Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / EpicGamesExt/BlenderTools issues and pull requests

#100 - Problems with smoothing

Issue - State: closed - Opened by Igrom4ik almost 4 years ago - 1 comment

#99 - Send to Unreal - Exporting double the amount of Animations by Each NLA Strip unmuted in 2.90 *bug*

Issue - State: closed - Opened by rafabrum1 almost 4 years ago - 4 comments
Labels: bug

#98 - checks if materials have been added and sent over to unreal

Pull Request - State: closed - Opened by Destiny-g-nunn almost 4 years ago

#97 - send to unreal - "Traceback Error"

Issue - State: closed - Opened by Punky84 almost 4 years ago - 3 comments

#96 - Send2Unreal does not remember the path.

Issue - State: closed - Opened by Igrom4ik about 4 years ago - 2 comments

#95 - Export of the selected object.

Issue - State: closed - Opened by Igrom4ik about 4 years ago - 1 comment
Labels: duplicate

#94 - Send to Unreal - Pipeline Menu gone after updating to 2.90

Issue - State: closed - Opened by SkaveRat about 4 years ago - 10 comments
Labels: bug

#93 - Send to Unreal - Rotation in UE wrong

Issue - State: closed - Opened by colorofblack about 4 years ago - 3 comments

#92 - fixed doubling zip folder version on linux

Pull Request - State: closed - Opened by james-baber about 4 years ago

#91 - fix test cases launch_unreal function for linux

Pull Request - State: closed - Opened by drogaslord about 4 years ago - 9 comments

#90 - UE to Rigify 1.3.9 release

Pull Request - State: closed - Opened by james-baber about 4 years ago

#89 - Fixed bug that was making the AddonManager build the wrong addon zip …

Pull Request - State: closed - Opened by james-baber about 4 years ago - 1 comment

#88 - Ue2 rigify not work on linux issue75

Pull Request - State: closed - Opened by drogaslord about 4 years ago - 2 comments

#87 - BUG - Send to Unreal - cannot find an open unreal instance

Issue - State: closed - Opened by phil123456 about 4 years ago - 9 comments

#86 - Send to Unreal - Skeletal meshes not merged

Issue - State: closed - Opened by SkaveRat about 4 years ago - 1 comment

#85 - Ensure rigify is enabled unittests

Pull Request - State: closed - Opened by james-baber about 4 years ago

#84 - Send to Unreal: error "Could not find an open instance of unreal" BUG

Issue - State: closed - Opened by nosamuli about 4 years ago - 3 comments

#83 - Send to Unreal - No textures on export when images are packed into .blend

Issue - State: closed - Opened by Ariq139 about 4 years ago - 3 comments
Labels: bug

#82 - Send To Unreal - Weird stuff happens when Automatically scale bones

Issue - State: closed - Opened by ProRedMax about 4 years ago - 9 comments
Labels: question

#81 - UE to Rigify: Scene scale setting dissappeared

Issue - State: closed - Opened by DanMcLaughlin about 4 years ago - 3 comments

#80 - I can't not download the plugin sent to unreal

Issue - State: closed - Opened by elyasta2 about 4 years ago - 3 comments
Labels: documentation

#79 - Send to Unreal - Multiple objects won't export at once with advanced import UI

Issue - State: closed - Opened by james-baber about 4 years ago - 3 comments
Labels: bug

#78 - Fixed the issue with collections not being created on a convert #57.

Pull Request - State: closed - Opened by james-baber about 4 years ago

#77 - #73 fixed compute normal default bug in unreal.py

Pull Request - State: closed - Opened by Destiny-g-nunn about 4 years ago

#76 - fixed chocolatey log error

Pull Request - State: closed - Opened by Destiny-g-nunn about 4 years ago

#75 - UE to Rigify - doesn't work on Linux

Issue - State: closed - Opened by ShwarzGoodman about 4 years ago - 14 comments
Labels: bug

#74 - Unit testing

Pull Request - State: closed - Opened by james-baber about 4 years ago

#73 - Send to Unreal - Mesh Normals Option Getting Overridden

Issue - State: closed - Opened by penguinburger1 about 4 years ago - 7 comments
Labels: bug

#72 - Update .gitignore with *.pyc files

Pull Request - State: closed - Opened by MattOstgard about 4 years ago

#71 - Send to Unreal - KeyError: 'scene_scale'

Issue - State: closed - Opened by F-Brar about 4 years ago - 2 comments
Labels: bug

#70 - Send to Unreal - Option to Automatically join mesh hierarchy

Issue - State: closed - Opened by rocifier about 4 years ago - 4 comments
Labels: feature

#69 - Send to Unreal - support socket creation from empties

Issue - State: closed - Opened by Cloudage about 4 years ago - 22 comments
Labels: feature

#68 - UE to Rigify - Add Unreal Mannequin to new metarig dropdown

Issue - State: closed - Opened by vb2509 about 4 years ago - 9 comments
Labels: feature

