GitHub / FalsePattern/FalseTweaks issues and pull requests
#223 - Crash on Startup Failed to Download dependency mega:megatraceservice:1.2.0 from any any repository, checked links, repositories are unavailable
Issue -
State: closed - Opened by caniplzjustlogin4godsakesthistakesforev 2 months ago
- 1 comment
#222 - AO fix for blocks smaller than one full block
Pull Request -
State: open - Opened by DarkShadow44 3 months ago
#221 - The game crashes before the minecraft window appears with OF-HD-U-E7
Issue -
State: closed - Opened by thanasishadow 3 months ago
- 2 comments
#220 - False
Issue -
State: closed - Opened by Gman528 3 months ago
#219 - OptiFine D6 Crashes When Loading A World
Issue -
State: closed - Opened by Sylvestial 3 months ago
- 10 comments
#218 - Crash with Angelica
Issue -
State: closed - Opened by CrazyBananaDisco 3 months ago
- 4 comments
Labels: 00-bug, 10-wontfix, 01-crash, 03-mod interaction
#217 - Class not found crash, unknown path Megatrace?
Issue -
State: closed - Opened by SuperMariobrine 4 months ago
- 2 comments
#216 - Massive fps drop on big render distances with threaded chunk updates enabled
Issue -
State: open - Opened by iocmet 5 months ago
- 9 comments
Labels: 00-bug, 05-cannot reproduce, 02-m:threading/occlusion
#215 - Game crashes because of extracted mod repositories mods directory
Issue -
State: open - Opened by Filterrung 6 months ago
- 4 comments
Labels: 05-cannot reproduce, 01-crash, 10-waiting for response
#214 - The furnace becomes transparent when multithreading is enabled
Issue -
State: open - Opened by Omgise 6 months ago
- 11 comments
#213 - [3.9.0]game crash
Issue -
State: closed - Opened by Omgise 6 months ago
- 13 comments
#212 - Triangulator calibration chat message not clickable
Issue -
State: closed - Opened by UristMcFarmer 7 months ago
- 3 comments
#211 - The Triangulator module makes LittleTiles' microblocks and BambooMod's multiblocks look wierd
Issue -
State: open - Opened by huihiuhuai 7 months ago
- 3 comments
#210 - Forge MultiPart 'multipart blocks' don't render with FalseTweaks?
Issue -
State: open - Opened by biospheremod 7 months ago
- 2 comments
#209 - [Mod conflict] SecurityCraft conflict
Issue -
State: closed - Opened by Tungstenfur 7 months ago
- 1 comment
Labels: 00-bug, 01-crash, 03-mod interaction
#208 - [crash][3.7.6] Startup crash with StorageDrawers
Issue -
State: closed - Opened by Mike-U5 7 months ago
- 3 comments
Labels: 00-bug, 01-crash, 02-m:threading/occlusion
#207 - 3.7.5 and fastcraft crash
Issue -
State: closed - Opened by Fuzhkah 8 months ago
- 1 comment
Labels: 00-bug, 10-regression, 01-crash
#206 - Crash with RenderControl
Issue -
State: open - Opened by Omgise 8 months ago
- 16 comments
Labels: 00-bug, 01-crash, 99-temporary workaround (do not close issue), 03-mod interaction, 02-m:threading/occlusion
#205 - Crashes with optifine D6 on loading world?
