Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Facepunch/garrysmod issues and pull requests

#2137 - Add spawnicon safe check in new SWEP autorefresh thing to prevent errors with certain addons

Pull Request - State: closed - Opened by dar-su about 1 month ago
Labels: Fix

#2136 - Color manipulation methods

Pull Request - State: open - Opened by Be1zebub about 1 month ago
Labels: Addition

#2135 - TTT: Fix DoPlayerDeath not running twice on DyingShot

Pull Request - State: closed - Opened by Elektronixx about 1 month ago
Labels: TTT, Fix

#2134 - Create .gitattributes

Pull Request - State: closed - Opened by BreakinBenny about 1 month ago - 3 comments

#2133 - Update Team Fortress 2 map categories (tow_)

Pull Request - State: closed - Opened by Adrthegamedev about 1 month ago - 2 comments

#2132 - update german translation

Pull Request - State: closed - Opened by Cedricp06 about 1 month ago
Labels: TTT, Enhancement

#2131 - Make esc block blue + informational instead of a yellow error

Pull Request - State: closed - Opened by wrefgtzweve about 1 month ago
Labels: Enhancement

#2130 - Fix inconsistent use of '||' and 'or' operators in includes/util.lua

Pull Request - State: closed - Opened by Fer3D about 1 month ago - 1 comment
Labels: Enhancement

#2129 - Localization Support for Options

Pull Request - State: closed - Opened by IBRS-4Ever about 1 month ago - 1 comment
Labels: Enhancement

#2128 - Set gmod_spawnnpc/duplicator npcs lagcompensated

Pull Request - State: open - Opened by wrefgtzweve about 1 month ago - 2 comments
Labels: Enhancement

#2127 - TTT: Updated Turkish Localization

Pull Request - State: closed - Opened by NovaDiablox about 1 month ago
Labels: TTT, Enhancement

#2126 - Localization Support for key bindings.

Pull Request - State: closed - Opened by IBRS-4Ever about 1 month ago - 2 comments

#2125 - Remove arguments overloading in surface.SetDrawColor

Pull Request - State: closed - Opened by Astralcircle about 1 month ago - 4 comments
Labels: Enhancement

#2124 - Micro optimizations to `player.GetBy*` functions

Pull Request - State: open - Opened by joeyjumper94 about 2 months ago - 2 comments
Labels: Enhancement

#2123 - Add an MOTD

Pull Request - State: closed - Opened by GuestSneezeOSDev about 2 months ago - 1 comment
Labels: Addition

#2122 - Localization Support For NPCs & Vehicles

Pull Request - State: closed - Opened by NovaDiablox about 2 months ago - 8 comments
Labels: Enhancement

#2121 - [TTT] Fixed attempt to index global 'sam' (a nil value)

Pull Request - State: closed - Opened by Malivil about 2 months ago
Labels: TTT, Fix

#2120 - GWEN Performance Improvement

Pull Request - State: closed - Opened by Astralcircle about 2 months ago
Labels: Enhancement

#2119 - Implement Listen-Only Hooks

Pull Request - State: open - Opened by Zaurzo about 2 months ago - 2 comments
Labels: Addition

#2118 - Update spanish.lua in the terrortown gamemode

Pull Request - State: closed - Opened by Fer3D about 2 months ago
Labels: TTT, Enhancement

#2114 - Localization Support For In Game Weapons & Items

Pull Request - State: closed - Opened by NovaDiablox 2 months ago - 8 comments
Labels: Enhancement

#2089 - Optimize DLabel autostretch behavior

Pull Request - State: open - Opened by thecraftianman 5 months ago - 4 comments
Labels: Enhancement

#2078 - Reduced bits used by net.Read/WritePlayer based on maxplayers

Pull Request - State: closed - Opened by mgetJane 7 months ago
Labels: Enhancement

#2061 - `lua/autorun/game_hl2.lua` rewrite

Pull Request - State: closed - Opened by unknown-gd 9 months ago - 4 comments
Labels: Enhancement

#1992 - Updates/Option to inherit bodygroups from player->hands in player_manager

Pull Request - State: closed - Opened by phoen1xf over 1 year ago - 2 comments
Labels: Addition

