Ecosyste.ms: Issues

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GitHub / DragonJoker/ShaderWriter issues and pull requests

#215 - Added .xx(), .xxx() and .xxxx() members to scalar values.

Pull Request - State: closed - Opened by DragonJoker over 1 year ago
Labels: enhancement

#214 - Improved support for custom types with declSharedVariable.

Pull Request - State: closed - Opened by DragonJoker over 1 year ago
Labels: enhancement

#213 - Updated barriers to have them expressed the SPIR-V way.

Pull Request - State: closed - Opened by DragonJoker over 1 year ago

#212 - Rework control and memory barriers the SPIR-V way.

Issue - State: closed - Opened by DragonJoker over 1 year ago
Labels: enhancement

#211 - Updated to rely on vcpkg for dependencies.

Pull Request - State: closed - Opened by DragonJoker over 1 year ago

#210 - Bumped version number.

Pull Request - State: closed - Opened by DragonJoker over 1 year ago

#209 - Fix and enhance Struct helpers

Pull Request - State: closed - Opened by WubiCookie over 1 year ago

#208 - Updated CMake submodule.

Pull Request - State: closed - Opened by DragonJoker over 1 year ago

#207 - Version 2.6.0

Pull Request - State: closed - Opened by DragonJoker over 1 year ago

#206 - Fixed push constant buffer members name handling.

Pull Request - State: closed - Opened by DragonJoker over 1 year ago
Labels: bug

#205 - ShaderWriter: Removed spurious empty function.

Pull Request - State: closed - Opened by DragonJoker over 1 year ago

#204 - ShaderAST: Improved simplification.

Pull Request - State: closed - Opened by DragonJoker over 1 year ago
Labels: enhancement

#203 - ShaderWriter: Removed error prone ctor from sdw::Boolean.

Pull Request - State: closed - Opened by DragonJoker almost 2 years ago
Labels: bug

#202 - Fixed warnings with latest MSVC.

Pull Request - State: closed - Opened by DragonJoker almost 2 years ago

#201 - CompilerSpirV: Fixed storage class for task payload.

Pull Request - State: closed - Opened by DragonJoker almost 2 years ago
Labels: bug

#200 - ShaderWriter: Fixed handling of struct arrays in struct helpers.

Pull Request - State: closed - Opened by DragonJoker almost 2 years ago
Labels: bug

#199 - CompilerSpirV: Fixed handling of empty structs.

Pull Request - State: closed - Opened by DragonJoker almost 2 years ago
Labels: bug

#198 - ShaderWriter: Fixed missing const.

Pull Request - State: closed - Opened by DragonJoker almost 2 years ago

#197 - ShaderWriter: Better way for interactions between DefaultedT and param types.

Pull Request - State: closed - Opened by DragonJoker almost 2 years ago
Labels: bug

#196 - Improved sdw::StructInstance ways of initialisation (deep copy, zero init).

Pull Request - State: closed - Opened by DragonJoker almost 2 years ago
Labels: enhancement

#195 - Mesh shader fixes

Pull Request - State: closed - Opened by DragonJoker about 2 years ago
Labels: bug, enhancement

#194 - Removed GCC build on CI.

Pull Request - State: closed - Opened by DragonJoker about 2 years ago

#193 - Added support for VK_EXT_mesh_shader.

Pull Request - State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement

#192 - Added support for VK_EXT_mesh_shader.

Pull Request - State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement

#191 - CompilerSpirV: Fixed handling of casts between same signedness types.

Pull Request - State: closed - Opened by DragonJoker about 2 years ago
Labels: bug

#190 - Added support for more integer types

Pull Request - State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement

#189 - CompilerSpirV: Fixed handling of flat decoration.

Pull Request - State: closed - Opened by DragonJoker about 2 years ago
Labels: bug

#188 - ShaderWriter: Added a missing overload of IOStruct::declMember.

Pull Request - State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement

#187 - ShaderWriter: Renamed Ubo with UniformBuffer, Ssbo with StorageBuffer.

Pull Request - State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement

#186 - Codacy related fixes.

Pull Request - State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement

#185 - ShaderWriter: Removed some logs.

Pull Request - State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement

#184 - ShaderWriter: Removed & from intrinsic functions.

