - Make internal structs read-only
Pull Request -
State: closed - Opened by Filip-Drabinski about 1 year ago
#12 - Feedback
Issue -
State: open - Opened by Filip-Drabinski about 1 year ago
- 6 comments
Labels: discussion
#11 - Make private methods also affected by the inject attribute.
Pull Request -
State: closed - Opened by longZam about 1 year ago
- 1 comment
#10 - Inject attribute unusable private method
Issue -
State: closed - Opened by longZam about 1 year ago
- 1 comment
#9 - [Docs/Feedback] Injected members are unusable at `_on_ready`
Issue -
State: open - Opened by Fernthedev about 1 year ago
- 3 comments
Labels: partially resolved
#8 - Update onboarding instructions in README.md
Pull Request -
State: closed - Opened by hawkerm over 1 year ago
- 1 comment
#7 - Add support for injecting IEnumerables and arrays of services.
Pull Request -
State: closed - Opened by Filip-Drabinski over 1 year ago
#6 - Update Godot.DependencyInjection dependencies
Pull Request -
State: closed - Opened by Filip-Drabinski over 1 year ago
#5 - Implement type cache for detecting injectable members.
Pull Request -
State: closed - Opened by Filip-Drabinski over 1 year ago
#4 - Implement type cache for detecting injectable members.
Pull Request -
State: closed - Opened by Filip-Drabinski over 1 year ago
#3 - Experimental
Pull Request -
State: closed - Opened by Filip-Drabinski over 1 year ago
#2 - Update README.md
Pull Request -
State: closed - Opened by Filip-Drabinski over 1 year ago
#1 - Deprecate DependencyInjectionNodeObserver, create DependencyInjection ManagerNode and IServicesConfigurator
Pull Request -
State: closed - Opened by Filip-Drabinski over 1 year ago