#1913 - Add DDialogBox element

Pull Request - State: closed - Opened by jorjic about 2 years ago - 7 comments
Labels: Addition

#1848 - Add SafeIndex, SafeCallMetaFunction, SafeCopy, and SafeSerialize

Pull Request - State: closed - Opened by Kefta about 3 years ago - 5 comments
Labels: Addition

#1727 - Refactor gmod_hands hooks

Pull Request - State: closed - Opened by brandonsturgeon about 4 years ago - 9 comments
Labels: Enhancement

#304 - Add new dynamite models

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#301 - Modified server info to use docking functionality

Pull Request - State: closed - Opened by samuelmaddock over 11 years ago - 1 comment

#299 - Update SWEPs to new hands system

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#296 - Added gamemode icon and logo fallbacks

Pull Request - State: closed - Opened by samuelmaddock over 11 years ago - 3 comments

#294 - Added concommand.Get

Pull Request - State: closed - Opened by Donkie over 11 years ago - 4 comments

#292 - Fixed Save Changes button being too small

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#289 - Update tooltips.lua

Pull Request - State: closed - Opened by Chessnut over 11 years ago

#285 - Added documentation for major utility functions

Pull Request - State: closed - Opened by zack-w over 11 years ago

#276 - Update control.Servers.js

Pull Request - State: closed - Opened by HellaMadMax over 11 years ago - 1 comment

#267 - Fixed manhack welder not being spawnable

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#266 - Fixed the hack for holdtype melee2 and knife

Pull Request - State: closed - Opened by CapsAdmin over 11 years ago - 1 comment

#265 - added new holdtypes

Pull Request - State: closed - Opened by CapsAdmin over 11 years ago - 4 comments

#260 - Update dtooltip.lua

Pull Request - State: closed - Opened by Acecool over 11 years ago - 6 comments

#257 - Added OnEnter directive and used on password field to connect to server

Pull Request - State: closed - Opened by sarthurdev over 11 years ago - 1 comment

#256 - Various Menu Appearance Changes

Pull Request - State: closed - Opened by samuelmaddock over 11 years ago

#255 - Added shims for util and language static objects

Pull Request - State: closed - Opened by samuelmaddock over 11 years ago

#254 - Pressing enter on server password input joins the server

Pull Request - State: closed - Opened by samuelmaddock over 11 years ago - 1 comment

#251 - Start New Game remembers selected number of players

Pull Request - State: closed - Opened by samuelmaddock over 11 years ago - 4 comments

#250 - Fixed misc menu issues

Pull Request - State: closed - Opened by samuelmaddock over 11 years ago

#246 - Update sv_nextbot.lua

Pull Request - State: closed - Opened by mercior over 11 years ago

#245 - Stunstick effects fix.

Pull Request - State: closed - Opened by FoulPlay over 11 years ago - 2 comments

#237 - Fixed ability to spawn admin SWEPs using Creator

Pull Request - State: closed - Opened by robotboy655 over 11 years ago - 6 comments

#233 - nevermind

Pull Request - State: closed - Opened by ghost over 11 years ago

#231 - Add fisherman only if Lost Coast is mounted

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#230 - Update weapon_base

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#229 - Update arming.lua

Pull Request - State: closed - Opened by Chessnut over 11 years ago

#228 - Update duplicator.lua

Pull Request - State: closed - Opened by Chessnut over 11 years ago

#227 - Update arming.lua

Pull Request - State: closed - Opened by Chewgum over 11 years ago - 5 comments

#226 - Update init.lua

Pull Request - State: closed - Opened by Chewgum over 11 years ago

#222 - SVN URL has changed

Pull Request - State: closed - Opened by samuelmaddock over 11 years ago

#209 - Update shared.lua

Pull Request - State: closed - Opened by matteisan over 11 years ago

#208 - Fixed an issue with DesktopWidgets

Pull Request - State: closed - Opened by robotboy655 over 11 years ago - 1 comment

#207 - Bouncy Ball spawns above ground

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#198 - Update README.md

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#196 - Re-added Old Loading Screen JavaScript calls

Pull Request - State: closed - Opened by samuelmaddock over 11 years ago - 3 comments

#195 - Added search results -> spawnlist button to spawnmenu.

