Ecosyste.ms: Issues

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GitHub / DFHack/dfhack issues and pull requests

#5087 - Possibly revert #5086

Issue - State: open - Opened by myk002 3 months ago

#5087 - Possibly revert #5086

Issue - State: open - Opened by myk002 3 months ago

#5085 - [orders] sort workshop-tied orders first

Pull Request - State: closed - Opened by myk002 3 months ago

#5085 - [orders] sort workshop-tied orders first

Pull Request - State: closed - Opened by myk002 3 months ago

#5084 - make orders sort sort workshop-specific tasks first

Issue - State: closed - Opened by myk002 3 months ago

#5084 - make orders sort sort workshop-specific tasks first

Issue - State: closed - Opened by myk002 3 months ago

#5082 - #5061 fix: add missing pthread_mutexattr_init()

Pull Request - State: closed - Opened by dhthwy 3 months ago - 1 comment

#5080 - temporarily neuter implementation of try_autocomplete

Pull Request - State: closed - Opened by myk002 3 months ago

#5080 - temporarily neuter implementation of try_autocomplete

Pull Request - State: closed - Opened by myk002 3 months ago

#5079 - autorefresh helpdb when a new script is detected

Issue - State: open - Opened by myk002 3 months ago

#5079 - autorefresh helpdb when a new script is detected

Issue - State: open - Opened by myk002 3 months ago

#5078 - add isWidgetEnabled API to overlay

Issue - State: open - Opened by myk002 3 months ago

#5078 - add isWidgetEnabled API to overlay

Issue - State: open - Opened by myk002 3 months ago

#5077 - test that job ids increase monotonically

Pull Request - State: closed - Opened by dhthwy 3 months ago

#5076 - isDanger(): don't mark visitors hostile

Pull Request - State: closed - Opened by dhthwy 3 months ago - 1 comment

#5075 - adjustments to core suspender

Pull Request - State: closed - Opened by ab9rf 3 months ago - 7 comments

#5074 - console hang if user makes a typo while lua is busy

Issue - State: closed - Opened by ab9rf 3 months ago - 1 comment

#5073 - [pre-commit.ci] pre-commit autoupdate

Pull Request - State: closed - Opened by pre-commit-ci[bot] 3 months ago

#5072 - teleport artifacts to site

Issue - State: open - Opened by myk002 3 months ago
Labels: idea

#5071 - teleport histfigs to site

Issue - State: closed - Opened by myk002 3 months ago - 2 comments
Labels: idea

#5070 - [timestream] update building counters

Pull Request - State: closed - Opened by myk002 3 months ago - 1 comment

#5069 - timestream should increment age for all buildings

Issue - State: closed - Opened by myk002 3 months ago

#5069 - timestream should increment age for all buildings

Issue - State: closed - Opened by myk002 3 months ago

#5067 - Fix crashing bugs in infinite-sky

Pull Request - State: closed - Opened by NicksWorld 3 months ago

#5067 - Fix crashing bugs in infinite-sky

Pull Request - State: closed - Opened by NicksWorld 3 months ago

#5066 - Hack/replacement for VARIED_GROUND_TILES:NO ?

Issue - State: open - Opened by alexchandel 3 months ago - 4 comments

#5065 - Fix possible crash in luasockets

Pull Request - State: closed - Opened by NicksWorld 3 months ago

#5065 - Fix possible crash in luasockets

Pull Request - State: closed - Opened by NicksWorld 3 months ago

#5064 - comprehensive solution for fort-destroying brawls

Issue - State: open - Opened by myk002 3 months ago - 3 comments

#5063 - Comprehensive solution for stuck caravans

Issue - State: open - Opened by myk002 3 months ago

#5063 - Comprehensive solution for stuck caravans

Issue - State: open - Opened by myk002 3 months ago

#5062 - Update libzip

Issue - State: open - Opened by myk002 3 months ago

#5062 - Update libzip

Issue - State: closed - Opened by myk002 3 months ago

#5061 - Lua: switch to recursive mutex in lua_lock()

Pull Request - State: closed - Opened by lethosor 3 months ago - 5 comments

#5061 - Lua: switch to recursive mutex in lua_lock()

Pull Request - State: closed - Opened by lethosor 3 months ago - 5 comments

#5060 - draft code for autodetecting Steam DF version

Pull Request - State: closed - Opened by myk002 3 months ago

#5060 - draft code for autodetecting Steam DF version

Pull Request - State: closed - Opened by myk002 3 months ago

#5059 - add several more shadowed header dependencies

Pull Request - State: closed - Opened by ab9rf 3 months ago

#5057 - [timestream] properly unregister listeners on world unload

Pull Request - State: closed - Opened by myk002 3 months ago

#5057 - [timestream] properly unregister listeners on world unload

Pull Request - State: closed - Opened by myk002 3 months ago

#5056 - Reenable console completion help

Pull Request - State: closed - Opened by NicksWorld 3 months ago - 2 comments

#5056 - Reenable console completion help

Pull Request - State: closed - Opened by NicksWorld 3 months ago - 2 comments

#5055 - Revert "REGRESSION: Fix console command completion help"

Pull Request - State: closed - Opened by myk002 3 months ago

#5055 - Revert "REGRESSION: Fix console command completion help"

