Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / DFHack/dfhack issues and pull requests
#4937 - update docs for dfhack.items.createItem
Pull Request -
State: closed - Opened by myk002 5 months ago
#4936 - [preserve-rooms] scrub reservations when units die off-map
Pull Request -
State: closed - Opened by myk002 5 months ago
#4935 - Revert "Revert "[widgets.EditField] use new text navigation keys""
Pull Request -
State: closed - Opened by myk002 5 months ago
#4934 - Revert "[widgets.EditField] use new text navigation keys"
Pull Request -
State: closed - Opened by myk002 5 months ago
#4933 - [widgets.EditField] use new text navigation keys
Pull Request -
State: closed - Opened by myk002 5 months ago
#4932 - Update Dependencies.rst
Pull Request -
State: closed - Opened by cppcooper 5 months ago
#4931 - Timestream not letting wounds take effect
Issue -
State: open - Opened by myk002 5 months ago
- 1 comment
#4930 - [preserve-rooms] don't intercept string input when player is editing name
Pull Request -
State: closed - Opened by myk002 5 months ago
#4929 - Section in modding guide focusing on autostart
Issue -
State: closed - Opened by myk002 5 months ago
#4928 - Add speed config to fastdwarf
Issue -
State: open - Opened by myk002 5 months ago
#4927 - Suggestion: Autolabor Setting Based on Need
Issue -
State: open - Opened by Grendel-0 5 months ago
#4926 - Blueprint.cpp: Use cuboid class, small changes
Pull Request -
State: closed - Opened by Bumber64 5 months ago
- 1 comment
#4925 - 50.14 - Bug - Renaming a mess hall with a capital S instead cycles the new auto-assign settings
Issue -
State: closed - Opened by ignomen 5 months ago
#4924 - Autolabor Woodcutting/Mining and Military Uniforms
Issue -
State: open - Opened by Grendel-0 5 months ago
#4923 - `autolabor`
Issue -
State: open - Opened by ab9rf 5 months ago
#4922 - Pass CLI arguments to `overlay_trigger` function
Pull Request -
State: closed - Opened by wiktor-obrebski 5 months ago
#4921 - make can_set_labors public (for use by idle-crafting)
Pull Request -
State: closed - Opened by chdoc 5 months ago
#4920 - clear unit bit when teleporting a unit that is not prone
Pull Request -
State: closed - Opened by myk002 5 months ago
#4919 - Ensure gui/teleport clears occupancy flags properly
Issue -
State: closed - Opened by myk002 6 months ago
- 1 comment
#4918 - combine should compact bin storage
Issue -
State: open - Opened by myk002 6 months ago
#4917 - Update MSVC build environment
Issue -
State: closed - Opened by myk002 6 months ago
- 1 comment
#4916 - [Core] also save state on retire
Pull Request -
State: closed - Opened by myk002 6 months ago
#4915 - autofix assigned ammo
Issue -
State: open - Opened by myk002 6 months ago
- 6 comments
#4914 - assign-minecarts should reassign minecarts to routes whose minecarts are missing
Issue -
State: closed - Opened by myk002 6 months ago
#4913 - rename lua lib from lua to lua53
Pull Request -
State: closed - Opened by myk002 6 months ago
#4912 - show aliases in docs like we do for keybindings
Issue -
State: open - Opened by myk002 6 months ago
#4911 - [pathable] fix wagon pathability calculation for stairs and doors
Pull Request -
State: closed - Opened by myk002 6 months ago
#4910 - fix error when calling getUnitsInBox without optional param
Pull Request -
State: closed - Opened by myk002 6 months ago
#4909 - [pathable] fix hang when a wagon depot is under water
Pull Request -
State: closed - Opened by myk002 6 months ago
#4908 - Port timestream to cpp
Pull Request -
State: closed - Opened by Tjudge1 6 months ago
#4907 - automated fix tool for stuck caravans
Issue -
State: open - Opened by myk002 6 months ago
Labels: idea
#4906 - check behavior of track stop settings changing
Issue -
State: closed - Opened by myk002 6 months ago
- 1 comment
#4905 - Add icon for coming `notes` feature
Pull Request -
State: closed - Opened by wiktor-obrebski 6 months ago
#4904 - gui/pathable incorrectly implies that wagons can go through doors
Issue -
State: closed - Opened by myk002 6 months ago
- 1 comment
#4903 - `gui/pathable` crashes with multiple depots when one is underwater