Issue -
State: closed - Opened by MathiusXII 8 months ago
- 4 comments
Labels: 00-bug, 01-crash, 03-OptiFine
#204 - 3.7.1 crash with no crash report
Issue -
State: closed - Opened by huihiuhuai 8 months ago
- 3 comments
#203 - Multithreaded chunk update mode crashes with carpenter's blocks
Issue -
State: closed - Opened by AgentAlpha81 8 months ago
- 1 comment
#202 - Crash with malisis doors with threaded updates enabled
Issue -
State: closed - Opened by huihiuhuai 8 months ago
- 5 comments
Labels: 00-bug, 01-crash, 03-mod interaction, 02-m:threading/occlusion
#201 - update chinese localization
Pull Request -
State: closed - Opened by huihiuhuai 8 months ago
#200 - Techguns incompatible GL state for ladder(this generates with its structures)
Issue -
State: closed - Opened by brandyyn 8 months ago
- 2 comments
#199 - Weird dynamic hand lights when shaders are on
Issue -
State: closed - Opened by huihiuhuai 9 months ago
- 1 comment
#198 - Change this method to public
Issue -
State: closed - Opened by Tesseract4D 9 months ago
- 2 comments
#197 - Proper gtnhlib compat
Pull Request -
State: closed - Opened by FalsePattern 9 months ago
#196 - Threaded renderer crashes when installed alongside Angelica
Issue -
State: closed - Opened by vizthex123 9 months ago
- 5 comments
#195 - Create zh_CN.lang
Pull Request -
State: closed - Opened by huihiuhuai 10 months ago
#194 - Crash when enable or change shaders in game runtime with neodymium installed
Issue -
State: closed - Opened by huihiuhuai 10 months ago
- 11 comments
Labels: 00-bug, 01-crash, 03-mod interaction, 02-m:threading/occlusion, 03-OptiFine
#193 - [bug] Triangulator calibration message writes command into chat
Issue -
State: closed - Opened by MagmaBro123 10 months ago
- 5 comments
Labels: 00-bug, 05-cannot reproduce, 02-m:tri
#192 - Weird rendering overlay
Issue -
State: closed - Opened by tempoletion 11 months ago
- 2 comments
#191 - Crash with HodgePodge on launch
Issue -
State: closed - Opened by Knewest 11 months ago
- 3 comments
Labels: 00-bug, 01-crash, 03-mod interaction, 02-m:threading/occlusion
#189 - [3.1.1] HBM crash ArrayIndexOutOfBoundsException Tesselator
Issue -
State: closed - Opened by Goosegit11 12 months ago
- 4 comments
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction
#188 - some chunks dont render while playing on minemen with threaded chunk updates set to true
Issue -
State: open - Opened by justaguywhowantsminecraftmods 12 months ago
- 1 comment
Labels: 00-bug, 01-visual, 10-waiting for response, 02-m:threading/occlusion
#186 - Project Red crashes when drawing wires and items
Issue -
State: open - Opened by f2-106 about 1 year ago
- 1 comment
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion
#185 - [3.0.1]Crash with AcademyCraft 1.0.7b(and LambdaLib-1.2.3)
Issue -
State: open - Opened by Twilight2 about 1 year ago
- 12 comments
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion, 03-OptiFine
#184 - [3.0.0] Threaded Chunk Updates seems to crash on world load with DragonAPI
Issue -
State: open - Opened by aking4125 about 1 year ago
- 1 comment
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion
#183 - When HREADED_CHUNK_UPDATES is set to true, a crash occurs when reading a block generated by the jigsaw in immibis-core-59.1.4.
Issue -
State: open - Opened by Tore-Tantanmen about 1 year ago
- 1 comment
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion
#181 - [Notfine] Game crashes when THREADED_CHUNK_UPDATES is enabled
Issue -
State: closed - Opened by Omgise about 1 year ago
- 2 comments
Labels: 00-bug, 01-crash, 03-mod interaction, 02-m:threading/occlusion
#180 - ExtrabiomesXL Quarter Logs don't render.
Issue -
State: closed - Opened by MagmaBro123 about 1 year ago
- 3 comments
Labels: 00-bug, 01-visual, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion
#176 - Some chunks dont render, I have like 1 milion ping (cannot teleport, use eq etc)
Issue -
State: closed - Opened by Biskupsky about 1 year ago
- 1 comment
#174 - Threaded chunk updates not compatible with FastCraft and Android (Pojav)
Issue -
State: open - Opened by TheVitya2127 about 1 year ago
- 3 comments
Labels: 00-bug, 03-mod interaction, 02-m:threading/occlusion, 03-FastCraft
#173 - [3.0.0] Fences in LotR mod are invisible
Issue -
State: closed - Opened by Anglo-Saxon-Elf over 1 year ago
- 4 comments
Labels: 00-bug, 01-visual, 03-mod interaction, 02-m:threading/occlusion
#172 - Crash with techgun
Issue -
State: closed - Opened by svovl over 1 year ago
- 4 comments
#170 - Crash with Chunk Pregenerator
Issue -
State: closed - Opened by brandyyn over 1 year ago
- 2 comments
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction
#169 - [Suggestion] Fix for particle - water rendering order
Issue -
State: closed - Opened by Darek505 over 1 year ago
Labels: 00-enhancement, 01-visual
#166 - [2.8.1] Crash immediately after startup
Issue -
State: closed - Opened by mindbound over 1 year ago
- 1 comment
#165 - Threaded Updates with LOTR and BetterFoliage causes chunks near/in oceans to never load.
