Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ExtendRealityLtd/VRTK issues and pull requests
#100 - Testing gitcop
Pull Request -
State: closed - Opened by thestonefox over 8 years ago
#100 - Testing gitcop
Pull Request -
State: closed - Opened by thestonefox over 8 years ago
#99 - Testing gitcop
Pull Request -
State: closed - Opened by thestonefox over 8 years ago
#99 - Testing gitcop
Pull Request -
State: closed - Opened by thestonefox over 8 years ago
#98 - Small safety check added
Pull Request -
State: closed - Opened by Frostlock over 8 years ago
- 4 comments
#98 - Small safety check added
Pull Request -
State: closed - Opened by Frostlock over 8 years ago
- 4 comments
#97 - Update from original
Pull Request -
State: closed - Opened by Frostlock over 8 years ago
- 5 comments
#97 - Update from original
Pull Request -
State: closed - Opened by Frostlock over 8 years ago
- 5 comments
#96 - Climbing with controllers.
Issue -
State: closed - Opened by ghost over 8 years ago
- 3 comments
Labels: feature
#96 - Climbing with controllers.
Issue -
State: closed - Opened by ghost over 8 years ago
- 3 comments
Labels: feature
#95 - [Feature Request] interacting with picked up objects?
Issue -
State: closed - Opened by xx1guardian1xx over 8 years ago
- 4 comments
#95 - [Feature Request] interacting with picked up objects?
Issue -
State: closed - Opened by xx1guardian1xx over 8 years ago
- 4 comments
#94 - Playing Catch
Issue -
State: closed - Opened by xEvoGx over 8 years ago
- 12 comments
Labels: enhancement, waiting for feedback
#94 - Playing Catch
Issue -
State: closed - Opened by xEvoGx over 8 years ago
- 12 comments
Labels: enhancement, waiting for feedback
#93 - Adding Events for all actions on an Interactable Object
Issue -
State: closed - Opened by mimminito over 8 years ago
- 20 comments
Labels: enhancement, attention required
#93 - Adding Events for all actions on an Interactable Object
Issue -
State: closed - Opened by mimminito over 8 years ago
- 20 comments
Labels: enhancement, attention required
#92 - InteractGrab :78 - GetComponent<RigidBody> with no RigidBody component
Issue -
State: closed - Opened by DrMerlin over 8 years ago
- 10 comments
#92 - InteractGrab :78 - GetComponent<RigidBody> with no RigidBody component
Issue -
State: closed - Opened by DrMerlin over 8 years ago
- 10 comments
#91 - Added Archery Demo
Pull Request -
State: closed - Opened by Blueteak over 8 years ago
- 13 comments
#91 - Added Archery Demo
Pull Request -
State: closed - Opened by Blueteak over 8 years ago
- 13 comments
#90 - [Interactable Objects] Connecting Objects Together
Issue -
State: closed - Opened by Codezen over 8 years ago
- 9 comments
Labels: feature
#90 - [Interactable Objects] Connecting Objects Together
Issue -
State: closed - Opened by Codezen over 8 years ago
- 9 comments
Labels: feature
#89 - [Suggestion] Scaling Camera/World Up and Down...
Issue -
State: closed - Opened by xEvoGx over 8 years ago
- 4 comments
#89 - [Suggestion] Scaling Camera/World Up and Down...
Issue -
State: closed - Opened by xEvoGx over 8 years ago
- 4 comments
#88 - [Suggestion] Align custom object along curved beam?
Issue -
State: closed - Opened by fznmeatpopsicle over 8 years ago
- 9 comments
Labels: feature, waiting for feedback
#88 - [Suggestion] Align custom object along curved beam?
Issue -
State: closed - Opened by fznmeatpopsicle over 8 years ago
- 9 comments
Labels: feature, waiting for feedback
#87 - Networking breaks Pointers
Issue -
State: closed - Opened by mimminito over 8 years ago
- 4 comments
Labels: help wanted, question
#87 - Networking breaks Pointers
Issue -
State: closed - Opened by mimminito over 8 years ago
- 4 comments
Labels: help wanted, question
#86 - Says 'A GameObject must exist with a SteamVR_WorldPointer script'
Issue -
State: closed - Opened by SilverRin over 8 years ago
- 12 comments
#86 - Says 'A GameObject must exist with a SteamVR_WorldPointer script'
Issue -
State: closed - Opened by SilverRin over 8 years ago
- 12 comments
#85 - Bezier pointers (and teleport) work in editor but not in build.
Issue -
State: closed - Opened by ghost over 8 years ago
- 2 comments
#85 - Bezier pointers (and teleport) work in editor but not in build.
Issue -
State: closed - Opened by ghost over 8 years ago
- 2 comments
#84 - Slide Drawers or other objects with limited range
Issue -
State: closed - Opened by DrMerlin over 8 years ago
- 2 comments
Labels: waiting for feedback
#84 - Slide Drawers or other objects with limited range
Issue -
State: closed - Opened by DrMerlin over 8 years ago
- 2 comments
Labels: waiting for feedback
#83 - Controller doesn't reappear after destroying grabbed gameObject.