#67 - Send To Unreal Location is being ignored

Issue - State: closed - Opened by ProRedMax about 4 years ago - 14 comments

#66 - Correct wrong module name

Pull Request - State: closed - Opened by irrst about 4 years ago - 2 comments

#65 - Send to Unreal - Blender Eror: OSError: [WinError 10065]

Issue - State: closed - Opened by fuckyouepic about 4 years ago - 3 comments

#64 - Errors with Pipeline addon

Issue - State: closed - Opened by LightrainGames about 4 years ago - 1 comment

#63 - Send to Unreal - Proper documentation in one place about Blender FBX pipeline 'Documentation'

Issue - State: closed - Opened by PeterKmiecik about 4 years ago - 6 comments
Labels: discussion

#62 - Send to Unreal - no Ctrl + U keyboard shortcut for sending to unreal :( 'Bug'

Issue - State: closed - Opened by PeterKmiecik about 4 years ago - 2 comments

#61 - Occasional crash or vanishing rig on undo

Issue - State: closed - Opened by vb2509 about 4 years ago - 1 comment
Labels: duplicate

#60 - Corrupted animation on reopening a previous blend file

Issue - State: closed - Opened by vb2509 about 4 years ago - 3 comments

#59 - Send to Unreal - Can't send

Issue - State: closed - Opened by highwaywarrior0 about 4 years ago - 3 comments

#58 - Send to Unreal - Exporting a Rigify rig that was originally made in Blender

Issue - State: closed - Opened by PlayingKarrde about 4 years ago - 4 comments
Labels: question

#57 - UE to Rigify - Rig collections isn't created on convert

Issue - State: closed - Opened by vb2509 about 4 years ago - 4 comments
Labels: bug

#56 - UE to Rigify - What is the proper way to adjust thigh twist and arm twist?

Issue - State: closed - Opened by hucancode about 4 years ago - 2 comments
Labels: question

#55 - UE to Rigify - Exported animation in UE doesn't reflect one in Blender

Issue - State: closed - Opened by hucancode about 4 years ago - 12 comments
Labels: bug

#54 - Send to Unreal - Use Selection instead of Collections for Export

Issue - State: closed - Opened by zaha about 4 years ago - 3 comments
Labels: discussion

#53 - Send to Unreal - ```Multiple materials with texture failed```

Issue - State: closed - Opened by wuguyannian about 4 years ago - 1 comment
Labels: duplicate

#52 - Send to unreal - Warning is hard to read

Issue - State: closed - Opened by vladinator1000 about 4 years ago - 4 comments

#51 - Send to Unreal - Roughness map defaults to metallic in Unreal?

Issue - State: closed - Opened by MrBlubberBut about 4 years ago - 1 comment
Labels: question

#50 - Request for Path option under Send To Unreal

Issue - State: closed - Opened by Hunanbean about 4 years ago - 3 comments

#49 - Send to Unreal - Configurable preferences presets

Issue - State: closed - Opened by MattOstgard about 4 years ago - 14 comments
Labels: feature

#48 - Send to Unreal - ``` Can i export vertex animation ?```

Issue - State: closed - Opened by razvanab about 4 years ago - 4 comments
Labels: question

#47 - Send to Unreal - custom split normals can not send to unreal

Issue - State: closed - Opened by Eric8925 about 4 years ago - 2 comments

#45 - Send To Unreal - Could not find an open Unreal Editor instance

Issue - State: closed - Opened by WolfInABowl about 4 years ago - 17 comments

#44 - Morph import doesn't work on multiple objects #Label BUG

Issue - State: closed - Opened by Zhadowcode99 about 4 years ago - 1 comment

#43 - Morph import don't work on muliple object

Issue - State: closed - Opened by Zhadowcode99 about 4 years ago - 1 comment

#42 - Send to Unreal not exporting to Unreal (provides error) - Mac

Issue - State: closed - Opened by tboss12 about 4 years ago - 8 comments
Labels: bug

#41 - UE to Rigify - Can you create a tool to read an Unreal Bone Mapping Asset/File?

Issue - State: closed - Opened by BradWBeer about 4 years ago - 4 comments

#40 - Send to Unreal - Can I import my mesh and meta-rig to UE without animations?

Issue - State: closed - Opened by tomoprime about 4 years ago - 12 comments
Labels: question

#39 - UE to Rigify - Animations being changed

Issue - State: closed - Opened by TheMonkeyRoom about 4 years ago - 1 comment

#38 - UE to Rigify - IK pole targets functioning incorrectly

Issue - State: closed - Opened by Arkiras about 4 years ago - 10 comments
Labels: bug

#35 - Send to Unreal - nothing works

Issue - State: closed - Opened by kwas-123 about 4 years ago - 2 comments

#34 - Send to Unreal - Is root motion supported?