Pull Request - State: closed - Opened by myk002 3 months ago

#5054 - update the build env label

Pull Request - State: closed - Opened by myk002 3 months ago

#5054 - update the build env label

Pull Request - State: closed - Opened by myk002 3 months ago

#5053 - #5031: Fix accessibility logic for wagons

Pull Request - State: open - Opened by dhthwy 3 months ago - 3 comments

#5053 - #5031: Fix accessibility logic for wagons

Pull Request - State: closed - Opened by dhthwy 3 months ago - 7 comments

#5052 - add regression test for size of global_table

Pull Request - State: closed - Opened by myk002 3 months ago

#5052 - add regression test for size of global_table

Pull Request - State: closed - Opened by myk002 3 months ago

#5051 - sizecheck: add safety check

Pull Request - State: closed - Opened by ab9rf 3 months ago

#5051 - sizecheck: add safety check

Pull Request - State: closed - Opened by ab9rf 3 months ago

#5050 - Update Authors list

Pull Request - State: closed - Opened by NicksWorld 3 months ago

#5050 - Update Authors list

Pull Request - State: closed - Opened by NicksWorld 3 months ago

#5049 - [timestream] fix heap smash in birthday tracking

Pull Request - State: closed - Opened by myk002 3 months ago

#5049 - [timestream] fix heap smash in birthday tracking

Pull Request - State: closed - Opened by myk002 3 months ago

#5048 - Add a basic size safety check to DFHack startup

Pull Request - State: closed - Opened by ab9rf 3 months ago - 3 comments

#5047 - DFHack Time Not Showing in SteamDeck Desktop Mode

Issue - State: closed - Opened by ctempleton3 3 months ago - 3 comments

#5045 - Military Squad multiple weapon issue.

Issue - State: open - Opened by 2BDetermined 3 months ago - 1 comment

#5044 - fix/wildlife despawning caged creatures

Issue - State: closed - Opened by myk002 3 months ago - 2 comments

#5043 - Suggestion: Labor\Work - hide fiters

Issue - State: open - Opened by TristisOris 3 months ago

#5041 - Suggestion: Exclude books at artifacts menu

Issue - State: closed - Opened by TristisOris 3 months ago - 1 comment
Labels: good first issue

#5040 - REGRESSION: Fix console command completion help

Pull Request - State: closed - Opened by dhthwy 3 months ago - 3 comments

#5039 - some header cleanups

Pull Request - State: closed - Opened by ab9rf 3 months ago

#5038 - Create items - some mats not available

Issue - State: open - Opened by TristisOris 3 months ago

#5037 - Non hostile getting hostile notification

Issue - State: open - Opened by myk002 3 months ago - 2 comments
Labels: bug

#5037 - Non hostile getting hostile notification

Issue - State: closed - Opened by myk002 3 months ago - 2 comments
Labels: bug

#5036 - preserve-rooms not preserving bedrooms

Issue - State: open - Opened by myk002 3 months ago - 2 comments

#5036 - preserve-rooms not preserving bedrooms

Issue - State: open - Opened by myk002 3 months ago - 2 comments

#5035 - add notification for "no axes available for woodcutters"

Issue - State: open - Opened by myk002 3 months ago - 1 comment

#5034 - add filter for miners/woodcutters/hunters to squad selection screen

Issue - State: open - Opened by myk002 3 months ago - 1 comment

#5032 - re-enable siege-engine

Issue - State: open - Opened by myk002 3 months ago

#5031 - `gui/pathable` says depot is wagon accessible but it is not

Issue - State: open - Opened by myk002 3 months ago
Labels: bug

#5031 - `gui/pathable` says depot is wagon accessible but it is not

Issue - State: closed - Opened by myk002 3 months ago
Labels: bug

#5030 - Request: fix/dead-units - remove expelled

Issue - State: open - Opened by TristisOris 3 months ago

#5030 - Request: fix/dead-units - remove expelled

Issue - State: open - Opened by TristisOris 3 months ago

#5029 - Reenable `infiniteSky`

Pull Request - State: open - Opened by NicksWorld 3 months ago - 2 comments

#5029 - Reenable `infiniteSky`

Pull Request - State: closed - Opened by NicksWorld 3 months ago - 2 comments

#5028 - Notification for profession conflict in military

Issue - State: open - Opened by myk002 3 months ago

#5028 - Notification for profession conflict in military

Issue - State: open - Opened by myk002 3 months ago

#5027 - Experimental SDL Console

Pull Request - State: open - Opened by dhthwy 3 months ago - 3 comments

#5026 - Recall "traveling" units so they return to the fort

Issue - State: open - Opened by myk002 3 months ago

#5026 - Recall "traveling" units so they return to the fort

Issue - State: open - Opened by myk002 3 months ago

#5025 - Add overlay that changes right mouse click behavior in selection modes

Issue - State: closed - Opened by myk002 3 months ago - 1 comment

#5023 - migrate main_hover_instruction identifiers to new names

Pull Request - State: closed - Opened by myk002 3 months ago

#5023 - migrate main_hover_instruction identifiers to new names

Pull Request - State: closed - Opened by myk002 3 months ago