Issue -
State: closed - Opened by holmesal over 8 years ago
- 2 comments
#83 - Controller doesn't reappear after destroying grabbed gameObject.
Issue -
State: closed - Opened by holmesal over 8 years ago
- 2 comments
#82 - [Interaction] Allow controller to push objects, buttons when not grabbing
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 7 comments
Labels: enhancement, help wanted, waiting for feedback
#82 - [Interaction] Allow controller to push objects, buttons when not grabbing
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 7 comments
Labels: enhancement, help wanted, waiting for feedback
#81 - [Pointer] Ability to pass a custom object to use on the curved beam
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 1 comment
#81 - [Pointer] Ability to pass a custom object to use on the curved beam
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 1 comment
#80 - 'assetPath' does not exist in current context. StramVR_SkyboxEditor and Unity 5.2.1f1
Issue -
State: closed - Opened by BeyondReal over 8 years ago
- 2 comments
#80 - 'assetPath' does not exist in current context. StramVR_SkyboxEditor and Unity 5.2.1f1
Issue -
State: closed - Opened by BeyondReal over 8 years ago
- 2 comments
#79 - [Controller] Override controller hide on certain objects
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 6 comments
Labels: enhancement, help wanted
#79 - [Controller] Override controller hide on certain objects
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 6 comments
Labels: enhancement, help wanted
#78 - [Issue] Teleporting near another object e.g. a wall with a ledge on top causes you to teleport ontop of it
Issue -
State: closed - Opened by xx1guardian1xx over 8 years ago
- 16 comments
Labels: enhancement, attention required
#78 - [Issue] Teleporting near another object e.g. a wall with a ledge on top causes you to teleport ontop of it
Issue -
State: closed - Opened by xx1guardian1xx over 8 years ago
- 16 comments
Labels: enhancement, attention required
#77 - [Suggestion] Teleportation Recharge & Ability to teleport to certian objects
Issue -
State: closed - Opened by xx1guardian1xx over 8 years ago
- 7 comments
#77 - [Suggestion] Teleportation Recharge & Ability to teleport to certian objects
Issue -
State: closed - Opened by xx1guardian1xx over 8 years ago
- 7 comments
#76 - feat(CameraRig): add ability to move camera rig with touchpad
Pull Request -
State: closed - Opened by thestonefox over 8 years ago
#76 - feat(CameraRig): add ability to move camera rig with touchpad
Pull Request -
State: closed - Opened by thestonefox over 8 years ago
#75 - [Project] Make initial release and tag future releases with version numbers
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 3 comments
Labels: attention required
#75 - [Project] Make initial release and tag future releases with version numbers
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 3 comments
Labels: attention required
#74 - [Interactable Object] Create a bow and arrow firing action
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 24 comments
Labels: feature, waiting for feedback
#74 - [Interactable Object] Create a bow and arrow firing action
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 24 comments
Labels: feature, waiting for feedback
#73 - Question about Event Listeners
Issue -
State: closed - Opened by garytyler over 8 years ago
- 5 comments
Labels: help wanted
#73 - Question about Event Listeners
Issue -
State: closed - Opened by garytyler over 8 years ago
- 5 comments
Labels: help wanted
#72 - [suggestion/question] Blink between scenes with loading screens
Issue -
State: closed - Opened by rmoussawi over 8 years ago
- 6 comments
Labels: enhancement
#72 - [suggestion/question] Blink between scenes with loading screens
Issue -
State: closed - Opened by rmoussawi over 8 years ago
- 6 comments
Labels: enhancement
#71 - [Suggestion] virtual to physical alignment
Issue -
State: closed - Opened by bcoyle over 8 years ago
- 8 comments
Labels: feature
#71 - [Suggestion] virtual to physical alignment
Issue -
State: closed - Opened by bcoyle over 8 years ago
- 8 comments
Labels: feature
#70 - Always enabled pointer
Issue -
State: closed - Opened by odensc over 8 years ago
- 5 comments
Labels: enhancement, attention required
#70 - Always enabled pointer
Issue -
State: closed - Opened by odensc over 8 years ago
- 5 comments
Labels: enhancement, attention required
#69 - Running in place locomotion
Issue -
State: closed - Opened by RoccoGD over 8 years ago
- 17 comments
Labels: feature
#69 - Running in place locomotion
Issue -
State: closed - Opened by RoccoGD over 8 years ago
- 17 comments
Labels: feature
#68 - [Teleporter] - Add blink delay increase the further the distance is
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 1 comment
Labels: enhancement, attention required
#68 - [Teleporter] - Add blink delay increase the further the distance is
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 1 comment
Labels: enhancement, attention required
#67 - feat(Interaction): add new grab mechanics and attach types.
Pull Request -
State: closed - Opened by thestonefox over 8 years ago
#67 - feat(Interaction): add new grab mechanics and attach types.