Issue - State: closed - Opened by Arkiras about 4 years ago - 21 comments
Labels: question

#33 - UE to Rigify - Can't get Export Template to Work

Issue - State: closed - Opened by tommywright about 4 years ago - 3 comments
Labels: question

#32 - Sent to Unreal - Skeleton Asset(Unreal) Path validate Problem

Issue - State: closed - Opened by wuguyannian about 4 years ago - 2 comments
Labels: question

#31 - Send to Unreal - Scene Scale and Scaling Everything by 100 Causes Animations to be Unusable

Issue - State: closed - Opened by EaryChow about 4 years ago - 6 comments
Labels: duplicate

#30 - Send to Unreal - LOD Import Problem

Issue - State: closed - Opened by EaryChow about 4 years ago - 5 comments
Labels: bug

#29 - Adds collision export

Pull Request - State: closed - Opened by bkmeneguello about 4 years ago - 10 comments

#28 - Send to Unreal - Best FBX settings for a hard surface model?

Issue - State: closed - Opened by GiganteLND about 4 years ago - 2 comments
Labels: question

#27 - Is not importing the morph targets (blender shape keys).

Issue - State: closed - Opened by ultimopl about 4 years ago - 2 comments

#26 - Send to Unreal - Supported Relative Paths in Mesh Folder / Animation Folder

Issue - State: closed - Opened by dav01d about 4 years ago - 9 comments
Labels: feature

#25 - Send to Unreal - Another UI to access send to unreal settings

Issue - State: closed - Opened by dav01d about 4 years ago - 6 comments
Labels: feature

#24 - Send to Unreal - Remove custom collection requirement

Issue - State: closed - Opened by DanMcLaughlin about 4 years ago - 12 comments
Labels: discussion

#23 - Send to Unreal - "Could not find any node" error

Issue - State: closed - Opened by DanMcLaughlin about 4 years ago - 5 comments
Labels: bug

#22 - Send to Unreal - Custom Collisions Workflow

Issue - State: closed - Opened by DanMcLaughlin about 4 years ago - 7 comments
Labels: feature

#21 - Contributing - Ideas and Suggestions

Issue - State: closed - Opened by plachenko about 4 years ago - 10 comments
Labels: discussion

#20 - Support UCX_ custom collisions

Issue - State: closed - Opened by DanMcLaughlin about 4 years ago

#19 - Error "Could not find any node"

Issue - State: closed - Opened by DanMcLaughlin about 4 years ago

#18 - Cleaner implementation of Fix for Issue #9

Pull Request - State: closed - Opened by mikeweiss about 4 years ago

#17 - Issue009 Fix PR

Pull Request - State: closed - Opened by mikeweiss about 4 years ago

#16 - Send to Unreal - Process armature fcurves before export

Issue - State: closed - Opened by james-baber about 4 years ago - 5 comments
Labels: feature

#15 - Send to Unreal - Import asset operator

Issue - State: closed - Opened by james-baber about 4 years ago - 1 comment
Labels: feature

#14 - Send to Unreal - NLA-Strips Video Error

Issue - State: closed - Opened by fls-eugene about 4 years ago - 3 comments
Labels: documentation

#13 - Send to Unreal - Exporting rigify animations without baking

Issue - State: closed - Opened by spencer-melnick about 4 years ago - 6 comments
Labels: bug

#12 - UE to Rigify - Improve the undo history CTRL+Z

Issue - State: closed - Opened by james-baber about 4 years ago - 18 comments
Labels: bug

#11 - UE to Rigify - Changing toolkit mode on an armature with no actions fails

Issue - State: closed - Opened by spencer-melnick about 4 years ago - 3 comments
Labels: bug

#10 - UE to Rigify - Animations with different number of frames and SK mesh replacement

Issue - State: closed - Opened by josator about 4 years ago - 7 comments
Labels: question

#9 - Send to Unreal - Mac OSX Address already in use

Issue - State: closed - Opened by zabotinsky about 4 years ago - 15 comments
Labels: bug

#8 - Send to Unreal - A socket operation was attempted to an unreachable host

Issue - State: closed - Opened by mdiaz16 about 4 years ago - 7 comments

#7 - Send to Unreal - Additional materials are not added on a reimport

Issue - State: open - Opened by ChrisCarrigan about 4 years ago - 3 comments
Labels: bug

#6 - Rigify to UE ?

Issue - State: closed - Opened by evan01624 about 4 years ago - 2 comments
Labels: question

#5 - Send to Unreal - Incorrect path input causes UE4 crash

Issue - State: closed - Opened by HanSoLow97 about 4 years ago - 7 comments
Labels: bug

#4 - Send To Unreal - 0.01 Scene Scale Discussion

Issue - State: closed - Opened by Jim-Kroovy about 4 years ago - 18 comments
Labels: discussion

#3 - Send to Unreal - Could not find an open Unreal Editor instance!

Issue - State: closed - Opened by Tetzuha about 4 years ago - 4 comments
Labels: question

#2 - Textures are not exported

Issue - State: closed - Opened by jureunreal about 4 years ago - 2 comments
Labels: question

#1 - Send to Unreal - Always Use Unreal Scene Scale seems to create tiny SkeletalMeshes

Issue - State: closed - Opened by dav01d about 4 years ago - 6 comments
Labels: question