Ecosyste.ms: Issues

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GitHub / FalsePattern/FalseTweaks issues and pull requests

#212 - Triangulator calibration chat message not clickable

Issue - State: closed - Opened by UristMcFarmer 25 days ago - 3 comments

#210 - Forge MultiPart 'multipart blocks' don't render with FalseTweaks?

Issue - State: open - Opened by biospheremod about 1 month ago - 1 comment

#209 - [Mod conflict] SecurityCraft conflict

Issue - State: closed - Opened by Tungstenfur about 1 month ago - 1 comment
Labels: 00-bug, 01-crash, 03-mod interaction

#208 - [crash][3.7.6] Startup crash with StorageDrawers

Issue - State: closed - Opened by Mike-U5 about 1 month ago - 3 comments
Labels: 00-bug, 01-crash, 02-m:threading/occlusion

#207 - 3.7.5 and fastcraft crash

Issue - State: closed - Opened by Fuzhkah about 1 month ago - 1 comment
Labels: 00-bug, 10-regression, 01-crash

#206 - Crash with RenderControl

Issue - State: open - Opened by Omgise about 2 months ago - 10 comments
Labels: 00-bug, 01-crash, 99-temporary workaround (do not close issue), 03-mod interaction, 02-m:threading/occlusion

#205 - Crashes with optifine D6 on loading world?

Issue - State: closed - Opened by MathiusXII about 2 months ago - 3 comments
Labels: 00-bug, 01-crash, 03-OptiFine

#204 - 3.7.1 crash with no crash report

Issue - State: closed - Opened by huihiuhuai about 2 months ago - 3 comments

#204 - 3.7.1 crash with no crash report

Issue - State: closed - Opened by huihiuhuai about 2 months ago - 3 comments

#203 - Multithreaded chunk update mode crashes with carpenter's blocks

Issue - State: closed - Opened by AgentAlpha81 2 months ago - 1 comment

#203 - Multithreaded chunk update mode crashes with carpenter's blocks

Issue - State: closed - Opened by AgentAlpha81 2 months ago - 1 comment

#202 - Crash with malisis doors with threaded updates enabled

Issue - State: closed - Opened by huihiuhuai 2 months ago - 5 comments
Labels: 00-bug, 01-crash, 03-mod interaction, 02-m:threading/occlusion

#201 - update chinese localization

Pull Request - State: closed - Opened by huihiuhuai 2 months ago

#199 - Weird dynamic hand lights when shaders are on

Issue - State: closed - Opened by huihiuhuai 2 months ago - 1 comment

#198 - Change this method to public

Issue - State: closed - Opened by Tesseract4D 3 months ago - 2 comments

#198 - Change this method to public

Issue - State: closed - Opened by Tesseract4D 3 months ago - 2 comments

#197 - Proper gtnhlib compat

Pull Request - State: closed - Opened by FalsePattern 3 months ago

#197 - Proper gtnhlib compat

Pull Request - State: closed - Opened by FalsePattern 3 months ago

#196 - Threaded renderer crashes when installed alongside Angelica

Issue - State: closed - Opened by vizthex123 3 months ago - 5 comments

#196 - Threaded renderer crashes when installed alongside Angelica

Issue - State: closed - Opened by vizthex123 3 months ago - 5 comments

#195 - Create zh_CN.lang

Pull Request - State: closed - Opened by huihiuhuai 4 months ago

#194 - Crash when enable or change shaders in game runtime with neodymium installed

Issue - State: closed - Opened by huihiuhuai 4 months ago - 11 comments
Labels: 00-bug, 01-crash, 03-mod interaction, 02-m:threading/occlusion, 03-OptiFine

#193 - [bug] Triangulator calibration message writes command into chat

Issue - State: closed - Opened by MagmaBro123 4 months ago - 5 comments
Labels: 00-bug, 05-cannot reproduce, 02-m:tri

#192 - Weird rendering overlay

Issue - State: closed - Opened by tempoletion 5 months ago - 2 comments

#191 - Crash with HodgePodge on launch

Issue - State: closed - Opened by Knewest 5 months ago - 3 comments
Labels: 00-bug, 01-crash, 03-mod interaction, 02-m:threading/occlusion

#189 - [3.1.1] HBM crash ArrayIndexOutOfBoundsException Tesselator

Issue - State: closed - Opened by Goosegit11 5 months ago - 4 comments
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction

#188 - some chunks dont render while playing on minemen with threaded chunk updates set to true