Issue -
State: closed - Opened by vityav 6 months ago
- 3 comments
Labels: bug, crash/hang
#4902 - [pre-commit.ci] pre-commit autoupdate
Pull Request -
State: closed - Opened by pre-commit-ci[bot] 6 months ago
#4901 - don't expose function with a local static variable
Pull Request -
State: closed - Opened by myk002 6 months ago
#4900 - [Dreamfort]: add smoothing designation in strategic tiles
Pull Request -
State: closed - Opened by myk002 6 months ago
#4899 - [preserve-rooms] order roles by room value requirement
Pull Request -
State: closed - Opened by myk002 6 months ago
#4898 - strangemood - fix macabre mood items
Pull Request -
State: closed - Opened by quietust 6 months ago
#4897 - [buildingplan] only consider building materials that can be accessed by citizens/residents
Pull Request -
State: closed - Opened by chdoc 6 months ago
- 2 comments
#4896 - Add information about `gui` module requirement for overlay to load
Pull Request -
State: closed - Opened by wiktor-obrebski 6 months ago
#4895 - add performance considerations section to overlay dev guide
Pull Request -
State: closed - Opened by myk002 6 months ago
#4894 - `rejuvenate --force` needs to break mother/infant rider relationship
Issue -
State: closed - Opened by ab9rf 6 months ago
- 4 comments
Labels: bug, good first issue
#4893 - provide a means to alter the behavior of visitors
Issue -
State: open - Opened by ab9rf 6 months ago
- 1 comment
#4892 - mitigate bug 12955
Issue -
State: open - Opened by ab9rf 6 months ago
#4891 - Update regrass plugin; DFHack::cuboid fixes
Pull Request -
State: closed - Opened by Bumber64 6 months ago
- 1 comment
#4890 - Buildings::deconstruct is not destroying jobs
Issue -
State: closed - Opened by myk002 6 months ago
- 3 comments
Labels: bug
#4889 - [preserve-rooms] add API for setting role associations; update dreamfort
Pull Request -
State: closed - Opened by myk002 6 months ago
#4888 - [preserve-rooms] make panel disappear when vanilla tooltips are up
Pull Request -
State: closed - Opened by myk002 6 months ago
#4887 - [preserve-rooms] combine roles that are in promotion chains
Pull Request -
State: closed - Opened by myk002 6 months ago
#4886 - [preserve-rooms] evict owner and suspend zone when assigned to a role
Pull Request -
State: closed - Opened by myk002 6 months ago
#4885 - correct implementation of `Gui::MTB_set_width`
Pull Request -
State: closed - Opened by ab9rf 6 months ago
#4884 - preserve-rooms: fix logic around restoring zone ownership
Pull Request -
State: closed - Opened by myk002 6 months ago
#4883 - persist-rooms: implement state persistence and loading
Pull Request -
State: closed - Opened by myk002 6 months ago
- 1 comment
#4882 - mechanic to define vmethod interposes via Lua
Issue -
State: open - Opened by ab9rf 6 months ago
- 1 comment
#4881 - preserve-rooms v2
Issue -
State: closed - Opened by myk002 6 months ago
#4880 - new tool: preserve-rooms
Pull Request -
State: closed - Opened by myk002 6 months ago
#4879 - Items::createItem - auto-select growth prints
Pull Request -
State: closed - Opened by quietust 6 months ago
#4878 - seedwatch resetting config on game load
Issue -
State: closed - Opened by myk002 6 months ago
- 2 comments
#4877 - flashstep should bring the party along
Issue -
State: open - Opened by myk002 6 months ago
#4876 - MOVEMENT_KEYS missing Z and diagonal kbd cursor entries
Pull Request -
State: closed - Opened by ChrisJohnsen 6 months ago
#4875 - simulateInput mishandles _STRING
Pull Request -
State: closed - Opened by ChrisJohnsen 6 months ago
- 2 comments
#4874 - docs minor reST fixup and spelling fixes
Pull Request -
State: closed - Opened by ChrisJohnsen 6 months ago
#4873 - rename gui/pregnancy to gui/family-affairs
Pull Request -
State: closed - Opened by myk002 6 months ago
#4872 - fix type confusion when using quick filter slot '0'
Pull Request -
State: closed - Opened by chdoc 6 months ago
#4871 - `sort` - expands places stockpile search filters to include storable item types
Pull Request -
State: closed - Opened by jfisher446 6 months ago
- 1 comment
#4870 - GUI language_name editor
Issue -
