Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / DragonJoker/ShaderWriter issues and pull requests
#215 - Added .xx(), .xxx() and .xxxx() members to scalar values.
Pull Request -
State: closed - Opened by DragonJoker over 1 year ago
Labels: enhancement
#214 - Improved support for custom types with declSharedVariable.
Pull Request -
State: closed - Opened by DragonJoker over 1 year ago
Labels: enhancement
#213 - Updated barriers to have them expressed the SPIR-V way.
Pull Request -
State: closed - Opened by DragonJoker over 1 year ago
#212 - Rework control and memory barriers the SPIR-V way.
Issue -
State: closed - Opened by DragonJoker over 1 year ago
Labels: enhancement
#211 - Updated to rely on vcpkg for dependencies.
Pull Request -
State: closed - Opened by DragonJoker over 1 year ago
#210 - Bumped version number.
Pull Request -
State: closed - Opened by DragonJoker over 1 year ago
#209 - Fix and enhance Struct helpers
Pull Request -
State: closed - Opened by WubiCookie over 1 year ago
#208 - Updated CMake submodule.
Pull Request -
State: closed - Opened by DragonJoker over 1 year ago
#207 - Version 2.6.0
Pull Request -
State: closed - Opened by DragonJoker over 1 year ago
#206 - Fixed push constant buffer members name handling.
Pull Request -
State: closed - Opened by DragonJoker over 1 year ago
Labels: bug
#205 - ShaderWriter: Removed spurious empty function.
Pull Request -
State: closed - Opened by DragonJoker over 1 year ago
#204 - ShaderAST: Improved simplification.
Pull Request -
State: closed - Opened by DragonJoker over 1 year ago
Labels: enhancement
#203 - ShaderWriter: Removed error prone ctor from sdw::Boolean.
Pull Request -
State: closed - Opened by DragonJoker almost 2 years ago
Labels: bug
#202 - Fixed warnings with latest MSVC.
Pull Request -
State: closed - Opened by DragonJoker almost 2 years ago
#201 - CompilerSpirV: Fixed storage class for task payload.
Pull Request -
State: closed - Opened by DragonJoker almost 2 years ago
Labels: bug
#200 - ShaderWriter: Fixed handling of struct arrays in struct helpers.
Pull Request -
State: closed - Opened by DragonJoker almost 2 years ago
Labels: bug
#199 - CompilerSpirV: Fixed handling of empty structs.
Pull Request -
State: closed - Opened by DragonJoker almost 2 years ago
Labels: bug
#198 - ShaderWriter: Fixed missing const.
Pull Request -
State: closed - Opened by DragonJoker almost 2 years ago
#197 - ShaderWriter: Better way for interactions between DefaultedT and param types.
Pull Request -
State: closed - Opened by DragonJoker almost 2 years ago
Labels: bug
#196 - Improved sdw::StructInstance ways of initialisation (deep copy, zero init).
Pull Request -
State: closed - Opened by DragonJoker almost 2 years ago
Labels: enhancement
#195 - Mesh shader fixes
Pull Request -
State: closed - Opened by DragonJoker about 2 years ago
Labels: bug, enhancement
#194 - Removed GCC build on CI.
Pull Request -
State: closed - Opened by DragonJoker about 2 years ago
#193 - Added support for VK_EXT_mesh_shader.
Pull Request -
State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement
#192 - Added support for VK_EXT_mesh_shader.
Pull Request -
State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement
#191 - CompilerSpirV: Fixed handling of casts between same signedness types.
Pull Request -
State: closed - Opened by DragonJoker about 2 years ago
Labels: bug
#190 - Added support for more integer types
Pull Request -
State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement
#189 - CompilerSpirV: Fixed handling of flat decoration.
Pull Request -
State: closed - Opened by DragonJoker about 2 years ago
Labels: bug
#188 - ShaderWriter: Added a missing overload of IOStruct::declMember.
Pull Request -
State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement
#187 - ShaderWriter: Renamed Ubo with UniformBuffer, Ssbo with StorageBuffer.
Pull Request -
State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement
#186 - Codacy related fixes.
Pull Request -
State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement
#185 - ShaderWriter: Removed some logs.
Pull Request -
State: closed - Opened by DragonJoker about 2 years ago
Labels: enhancement
#184 - ShaderWriter: Removed & from intrinsic functions.
