Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / DmitriySalnikov/godot_debug_draw_3d issues and pull requests

#57 - [Bug]: Cannot make a functional build for large world co ordinates

Issue - State: open - Opened by InfernoSuperNova about 2 months ago
Labels: bug

#56 - [Feature Request]: Support for calling Debug Draw functions in GDExtension modules

Issue - State: open - Opened by sndrec 2 months ago
Labels: enhancement

#55 - [Bug]: Spurious GDScript compiler errors after install

Issue - State: closed - Opened by hsandt 2 months ago - 1 comment
Labels: bug

#53 - [Feature Request]: Add support for 3D Debug Text

Issue - State: open - Opened by Stefotono 2 months ago - 1 comment
Labels: enhancement

#52 - [Bug]: Editor instantly crashes on opening

Issue - State: closed - Opened by Paraxodon 3 months ago - 10 comments
Labels: bug

#51 - [Feature Request]: Enable debug drawing in Release (published) builds

Issue - State: closed - Opened by Eudaimonium 3 months ago - 2 comments
Labels: enhancement

#50 - Update C# API File Naming Convention

Pull Request - State: closed - Opened by Ryan-000 3 months ago - 1 comment

#48 - [Feature Request]: ignore environment/fog/postprocessing

Issue - State: closed - Opened by Sythelux 4 months ago - 2 comments
Labels: enhancement

#47 - [Bug]: Doesn't render 3D debugdraws in subviewports without a main viewport camera

Issue - State: closed - Opened by N-e-m 5 months ago - 5 comments
Labels: bug

#46 - [Bug]: Web Exports fail in 4.3beta2

Issue - State: closed - Opened by zaknafean 5 months ago - 3 comments
Labels: bug

#45 - [Feature Request]: Statically link libgcc and libstdc++ on linux

Issue - State: closed - Opened by goatchurchprime 6 months ago - 3 comments
Labels: enhancement

#44 - [Feature Request]: Set Render priority

Issue - State: closed - Opened by bluelightzero 6 months ago - 13 comments
Labels: enhancement

#43 - [Feature Request]: Provide source code for the telemetry module

Issue - State: open - Opened by geowarin 6 months ago - 3 comments
Labels: enhancement

#41 - [Bug]:

Issue - State: closed - Opened by skooter500 8 months ago - 9 comments
Labels: bug

#40 - [Bug]: DrawCylinder radius results in cylinders that are 2x as wide as they should be.

Issue - State: closed - Opened by JakeRabinowitz 8 months ago - 2 comments
Labels: bug

#39 - [Bug]: DebugDrawDefaultCanvas Control Node filters mouse input

Issue - State: closed - Opened by PauloVBettio 8 months ago - 2 comments
Labels: bug

#38 - [Bug]: Rotation of DebugDraw3D.DrawBox() draws a warped/flattened box.

Issue - State: closed - Opened by JakeRabinowitz 8 months ago - 5 comments
Labels: bug

#37 - [Feature Request]: DebugDraw2D should be visible on 2D viewport too

Issue - State: closed - Opened by JUSTCAMH 8 months ago - 6 comments
Labels: enhancement

#36 - Add ios binaries

Pull Request - State: closed - Opened by emirthab 9 months ago - 5 comments

#35 - [Bug]: Can't Draw In Viewports that use thier own worlds

Issue - State: closed - Opened by lucidium4 9 months ago - 4 comments
Labels: bug

#34 - [Bug]: Macos Arm64 Support

Issue - State: closed - Opened by QuentinWidlocher 10 months ago - 22 comments
Labels: bug

#33 - Volumetric and a bunch of other things

Pull Request - State: closed - Opened by DmitriySalnikov 10 months ago

#32 - [Feature Request]: Drawing Planes

Issue - State: closed - Opened by PauloVBettio 11 months ago - 4 comments
Labels: enhancement

