Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / EpicGamesExt/BlenderTools issues and pull requests
#100 - Problems with smoothing
Issue -
State: closed - Opened by Igrom4ik almost 4 years ago
- 1 comment
#99 - Send to Unreal - Exporting double the amount of Animations by Each NLA Strip unmuted in 2.90 *bug*
Issue -
State: closed - Opened by rafabrum1 almost 4 years ago
- 4 comments
Labels: bug
#98 - checks if materials have been added and sent over to unreal
Pull Request -
State: closed - Opened by Destiny-g-nunn almost 4 years ago
#97 - send to unreal - "Traceback Error"
Issue -
State: closed - Opened by Punky84 almost 4 years ago
- 3 comments
#96 - Send2Unreal does not remember the path.
Issue -
State: closed - Opened by Igrom4ik about 4 years ago
- 2 comments
#95 - Export of the selected object.
Issue -
State: closed - Opened by Igrom4ik about 4 years ago
- 1 comment
Labels: duplicate
#94 - Send to Unreal - Pipeline Menu gone after updating to 2.90
Issue -
State: closed - Opened by SkaveRat about 4 years ago
- 10 comments
Labels: bug
#93 - Send to Unreal - Rotation in UE wrong
Issue -
State: closed - Opened by colorofblack about 4 years ago
- 3 comments
#92 - fixed doubling zip folder version on linux
Pull Request -
State: closed - Opened by james-baber about 4 years ago
#91 - fix test cases launch_unreal function for linux
Pull Request -
State: closed - Opened by drogaslord about 4 years ago
- 9 comments
#90 - UE to Rigify 1.3.9 release
Pull Request -
State: closed - Opened by james-baber about 4 years ago
#89 - Fixed bug that was making the AddonManager build the wrong addon zip …
Pull Request -
State: closed - Opened by james-baber about 4 years ago
- 1 comment
#88 - Ue2 rigify not work on linux issue75
Pull Request -
State: closed - Opened by drogaslord about 4 years ago
- 2 comments
#87 - BUG - Send to Unreal - cannot find an open unreal instance
Issue -
State: closed - Opened by phil123456 about 4 years ago
- 9 comments
#86 - Send to Unreal - Skeletal meshes not merged
Issue -
State: closed - Opened by SkaveRat about 4 years ago
- 1 comment
#85 - Ensure rigify is enabled unittests
Pull Request -
State: closed - Opened by james-baber about 4 years ago
#84 - Send to Unreal: error "Could not find an open instance of unreal" BUG
Issue -
State: closed - Opened by nosamuli about 4 years ago
- 3 comments
#83 - Send to Unreal - No textures on export when images are packed into .blend
Issue -
State: closed - Opened by Ariq139 about 4 years ago
- 3 comments
Labels: bug
#82 - Send To Unreal - Weird stuff happens when Automatically scale bones
Issue -
State: closed - Opened by ProRedMax about 4 years ago
- 9 comments
Labels: question
#81 - UE to Rigify: Scene scale setting dissappeared
Issue -
State: closed - Opened by DanMcLaughlin about 4 years ago
- 3 comments
#80 - I can't not download the plugin sent to unreal
Issue -
State: closed - Opened by elyasta2 about 4 years ago
- 3 comments
Labels: documentation
#79 - Send to Unreal - Multiple objects won't export at once with advanced import UI
Issue -
State: closed - Opened by james-baber about 4 years ago
- 3 comments
Labels: bug
#78 - Fixed the issue with collections not being created on a convert #57.