Pull Request -
State: closed - Opened by thestonefox over 8 years ago
#66 - disable some scripts if SteamVR isn't enabled
Pull Request -
State: closed - Opened by phr00t over 8 years ago
- 10 comments
#66 - disable some scripts if SteamVR isn't enabled
Pull Request -
State: closed - Opened by phr00t over 8 years ago
- 10 comments
#65 - Swinging arm locomotion
Issue -
State: closed - Opened by jtoktas over 8 years ago
- 28 comments
Labels: feature
#65 - Swinging arm locomotion
Issue -
State: closed - Opened by jtoktas over 8 years ago
- 28 comments
Labels: feature
#64 - Scene 008, 013, 014, and 019 trigger doesn't activate "use" on items
Issue -
State: closed - Opened by Tetralogy over 8 years ago
- 5 comments
#64 - Scene 008, 013, 014, and 019 trigger doesn't activate "use" on items
Issue -
State: closed - Opened by Tetralogy over 8 years ago
- 5 comments
#63 - Scene 006 Doors won't open
Issue -
State: closed - Opened by Tetralogy over 8 years ago
- 7 comments
Labels: waiting for feedback
#63 - Scene 006 Doors won't open
Issue -
State: closed - Opened by Tetralogy over 8 years ago
- 7 comments
Labels: waiting for feedback
#62 - Scene 011 Headset collision fading not working
Issue -
State: closed - Opened by Tetralogy over 8 years ago
- 6 comments
Labels: bug, attention required
#62 - Scene 011 Headset collision fading not working
Issue -
State: closed - Opened by Tetralogy over 8 years ago
- 6 comments
Labels: bug, attention required
#61 - Scene 021 - Unable to Swap Object Between Hands - Part Deux
Issue -
State: closed - Opened by xEvoGx over 8 years ago
- 4 comments
Labels: bug, enhancement
#61 - Scene 021 - Unable to Swap Object Between Hands - Part Deux
Issue -
State: closed - Opened by xEvoGx over 8 years ago
- 4 comments
Labels: bug, enhancement
#60 - [Structure] Add inspector tooltips and better parameter grouping on scripts
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 5 comments
Labels: enhancement, attention required
#59 - Steam_VR_Play_Area script causes massive lag in Unity editor
Issue -
State: closed - Opened by boeremak over 8 years ago
- 3 comments
#58 - [Structure] Replace script prefix from SteamVR_ to something else (maybe SVRUT_)
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 4 comments
Labels: enhancement, attention required
#57 - Teleporting
Issue -
State: closed - Opened by piapple1 over 8 years ago
- 8 comments
#56 - Disable SteamVR scripts if VR hardware not detected
Issue -
State: closed - Opened by phr00t over 8 years ago
- 5 comments
Labels: feature
#55 - [Locomotion]: Implement walking with touchpad
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 15 comments
Labels: feature
#54 - [Interaction] Ability to move items that are attached to hinges
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 24 comments
#53 - feat(Movement): add ability to change play area Y on mesh colliders
Pull Request -
State: closed - Opened by thestonefox over 8 years ago
#52 - Rotating Camera rig breaks xy controller teleport
Issue -
State: closed - Opened by B33T over 8 years ago
- 9 comments
#51 - Teleporting Up/Down Y When Controller Directly Under HMD
Issue -
State: closed - Opened by xEvoGx over 8 years ago
- 7 comments
Labels: bug, attention required
#50 - Scene 021 - Unable to Swap Object Between Hands
Issue -
State: closed - Opened by xEvoGx over 8 years ago
- 9 comments
Labels: bug
#49 - Scene 021 - Door Doesn't Behave as Expected
Issue -
State: closed - Opened by xEvoGx over 8 years ago
- 23 comments
Labels: bug
#48 - Pointer interaction with world-based UI canvases
Issue -
State: closed - Opened by phr00t over 8 years ago
- 9 comments
Labels: feature
#47 - [Controller] Provide varying levels of haptic feedback over a curve
Issue -
State: closed - Opened by thestonefox over 8 years ago
- 2 comments
Labels: feature
#46 - [Inspiration] NewtonVR
Issue -
State: closed - Opened by bcoyle over 8 years ago
- 15 comments
#45 - Height teleport exclusion?
Issue -
State: closed - Opened by fznmeatpopsicle over 8 years ago
- 18 comments
Labels: enhancement, help wanted
#44 - Object not abiding by FixedJoint on Grab?
Issue -
State: closed - Opened by BenWoodford over 8 years ago
- 6 comments
#43 - chore(CONTRIBUTING): add guidelines for contribution
Pull Request -
State: closed - Opened by thestonefox over 8 years ago
#42 - Fixed crash
Pull Request -
State: closed - Opened by sgehrman over 8 years ago
- 8 comments
#41 - Fixed null pointer crash
Pull Request -
State: closed - Opened by sgehrman over 8 years ago
- 1 comment