Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Dgame/Dgame issues and pull requests

#78 - Text colors are wrong

Issue - State: open - Opened by Marie-Joseph almost 4 years ago - 2 comments

#77 - D program quits unexpectedly when using Text

Issue - State: closed - Opened by rillki over 4 years ago - 11 comments

#76 - `object.Error@(0): Access Violation` on `DMD32`

Issue - State: closed - Opened by ZHANITEST over 5 years ago - 7 comments

#75 - Added 124 colors with mixin template

Pull Request - State: closed - Opened by Windspar over 5 years ago

#74 - Rect methods questions ? Add new method clamp ?

Issue - State: closed - Opened by Windspar over 5 years ago - 1 comment

#73 - Color enhancement idea

Pull Request - State: closed - Opened by Windspar over 5 years ago - 2 comments

#72 - What about adding more built in colors? Like 400 plus . Color Enhancement idea .

Issue - State: closed - Opened by Windspar over 5 years ago - 8 comments

#71 - Fix Mix_Init from failing dectection

Pull Request - State: closed - Opened by Windspar over 5 years ago

#70 - Is this project still alive ? Couple bugs I ran into.

Issue - State: closed - Opened by Windspar over 5 years ago - 8 comments

#69 - Dgame crashing

Issue - State: closed - Opened by SolarLune over 6 years ago - 6 comments

#68 - Added Circle in the Dgame.Math

Pull Request - State: closed - Opened by leotada over 7 years ago - 1 comment

#67 - Wrong links in README.md?

Issue - State: closed - Opened by whitebyte over 7 years ago - 1 comment

#66 - Collision detection

Issue - State: closed - Opened by leotada over 7 years ago - 4 comments

#65 - Window.wait Timeout is milliseconds, not seconds.

Issue - State: closed - Opened by dazoe over 7 years ago - 1 comment

#64 - DerelictGL3 not able to find symbol ( glGetnTexImage )

Issue - State: closed - Opened by DreadKyller almost 8 years ago - 3 comments

#63 - StopWatch Divide by 0 when trying to fill frame_ms

Issue - State: closed - Opened by DreadKyller about 8 years ago - 1 comment

#62 - TTF_Init is not being called, formatting Text always errors "Font Invalid"

Issue - State: closed - Opened by DreadKyller about 8 years ago - 5 comments

#61 - Shape color is being changed by unrelated objects

Issue - State: closed - Opened by DreadKyller about 8 years ago - 5 comments

#60 - Necessary code doesn't execute when compiling in release mode

Issue - State: closed - Opened by pineapplemachine about 8 years ago - 3 comments

#59 - Make Rect a template to allow for floating point

Issue - State: closed - Opened by JackStouffer over 8 years ago - 1 comment

#58 - Dgame Does not render on multiple windows

Issue - State: closed - Opened by Jackoz530 over 8 years ago - 3 comments

#57 - [Feature Request] A Window.draw overload with an offset

Issue - State: closed - Opened by JackStouffer over 8 years ago - 4 comments

#56 - small issue on page

Issue - State: closed - Opened by bubnenkoff over 8 years ago - 2 comments

#55 - Iterating over SpriteSheet starts at index 1 and ends at index 0

Issue - State: closed - Opened by apahl almost 9 years ago - 13 comments

#54 - Determine text size before drawing

Issue - State: closed - Opened by opatut almost 9 years ago - 4 comments

#53 - rotate shape in vector direction

Issue - State: closed - Opened by no-glue almost 9 years ago - 14 comments

#52 - fix truncating conversion warning

Pull Request - State: closed - Opened by vl-01 almost 9 years ago - 4 comments

#51 - tutorial mistakes and window surface access

Issue - State: closed - Opened by maartenvd almost 9 years ago - 40 comments

#50 - Anti aliasing is crashing in Dgame 0.6.0-rc.1 on OSX

Issue - State: closed - Opened by JackStouffer about 9 years ago - 34 comments

#49 - 64-bit build broken on ~master

Issue - State: closed - Opened by growlercab about 9 years ago - 1 comment

#48 - Incorrect tutorial guidance on limiting framerate.

Issue - State: closed - Opened by rcorre about 9 years ago - 1 comment

#47 - LDC Fails to Compile Dgame

Issue - State: closed - Opened by JackStouffer about 9 years ago - 3 comments

#46 - Rendering On A High DPI Screen Is Broken

Issue - State: closed - Opened by JackStouffer about 9 years ago - 47 comments

#45 - Replace 'by auto ref' with 'by value'

Pull Request - State: closed - Opened by Dgame about 9 years ago

#44 - Crashes when D string passed to C function using .ptr

Issue - State: closed - Opened by growlercab about 9 years ago - 5 comments

#43 - Revert "Fixed transformation matrix"

Pull Request - State: closed - Opened by Dgame about 9 years ago

#42 - Fixed transformation matrix

Pull Request - State: closed - Opened by kr41 about 9 years ago - 17 comments

#41 - [feature request] Sprite repeat.

