Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Droggelbecher/bevy-fast-tilemap issues and pull requests
#51 - Flickering when use 2 or more layers
Issue -
State: closed - Opened by artegoser 12 days ago
- 1 comment
#50 - 49 screen door effect gaps between tiles during camera panzoom
Pull Request -
State: closed - Opened by Droggelbecher 29 days ago
#49 - Screen door effect / gaps between tiles during camera pan/zoom.
Issue -
State: closed - Opened by phlafoo about 1 month ago
- 12 comments
#48 - for map saving
Pull Request -
State: closed - Opened by suprohub about 1 month ago
- 1 comment
#47 - bad performance on linux
Issue -
State: closed - Opened by Mergpijp about 2 months ago
- 6 comments
#46 - highlight_hovered with letterboxing
Issue -
State: closed - Opened by Mergpijp about 2 months ago
- 1 comment
#45 - Update bevy-inspector-egui to newer version to remove bevy 0.13
Pull Request -
State: closed - Opened by NoahShomette about 2 months ago
- 1 comment
#44 - MouseControlsCameraPlugin and other screens
Issue -
State: closed - Opened by Mergpijp 2 months ago
- 5 comments
#43 - making a sprite/node bundle outside the tilemap
Issue -
State: closed - Opened by Mergpijp 2 months ago
- 3 comments
#42 - transitioning back to tilemap with the correct mouse cursor
Issue -
State: closed - Opened by Mergpijp 2 months ago
- 4 comments
#41 - Shader-usability
Pull Request -
State: closed - Opened by Droggelbecher 3 months ago
#40 - hotfix for get_world_from_local
Pull Request -
State: closed - Opened by urothis 3 months ago
#39 - bevy 0.14 and add prelude::*
Pull Request -
State: closed - Opened by urothis 3 months ago
- 1 comment
#38 - Per-layer custom shader
Pull Request -
State: closed - Opened by Droggelbecher 3 months ago
#37 - Combine custom shader code with bevys bloom
Pull Request -
State: closed - Opened by Droggelbecher 3 months ago
#36 - inserting component to tile
Issue -
State: closed - Opened by Mergpijp 3 months ago
- 9 comments
#35 - clearcolor not working
Issue -
State: closed - Opened by Mergpijp 4 months ago
- 1 comment
#34 - interacting with sprites / tiles
Issue -
State: closed - Opened by Mergpijp 4 months ago
- 3 comments
#33 - Bugfix for atlas tile size factor
Pull Request -
State: closed - Opened by Droggelbecher 4 months ago
#32 - Version Bump
Pull Request -
State: closed - Opened by Droggelbecher 4 months ago
#31 - Pattern logic
Pull Request -
State: closed - Opened by Droggelbecher 4 months ago
#30 - mistake in animation.rs example
Issue -
State: closed - Opened by Mergpijp 4 months ago
- 6 comments
#29 - Render dominance overhangs via sorting
Pull Request -
State: closed - Opened by Droggelbecher 5 months ago
#28 - Fix atlas texture sampler, support forced underhang
Pull Request -
State: closed - Opened by Droggelbecher 5 months ago
#27 - Consider a disclaimer or example for setting image sampler filter to Nearest to avoid sprite bleed
Issue -
State: closed - Opened by JoeHowarth 5 months ago
- 3 comments
#26 - Layers
Issue -
State: closed - Opened by urothis 5 months ago
- 3 comments
#25 - WIP: better custom code API
Pull Request -
State: closed - Opened by Droggelbecher 6 months ago
#24 - Flipping tiles on an axis
Issue -
State: closed - Opened by cedtwo 6 months ago
- 2 comments
#23 - dont apply transforms twice, more padding for overhang
Pull Request -
State: closed - Opened by Droggelbecher 7 months ago
#22 - Fix/visual line bug
Pull Request -
State: closed - Opened by Droggelbecher 7 months ago
#21 - Tile generation line visual bug
Issue -
State: closed - Opened by JoyYou19 7 months ago
- 10 comments
#20 - overhang cuts of the top
Issue -
State: closed - Opened by sum-catnip 7 months ago
- 4 comments
#19 - User code
Pull Request -
State: closed - Opened by Droggelbecher 7 months ago
- 1 comment
#18 - Bevy 0.13
Pull Request -
State: closed - Opened by Droggelbecher 7 months ago
#17 - Feature Request: Tile Colors (background and foreground)
Issue -
State: closed - Opened by matthemsteger 7 months ago
- 4 comments
#16 - adding a custom shader
Issue -
State: closed - Opened by sum-catnip 7 months ago
- 3 comments
#15 - Color effects
Pull Request -
State: closed - Opened by Droggelbecher 8 months ago
#14 - Bump shlex from 1.2.0 to 1.3.0
Pull Request -
State: closed - Opened by dependabot[bot] 8 months ago
Labels: dependencies
#13 - Does it support 3D?
Issue -
State: closed - Opened by IvanKorchmit 8 months ago
- 5 comments
#12 - Hexagon support
Issue -
State: closed - Opened by soft-circles 8 months ago
- 2 comments
#11 - Bevy 0.12
Pull Request -
State: closed - Opened by Droggelbecher 8 months ago
#10 - On Wayland, examples panic with `Requested present mode Immediate is not in the list of supported present modes: [Mailbox, Fifo]`
Issue -
State: closed - Opened by mattdm about 1 year ago
- 3 comments
#9 - add explicit winit dependency
Pull Request -
State: closed - Opened by mattdm about 1 year ago
- 4 comments
#8 - Honor global transform translation
Pull Request -
State: closed - Opened by Droggelbecher about 1 year ago
- 1 comment
#7 - Multiple Maps along the x and y axis do not Render correctly
Issue -
State: closed - Opened by NoahShomette about 1 year ago
- 5 comments
#6 - Update to Bevy 0.11
Pull Request -
State: closed - Opened by msklosak about 1 year ago
- 2 comments
#5 - Fix red rendering in dominance mode on OSX
Pull Request -
State: closed - Opened by Droggelbecher over 1 year ago
#4 - Dominance overhang mode causes all fragments to be red (macos)
Issue -
State: closed - Opened by amiani over 1 year ago
- 4 comments
#3 - Proj3d
Pull Request -
State: closed - Opened by Droggelbecher over 1 year ago
#2 - Paddings
Pull Request -
State: closed - Opened by Droggelbecher over 1 year ago
#1 - Bundle
Pull Request -
State: closed - Opened by Droggelbecher over 1 year ago