Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Dgame/Dgame issues and pull requests
#78 - Text colors are wrong
Issue -
State: open - Opened by Marie-Joseph almost 4 years ago
- 2 comments
#77 - D program quits unexpectedly when using Text
Issue -
State: closed - Opened by rillki over 4 years ago
- 11 comments
#76 - `object.Error@(0): Access Violation` on `DMD32`
Issue -
State: closed - Opened by ZHANITEST over 5 years ago
- 7 comments
#75 - Added 124 colors with mixin template
Pull Request -
State: closed - Opened by Windspar over 5 years ago
#74 - Rect methods questions ? Add new method clamp ?
Issue -
State: closed - Opened by Windspar over 5 years ago
- 1 comment
#73 - Color enhancement idea
Pull Request -
State: closed - Opened by Windspar over 5 years ago
- 2 comments
#72 - What about adding more built in colors? Like 400 plus . Color Enhancement idea .
Issue -
State: closed - Opened by Windspar over 5 years ago
- 8 comments
#71 - Fix Mix_Init from failing dectection
Pull Request -
State: closed - Opened by Windspar over 5 years ago
#70 - Is this project still alive ? Couple bugs I ran into.
Issue -
State: closed - Opened by Windspar over 5 years ago
- 8 comments
#69 - Dgame crashing
Issue -
State: closed - Opened by SolarLune over 6 years ago
- 6 comments
#68 - Added Circle in the Dgame.Math
Pull Request -
State: closed - Opened by leotada over 7 years ago
- 1 comment
#67 - Wrong links in README.md?
Issue -
State: closed - Opened by whitebyte over 7 years ago
- 1 comment
#66 - Collision detection
Issue -
State: closed - Opened by leotada over 7 years ago
- 4 comments
#65 - Window.wait Timeout is milliseconds, not seconds.
Issue -
State: closed - Opened by dazoe over 7 years ago
- 1 comment
#64 - DerelictGL3 not able to find symbol ( glGetnTexImage )
Issue -
State: closed - Opened by DreadKyller almost 8 years ago
- 3 comments
#63 - StopWatch Divide by 0 when trying to fill frame_ms
Issue -
State: closed - Opened by DreadKyller about 8 years ago
- 1 comment
#62 - TTF_Init is not being called, formatting Text always errors "Font Invalid"
Issue -
State: closed - Opened by DreadKyller about 8 years ago
- 5 comments
#61 - Shape color is being changed by unrelated objects
Issue -
State: closed - Opened by DreadKyller about 8 years ago
- 5 comments
#60 - Necessary code doesn't execute when compiling in release mode
Issue -
State: closed - Opened by pineapplemachine about 8 years ago
- 3 comments
#59 - Make Rect a template to allow for floating point
Issue -
State: closed - Opened by JackStouffer over 8 years ago
- 1 comment
#58 - Dgame Does not render on multiple windows
Issue -
State: closed - Opened by Jackoz530 over 8 years ago
- 3 comments
#57 - [Feature Request] A Window.draw overload with an offset
Issue -
State: closed - Opened by JackStouffer over 8 years ago
- 4 comments
#56 - small issue on page
Issue -
State: closed - Opened by bubnenkoff over 8 years ago
- 2 comments
#55 - Iterating over SpriteSheet starts at index 1 and ends at index 0
Issue -
State: closed - Opened by apahl almost 9 years ago
- 13 comments
#54 - Determine text size before drawing
Issue -
State: closed - Opened by opatut almost 9 years ago
- 4 comments
#53 - rotate shape in vector direction
Issue -
State: closed - Opened by no-glue almost 9 years ago
- 14 comments
#52 - fix truncating conversion warning
Pull Request -
State: closed - Opened by vl-01 almost 9 years ago
- 4 comments
#51 - tutorial mistakes and window surface access
Issue -
State: closed - Opened by maartenvd almost 9 years ago
- 40 comments
#50 - Anti aliasing is crashing in Dgame 0.6.0-rc.1 on OSX
Issue -
State: closed - Opened by JackStouffer about 9 years ago
- 34 comments
#49 - 64-bit build broken on ~master
Issue -
State: closed - Opened by growlercab about 9 years ago
- 1 comment
#48 - Incorrect tutorial guidance on limiting framerate.
Issue -
State: closed - Opened by rcorre about 9 years ago
- 1 comment
#47 - LDC Fails to Compile Dgame
Issue -
State: closed - Opened by JackStouffer about 9 years ago
- 3 comments
#46 - Rendering On A High DPI Screen Is Broken
Issue -
State: closed - Opened by JackStouffer about 9 years ago
- 47 comments
#45 - Replace 'by auto ref' with 'by value'
Pull Request -
State: closed - Opened by Dgame about 9 years ago
#44 - Crashes when D string passed to C function using .ptr
Issue -
State: closed - Opened by growlercab about 9 years ago
- 5 comments
#43 - Revert "Fixed transformation matrix"
Pull Request -
State: closed - Opened by Dgame about 9 years ago
#42 - Fixed transformation matrix
Pull Request -
State: closed - Opened by kr41 about 9 years ago
- 17 comments
#41 - [feature request] Sprite repeat.