Issue - State: closed - Opened by whitebyte about 9 years ago - 3 comments

#40 - Loading Surface from file sometimes fails due to invalid file name string type

Issue - State: closed - Opened by kr41 about 9 years ago - 3 comments

#39 - Fixed SDL logo of tests and smooth filter setter of Texture

Pull Request - State: closed - Opened by kr41 about 9 years ago - 3 comments

#38 - Fixing Surface

Pull Request - State: closed - Opened by kr41 about 9 years ago - 34 comments

#37 - Transparency fail

Issue - State: closed - Opened by joelcnz over 9 years ago - 16 comments

#36 - Text display defect

Issue - State: closed - Opened by joelcnz over 9 years ago - 1 comment

#35 - Trying to modify const variables

Issue - State: closed - Opened by joelcnz over 9 years ago - 9 comments

#34 - General errors

Issue - State: closed - Opened by joelcnz over 9 years ago - 2 comments

#33 - 0.5.0

Pull Request - State: closed - Opened by Dgame over 9 years ago

#32 - Error in dub.json on ~0.5.0 branch

Issue - State: closed - Opened by growlercab over 9 years ago - 8 comments

#31 - Weird text issue

Issue - State: closed - Opened by MatthewFrench over 9 years ago - 3 comments

#30 - Error when running 0.5 beta test

Issue - State: closed - Opened by MatthewFrench over 9 years ago - 4 comments

#29 - [Issue 28] Linux not rendering

Pull Request - State: closed - Opened by growlercab over 9 years ago - 9 comments

#28 - 0.4.2 breaks sprite rendering on linux

Issue - State: closed - Opened by growlercab over 9 years ago - 5 comments

#27 - Setting OpenGL version needs to be before window creation

Issue - State: closed - Opened by MatthewFrench over 9 years ago - 1 comment

#26 - Fix error from incorrect use of versions: field in dub.json.

Pull Request - State: closed - Opened by mdparker over 9 years ago - 2 comments

#25 - [Issue 24] Dub build fails with -version=0.4.0 switch

Pull Request - State: closed - Opened by growlercab over 9 years ago - 1 comment

#24 - Dub build fails with -version=0.4.0 switch

Issue - State: closed - Opened by growlercab over 9 years ago - 8 comments

#23 - Dub package

Pull Request - State: closed - Opened by growlercab over 9 years ago - 4 comments

#22 - Not on DUB

Issue - State: closed - Opened by MatthewFrench over 9 years ago - 5 comments

#21 - Add @nogc where possible

Issue - State: closed - Opened by Dgame over 9 years ago - 1 comment
Labels: enhancement

#20 - Derelict3 is out of date

Issue - State: closed - Opened by joelcnz over 9 years ago - 1 comment
Labels: bug, enhancement

#19 - Fails to compile on linux x86_64

Issue - State: closed - Opened by lyrebirdsw over 10 years ago - 2 comments

#18 - [derelict3] Failed to load OpenGL symbol [glTextureStorage1DEXT]

Issue - State: closed - Opened by MarisaLovesUsAll over 10 years ago - 6 comments

#17 - Improved build.d.

Pull Request - State: closed - Opened by MarisaLovesUsAll over 10 years ago - 1 comment

#16 - All sub structs in Event should be static

Issue - State: closed - Opened by Dgame over 10 years ago
Labels: enhancement

#15 - Blendable has setBlend but no getBlend

Issue - State: closed - Opened by Dgame over 10 years ago
Labels: enhancement

#14 - Partial redesign

Pull Request - State: closed - Opened by Dgame over 10 years ago
Labels: enhancement

#13 - [bug] Build - size_t/uint/ulong in VertexArray.d

Issue - State: closed - Opened by MarisaLovesUsAll over 10 years ago - 6 comments
Labels: bug

#12 - [bug] Build - Sprite.d - line 40

Issue - State: closed - Opened by MarisaLovesUsAll over 10 years ago - 5 comments
Labels: bug

#11 - [question] How to display an array of pixels?

Issue - State: closed - Opened by MarisaLovesUsAll over 10 years ago - 15 comments
Labels: question

#10 - [website] Unhandy site design on [1280x1024]

Issue - State: closed - Opened by MarisaLovesUsAll over 10 years ago - 5 comments
Labels: website

#9 - Add future documentation

Pull Request - State: closed - Opened by Dgame over 10 years ago

#8 - Static Sprite Object

Issue - State: closed - Opened by snowiow over 10 years ago - 1 comment
Labels: wontfix

#7 - [Compiler bug?] Build - Internal error: eh.c 54

Issue - State: closed - Opened by MarisaLovesUsAll over 10 years ago - 5 comments
Labels: D bug

#6 - [bug] build on Linux - slashes in Derelict3 path

Issue - State: closed - Opened by MarisaLovesUsAll over 10 years ago - 1 comment
Labels: bug

#5 - Build error: ../Window/Window.d(257): Error: not a property alloc

Issue - State: closed - Opened by MarisaLovesUsAll almost 11 years ago - 5 comments
Labels: bug

#4 - Is DGame works on Linux?

Issue - State: closed - Opened by MarisaLovesUsAll almost 11 years ago - 8 comments
Labels: question

#3 - Unicode support

Issue - State: closed - Opened by MarisaLovesUsAll almost 11 years ago - 2 comments
Labels: enhancement

#2 - Math Vector2 linking error

Issue - State: closed - Opened by MarisaLovesUsAll almost 11 years ago - 3 comments
Labels: bug

#1 - Gamepad Support

Issue - State: closed - Opened by BitPuffin over 11 years ago - 2 comments
Labels: enhancement