Pull Request -
State: closed - Opened by james-baber about 4 years ago
#77 - #73 fixed compute normal default bug in unreal.py
Pull Request -
State: closed - Opened by Destiny-g-nunn about 4 years ago
#76 - fixed chocolatey log error
Pull Request -
State: closed - Opened by Destiny-g-nunn about 4 years ago
#75 - UE to Rigify - doesn't work on Linux
Issue -
State: closed - Opened by ShwarzGoodman about 4 years ago
- 14 comments
Labels: bug
#74 - Unit testing
Pull Request -
State: closed - Opened by james-baber about 4 years ago
#73 - Send to Unreal - Mesh Normals Option Getting Overridden
Issue -
State: closed - Opened by penguinburger1 about 4 years ago
- 7 comments
Labels: bug
#72 - Update .gitignore with *.pyc files
Pull Request -
State: closed - Opened by MattOstgard about 4 years ago
#71 - Send to Unreal - KeyError: 'scene_scale'
Issue -
State: closed - Opened by F-Brar about 4 years ago
- 2 comments
Labels: bug
#70 - Send to Unreal - Option to Automatically join mesh hierarchy
Issue -
State: closed - Opened by rocifier about 4 years ago
- 4 comments
Labels: feature
#69 - Send to Unreal - support socket creation from empties
Issue -
State: closed - Opened by Cloudage about 4 years ago
- 22 comments
Labels: feature
#68 - UE to Rigify - Add Unreal Mannequin to new metarig dropdown
Issue -
State: closed - Opened by vb2509 about 4 years ago
- 9 comments
Labels: feature
#67 - Send To Unreal Location is being ignored
Issue -
State: closed - Opened by ProRedMax about 4 years ago
- 14 comments
#66 - Correct wrong module name
Pull Request -
State: closed - Opened by irrst about 4 years ago
- 2 comments
#65 - Send to Unreal - Blender Eror: OSError: [WinError 10065]
Issue -
State: closed - Opened by fuckyouepic about 4 years ago
- 3 comments
#64 - Errors with Pipeline addon
Issue -
State: closed - Opened by LightrainGames about 4 years ago
- 1 comment
#63 - Send to Unreal - Proper documentation in one place about Blender FBX pipeline 'Documentation'
Issue -
State: closed - Opened by PeterKmiecik about 4 years ago
- 6 comments
Labels: discussion
#62 - Send to Unreal - no Ctrl + U keyboard shortcut for sending to unreal :( 'Bug'
Issue -
State: closed - Opened by PeterKmiecik about 4 years ago
- 2 comments
#61 - Occasional crash or vanishing rig on undo
Issue -
State: closed - Opened by vb2509 about 4 years ago
- 1 comment
Labels: duplicate
#60 - Corrupted animation on reopening a previous blend file
Issue -
State: closed - Opened by vb2509 about 4 years ago
- 3 comments
#59 - Send to Unreal - Can't send
Issue -
State: closed - Opened by highwaywarrior0 about 4 years ago
- 3 comments
#58 - Send to Unreal - Exporting a Rigify rig that was originally made in Blender
Issue -
State: closed - Opened by PlayingKarrde about 4 years ago
- 4 comments
Labels: question
#57 - UE to Rigify - Rig collections isn't created on convert
Issue -
State: closed - Opened by vb2509 about 4 years ago
- 4 comments
Labels: bug
#56 - UE to Rigify - What is the proper way to adjust thigh twist and arm twist?
Issue -
State: closed - Opened by hucancode about 4 years ago
- 2 comments
Labels: question
#55 - UE to Rigify - Exported animation in UE doesn't reflect one in Blender
Issue -
State: closed - Opened by hucancode about 4 years ago
- 12 comments
Labels: bug
#54 - Send to Unreal - Use Selection instead of Collections for Export
Issue -
State: closed - Opened by zaha about 4 years ago
- 3 comments
Labels: discussion
#53 - Send to Unreal - ```Multiple materials with texture failed```
Issue -
State: closed - Opened by wuguyannian about 4 years ago
- 1 comment
Labels: duplicate
#52 - Send to unreal - Warning is hard to read
Issue -
State: closed - Opened by vladinator1000 about 4 years ago
- 4 comments
#51 - Send to Unreal - Roughness map defaults to metallic in Unreal?