Issue -
State: open - Opened by MagmaBro123 over 1 year ago
- 2 comments
Labels: 00-bug, 01-visual, 03-mod interaction, 02-m:threading/occlusion
#164 - Crash with FalseTweaks, minecraft window flashes for a second and then fades away
Issue -
State: open - Opened by blackkriger over 1 year ago
- 4 comments
Labels: 00-bug, 01-crash, 10-waiting for response, 02-m:tri
#162 - [2.8.1] Crash on startup: java.lang.NoClassDefFoundError
Issue -
State: closed - Opened by Dante-0-5 over 1 year ago
- 2 comments
#159 - Optifine "Better Grass" conversion laggy with occlusion tweaks / new chunk loading enabled
Issue -
State: open - Opened by calreveraster over 1 year ago
- 5 comments
Labels: 00-bug, 10-waiting for response, 03-OptiFine
#157 - Block holes with OF+FTw
Issue -
State: closed - Opened by AnrDaemon over 1 year ago
- 6 comments
Labels: 00-bug, 01-visual, 10-waiting for response, 03-mod interaction
#156 - [2.7.3] Crashing on startup with java.lang.NoClassDefFoundError
Issue -
State: closed - Opened by TheUnderTaker11 over 1 year ago
- 9 comments
Labels: 00-bug, 01-crash
#154 - [ASM SHENANIGANS] ShadowWorld mod GUI crashes due to weird texture atlas state
Issue -
State: open - Opened by M3MEMonster over 1 year ago
- 2 comments
Labels: 00-bug, 99-temporary workaround (do not close issue), 03-mod interaction, 02-m:animfix
#151 - Issue with Betterfoliage
Issue -
State: closed - Opened by brandyyn over 1 year ago
- 2 comments
Labels: 00-bug
#149 - Layered snow flickering
Issue -
State: closed - Opened by FalsePattern over 1 year ago
- 8 comments
Labels: 00-bug, 01-visual, 03-mod interaction
#140 - Extreme stutter in Preview 2
Issue -
State: closed - Opened by FalsePattern over 1 year ago
- 1 comment
Labels: 00-bug, 10-regression
#131 - Item flickering when sprint-flying.
Issue -
State: closed - Opened by MagmaBro123 over 1 year ago
- 2 comments
Labels: 00-bug, 02-m:vox
#130 - Incorrect water rendering if optifine shaders enabled
Issue -
State: closed - Opened by iocmet almost 2 years ago
- 2 comments
Labels: 00-bug, 02-m:tri
#129 - Injection validation failed: Constant modifier method extendDrawOffset(I)I
Issue -
State: closed - Opened by iocmet almost 2 years ago
- 2 comments
Labels: 00-bug, 02-m:tri
#127 - [MAYBE] crash with hbm (and possibly optifine?)
Issue -
State: open - Opened by Darek505 almost 2 years ago
- 8 comments
Labels: 00-bug, 03-compat-request, 10-waiting for response, 03-mod interaction
#121 - [Feature request] Bibliocraft Support
Issue -
State: open - Opened by Houstonruss about 2 years ago
Labels: 00-enhancement, 03-compat-request, 02-m:vox
#113 - ArchaicFix - enableThreadedChunkUpdates + Item Voxellizer Strangeness
Issue -
State: closed - Opened by DarianLStephens about 2 years ago
- 1 comment
Labels: 00-bug, 01-visual, 03-mod interaction, 02-m:vox
#112 - TEXTURE_OPTIMIZATIONS striping issue
Issue -
State: closed - Opened by DarianLStephens about 2 years ago
- 11 comments
Labels: 00-bug, 01-visual, 02-m:animfix
#111 - [Crash]: java.lang.NullPointerException: Rendering screen
Issue -
State: closed - Opened by vasmark1 about 2 years ago
- 2 comments
Labels: bug, crash
#110 - crash with newest
Issue -
State: closed - Opened by iamsoNewBee about 2 years ago
- 2 comments
Labels: bug, crash, waiting for response
#109 - Is this a client-only mod?
