Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / CyanLaser/CyanEmu issues and pull requests
#63 - Cant click accept on the first popup
Issue -
State: open - Opened by erfonti almost 2 years ago
- 2 comments
#62 - random asset error that i cant get rid of
Issue -
State: open - Opened by TensorialRhyme5 about 2 years ago
- 1 comment
#61 - Idea: Appear as a custom Avatar Instead of a pill
Issue -
State: closed - Opened by stayandwait about 2 years ago
- 1 comment
#60 - Please keep update CyanEmu
Issue -
State: open - Opened by Kieaer about 2 years ago
#59 - 🔴 CyanEmu wont even run
Issue -
State: open - Opened by XR-XharpRazor about 2 years ago
- 3 comments
#58 - UdonBehaviour will be halted
Issue -
State: open - Opened by Joshosh about 2 years ago
- 2 comments
#57 - Emulation of particle behavior within forcefields does not match VRC behavior
Issue -
State: open - Opened by GCHS over 2 years ago
#56 - Update README.md
Pull Request -
State: closed - Opened by BlueSky-fur almost 3 years ago
- 2 comments
#55 - Udon input events patch
Pull Request -
State: closed - Opened by nosjo almost 3 years ago
- 1 comment
#54 - Udon input unreliable and slow
Issue -
State: closed - Opened by nosjo almost 3 years ago
- 2 comments
#53 - Changes to allow respecting private udon methods
Pull Request -
State: open - Opened by RedSpeeds about 3 years ago
#52 - Update README
Issue -
State: closed - Opened by RiskiVR about 3 years ago
- 4 comments
#51 - CyanEmu Udon emulation does not respect private methods
Issue -
State: open - Opened by RedSpeeds about 3 years ago
- 4 comments
#50 - Idea : Inverted Controls
Issue -
State: open - Opened by viziveks about 3 years ago
#49 - On Player Respawn only working via menu
Issue -
State: open - Opened by mjcox244 over 3 years ago
- 1 comment
#48 - Input fails at higher framerates
Issue -
State: open - Opened by CyanLaser over 3 years ago
Labels: bug
#47 - UI can still be interacted with even when canvas collider does not contain elements
Issue -
State: open - Opened by CyanLaser over 3 years ago
Labels: bug
#46 - Changed initial arm positions and rotations to be more accurate with VRChat
Pull Request -
State: closed - Opened by DSMT2 over 3 years ago
- 2 comments
#45 - Fixed jumping when button held, to match behavior of VRChat.
Pull Request -
State: closed - Opened by evolvedant over 3 years ago
- 1 comment
#44 - Fix for jumping so it matches the jump behavior of VRChat.
Pull Request -
State: closed - Opened by evolvedant over 3 years ago
- 1 comment
#43 - Fixed menu so it draws on top, various fixes/enhancements to stations
Pull Request -
State: closed - Opened by evolvedant over 3 years ago
#42 - Wall climbing support
Issue -
State: open - Opened by Legoman99573 over 3 years ago
#41 - I get an error in CyanEmuPlayerController.cs
Issue -
State: closed - Opened by TheZiver over 3 years ago
- 2 comments
#40 - Udon input axis not resetting to zero
Issue -
State: closed - Opened by nosjo over 3 years ago
- 3 comments
#39 - Bug: Held objects cannot be rotated during Update
Issue -
State: open - Opened by daalta over 3 years ago
- 1 comment
#38 - Simulate Serialization callbacks
Issue -
State: open - Opened by CyanLaser over 3 years ago
Labels: enhancement
#37 - Error in CyanEmuPlayerController.cs when loading CyanEmu
Issue -
State: open - Opened by morganite-proto over 3 years ago
- 1 comment
Labels: bug
#36 - OnSpawn does not fire for UdonBehaviours
Issue -
State: closed - Opened by CyanLaser over 3 years ago
- 1 comment
#35 - Input Movement Events do not fire while in stations
Issue -
State: closed - Opened by AlphaSatanOmega over 3 years ago
- 2 comments
#34 - Add a [SelectionBase] attribute to the CyanEmuPlayer class
Issue -
State: closed - Opened by rurre over 3 years ago
- 3 comments
#33 - Utilities.IsValid(Networking.LocalPlayer) returns false
Issue -
State: closed - Opened by Guribo over 3 years ago
- 4 comments
#32 - Found a weird error
Issue -
State: closed - Opened by symphonicpink over 3 years ago