#31 - Test CI changes in origin

Pull Request - State: closed - Opened by Nekr0bz 11 months ago

#28 - [Bug]: weird constant high gpu usage anywhere in the editor

Issue - State: closed - Opened by morganholly 12 months ago - 8 comments
Labels: bug

#27 - [Feature Request]: iOS Support

Issue - State: closed - Opened by jbromberg about 1 year ago - 4 comments
Labels: enhancement

#26 - [Feature Request]: Viewport Scaling Visibility

Issue - State: closed - Opened by blast-harbour about 1 year ago - 7 comments
Labels: enhancement

#25 - C# bindings generator

Issue - State: closed - Opened by Gamerfiend about 1 year ago - 8 comments
Labels: enhancement

#24 - Added Web Build and GitHub Pages Deployment Automation

Pull Request - State: closed - Opened by nicholas-maltbie about 1 year ago - 7 comments

#23 - Add Web/WASM Support

Pull Request - State: closed - Opened by nicholas-maltbie about 1 year ago - 6 comments

#22 - [Bug]: Duration in set_text doesn't seems to work

Issue - State: closed - Opened by Remi123 about 1 year ago - 2 comments
Labels: bug

#21 - API documents seems not work?

Issue - State: closed - Opened by shaoway over 1 year ago - 4 comments

#20 - Restructure

Pull Request - State: closed - Opened by DmitriySalnikov over 1 year ago

#19 - [Feature Request]: Web/WASM Support

Issue - State: closed - Opened by darthdeus over 1 year ago - 2 comments
Labels: enhancement

#18 - Added dummy library

Pull Request - State: closed - Opened by DmitriySalnikov over 1 year ago

#17 - [Bug]: DebugDraw.draw_grid generates an error on Godot 4.0

Issue - State: closed - Opened by skooter500 over 1 year ago - 2 comments
Labels: bug

#16 - [Bug]: Not working with Godot 4.1 RC1/2/3

Issue - State: closed - Opened by diealp over 1 year ago - 22 comments
Labels: bug

#15 - [Bug]: Can't use `DebugDraw` in a `Viewport`-extending scripts

Issue - State: closed - Opened by mieldepoche over 1 year ago - 2 comments
Labels: bug

#14 - [Question]: Unable to draw lines in 2D

Issue - State: open - Opened by dogboydog over 1 year ago - 5 comments
Labels: enhancement, question

#13 - [Bug]: No way to enable the plugin

Issue - State: closed - Opened by venilark over 1 year ago - 16 comments
Labels: bug

#12 - [Feature Request]: Line Width

Issue - State: closed - Opened by foureyedredheadedstepchild over 1 year ago - 3 comments
Labels: enhancement

#11 - [Bug]: Error when running empty scene?

Issue - State: closed - Opened by peterpants2 over 1 year ago - 2 comments
Labels: bug

#10 - [Bug]: No bindings for C#

Issue - State: closed - Opened by DmitriySalnikov over 1 year ago - 20 comments
Labels: bug, enhancement

#9 - [4.x] Godot and GDExtension Issues

Issue - State: open - Opened by DmitriySalnikov over 1 year ago

#8 - restored cache functionality

Pull Request - State: closed - Opened by DmitriySalnikov almost 2 years ago

#7 - [Feature Request]: Provide an option to always draw debug geometry on top of everything else

Issue - State: closed - Opened by visuallization almost 2 years ago - 8 comments
Labels: enhancement

#5 - Update to Godot 4

Pull Request - State: closed - Opened by DmitriySalnikov almost 2 years ago

#4 - Add support for solid geometry

Issue - State: open - Opened by DmitriySalnikov almost 2 years ago
Labels: enhancement

#3 - Add support for volumetric wireframes

Issue - State: closed - Opened by DmitriySalnikov almost 2 years ago - 1 comment
Labels: enhancement

#2 - Adding Godot 4 Support

Issue - State: closed - Opened by wp2000x about 2 years ago - 30 comments

#1 - Detect release build in main script

Pull Request - State: closed - Opened by AndreaTerenz about 2 years ago - 1 comment