Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Dentosal/python-sc2 issues and pull requests
#321 - Bump pillow from 5.2.0 to 9.3.0
Pull Request -
State: open - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#320 - Bump protobuf from 3.6.0 to 3.18.3
Pull Request -
State: open - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#319 - Bump pillow from 5.2.0 to 9.0.1
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 1 comment
Labels: dependencies
#318 - Bump protobuf from 3.6.0 to 3.15.0
Pull Request -
State: closed - Opened by dependabot[bot] almost 3 years ago
- 1 comment
Labels: dependencies
#317 - don't have "run_game" file in sc2 lib
Issue -
State: open - Opened by SemaSC2 almost 3 years ago
- 1 comment
#316 - Bump pillow from 5.2.0 to 9.0.0
Pull Request -
State: closed - Opened by dependabot[bot] almost 3 years ago
- 1 comment
Labels: dependencies
#315 - Bump pillow from 5.2.0 to 8.3.2
Pull Request -
State: closed - Opened by dependabot[bot] about 3 years ago
- 1 comment
Labels: dependencies
#314 - Bump pillow from 5.2.0 to 8.2.0
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
- 1 comment
Labels: dependencies
#313 - Bump py from 1.5.4 to 1.10.0
Pull Request -
State: open - Opened by dependabot[bot] over 3 years ago
Labels: dependencies
#312 - Bump pillow from 5.2.0 to 8.1.1
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
- 1 comment
Labels: dependencies
#311 - Bump aiohttp from 3.3.2 to 3.7.4
Pull Request -
State: open - Opened by dependabot[bot] almost 4 years ago
Labels: dependencies
#310 - error to execute.
Issue -
State: open - Opened by cronosanubis about 4 years ago
#309 - How to ask Queen EFFECT_INJECTLARVA"v" to hatcherys each one
Issue -
State: open - Opened by ghost about 4 years ago
#308 - How to Arm Silo with Nuke for ghost
Issue -
State: open - Opened by dripcharacter about 4 years ago
- 1 comment
#307 - cannot import name 'run_game'
Issue -
State: closed - Opened by prismspecs over 4 years ago
- 1 comment
#306 - Add 'no longer maintained' notification in README.md
Pull Request -
State: closed - Opened by BurnySc2 almost 5 years ago
#305 - Bump pillow from 5.2.0 to 6.2.0
Pull Request -
State: closed - Opened by dependabot[bot] about 5 years ago
- 1 comment
Labels: dependencies
#304 - Error on max() of empty set when assigning workers.
Issue -
State: open - Opened by ErkCurley about 5 years ago
#303 - after fixing 3794/3795 error -botAI main_base_ramp fails
Issue -
State: open - Opened by tllucero over 5 years ago
#302 - Error while using self.time = (self.state.game_loop/22.4) / 60
Issue -
State: open - Opened by tm012 over 5 years ago
- 2 comments
#301 - ModuleNotFoundError: No module named 'websockets'
Issue -
State: closed - Opened by tm012 over 5 years ago
- 1 comment
#300 - ValueError: 3794 is not a valid AbilityId causing by "realtime=True/False"
Issue -
State: open - Opened by ArthurFerier over 5 years ago
- 2 comments
#299 - Add fix for SC2 Client 4.9.0 to 4.9.3
Pull Request -
State: closed - Opened by BurnySc2 over 5 years ago
#298 - Erro in ramp_wall.py
Issue -
State: open - Opened by ederquesado over 5 years ago
- 2 comments
#297 - Is it possible to snapshot a game state?
Issue -
State: closed - Opened by baibinghere over 5 years ago
- 1 comment
#296 - Is it possible to visualize the distance in sc2?
Issue -
State: closed - Opened by baibinghere over 5 years ago
- 2 comments
#295 - How to make SCV continue build an structure which is interrupted by enemy
Issue -
State: open - Opened by baibinghere over 5 years ago
#294 - STARPORTTECHLABRESEARCH abilities not working
Issue -
State: open - Opened by baibinghere over 5 years ago
- 3 comments
Labels: help wanted
#293 - KeyError: 412
Issue -
State: closed - Opened by UltraMachine over 5 years ago
#292 - Add worker and army counts to render display
Pull Request -
State: open - Opened by islamelnabarawy over 5 years ago
#291 - Update `_host_game_aiter` to accept `rgb_render_config` and `random_seed` args
Pull Request -
State: open - Opened by islamelnabarawy over 5 years ago
#290 - Does this library support distributed training?