Issue -
State: closed - Opened by MrBlubberBut about 4 years ago
- 1 comment
Labels: question
#50 - Request for Path option under Send To Unreal
Issue -
State: closed - Opened by Hunanbean about 4 years ago
- 3 comments
#49 - Send to Unreal - Configurable preferences presets
Issue -
State: closed - Opened by MattOstgard about 4 years ago
- 14 comments
Labels: feature
#48 - Send to Unreal - ``` Can i export vertex animation ?```
Issue -
State: closed - Opened by razvanab about 4 years ago
- 4 comments
Labels: question
#47 - Send to Unreal - custom split normals can not send to unreal
Issue -
State: closed - Opened by Eric8925 about 4 years ago
- 2 comments
#46 - Send To Unreal - Failure to import to UE from Blender, all instructions followed?! BLENDER 2.8.3, UE 4.25.3, Send to Unreal 1.3.7
Issue -
State: closed - Opened by cullyrocks-2020 about 4 years ago
- 11 comments
#45 - Send To Unreal - Could not find an open Unreal Editor instance
Issue -
State: closed - Opened by WolfInABowl about 4 years ago
- 17 comments
#44 - Morph import doesn't work on multiple objects #Label BUG
Issue -
State: closed - Opened by Zhadowcode99 about 4 years ago
- 1 comment
#43 - Morph import don't work on muliple object
Issue -
State: closed - Opened by Zhadowcode99 about 4 years ago
- 1 comment
#42 - Send to Unreal not exporting to Unreal (provides error) - Mac
Issue -
State: closed - Opened by tboss12 about 4 years ago
- 8 comments
Labels: bug
#41 - UE to Rigify - Can you create a tool to read an Unreal Bone Mapping Asset/File?
Issue -
State: closed - Opened by BradWBeer about 4 years ago
- 4 comments
#40 - Send to Unreal - Can I import my mesh and meta-rig to UE without animations?
Issue -
State: closed - Opened by tomoprime about 4 years ago
- 12 comments
Labels: question
#39 - UE to Rigify - Animations being changed
Issue -
State: closed - Opened by TheMonkeyRoom about 4 years ago
- 1 comment
#38 - UE to Rigify - IK pole targets functioning incorrectly
Issue -
State: closed - Opened by Arkiras about 4 years ago
- 10 comments
Labels: bug
#37 - UE to Rigify - Source object node that can map to control object node so control rigs can support root motion
Issue -
State: closed - Opened by james-baber about 4 years ago
- 12 comments
Labels: feature
#36 - Send to unreal - Changed location of my newly created project causes error "Could not find an open Unreal Editor instance!"
Issue -
State: closed - Opened by sirbum69 about 4 years ago
- 3 comments
Labels: question
#35 - Send to Unreal - nothing works
Issue -
State: closed - Opened by kwas-123 about 4 years ago
- 2 comments
#34 - Send to Unreal - Is root motion supported?
Issue -
State: closed - Opened by Arkiras about 4 years ago
- 21 comments
Labels: question
#33 - UE to Rigify - Can't get Export Template to Work
Issue -
State: closed - Opened by tommywright about 4 years ago
- 3 comments
Labels: question
#32 - Sent to Unreal - Skeleton Asset(Unreal) Path validate Problem
Issue -
State: closed - Opened by wuguyannian about 4 years ago
- 2 comments
Labels: question
#31 - Send to Unreal - Scene Scale and Scaling Everything by 100 Causes Animations to be Unusable
Issue -
State: closed - Opened by EaryChow about 4 years ago
- 6 comments
Labels: duplicate
#30 - Send to Unreal - LOD Import Problem
Issue -
State: closed - Opened by EaryChow about 4 years ago
- 5 comments
Labels: bug
#29 - Adds collision export
Pull Request -
State: closed - Opened by bkmeneguello about 4 years ago
- 10 comments
#28 - Send to Unreal - Best FBX settings for a hard surface model?
Issue -
State: closed - Opened by GiganteLND about 4 years ago
- 2 comments
Labels: question
#27 - Is not importing the morph targets (blender shape keys).
