Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Federico-Ciuffardi/GodotTouchInputManager issues and pull requests
#45 - VARARGS arent there? Swipe Direction?
Issue -
State: open - Opened by CrossJota 6 months ago
#45 - VARARGS arent there? Swipe Direction?
Issue -
State: open - Opened by CrossJota 6 months ago
#44 - Get touch from an Area3D
Issue -
State: open - Opened by dpnnl 10 months ago
#44 - Get touch from an Area3D
Issue -
State: open - Opened by dpnnl 10 months ago
#43 - Fix empty debug messages
Pull Request -
State: closed - Opened by btzr-io 10 months ago
- 1 comment
#43 - Fix empty debug messages
Pull Request -
State: closed - Opened by btzr-io 10 months ago
- 1 comment
#42 - Change InputManager event handling to _input
Pull Request -
State: open - Opened by Federico-Ciuffardi 10 months ago
- 1 comment
#42 - Change InputManager event handling to _input
Pull Request -
State: open - Opened by Federico-Ciuffardi 10 months ago
#41 - Fix input event warning
Pull Request -
State: open - Opened by Federico-Ciuffardi 10 months ago
#41 - Fix input event warning
Pull Request -
State: open - Opened by Federico-Ciuffardi 10 months ago
#40 - Debug mode prints empty messages on console
Issue -
State: closed - Opened by btzr-io 11 months ago
- 1 comment
#40 - Debug mode prints empty messages on console
Issue -
State: closed - Opened by btzr-io 11 months ago
- 1 comment
#39 - Unsafe warning
Issue -
State: closed - Opened by btzr-io 11 months ago
- 3 comments
#39 - Unsafe warning
Issue -
State: closed - Opened by btzr-io 11 months ago
- 3 comments
#38 - How do i make this work on _gui_input()?
Issue -
State: open - Opened by shafnaz 11 months ago
- 3 comments
#38 - How do i make this work on _gui_input()?
Issue -
State: open - Opened by shafnaz 11 months ago
- 3 comments
#37 - Not working with Godot 4.2.1
Issue -
State: closed - Opened by devantti about 1 year ago
- 10 comments
#37 - Not working with Godot 4.2.1
Issue -
State: closed - Opened by devantti about 1 year ago
- 10 comments
#36 - Implement a Pan gesture
Issue -
State: open - Opened by sairam4123 about 1 year ago
- 1 comment
#36 - Implement a Pan gesture
Issue -
State: open - Opened by sairam4123 about 1 year ago
- 1 comment
#35 - Revert "Add "any_tap" signal"
Pull Request -
State: closed - Opened by Federico-Ciuffardi about 1 year ago
#34 - Add "any_tap" signal
Pull Request -
State: closed - Opened by rehhouari about 1 year ago
- 1 comment
#33 - add "positions" for InputEventMultiScreenTap
Pull Request -
State: closed - Opened by rehhouari about 1 year ago
#32 - Suggestion: any_tap signal
Issue -
State: closed - Opened by rehhouari about 1 year ago
- 2 comments
#31 - Emit events even if the scene tree is paused
Pull Request -
State: closed - Opened by Federico-Ciuffardi over 1 year ago
#30 - Emit events even if the scene tree is paused
Pull Request -
State: closed - Opened by Federico-Ciuffardi over 1 year ago
#29 - Swipe, tap input not received when use get_tree().paused on Mobile device
Issue -
State: closed - Opened by dqdthanhthanh over 1 year ago
- 2 comments
#28 - Make a Godot 4 supported version of the library
Pull Request -
State: closed - Opened by OmarShehata almost 2 years ago
- 6 comments
#27 - Memory Leaks at RawGesture.gd and Util.gd
Issue -
State: closed - Opened by Sam2much96 almost 2 years ago
- 3 comments
#26 - it's not working in godot 4 beta
Issue -
State: closed - Opened by pooyapower almost 2 years ago
- 1 comment
#25 - multi_tap arbitrary distance support
Issue -
State: closed - Opened by domportera almost 2 years ago
- 2 comments
#24 - single_taps not recognized after resuming from pause menu
Issue -
State: closed - Opened by tufduckhotmailcom about 2 years ago
- 2 comments
#23 - InputEventMultiScreenTap - Feature Request
Issue -
State: closed - Opened by poetaster over 2 years ago
- 2 comments
#22 - Godot 4 Support
Issue -
State: closed - Opened by dave2 over 2 years ago
- 6 comments
#21 - InputEventMultiScreenDrag fingers not reset
Issue -
State: open - Opened by yknapp over 2 years ago
- 1 comment
#20 - Invalid get index '0' on InputEventSingleScreenLongPress
Issue -
State: open - Opened by yknapp over 2 years ago
- 15 comments
#19 - fix error caused by orphaned released events.
Pull Request -
State: closed - Opened by Splizard almost 3 years ago
- 1 comment
#18 - Ignore return_value_discard warnings and fix some potential errors.
Pull Request -
State: closed - Opened by Splizard almost 3 years ago
- 1 comment
#17 - Support LongPress gesture.
Issue -
State: closed - Opened by Splizard almost 3 years ago
- 1 comment
#16 - Missing CollisionObject input_event integration.
Issue -
State: open - Opened by Splizard almost 3 years ago
- 4 comments
#15 - Single touch cancellation
Pull Request -
State: closed - Opened by Didifred about 3 years ago
- 2 comments
#14 - add multi_touch event
Pull Request -
State: closed - Opened by Didifred about 3 years ago
- 12 comments
#13 - Tap rework - Touch release now triggers tap event
Pull Request -
State: closed - Opened by Federico-Ciuffardi about 4 years ago
#12 - Only works on the edges of the screen when using a Control Node instead Node2d
Issue -
State: closed - Opened by tuckersn about 4 years ago
- 5 comments
#11 - Tapping quick does not register as tap. And Pinch/Twist constantly switching to Multiple finger drag.
Issue -
State: closed - Opened by golddotasksquestions about 4 years ago
- 9 comments
#10 - Condition "!is_visible_in_tree()" is true
Issue -
State: closed - Opened by dbrova15 over 4 years ago
- 1 comment
#9 - Method for detecting swipe release
Issue -
State: closed - Opened by daybreakclay almost 5 years ago
- 2 comments
Labels: enhancement
#8 - Pinch not working when over buttons.
Issue -
State: closed - Opened by shafnaz almost 5 years ago
- 3 comments
#7 - Fixes uncentered gestures
Pull Request -
State: closed - Opened by Federico-Ciuffardi almost 5 years ago
#6 - Inconsistent usage of event attributes
Issue -
State: open - Opened by therioko almost 5 years ago
- 3 comments
Labels: discussion
#5 - event.position in InputEventScreenPinch not centered during first few events
Issue -
State: closed - Opened by therioko almost 5 years ago
- 3 comments
Labels: bug, help wanted, good first issue, needs testing
#4 - Fix Typo
Pull Request -
State: closed - Opened by N-Ziermann almost 5 years ago
#3 - Bad download hash
Issue -
State: closed - Opened by sporeservant almost 5 years ago
- 3 comments
#2 - Style changes and fix warnings
Pull Request -
State: closed - Opened by aaronfranke almost 5 years ago
- 1 comment
#1 - InputEvent* misleading
Issue -
State: closed - Opened by burstina almost 5 years ago
- 2 comments
Labels: enhancement