Pull Request - State: closed - Opened by DragonJoker about 2 years ago
Labels: bug, enhancement

#183 - ShaderWriter: Added UDL for sdw::Boolean.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#182 - ShaderWriter: Fixed IOStructFieldT helpers.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug

#181 - Updated README.md.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#180 - Struct helper fixes

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#179 - ShaderAST: Fixed another issue with swizzle on composite ctor simplification.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug

#177 - ShaderWriter: Implemented IOStructHelper and IOStructInstanceHelper.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#176 - Fixed handling of shared (and shared array) variables.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug

#175 - CMake: Removed all instances of SdwCompilers.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#174 - Version 2.3.0

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#173 - Version 2.3.0

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#172 - Added support for writePackedPrimitiveIndices4x8NV intrinsic

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#171 - Fix arg count

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement

#170 - Added support for KHR_shader_subgroup.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#169 - Mesh shaders

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement

#168 - Fixes

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug

#167 - ShaderWriter: Improved custom structs variadic parameters support.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#166 - ShaderWriter: Added missing ctor parameters for TessPatchOutT.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement

#165 - ShaderWriter: Fixed handling of `enabled` initialisation values.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement

#164 - Reduce StructField helpers verbosity

Pull Request - State: closed - Opened by WubiCookie over 2 years ago

#163 - Rename files 'Bool.*' to 'Boolean.*' for coherency

Pull Request - State: closed - Opened by WubiCookie over 2 years ago

#162 - Updated CMakeLists.txt to look for modules if not already defined.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#161 - ShaderWriter: Fixed sdw::ReturnWrapper with sdw::Void

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug

#160 - Updated CMake submodule.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#159 - Gcc concepts

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#158 - Added -fconcepts option with gcc.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#157 - Version 2.2.0

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#156 - Moved texture/image access calls result to an SSA alias.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug

#155 - Add LocationHelper struct

Pull Request - State: closed - Opened by WubiCookie over 2 years ago
Labels: enhancement

#154 - Fixed warnings, enabled unity builds on CI.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug

#153 - Enable unity build

Pull Request - State: closed - Opened by WubiCookie over 2 years ago
Labels: enhancement

#152 - Updated CMake submodule.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#151 - Fixed non written void returning functions.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug

#150 - Return Wrapper generalisation.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement

#149 - Updated CMake submodule.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#148 - Added an #undef for None

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#147 - Usability fixes

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement

#146 - Version update

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug

#145 - [breaking] Reworked SampledImages, now following SPIR-V model.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#144 - [breaking] Added `Sampler`, `SampledImage`, and `Texture` types.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#143 - Extended various versions support for GLSL and HLSL.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement

#142 - Removed discard statement, added terminate invocation.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#141 - Added missing include.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#140 - Added support for EXT_demote_to_helper_invocation.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#139 - Remove duplicate swizzle, added StructHelper.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#138 - Enforce move semantic and use std::string_view

Pull Request - State: closed - Opened by WubiCookie over 2 years ago

#137 - Task shaders

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#136 - Mesh shaders

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#135 - Add support for task shaders in SPIR-V compiler.

Issue - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#134 - Add support for task shaders in HLSL compiler.

Issue - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#133 - Add support for task shaders in GLSL compiler.

Issue - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#132 - Add base interface for task shaders.

Issue - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#131 - Add support for task shaders

Issue - State: closed - Opened by DragonJoker over 2 years ago - 1 comment
Labels: epic

#130 - Implement base architecture to support mesh shaders.

Issue - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#129 - Implement mesh shaders in SPIR-V

Issue - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#128 - Implement mesh shaders in HLSL

Issue - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#127 - Implement mesh shaders in GLSL

Issue - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#126 - Fixes related to scalar memory layout, CallableData and RayPayload's intrinsics.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug

#125 - Updated version to 2.0.0

Pull Request - State: closed - Opened by DragonJoker over 2 years ago

#124 - Added support for ray tracing shaders in CompilerHlsl.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#123 - Reworked ray tracing shaders interface the HLSL way.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#122 - Implemented ray tracing shaders in GLSL.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#121 - Implemented SPIR-V ray tracing support.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#120 - Implement RTX shaders in GLSL.

Issue - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#119 - Implement RTX shaders in HLSL

Issue - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#118 - Implement RTX shaders interfaces.

Issue - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#117 - Implement RTX shaders in SPIR-V

Issue - State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement

#116 - CompilerSpirV: Removed ColMajor decoration on non member matrices.

Pull Request - State: closed - Opened by DragonJoker over 2 years ago
Labels: bug