Issue - State: open - Opened by justaguywhowantsminecraftmods 6 months ago - 1 comment
Labels: 00-bug, 01-visual, 10-waiting for response, 02-m:threading/occlusion

#188 - some chunks dont render while playing on minemen with threaded chunk updates set to true

Issue - State: open - Opened by justaguywhowantsminecraftmods 6 months ago - 1 comment
Labels: 00-bug, 01-visual, 10-waiting for response, 02-m:threading/occlusion

#186 - Project Red crashes when drawing wires and items

Issue - State: open - Opened by f2-106 6 months ago - 1 comment
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion

#186 - Project Red crashes when drawing wires and items

Issue - State: open - Opened by f2-106 6 months ago - 1 comment
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion

#185 - [3.0.1]Crash with AcademyCraft 1.0.7b(and LambdaLib-1.2.3)

Issue - State: open - Opened by Twilight2 6 months ago - 12 comments
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion, 03-OptiFine

#185 - [3.0.1]Crash with AcademyCraft 1.0.7b(and LambdaLib-1.2.3)

Issue - State: open - Opened by Twilight2 6 months ago - 12 comments
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion, 03-OptiFine

#184 - [3.0.0] Threaded Chunk Updates seems to crash on world load with DragonAPI

Issue - State: open - Opened by aking4125 7 months ago - 1 comment
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion

#184 - [3.0.0] Threaded Chunk Updates seems to crash on world load with DragonAPI

Issue - State: open - Opened by aking4125 7 months ago - 1 comment
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion

#183 - When HREADED_CHUNK_UPDATES is set to true, a crash occurs when reading a block generated by the jigsaw in immibis-core-59.1.4.

Issue - State: open - Opened by Tore-Tantanmen 7 months ago - 1 comment
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion

#183 - When HREADED_CHUNK_UPDATES is set to true, a crash occurs when reading a block generated by the jigsaw in immibis-core-59.1.4.

Issue - State: open - Opened by Tore-Tantanmen 7 months ago - 1 comment
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion

#181 - [Notfine] Game crashes when THREADED_CHUNK_UPDATES is enabled

Issue - State: closed - Opened by Omgise 8 months ago - 2 comments
Labels: 00-bug, 01-crash, 03-mod interaction, 02-m:threading/occlusion

#180 - ExtrabiomesXL Quarter Logs don't render.

Issue - State: closed - Opened by MagmaBro123 9 months ago - 3 comments
Labels: 00-bug, 01-visual, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion

#180 - ExtrabiomesXL Quarter Logs don't render.

Issue - State: closed - Opened by MagmaBro123 9 months ago - 3 comments
Labels: 00-bug, 01-visual, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion

#174 - Threaded chunk updates not compatible with FastCraft and Android (Pojav)

Issue - State: open - Opened by TheVitya2127 9 months ago - 3 comments
Labels: 00-bug, 03-mod interaction, 02-m:threading/occlusion, 03-FastCraft

#174 - Threaded chunk updates not compatible with FastCraft and Android (Pojav)

Issue - State: open - Opened by TheVitya2127 9 months ago - 3 comments
Labels: 00-bug, 03-mod interaction, 02-m:threading/occlusion, 03-FastCraft

#173 - [3.0.0] Fences in LotR mod are invisible

Issue - State: closed - Opened by Anglo-Saxon-Elf 9 months ago - 4 comments
Labels: 00-bug, 01-visual, 03-mod interaction, 02-m:threading/occlusion

#173 - [3.0.0] Fences in LotR mod are invisible

Issue - State: open - Opened by Anglo-Saxon-Elf 9 months ago - 3 comments
Labels: 00-bug, 01-visual, 10-waiting for response, 03-mod interaction, 02-m:threading/occlusion

#172 - Crash with techgun

Issue - State: closed - Opened by svovl 9 months ago - 4 comments

#172 - Crash with techgun

Issue - State: closed - Opened by svovl 9 months ago - 4 comments

#170 - Crash with Chunk Pregenerator

Issue - State: closed - Opened by brandyyn 10 months ago - 2 comments
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction

#170 - Crash with Chunk Pregenerator

Issue - State: closed - Opened by brandyyn 10 months ago - 2 comments
Labels: 00-bug, 01-crash, 10-waiting for response, 03-mod interaction

#169 - [Suggestion] Fix for particle - water rendering order

Issue - State: closed - Opened by Darek505 10 months ago
Labels: 00-enhancement, 01-visual

#166 - [2.8.1] Crash immediately after startup

Issue - State: closed - Opened by mindbound 11 months ago - 1 comment

#166 - [2.8.1] Crash immediately after startup

Issue - State: closed - Opened by mindbound 11 months ago - 1 comment

#165 - Threaded Updates with LOTR and BetterFoliage causes chunks near/in oceans to never load.