Pull Request -
State: closed - Opened by DragonJoker about 2 years ago
Labels: bug, enhancement
#183 - ShaderWriter: Added UDL for sdw::Boolean.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#182 - ShaderWriter: Fixed IOStructFieldT helpers.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug
#181 - Updated README.md.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#180 - Struct helper fixes
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#179 - ShaderAST: Fixed another issue with swizzle on composite ctor simplification.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug
#178 - ShaderAST: Fixed simplification of composite ctor with single scalar parameter swizzle.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug
#177 - ShaderWriter: Implemented IOStructHelper and IOStructInstanceHelper.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#176 - Fixed handling of shared (and shared array) variables.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug
#175 - CMake: Removed all instances of SdwCompilers.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#174 - Version 2.3.0
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#173 - Version 2.3.0
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#172 - Added support for writePackedPrimitiveIndices4x8NV intrinsic
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#171 - Fix arg count
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement
#170 - Added support for KHR_shader_subgroup.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#169 - Mesh shaders
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement
#168 - Fixes
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug
#167 - ShaderWriter: Improved custom structs variadic parameters support.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#166 - ShaderWriter: Added missing ctor parameters for TessPatchOutT.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement
#165 - ShaderWriter: Fixed handling of `enabled` initialisation values.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement
#164 - Reduce StructField helpers verbosity
Pull Request -
State: closed - Opened by WubiCookie over 2 years ago
#163 - Rename files 'Bool.*' to 'Boolean.*' for coherency
Pull Request -
State: closed - Opened by WubiCookie over 2 years ago
#162 - Updated CMakeLists.txt to look for modules if not already defined.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#161 - ShaderWriter: Fixed sdw::ReturnWrapper with sdw::Void
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug
#160 - Updated CMake submodule.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#159 - Gcc concepts
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#158 - Added -fconcepts option with gcc.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#157 - Version 2.2.0
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#156 - Moved texture/image access calls result to an SSA alias.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug
#155 - Add LocationHelper struct
Pull Request -
State: closed - Opened by WubiCookie over 2 years ago
Labels: enhancement
#154 - Fixed warnings, enabled unity builds on CI.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug
#153 - Enable unity build
Pull Request -
State: closed - Opened by WubiCookie over 2 years ago
Labels: enhancement
#152 - Updated CMake submodule.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#151 - Fixed non written void returning functions.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug
#150 - Return Wrapper generalisation.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement
#149 - Updated CMake submodule.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#148 - Added an #undef for None
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#147 - Usability fixes
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement
#146 - Version update
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug
#145 - [breaking] Reworked SampledImages, now following SPIR-V model.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#144 - [breaking] Added `Sampler`, `SampledImage`, and `Texture` types.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#143 - Extended various versions support for GLSL and HLSL.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug, enhancement
#142 - Removed discard statement, added terminate invocation.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#141 - Added missing include.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#140 - Added support for EXT_demote_to_helper_invocation.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#139 - Remove duplicate swizzle, added StructHelper.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#138 - Enforce move semantic and use std::string_view
Pull Request -
State: closed - Opened by WubiCookie over 2 years ago
#137 - Task shaders
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#136 - Mesh shaders
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#135 - Add support for task shaders in SPIR-V compiler.
Issue -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#134 - Add support for task shaders in HLSL compiler.
Issue -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#133 - Add support for task shaders in GLSL compiler.
Issue -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#132 - Add base interface for task shaders.
Issue -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#131 - Add support for task shaders
Issue -
State: closed - Opened by DragonJoker over 2 years ago
- 1 comment
Labels: epic
#130 - Implement base architecture to support mesh shaders.
Issue -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#129 - Implement mesh shaders in SPIR-V
Issue -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#128 - Implement mesh shaders in HLSL
Issue -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#127 - Implement mesh shaders in GLSL
Issue -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#126 - Fixes related to scalar memory layout, CallableData and RayPayload's intrinsics.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug
#125 - Updated version to 2.0.0
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
#124 - Added support for ray tracing shaders in CompilerHlsl.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#123 - Reworked ray tracing shaders interface the HLSL way.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#122 - Implemented ray tracing shaders in GLSL.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#121 - Implemented SPIR-V ray tracing support.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#120 - Implement RTX shaders in GLSL.
Issue -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#119 - Implement RTX shaders in HLSL
Issue -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#118 - Implement RTX shaders interfaces.
Issue -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#117 - Implement RTX shaders in SPIR-V
Issue -
State: closed - Opened by DragonJoker over 2 years ago
Labels: enhancement
#116 - CompilerSpirV: Removed ColMajor decoration on non member matrices.
Pull Request -
State: closed - Opened by DragonJoker over 2 years ago
Labels: bug