- 1 comment
#31 - GetPlayerByID throws exception when playerID is not in players Dictionary
Issue -
State: closed - Opened by Guribo almost 4 years ago
- 2 comments
Labels: bug
#30 - UI Events and Interacts both execute, but only UI will in VRChat
Issue -
State: open - Opened by CyanLaser almost 4 years ago
Labels: bug
#29 - Station colliders are still interactable while you are in them
Issue -
State: open - Opened by CyanLaser almost 4 years ago
Labels: bug
#28 - Mouse sometimes doesn't get captured, and other times won't release the mouse
Issue -
State: open - Opened by CyanLaser almost 4 years ago
Labels: bug
#27 - Fix inconsistent line endings
Issue -
State: open - Opened by CyanLaser almost 4 years ago
#26 - Adding VR support with IK
Issue -
State: open - Opened by Livb-VRC almost 4 years ago
- 1 comment
#26 - Adding VR support with IK
Issue -
State: open - Opened by Livb-VRC almost 4 years ago
- 1 comment
#25 - Stations without VRC_Triggers or UdonBehaviours work in game but not in CyanEmu
Issue -
State: closed - Opened by CyanLaser about 4 years ago
- 1 comment
Labels: bug
#24 - Support for multiple spawnpoints
Issue -
State: closed - Opened by JordoVR about 4 years ago
- 2 comments
Labels: enhancement
#23 - Added local player scale
Pull Request -
State: open - Opened by nosjo about 4 years ago
#22 - Compressed the reticle
Pull Request -
State: closed - Opened by Metamaniac about 4 years ago
- 1 comment
#21 - Pickup and Interact Proximity value does not match VRChat's
Issue -
State: closed - Opened by CyanLaser about 4 years ago
- 3 comments
Labels: bug
#20 - Multiple VRC components on the same object do not work for all events
Issue -
State: closed - Opened by CyanLaser about 4 years ago
- 1 comment
Labels: bug
#19 - Added ability for setting name for the controlled player
Pull Request -
State: closed - Opened by nosjo about 4 years ago
#18 - Vr Buttons error with not setup in udon
Issue -
State: closed - Opened by nosjo about 4 years ago
- 4 comments
#17 - OnPlayerCollisionEnter/Stay/Exit do not fire as expected
Issue -
State: open - Opened by CyanLaser about 4 years ago
Labels: bug
#16 - GetPlayerByGameObject throws errors when there is no player
Issue -
State: closed - Opened by CyanLaser about 4 years ago
- 1 comment
Labels: bug
#15 - Add object path in logs
Issue -
State: open - Opened by CyanLaser over 4 years ago
Labels: enhancement
#14 - Better Testing
Issue -
State: open - Opened by CyanLaser over 4 years ago
Labels: enhancement
#13 - MIDI Support
Issue -
State: open - Opened by CyanLaser over 4 years ago
Labels: enhancement
#12 - OSC Support
Issue -
State: open - Opened by CyanLaser over 4 years ago
Labels: enhancement
#11 - Network testing
Issue -
State: open - Opened by CyanLaser over 4 years ago
Labels: enhancement
#10 - Better Oversync detection
Issue -
State: open - Opened by CyanLaser over 4 years ago
Labels: enhancement
#9 - Allow controlling of "remote" players
Issue -
State: open - Opened by CyanLaser over 4 years ago
Labels: enhancement
#8 - Option to change avatar size/camera height
Issue -
State: open - Opened by CyanLaser over 4 years ago
Labels: enhancement
#7 - Sounds don't match VRChat
Issue -
State: closed - Opened by CyanLaser over 4 years ago
- 2 comments
Labels: bug
#6 - Avatars/Avatar Bones
Issue -
State: open - Opened by CyanLaser over 4 years ago
Labels: enhancement
#5 - Pickup throw
Issue -
State: closed - Opened by CyanLaser over 4 years ago
- 2 comments
Labels: enhancement
#4 - Improve buffering and support other synced scripts
Issue -
State: open - Opened by CyanLaser over 4 years ago
Labels: enhancement
#3 - Proper object highlights
Issue -
State: open - Opened by CyanLaser over 4 years ago
Labels: enhancement
#2 - UI on the UI and UI Menu layers still interact without opening the in game menu
Issue -
State: closed - Opened by CyanLaser over 4 years ago
- 1 comment
Labels: bug
#1 - VR Support
Issue -
State: open - Opened by CyanLaser over 4 years ago
Labels: enhancement