Issue - State: open - Opened by MagmaBro123 12 months ago - 2 comments
Labels: 00-bug, 01-visual, 03-mod interaction, 02-m:threading/occlusion

#165 - Threaded Updates with LOTR and BetterFoliage causes chunks near/in oceans to never load.

Issue - State: open - Opened by MagmaBro123 12 months ago - 2 comments
Labels: 00-bug, 01-visual, 03-mod interaction, 02-m:threading/occlusion

#164 - Crash with FalseTweaks, minecraft window flashes for a second and then fades away

Issue - State: open - Opened by blackkriger 12 months ago - 4 comments
Labels: 00-bug, 01-crash, 10-waiting for response, 02-m:tri

#164 - Crash with FalseTweaks, minecraft window flashes for a second and then fades away

Issue - State: open - Opened by blackkriger 12 months ago - 4 comments
Labels: 00-bug, 01-crash, 10-waiting for response, 02-m:tri

#162 - [2.8.1] Crash on startup: java.lang.NoClassDefFoundError

Issue - State: closed - Opened by Dante-0-5 about 1 year ago - 2 comments

#162 - [2.8.1] Crash on startup: java.lang.NoClassDefFoundError

Issue - State: closed - Opened by Dante-0-5 about 1 year ago - 2 comments

#159 - Optifine "Better Grass" conversion laggy with occlusion tweaks / new chunk loading enabled

Issue - State: open - Opened by calreveraster about 1 year ago - 5 comments
Labels: 00-bug, 10-waiting for response, 03-OptiFine

#157 - Block holes with OF+FTw

Issue - State: closed - Opened by AnrDaemon about 1 year ago - 6 comments
Labels: 00-bug, 01-visual, 10-waiting for response, 03-mod interaction

#156 - [2.7.3] Crashing on startup with java.lang.NoClassDefFoundError

Issue - State: closed - Opened by TheUnderTaker11 about 1 year ago - 9 comments
Labels: 00-bug, 01-crash

#156 - [2.7.3] Crashing on startup with java.lang.NoClassDefFoundError

Issue - State: closed - Opened by TheUnderTaker11 about 1 year ago - 9 comments
Labels: 00-bug, 01-crash

#154 - [ASM SHENANIGANS] ShadowWorld mod GUI crashes due to weird texture atlas state

Issue - State: open - Opened by M3MEMonster about 1 year ago - 2 comments
Labels: 00-bug, 99-temporary workaround (do not close issue), 03-mod interaction, 02-m:animfix

#154 - [ASM SHENANIGANS] ShadowWorld mod GUI crashes due to weird texture atlas state

Issue - State: open - Opened by M3MEMonster about 1 year ago - 2 comments
Labels: 00-bug, 99-temporary workaround (do not close issue), 03-mod interaction, 02-m:animfix

#151 - Issue with Betterfoliage

Issue - State: closed - Opened by brandyyn about 1 year ago - 2 comments
Labels: 00-bug

#149 - Layered snow flickering

Issue - State: closed - Opened by FalsePattern about 1 year ago - 8 comments
Labels: 00-bug, 01-visual, 03-mod interaction

#140 - Extreme stutter in Preview 2

Issue - State: closed - Opened by FalsePattern about 1 year ago - 1 comment
Labels: 00-bug, 10-regression

#131 - Item flickering when sprint-flying.

Issue - State: closed - Opened by MagmaBro123 about 1 year ago - 2 comments
Labels: 00-bug, 02-m:vox

#131 - Item flickering when sprint-flying.

Issue - State: closed - Opened by MagmaBro123 about 1 year ago - 2 comments
Labels: 00-bug, 02-m:vox

#130 - Incorrect water rendering if optifine shaders enabled

Issue - State: closed - Opened by iocmet over 1 year ago - 2 comments
Labels: 00-bug, 02-m:tri

#130 - Incorrect water rendering if optifine shaders enabled

Issue - State: closed - Opened by iocmet over 1 year ago - 2 comments
Labels: 00-bug, 02-m:tri

#129 - Injection validation failed: Constant modifier method extendDrawOffset(I)I

Issue - State: closed - Opened by iocmet over 1 year ago - 2 comments
Labels: 00-bug, 02-m:tri

#129 - Injection validation failed: Constant modifier method extendDrawOffset(I)I

Issue - State: closed - Opened by iocmet over 1 year ago - 2 comments
Labels: 00-bug, 02-m:tri

#127 - [MAYBE] crash with hbm (and possibly optifine?)