State: open - Opened by Bumber64 6 months ago
#4869 - Update Authors.rst
Pull Request -
State: closed - Opened by jfisher446 6 months ago
#4864 - compatibility with v51.01-beta20 on wineskin
Issue -
State: open - Opened by nazarlsv 6 months ago
- 1 comment
#4861 - DFHack persistent data is not saved on fortress retirement
Issue -
State: closed - Opened by ab9rf 6 months ago
Labels: good first issue
#4860 - Add `fix/dry-buckets` to the control panel
Issue -
State: closed - Opened by myk002 6 months ago
- 1 comment
Labels: good first issue
#4854 - `fix/dry-buckets` should set the `plotinfo` flag to trigger a bucket check
Issue -
State: closed - Opened by ab9rf 6 months ago
- 2 comments
Labels: good first issue
#4841 - Port timestream to C++
Issue -
State: closed - Opened by myk002 7 months ago
- 2 comments
#4803 - buildingplan can choose to attach inaccessible items to jobs
Issue -
State: open - Opened by myk002 8 months ago
- 1 comment
#4795 - improve job completion handling performance
Pull Request -
State: closed - Opened by dhthwy 8 months ago
- 22 comments
#4776 - gui/journal next steps
Issue -
State: open - Opened by myk002 8 months ago
- 7 comments
#4767 - Add paintTileMapPort to support world map tile painting (Develop)
Pull Request -
State: open - Opened by Crystalwarrior 8 months ago
- 1 comment
#4765 - Dreamfort video
Issue -
State: closed - Opened by myk002 8 months ago
- 1 comment
#4757 - add symbol lookup functions for dfsdl and dfimg
Pull Request -
State: open - Opened by dhthwy 8 months ago
- 30 comments
#4757 - add symbol lookup functions for dfsdl and dfimg
Pull Request -
State: open - Opened by dhthwy 8 months ago
- 30 comments
#4753 - `makeown` should clear `enemy.army_controller_id`
Issue -
State: closed - Opened by ab9rf 8 months ago
- 2 comments
#4738 - Command to commute the prison sentence of convicted criminals
Issue -
State: closed - Opened by master-spike 8 months ago
#4738 - Command to commute the prison sentence of convicted criminals
Issue -
State: closed - Opened by master-spike 8 months ago
#4701 - gui/liquids should reset temperature when clearing magma
Issue -
State: open - Opened by myk002 9 months ago
- 1 comment
#4701 - gui/liquids should reset temperature when clearing magma
Issue -
State: open - Opened by myk002 9 months ago
- 1 comment
#4689 - gui/create-item producing incorrect creature-related items
Issue -
State: closed - Opened by Tjudge1 9 months ago
- 2 comments
#4662 - using `exterminate` prevents use of `,` and `.` keys to advance time
Issue -
State: closed - Opened by ab9rf 9 months ago
- 3 comments
#4662 - using `exterminate` prevents use of `,` and `.` keys to advance time
Issue -
State: closed - Opened by ab9rf 9 months ago
- 3 comments
#4582 - Keep rooms assigned to current holder of noble role
Issue -
State: closed - Opened by myk002 10 months ago
- 1 comment
#4507 - creating tame vermin (pets) in gui/create-item results in mangled data
Issue -
State: closed - Opened by myk002 10 months ago
- 3 comments
Labels: bug
#4456 - new tool: fix/stuck-wildlife
Issue -
State: closed - Opened by myk002 11 months ago
Labels: idea
#4380 - Add graphics support for building-hacks
Pull Request -
State: open - Opened by warmist 11 months ago
- 9 comments
#4380 - Add graphics support for building-hacks
Pull Request -
State: open - Opened by warmist 11 months ago
- 9 comments
#4301 - recent changes (to gcc?) are making some plugins ununloadable on linux
Issue -
State: open - Opened by ab9rf 12 months ago
- 15 comments
#4300 - calls to `dlclose`/`FreeLibrary` are unchecked
Issue -
State: closed - Opened by ab9rf 12 months ago
#4299 - Add `Units::isNobleFromOtherSite`
Pull Request -
State: closed - Opened by ong-yinggao98 12 months ago
- 4 comments
#4277 - stable room assignment for raiding units
Issue -
State: closed - Opened by myk002 about 1 year ago
#4091 - Dreamfort locations not working on first application
Issue -
State: closed - Opened by myk002 about 1 year ago
- 2 comments
#4086 - channel-safely delays startup when many channels are designed
Issue -
State: open - Opened by myk002 about 1 year ago
- 1 comment
Labels: has save