Pull Request - State: closed - Opened by drakehawke over 11 years ago - 3 comments

#190 - Change spawnmenu to search after pressing enter

Pull Request - State: closed - Opened by SuperHighVoltage over 11 years ago

#189 - Added ENT:CanProperty( pl, property )

Pull Request - State: closed - Opened by cdbarrett over 11 years ago

#183 - Fix child SetPos call in DPanelList Rebuild

Pull Request - State: closed - Opened by ghost over 11 years ago

#182 - Fixed typo in dpanellist.lua

Pull Request - State: closed - Opened by ghost over 11 years ago - 3 comments

#181 - Damaged thruster erroring after being removed

Pull Request - State: closed - Opened by Python1320 over 11 years ago

#177 - Added reloading menubar

Pull Request - State: closed - Opened by Python1320 over 11 years ago - 2 comments

#176 - Added TF2 MvM soundscripts

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#174 - Update taunt_camera.lua

Pull Request - State: closed - Opened by HellaMadMax over 11 years ago

#170 - Update constraint.lua

Pull Request - State: closed - Opened by Chessnut over 11 years ago

#166 - Made it so a Lua script can force a generic duplication

Pull Request - State: closed - Opened by Lexicality over 11 years ago - 1 comment

#152 - Added IsValid check because the player invalid.

Pull Request - State: closed - Opened by Chewgum over 11 years ago

#138 - Fixed collision property jumping

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#137 - Fixed a bug with skin property

Pull Request - State: closed - Opened by robotboy655 over 11 years ago - 1 comment

#136 - Fixed cleanup accumulating invalid entities.

Pull Request - State: closed - Opened by Ghor over 11 years ago - 2 comments

#133 - Added toggle option for Light and Lamp tools

Pull Request - State: closed - Opened by robotboy655 over 11 years ago - 1 comment

#132 - Changed Flechette Gun to be spawnable again

Pull Request - State: closed - Opened by robotboy655 over 11 years ago - 1 comment

#131 - Fixed some bugs with bodygroup property

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#128 - Added spawnpoints for most mountable games

Pull Request - State: closed - Opened by robotboy655 over 11 years ago - 1 comment

#124 - Added admin only icon for SENTs, SWEPs etc

Pull Request - State: closed - Opened by robotboy655 over 11 years ago - 2 comments

#121 - Fixed a lua error when using notification.AddProgress .

Pull Request - State: closed - Opened by PotcFdk over 11 years ago - 1 comment

#120 - Improved MatSelect for context menu

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#119 - Fixed static camera being able to knocked over

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#118 - Reorganized Light Tool context menu

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#117 - Removed GM:ScalePlayerDamage from sandbox

Pull Request - State: closed - Opened by robotboy655 over 11 years ago

#111 - Return key after value in table.Random

Pull Request - State: closed - Opened by Apophix over 11 years ago

#83 - Sprint button now restricts camera roll when zooming

Pull Request - State: closed - Opened by Bacon-Man over 11 years ago - 12 comments

#82 - fixed resetting material with material tool

Pull Request - State: closed - Opened by natrim over 11 years ago

#81 - Sprint button now restricts camera roll when zooming

Pull Request - State: closed - Opened by Bacon-Man over 11 years ago - 2 comments

#80 - 'lua_find' fixed for use in the server console

Pull Request - State: closed - Opened by samuelmaddock over 11 years ago

#75 - Fixed zoom reset

Pull Request - State: closed - Opened by Python1320 over 11 years ago - 1 comment

#73 - Fixed string.FormattedTime returning incorrectly in some cases

Pull Request - State: closed - Opened by Bacon-Man over 11 years ago

#72 - Update garrysmod/html/js/menu/control.NewGame.js

Pull Request - State: closed - Opened by HellaMadMax over 11 years ago - 4 comments

#69 - Fix DMenu not using parent skins

Pull Request - State: closed - Opened by prefanatic over 11 years ago - 1 comment

#46 - ai.GetTaskID returning nil

Pull Request - State: closed - Opened by NullEntity almost 12 years ago - 1 comment

#45 - Added a setting to loop sequences

Pull Request - State: closed - Opened by NullEntity almost 12 years ago