Ecosyste.ms: Issues

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GitHub / Cxbx-Reloaded/Cxbx-Reloaded issues and pull requests

#2468 - Update CxbxVersion.cpp

Pull Request - State: closed - Opened by akshitbansal2005 about 1 month ago - 1 comment
Labels: spam

#2467 - question: sega chihiro?

Issue - State: closed - Opened by thevirtualarcade about 2 months ago - 1 comment
Labels: invalid

#100 - Cleanup

Pull Request - State: closed - Opened by x1nixmzeng almost 8 years ago - 4 comments

#99 - Chihiro additions and some cleanup

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago

#98 - Move OOVPA's

Issue - State: closed - Opened by PatrickvL almost 8 years ago - 1 comment
Labels: HLE

#97 - Prevent duplicate OOVPA's

Issue - State: closed - Opened by PatrickvL almost 8 years ago - 15 comments
Labels: HLE, OOVPA

#96 - Review all OOVPATable's (for better HLE)

Issue - State: closed - Opened by PatrickvL almost 8 years ago - 8 comments
Labels: HLE, OOVPA

#95 - DbgPrintf fixes + extra OOVPA's

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago

#94 - Symbolc conflict in Battlestar Galactica.

Issue - State: closed - Opened by jarupxx almost 8 years ago - 7 comments

#93 - Support for running the prebuild step in a directory with spaces

Pull Request - State: closed - Opened by x1nixmzeng almost 8 years ago

#91 - Port back all HLE D3D8 improvements from Dxbx

Issue - State: closed - Opened by PatrickvL almost 8 years ago - 9 comments
Labels: enhancement, help wanted, HLE, graphics

#90 - Switched over to Distorm

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago - 3 comments

#89 - Define coding guidelines

Issue - State: open - Opened by PatrickvL almost 8 years ago - 12 comments
Labels: enhancement, help wanted, high-priority, informational

#88 - Replaced libjpeg with stb_image

Pull Request - State: closed - Opened by x1nixmzeng almost 8 years ago - 1 comment

#87 - Fixed errors when compiling with the LLVM toolset

Pull Request - State: closed - Opened by x1nixmzeng almost 8 years ago - 1 comment

#86 - Io Kernel API stubs for logging

Pull Request - State: closed - Opened by x1nixmzeng almost 8 years ago - 4 comments

#85 - Implemented HalReadWritePciSpace

Pull Request - State: closed - Opened by LukeUsher almost 8 years ago - 2 comments

#84 - LLE_OpenGL work

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago - 1 comment

#83 - Remove "Copy" file and old HLE database archive

Pull Request - State: closed - Opened by LukeUsher almost 8 years ago

#82 - Unused HLE signatures

Issue - State: closed - Opened by x1nixmzeng almost 8 years ago - 4 comments

#81 - My bugs databse

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 15 comments
Labels: game-compatibility

#80 - Various bug fixes

Pull Request - State: closed - Opened by LukeUsher almost 8 years ago

#79 - Review results on Xc* kernel functions

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago - 2 comments

#78 - Added unimplemented stubs for remaining Xc functions

Pull Request - State: closed - Opened by x1nixmzeng almost 8 years ago - 2 comments

#77 - Enable the use of PVS-Studio (Static Code Analysis Tool)

Pull Request - State: closed - Opened by LukeUsher almost 8 years ago - 4 comments

#76 - Lots of cleanup, extra kernel signatures and implementations

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago

#75 - Fix ExQueryNonVolatileSetting

Issue - State: closed - Opened by LukeUsher almost 8 years ago - 2 comments
Labels: enhancement, kernel

#74 - Solve RDTSC differences

Issue - State: closed - Opened by PatrickvL almost 8 years ago - 9 comments
Labels: enhancement, cpu-emulation, LLE

#73 - Configurable LLE switches

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago - 2 comments

#72 - Config options for LLE/HLE sound and graphics

Issue - State: closed - Opened by PatrickvL almost 8 years ago - 2 comments

#71 - Switches for LLE APU and GPU

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago

#70 - Debug Assertion Failed! on #ea279e1

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 4 comments

#69 - Burnout 1 Crash

Issue - State: closed - Opened by escape209 almost 8 years ago - 23 comments
Labels: game-compatibility, HLE, graphics, sound, regression

#68 - Ability to detect kernel API usage per executable

Issue - State: open - Opened by PatrickvL almost 8 years ago
Labels: kernel, low-priority

#67 - Added small typo fix

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago

#66 - Implemented more Rtl* kernel API's

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago - 2 comments
Labels: closed-for-good

#65 - Implement the entire kernel

Issue - State: open - Opened by PatrickvL almost 8 years ago - 4 comments
Labels: enhancement, help wanted, kernel, high-priority

#64 - Complete kernel thunk table

Issue - State: closed - Opened by PatrickvL almost 8 years ago - 10 comments
Labels: enhancement, kernel

#63 - MK Deception crash

Issue - State: closed - Opened by gandalfthewhite19890404 almost 8 years ago - 4 comments
Labels: game-compatibility, regression

#62 - Fix NV2A address mapping

Pull Request - State: closed - Opened by LukeUsher almost 8 years ago - 1 comment

#61 - EmuNV2A: Incorrect mappings

Issue - State: closed - Opened by LukeUsher almost 8 years ago - 3 comments

#60 - Get XMountUtilityDrive to run unpatched

Issue - State: closed - Opened by PatrickvL almost 8 years ago - 6 comments
Labels: enhancement, kernel, file-system

#59 - Update symbolic code to be closer to how real hardware does things.