Issue -
State: closed - Opened by pavog about 2 years ago
- 3 comments
#108 - Broken water with shaders (2.5.1)
Issue -
State: closed - Opened by Darek505 about 2 years ago
- 1 comment
#107 - Add Voxelized Rendering compat for TRT
Pull Request -
State: closed - Opened by matt-159 about 2 years ago
#105 - [2.4.2] Thaumcraft's Warded Jars render wrong
Issue -
State: closed - Opened by Thaumatarge about 2 years ago
- 2 comments
Labels: 00-bug, 01-visual, 10-waiting for response, 03-mod interaction, 02-m:tri
#104 - Z-fighting when TRIANGULATOR Option is true
Issue -
State: closed - Opened by Natsukiw about 2 years ago
- 1 comment
Labels: bug, visual, m:tri
#103 - Water glitch in 2.4.0
Issue -
State: closed - Opened by Darek505 over 2 years ago
- 2 comments
#100 - Add a priority to the TextureMap mixin
Pull Request -
State: closed - Opened by quentin452 over 2 years ago
- 2 comments
Labels: mod interaction, low priority
#99 - Incompatibility when used together with lwjgl3ify with other mods
Issue -
State: closed - Opened by Darek505 over 2 years ago
- 8 comments
Labels: 10-waiting for response, 03-mod interaction
#98 - Hey, 1.7.10 PvPer here
Issue -
State: closed - Opened by couleurm over 2 years ago
- 1 comment
#97 - The game crashed on startup
Issue -
State: closed - Opened by Omgise over 2 years ago
- 2 comments
#96 - Weird rendering on connected textures from Hbm's Nuclear Tech Mod
Issue -
State: closed - Opened by funnyman8 over 2 years ago
- 7 comments
Labels: 00-bug, 01-visual, 03-mod interaction, 02-m:tri
#95 - Statical Animated Textures in JAR Pockets
Issue -
State: closed - Opened by MrSliTraP2716Lua over 2 years ago
Labels: 00-bug, 05-cannot reproduce, 01-visual
#94 - java.lang.NoClassDefFoundError
Issue -
State: closed - Opened by MrSliTraP2716Lua over 2 years ago
- 2 comments
Labels: bug, crash, mod interaction
#93 - Feature Request: Add additional boolean parameter to renderRail()
Issue -
State: open - Opened by matt-159 over 2 years ago
Labels: enhancement, m:vox
#92 - Sanity check for when EndlessIDs block metadata extension is present
Issue -
State: closed - Opened by matt-159 over 2 years ago
- 1 comment
#91 - Voxelizer item rendering issue with Thermal Foundation buckets
Issue -
State: closed - Opened by AstroTibs over 2 years ago
- 1 comment
#90 - Crystal Chest rendering problem
Issue -
State: closed - Opened by Omgise over 2 years ago
- 1 comment
#89 - Your Update Checker is broken. The latest release says its outdated.
Issue -
State: closed - Opened by MagmaBro123 over 2 years ago
- 1 comment
#88 - Advanced Profiler mods crashes
Issue -
State: closed - Opened by Crimento over 2 years ago
- 2 comments
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:profiler
#87 - updater moment 💀
Issue -
State: closed - Opened by marlester-dev over 2 years ago
- 3 comments
#86 - crash immediately after loading 2.20
Issue -
State: closed - Opened by iamsoNewBee over 2 years ago
- 1 comment
Labels: duplicate
#85 - [Regression]: Crash with fastcraft
Issue -
State: closed - Opened by jrslwaw over 2 years ago
Labels: bug, regression, crash, mod interaction
#84 - Version 2.1.0 starts the game normally, and version 2.2.0 crashes at startup
Issue -
State: closed - Opened by Omgise over 2 years ago
- 2 comments
Labels: duplicate
#83 - The animfix part of this mod is crashing.
Issue -
State: closed - Opened by MagmaBro123 over 2 years ago
- 1 comment
#82 - falsetweaks causes flickering at block intersections
Issue -
State: closed - Opened by Darek505 over 2 years ago
- 1 comment
#81 - falsetweaks causes opengl error 1282 + items not showing up in buildcraft pipes
Issue -
State: closed - Opened by Darek505 over 2 years ago
- 1 comment
Labels: 00-bug, 01-visual, 03-mod interaction, 02-m:vox
#80 - Triangulator still mentioned
Issue -
State: closed - Opened by Temeraro over 2 years ago
- 2 comments
Labels: visual, working on it
#79 - Attempting to include False mods is hard. :(
Issue -
State: closed - Opened by Zilacon over 2 years ago
- 7 comments
Labels: cannot reproduce, crash, mod interaction
#78 - 2.0.2 crashes.
Issue -
State: closed - Opened by MagmaBro123 over 2 years ago
- 1 comment
#77 - Z-fighting on spawn eggs and lether armor (again)
Issue -
State: closed - Opened by kotmatross28729 over 2 years ago
- 5 comments
Labels: bug, regression
#76 - release 2.0.0 breaks items from the side and enchantments
Issue -
State: closed - Opened by kotmatross28729 over 2 years ago
#75 - Railcraft rails disappear with 3D overlay enabled (2.0.0)
Issue -
State: closed - Opened by SilearFlare over 2 years ago
#74 - Voxelizer Tweaks
Pull Request -
State: closed - Opened by basdxz over 2 years ago