Issue - State: open - Opened by Darek505 over 1 year ago - 8 comments
Labels: 00-bug, 03-compat-request, 10-waiting for response, 03-mod interaction

#127 - [MAYBE] crash with hbm (and possibly optifine?)

Issue - State: open - Opened by Darek505 over 1 year ago - 8 comments
Labels: 00-bug, 03-compat-request, 10-waiting for response, 03-mod interaction

#121 - [Feature request] Bibliocraft Support

Issue - State: open - Opened by Houstonruss over 1 year ago
Labels: 00-enhancement, 03-compat-request, 02-m:vox

#113 - ArchaicFix - enableThreadedChunkUpdates + Item Voxellizer Strangeness

Issue - State: closed - Opened by DarianLStephens over 1 year ago - 1 comment
Labels: 00-bug, 01-visual, 03-mod interaction, 02-m:vox

#112 - TEXTURE_OPTIMIZATIONS striping issue

Issue - State: closed - Opened by DarianLStephens over 1 year ago - 11 comments
Labels: 00-bug, 01-visual, 02-m:animfix

#112 - TEXTURE_OPTIMIZATIONS striping issue

Issue - State: closed - Opened by DarianLStephens over 1 year ago - 11 comments
Labels: 00-bug, 01-visual, 02-m:animfix

#111 - [Crash]: java.lang.NullPointerException: Rendering screen

Issue - State: closed - Opened by vasmark1 over 1 year ago - 2 comments
Labels: bug, crash

#111 - [Crash]: java.lang.NullPointerException: Rendering screen

Issue - State: closed - Opened by vasmark1 over 1 year ago - 2 comments
Labels: bug, crash

#110 - crash with newest

Issue - State: closed - Opened by iamsoNewBee over 1 year ago - 2 comments
Labels: bug, crash, waiting for response

#110 - crash with newest

Issue - State: closed - Opened by iamsoNewBee over 1 year ago - 2 comments
Labels: bug, crash, waiting for response

#109 - Is this a client-only mod?

Issue - State: closed - Opened by pavog over 1 year ago - 3 comments

#108 - Broken water with shaders (2.5.1)

Issue - State: closed - Opened by Darek505 over 1 year ago - 1 comment

#107 - Add Voxelized Rendering compat for TRT

Pull Request - State: closed - Opened by matt-159 over 1 year ago

#105 - [2.4.2] Thaumcraft's Warded Jars render wrong

Issue - State: closed - Opened by Thaumatarge over 1 year ago - 2 comments
Labels: 00-bug, 01-visual, 10-waiting for response, 03-mod interaction, 02-m:tri

#104 - Z-fighting when TRIANGULATOR Option is true

Issue - State: closed - Opened by Natsukiw almost 2 years ago - 1 comment
Labels: bug, visual, m:tri

#103 - Water glitch in 2.4.0

Issue - State: closed - Opened by Darek505 almost 2 years ago - 2 comments

#100 - Add a priority to the TextureMap mixin

Pull Request - State: closed - Opened by quentin452 almost 2 years ago - 2 comments
Labels: mod interaction, low priority

#99 - Incompatibility when used together with lwjgl3ify with other mods

Issue - State: closed - Opened by Darek505 almost 2 years ago - 8 comments
Labels: 10-waiting for response, 03-mod interaction

#98 - Hey, 1.7.10 PvPer here

Issue - State: closed - Opened by couleurm almost 2 years ago - 1 comment

#97 - The game crashed on startup

Issue - State: closed - Opened by Omgise almost 2 years ago - 2 comments

#96 - Weird rendering on connected textures from Hbm's Nuclear Tech Mod

Issue - State: closed - Opened by funnyman8 almost 2 years ago - 7 comments
Labels: 00-bug, 01-visual, 03-mod interaction, 02-m:tri

#95 - Statical Animated Textures in JAR Pockets

Issue - State: closed - Opened by MrSliTraP2716Lua almost 2 years ago
Labels: 00-bug, 05-cannot reproduce, 01-visual

#94 - java.lang.NoClassDefFoundError

Issue - State: closed - Opened by MrSliTraP2716Lua almost 2 years ago - 2 comments
Labels: bug, crash, mod interaction

#93 - Feature Request: Add additional boolean parameter to renderRail()

Issue - State: open - Opened by matt-159 almost 2 years ago
Labels: enhancement, m:vox