Issue -
State: closed - Opened by ultimopl about 4 years ago
- 2 comments
#26 - Send to Unreal - Supported Relative Paths in Mesh Folder / Animation Folder
Issue -
State: closed - Opened by dav01d about 4 years ago
- 9 comments
Labels: feature
#25 - Send to Unreal - Another UI to access send to unreal settings
Issue -
State: closed - Opened by dav01d about 4 years ago
- 6 comments
Labels: feature
#24 - Send to Unreal - Remove custom collection requirement
Issue -
State: closed - Opened by DanMcLaughlin about 4 years ago
- 12 comments
Labels: discussion
#23 - Send to Unreal - "Could not find any node" error
Issue -
State: closed - Opened by DanMcLaughlin about 4 years ago
- 5 comments
Labels: bug
#22 - Send to Unreal - Custom Collisions Workflow
Issue -
State: closed - Opened by DanMcLaughlin about 4 years ago
- 7 comments
Labels: feature
#21 - Contributing - Ideas and Suggestions
Issue -
State: closed - Opened by plachenko about 4 years ago
- 10 comments
Labels: discussion
#20 - Support UCX_ custom collisions
Issue -
State: closed - Opened by DanMcLaughlin about 4 years ago
#19 - Error "Could not find any node"
Issue -
State: closed - Opened by DanMcLaughlin about 4 years ago
#18 - Cleaner implementation of Fix for Issue #9
Pull Request -
State: closed - Opened by mikeweiss about 4 years ago
#17 - Issue009 Fix PR
Pull Request -
State: closed - Opened by mikeweiss about 4 years ago
#16 - Send to Unreal - Process armature fcurves before export
Issue -
State: closed - Opened by james-baber about 4 years ago
- 5 comments
Labels: feature
#15 - Send to Unreal - Import asset operator
Issue -
State: closed - Opened by james-baber about 4 years ago
- 1 comment
Labels: feature
#14 - Send to Unreal - NLA-Strips Video Error
Issue -
State: closed - Opened by fls-eugene about 4 years ago
- 3 comments
Labels: documentation
#13 - Send to Unreal - Exporting rigify animations without baking
Issue -
State: closed - Opened by spencer-melnick about 4 years ago
- 6 comments
Labels: bug
#12 - UE to Rigify - Improve the undo history CTRL+Z
Issue -
State: closed - Opened by james-baber about 4 years ago
- 18 comments
Labels: bug
#11 - UE to Rigify - Changing toolkit mode on an armature with no actions fails
Issue -
State: closed - Opened by spencer-melnick about 4 years ago
- 3 comments
Labels: bug
#10 - UE to Rigify - Animations with different number of frames and SK mesh replacement
Issue -
State: closed - Opened by josator about 4 years ago
- 7 comments
Labels: question
#9 - Send to Unreal - Mac OSX Address already in use
Issue -
State: closed - Opened by zabotinsky about 4 years ago
- 15 comments
Labels: bug
#8 - Send to Unreal - A socket operation was attempted to an unreachable host
Issue -
State: closed - Opened by mdiaz16 about 4 years ago
- 7 comments
#7 - Send to Unreal - Additional materials are not added on a reimport
Issue -
State: open - Opened by ChrisCarrigan about 4 years ago
- 3 comments
Labels: bug
#6 - Rigify to UE ?
Issue -
State: closed - Opened by evan01624 about 4 years ago
- 2 comments
Labels: question
#5 - Send to Unreal - Incorrect path input causes UE4 crash
Issue -
State: closed - Opened by HanSoLow97 about 4 years ago
- 7 comments
Labels: bug
#4 - Send To Unreal - 0.01 Scene Scale Discussion
Issue -
State: closed - Opened by Jim-Kroovy about 4 years ago
- 18 comments
Labels: discussion
#3 - Send to Unreal - Could not find an open Unreal Editor instance!
Issue -
State: closed - Opened by Tetzuha about 4 years ago
- 4 comments
Labels: question
#2 - Textures are not exported
Issue -
State: closed - Opened by jureunreal about 4 years ago
- 2 comments
Labels: question
#1 - Send to Unreal - Always Use Unreal Scene Scale seems to create tiny SkeletalMeshes
Issue -
State: closed - Opened by dav01d about 4 years ago
- 6 comments
Labels: question