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GitHub / Federico-Ciuffardi/GodotTouchInputManager issues and pull requests

#45 - VARARGS arent there? Swipe Direction?

Issue - State: open - Opened by CrossJota about 2 months ago

#45 - VARARGS arent there? Swipe Direction?

Issue - State: open - Opened by CrossJota about 2 months ago

#44 - Get touch from an Area3D

Issue - State: open - Opened by dpnnl 6 months ago

#44 - Get touch from an Area3D

Issue - State: open - Opened by dpnnl 6 months ago

#43 - Fix empty debug messages

Pull Request - State: closed - Opened by btzr-io 6 months ago - 1 comment

#43 - Fix empty debug messages

Pull Request - State: closed - Opened by btzr-io 6 months ago - 1 comment

#42 - Change InputManager event handling to _input

Pull Request - State: open - Opened by Federico-Ciuffardi 6 months ago

#42 - Change InputManager event handling to _input

Pull Request - State: open - Opened by Federico-Ciuffardi 6 months ago - 1 comment

#41 - Fix input event warning

Pull Request - State: open - Opened by Federico-Ciuffardi 6 months ago

#41 - Fix input event warning

Pull Request - State: open - Opened by Federico-Ciuffardi 6 months ago

#40 - Debug mode prints empty messages on console

Issue - State: closed - Opened by btzr-io 6 months ago - 1 comment

#40 - Debug mode prints empty messages on console

Issue - State: closed - Opened by btzr-io 6 months ago - 1 comment

#39 - Unsafe warning

Issue - State: closed - Opened by btzr-io 6 months ago - 3 comments

#39 - Unsafe warning

Issue - State: closed - Opened by btzr-io 6 months ago - 3 comments

#38 - How do i make this work on _gui_input()?

Issue - State: open - Opened by shafnaz 7 months ago - 3 comments

#38 - How do i make this work on _gui_input()?

Issue - State: open - Opened by shafnaz 7 months ago - 3 comments

#37 - Not working with Godot 4.2.1

Issue - State: closed - Opened by devantti 8 months ago - 10 comments

#37 - Not working with Godot 4.2.1

Issue - State: closed - Opened by devantti 8 months ago - 10 comments

#36 - Implement a Pan gesture

Issue - State: open - Opened by sairam4123 8 months ago - 1 comment

#36 - Implement a Pan gesture

Issue - State: open - Opened by sairam4123 8 months ago - 1 comment

#35 - Revert "Add "any_tap" signal"

Pull Request - State: closed - Opened by Federico-Ciuffardi 11 months ago

#34 - Add "any_tap" signal

Pull Request - State: closed - Opened by rehhouari 11 months ago - 1 comment

#33 - add "positions" for InputEventMultiScreenTap

Pull Request - State: closed - Opened by rehhouari 11 months ago

#32 - Suggestion: any_tap signal

Issue - State: closed - Opened by rehhouari 11 months ago - 2 comments

#31 - Emit events even if the scene tree is paused

Pull Request - State: closed - Opened by Federico-Ciuffardi about 1 year ago

#30 - Emit events even if the scene tree is paused

Pull Request - State: closed - Opened by Federico-Ciuffardi about 1 year ago

#29 - Swipe, tap input not received when use get_tree().paused on Mobile device

Issue - State: closed - Opened by dqdthanhthanh about 1 year ago - 2 comments

#28 - Make a Godot 4 supported version of the library

Pull Request - State: closed - Opened by OmarShehata over 1 year ago - 6 comments

#27 - Memory Leaks at RawGesture.gd and Util.gd

Issue - State: closed - Opened by Sam2much96 over 1 year ago - 3 comments

#26 - it's not working in godot 4 beta

Issue - State: closed - Opened by pooyapower over 1 year ago - 1 comment

#25 - multi_tap arbitrary distance support

Issue - State: closed - Opened by domportera over 1 year ago - 2 comments

#24 - single_taps not recognized after resuming from pause menu

Issue - State: closed - Opened by tufduckhotmailcom almost 2 years ago - 2 comments

#23 - InputEventMultiScreenTap - Feature Request

Issue - State: closed - Opened by poetaster almost 2 years ago - 2 comments

#22 - Godot 4 Support

Issue - State: closed - Opened by dave2 about 2 years ago - 6 comments

#21 - InputEventMultiScreenDrag fingers not reset

Issue - State: open - Opened by yknapp over 2 years ago - 1 comment

#20 - Invalid get index '0' on InputEventSingleScreenLongPress

Issue - State: open - Opened by yknapp over 2 years ago - 15 comments

#19 - fix error caused by orphaned released events.

Pull Request - State: closed - Opened by Splizard over 2 years ago - 1 comment

#18 - Ignore return_value_discard warnings and fix some potential errors.

Pull Request - State: closed - Opened by Splizard over 2 years ago - 1 comment

#17 - Support LongPress gesture.

Issue - State: closed - Opened by Splizard over 2 years ago - 1 comment

#16 - Missing CollisionObject input_event integration.

Issue - State: open - Opened by Splizard over 2 years ago - 4 comments

#15 - Single touch cancellation

Pull Request - State: closed - Opened by Didifred over 2 years ago - 2 comments

#14 - add multi_touch event

Pull Request - State: closed - Opened by Didifred almost 3 years ago - 12 comments

#13 - Tap rework - Touch release now triggers tap event

Pull Request - State: closed - Opened by Federico-Ciuffardi over 3 years ago

#12 - Only works on the edges of the screen when using a Control Node instead Node2d

Issue - State: closed - Opened by tuckersn almost 4 years ago - 5 comments

#10 - Condition "!is_visible_in_tree()" is true

Issue - State: closed - Opened by dbrova15 about 4 years ago - 1 comment

#9 - Method for detecting swipe release

Issue - State: closed - Opened by daybreakclay over 4 years ago - 2 comments
Labels: enhancement

#8 - Pinch not working when over buttons.

Issue - State: closed - Opened by shafnaz over 4 years ago - 3 comments

#7 - Fixes uncentered gestures

Pull Request - State: closed - Opened by Federico-Ciuffardi over 4 years ago

#6 - Inconsistent usage of event attributes

Issue - State: open - Opened by therioko over 4 years ago - 3 comments
Labels: discussion

#5 - event.position in InputEventScreenPinch not centered during first few events

Issue - State: closed - Opened by therioko over 4 years ago - 3 comments
Labels: bug, help wanted, good first issue, needs testing

#4 - Fix Typo

Pull Request - State: closed - Opened by N-Ziermann over 4 years ago

#3 - Bad download hash

Issue - State: closed - Opened by sporeservant over 4 years ago - 3 comments

#2 - Style changes and fix warnings

Pull Request - State: closed - Opened by aaronfranke over 4 years ago - 1 comment

#1 - InputEvent* misleading

Issue - State: closed - Opened by burstina over 4 years ago - 2 comments
Labels: enhancement