Issue -
State: open - Opened by zbrnwpu over 5 years ago
#289 - Remove junk file
Pull Request -
State: closed - Opened by jaens over 5 years ago
#288 - Can not run bot_vs_bot in double screen separately.
Issue -
State: open - Opened by JangoGJ over 5 years ago
- 1 comment
#287 - Fix Discord channel in readme
Pull Request -
State: closed - Opened by jaens over 5 years ago
#286 - Headless Linux version broken on "develop" branch
Issue -
State: open - Opened by jaens over 5 years ago
- 3 comments
#285 - AttributeError: TRAIN_ADEPT
Issue -
State: open - Opened by itwasonlyabug over 5 years ago
#284 - correct debug colors in client.py
Pull Request -
State: closed - Opened by UltraMachine over 5 years ago
- 1 comment
#283 - ValueError: 3794 is not a valid AbilityId
Issue -
State: open - Opened by wontheone1 over 5 years ago
- 25 comments
#282 - Merge develop to master
Pull Request -
State: closed - Opened by Dentosal over 5 years ago
#281 - Fix ramp finding code, improve tests, compress pickle files with lzma
Pull Request -
State: closed - Opened by BurnySc2 over 5 years ago
#280 - TypeError in distribute_workers
Issue -
State: closed - Opened by B204L over 5 years ago
- 2 comments
#279 - expand and build_assimilator does not work
Issue -
State: open - Opened by qq309381 over 5 years ago
- 2 comments
#278 - Update expansionlocations again, add dump data, unit.can_be_attacked
Pull Request -
State: closed - Opened by tweakimp over 5 years ago
#277 - Add more test maps
Pull Request -
State: closed - Opened by BurnySc2 over 5 years ago
#276 - Failed to find EGL functions in library file
Issue -
State: open - Opened by m1ndgames over 5 years ago
- 1 comment
#275 - Use isdisjoint in buff checks, find vision blockers in game info
Pull Request -
State: closed - Opened by tweakimp over 5 years ago
#274 - Update library
Pull Request -
State: closed - Opened by tweakimp over 5 years ago
#273 - Refactored minimap, some fixes
Pull Request -
State: closed - Opened by manantt over 5 years ago
- 1 comment
#272 - Added minimap file
Pull Request -
State: open - Opened by manantt over 5 years ago
#271 - Debug minimap
Issue -
State: open - Opened by manantt over 5 years ago
- 10 comments
#270 - Update distribute_workers
Pull Request -
State: closed - Opened by tweakimp over 5 years ago
#269 - Add more protocol updates
Pull Request -
State: closed - Opened by tweakimp over 5 years ago
#268 - "AssertionError: Units object is empty" if all minerals have been mined
Issue -
State: open - Opened by Saloshp over 5 years ago
- 2 comments
#267 - Update library
Pull Request -
State: closed - Opened by tweakimp over 5 years ago
#266 - Issue with pixel_map.py
Issue -
State: closed - Opened by danielvschoor over 5 years ago
- 2 comments
#265 - Disable Default AI
Issue -
State: open - Opened by Junyoungpark over 5 years ago
- 2 comments
#264 - Add watch towers to game state
Issue -
State: closed - Opened by tweakimp over 5 years ago
- 1 comment
#263 - Add tests using docker
Pull Request -
State: closed - Opened by BurnySc2 over 5 years ago
#262 - Update dev branch
Pull Request -
State: closed - Opened by tweakimp over 5 years ago
#261 - How to get map variables in python-sc2 API?
Issue -
State: open - Opened by TaehwanKwon over 5 years ago
- 1 comment
#260 - Class name is not consistent with naming convention
Issue -
State: open - Opened by Saloshp over 5 years ago
- 4 comments
#259 - The `has_add_on` documentation is misleading or implementation is reverse
Issue -
State: closed - Opened by Saloshp over 5 years ago
- 1 comment
#258 - Critical error... "icuuc52.dll" does not exist.