Issue -
State: closed - Opened by whitebyte about 9 years ago
- 3 comments
#40 - Loading Surface from file sometimes fails due to invalid file name string type
Issue -
State: closed - Opened by kr41 about 9 years ago
- 3 comments
#39 - Fixed SDL logo of tests and smooth filter setter of Texture
Pull Request -
State: closed - Opened by kr41 about 9 years ago
- 3 comments
#38 - Fixing Surface
Pull Request -
State: closed - Opened by kr41 about 9 years ago
- 34 comments
#37 - Transparency fail
Issue -
State: closed - Opened by joelcnz over 9 years ago
- 16 comments
#36 - Text display defect
Issue -
State: closed - Opened by joelcnz over 9 years ago
- 1 comment
#35 - Trying to modify const variables
Issue -
State: closed - Opened by joelcnz over 9 years ago
- 9 comments
#34 - General errors
Issue -
State: closed - Opened by joelcnz over 9 years ago
- 2 comments
#33 - 0.5.0
Pull Request -
State: closed - Opened by Dgame over 9 years ago
#32 - Error in dub.json on ~0.5.0 branch
Issue -
State: closed - Opened by growlercab over 9 years ago
- 8 comments
#31 - Weird text issue
Issue -
State: closed - Opened by MatthewFrench over 9 years ago
- 3 comments
#30 - Error when running 0.5 beta test
Issue -
State: closed - Opened by MatthewFrench over 9 years ago
- 4 comments
#29 - [Issue 28] Linux not rendering
Pull Request -
State: closed - Opened by growlercab over 9 years ago
- 9 comments
#28 - 0.4.2 breaks sprite rendering on linux
Issue -
State: closed - Opened by growlercab over 9 years ago
- 5 comments
#27 - Setting OpenGL version needs to be before window creation
Issue -
State: closed - Opened by MatthewFrench over 9 years ago
- 1 comment
#26 - Fix error from incorrect use of versions: field in dub.json.
Pull Request -
State: closed - Opened by mdparker over 9 years ago
- 2 comments
#25 - [Issue 24] Dub build fails with -version=0.4.0 switch
Pull Request -
State: closed - Opened by growlercab over 9 years ago
- 1 comment
#24 - Dub build fails with -version=0.4.0 switch
Issue -
State: closed - Opened by growlercab over 9 years ago
- 8 comments
#23 - Dub package
Pull Request -
State: closed - Opened by growlercab over 9 years ago
- 4 comments
#22 - Not on DUB
Issue -
State: closed - Opened by MatthewFrench over 9 years ago
- 5 comments
#21 - Add @nogc where possible
Issue -
State: closed - Opened by Dgame over 9 years ago
- 1 comment
Labels: enhancement
#20 - Derelict3 is out of date
Issue -
State: closed - Opened by joelcnz over 9 years ago
- 1 comment
Labels: bug, enhancement
#19 - Fails to compile on linux x86_64
Issue -
State: closed - Opened by lyrebirdsw over 10 years ago
- 2 comments
#18 - [derelict3] Failed to load OpenGL symbol [glTextureStorage1DEXT]
Issue -
State: closed - Opened by MarisaLovesUsAll over 10 years ago
- 6 comments
#17 - Improved build.d.
Pull Request -
State: closed - Opened by MarisaLovesUsAll over 10 years ago
- 1 comment
#16 - All sub structs in Event should be static
Issue -
State: closed - Opened by Dgame over 10 years ago
Labels: enhancement
#15 - Blendable has setBlend but no getBlend
Issue -
State: closed - Opened by Dgame over 10 years ago
Labels: enhancement
#14 - Partial redesign
Pull Request -
State: closed - Opened by Dgame over 10 years ago
Labels: enhancement
#13 - [bug] Build - size_t/uint/ulong in VertexArray.d
Issue -
State: closed - Opened by MarisaLovesUsAll over 10 years ago
- 6 comments
Labels: bug
#12 - [bug] Build - Sprite.d - line 40
Issue -
State: closed - Opened by MarisaLovesUsAll over 10 years ago
- 5 comments
Labels: bug
#11 - [question] How to display an array of pixels?
Issue -
State: closed - Opened by MarisaLovesUsAll over 10 years ago
- 15 comments
Labels: question
#10 - [website] Unhandy site design on [1280x1024]
Issue -
State: closed - Opened by MarisaLovesUsAll over 10 years ago
- 5 comments
Labels: website
#9 - Add future documentation
Pull Request -
State: closed - Opened by Dgame over 10 years ago
#8 - Static Sprite Object
Issue -
State: closed - Opened by snowiow over 10 years ago
- 1 comment
Labels: wontfix
#7 - [Compiler bug?] Build - Internal error: eh.c 54
Issue -
State: closed - Opened by MarisaLovesUsAll over 10 years ago
- 5 comments
Labels: D bug
#6 - [bug] build on Linux - slashes in Derelict3 path
Issue -
State: closed - Opened by MarisaLovesUsAll over 10 years ago
- 1 comment
Labels: bug
#5 - Build error: ../Window/Window.d(257): Error: not a property alloc
Issue -
State: closed - Opened by MarisaLovesUsAll almost 11 years ago
- 5 comments
Labels: bug
#4 - Is DGame works on Linux?
Issue -
State: closed - Opened by MarisaLovesUsAll almost 11 years ago
- 8 comments
Labels: question
#3 - Unicode support
Issue -
State: closed - Opened by MarisaLovesUsAll almost 11 years ago
- 2 comments
Labels: enhancement
#2 - Math Vector2 linking error
Issue -
State: closed - Opened by MarisaLovesUsAll almost 11 years ago
- 3 comments
Labels: bug
#1 - Gamepad Support
Issue -
State: closed - Opened by BitPuffin over 11 years ago
- 2 comments
Labels: enhancement