Issue -
State: closed - Opened by ExileBit over 5 years ago
- 3 comments
#257 - Add quick_save() and quick_load() methods to Client
Pull Request -
State: closed - Opened by islamelnabarawy over 5 years ago
- 2 comments
#256 - required library d3d_compiler_42.dll does not exist
Issue -
State: open - Opened by MSchauperl over 5 years ago
#255 - Develop
Pull Request -
State: closed - Opened by tweakimp over 5 years ago
#254 - Evolution Chamber not upgrading Ground Carapace
Issue -
State: closed - Opened by phytobacter over 5 years ago
- 2 comments
#253 - Numpy implementation of the pixelmap object
Pull Request -
State: closed - Opened by tweakimp over 5 years ago
- 1 comment
#252 - Prevent double actions and improve position.__hash__
Pull Request -
State: closed - Opened by tweakimp over 5 years ago
#251 - Add calculated weapons data to type data so we dont have to calculate it per unit
Issue -
State: open - Opened by tweakimp over 5 years ago
#250 - Add Unit.is_using_ability
Pull Request -
State: closed - Opened by SoupCatcher over 5 years ago
- 2 comments
#249 - Prevent action if unit already has that action
Issue -
State: closed - Opened by tweakimp over 5 years ago
- 7 comments
#248 - map_ramps contain vision blockers and dont contain blocked ramps
Issue -
State: open - Opened by tweakimp over 5 years ago
- 2 comments
#247 - bot_ai cleaning + formatting + documentation improvements
Pull Request -
State: closed - Opened by Matuiss2 over 5 years ago
#246 - Improve select_build_worker - rebase
Pull Request -
State: closed - Opened by Matuiss2 over 5 years ago
- 2 comments
#245 - Speed up action and game_state, clean code
Pull Request -
State: closed - Opened by tweakimp over 5 years ago
#244 - Workaround for incorrectly set lurker morph ability
Pull Request -
State: closed - Opened by SoupCatcher almost 6 years ago
#243 - Workaround for zerg supply rounding bug
Pull Request -
State: closed - Opened by SoupCatcher almost 6 years ago
#242 - Add option for fullscreen windows
Pull Request -
State: closed - Opened by drakonnan1st almost 6 years ago
#241 - Update Dockerfile using SC2 client version 4.7.1
Pull Request -
State: closed - Opened by BurnySc2 almost 6 years ago
- 1 comment
#240 - Fix property_cache_once_per_frame
Pull Request -
State: closed - Opened by MythicManiac almost 6 years ago
- 1 comment
#238 - deprecate warning for duplicated functions
Pull Request -
State: closed - Opened by Matuiss2 almost 6 years ago
#235 - improve select_build_worker
Pull Request -
State: closed - Opened by Matuiss2 almost 6 years ago
- 2 comments
#233 - Use new protocol and code improvements
Pull Request -
State: closed - Opened by tweakimp almost 6 years ago
- 1 comment
#225 - Implement player name and option for fullscreen windows
Pull Request -
State: closed - Opened by drakonnan1st almost 6 years ago
- 2 comments
#214 - Fix kill_switch signal handler
Pull Request -
State: closed - Opened by islamelnabarawy almost 6 years ago
- 2 comments
#195 - Allow changing the SC2 installation directory using a environment variable
Issue -
State: open - Opened by Dentosal almost 6 years ago
- 2 comments
Labels: enhancement
#177 - Update examples with do_actions
Pull Request -
State: closed - Opened by aatkin almost 6 years ago
- 2 comments
#171 - exception thrown when get_next_expansion returns a null
Issue -
State: open - Opened by ericbroda about 6 years ago
- 2 comments
Labels: bug
#156 - cache weapons
Pull Request -
State: closed - Opened by Helfull about 6 years ago
- 1 comment
#134 - The Error After End Game
Issue -
State: closed - Opened by DonggeunYu about 6 years ago
- 2 comments
#122 - I have this issue? import sc2 ImportError: No module named 'sc2'
Issue -
State: open - Opened by christojet over 6 years ago
- 6 comments
#100 - Worker handling in distribute_worker after constructing a building at the choke
Issue -
State: closed - Opened by Kampi over 6 years ago
#99 - Fix __eq__ not logical, check if a UnitTagID exists in a unit group
Pull Request -
State: open - Opened by H-Park over 6 years ago
#84 - How to trigger research
Issue -
State: closed - Opened by GamerNato over 6 years ago
- 2 comments
#69 - __eq__ not logical
Issue -
State: closed - Opened by hyyking over 6 years ago
- 5 comments
Labels: enhancement
#53 - Strategy + Buildorder
Pull Request -
State: closed - Opened by ghost over 6 years ago
- 1 comment
#52 - Trying to run worker rush returns "sc2.protocol.ProtocolError: ['A game has not been started yet']"
Issue -
State: closed - Opened by XanthanGum over 6 years ago
- 8 comments
#37 - Remote
Issue -
State: open - Opened by Archiatrus over 6 years ago
- 4 comments
Labels: enhancement