Pull Request - State: closed - Opened by LukeUsher almost 8 years ago - 2 comments

#58 - The new file/path funcs break many XBEs (if not all)

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 5 comments

#57 - Implemented a bunch of kernel API's

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago

#56 - Renames and cleanup

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago

#55 - Remove all compiler hints and warnings

Issue - State: open - Opened by PatrickvL almost 8 years ago - 7 comments
Labels: enhancement, help wanted

#54 - Oovpa refactoring

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago

#53 - File information struct conversions

Pull Request - State: closed - Opened by StrikerX3 almost 8 years ago - 1 comment

#52 - Debug Assertion Failed! on some XBEs

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 1 comment
Labels: game-compatibility

#51 - Oovpa refactoring

Pull Request - State: closed - Opened by LukeUsher almost 8 years ago

#50 - Removed all EXE support

Pull Request - State: closed - Opened by x1nixmzeng almost 8 years ago

#49 - Website Compatibility page issues

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 4 comments
Labels: low-priority

#48 - Log Filtering/Options

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 3 comments
Labels: duplicate

#47 - XLoadSection XUnloadSection Unimplemented.

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 2 comments
Labels: kernel, low-priority

#46 - OpenBORX v4 - EmuXB2PC_D3DFormat: Unknown Format

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 4 comments
Labels: game-compatibility, HLE, graphics

#45 - IoCreateSymbolicLink: "Could not map" error (in Avalaunch)

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 9 comments
Labels: bug, file-system

#44 - remove exe conversion remnants

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 2 comments

#43 - Implement XcRC4 functions.

Pull Request - State: closed - Opened by LukeUsher almost 8 years ago

#41 - Cleanup

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago

#40 - Extra logging

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago

#39 - Hardware Testing

Issue - State: closed - Opened by LukeUsher almost 8 years ago - 4 comments
Labels: enhancement, help wanted, question, kernel, cpu-emulation, needs-developer-discussion, LLE, graphics, sound, file-system, high-priority, timing, input

#38 - Export Exe Not Working

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 1 comment

#37 - Extra logging

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago - 1 comment

#36 - More kernel stuff

Pull Request - State: closed - Opened by PatrickvL almost 8 years ago - 2 comments

#35 - Allow the user to configure Xbox settings, such as connected AV Pack, Region, etc

Issue - State: closed - Opened by LukeUsher almost 8 years ago - 2 comments
Labels: enhancement, help wanted, user interface, good-for-beginners

#34 - Cleanup OOVPA Tables

Issue - State: closed - Opened by LukeUsher almost 8 years ago - 8 comments
Labels: enhancement

#33 - A bunch of small things

Pull Request - State: closed - Opened by StrikerX3 almost 8 years ago

#32 - Log flags as string

Issue - State: closed - Opened by PatrickvL almost 8 years ago - 1 comment
Labels: enhancement

#31 - Log sanitize chars

Issue - State: closed - Opened by PatrickvL almost 8 years ago - 2 comments
Labels: enhancement

#30 - Quantum Redshift - Crash on title screen

Issue - State: closed - Opened by jarupxx almost 8 years ago - 15 comments
Labels: bug, game-compatibility, regression, input

#29 - NtQuery/SetInformationFile needs to convert the FileInformation structs

Issue - State: open - Opened by StrikerX3 almost 8 years ago - 7 comments
Labels: enhancement, kernel, file-system

#28 - Configure Controller Bugs

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 4 comments
Labels: bug, input

#27 - Log improvements

Pull Request - State: closed - Opened by StrikerX3 almost 8 years ago - 1 comment

#26 - EmuD3DDeferredTextureState FatalError

Issue - State: closed - Opened by BiatuAutMiahn almost 8 years ago - 5 comments

#25 - Remove all unnecessary patches

Issue - State: closed - Opened by PatrickvL almost 8 years ago - 3 comments
Labels: enhancement

#24 - CxbxCreateSymbolicLink creates incorrect links to the utility drive

Issue - State: closed - Opened by StrikerX3 almost 8 years ago - 2 comments
Labels: bug

#23 - Fix for EnumAdapterMode issues

Pull Request - State: closed - Opened by StrikerX3 almost 8 years ago - 1 comment

#22 - Some titles abort execution after calling EmuIDirect3D8_EnumAdapterModes

Issue - State: closed - Opened by LukeUsher almost 8 years ago - 6 comments

#21 - Super MonkeyBall Delux

Issue - State: closed - Opened by johnshadow almost 8 years ago - 3 comments
Labels: game-compatibility

#20 - For your consideration ;)

Pull Request - State: closed - Opened by PatrickvL about 8 years ago - 1 comment

#19 - will this emulator be available for android

Issue - State: closed - Opened by Jordanesquivez about 8 years ago - 3 comments

#18 - here you go

Pull Request - State: closed - Opened by PatrickvL about 8 years ago - 2 comments

#17 - Xbox dashboard 3944 no longer seems to work

Issue - State: closed - Opened by Voxel9 about 8 years ago - 2 comments

#16 - Avoid slow access violation exceptions by JITting the offending instructions

Issue - State: open - Opened by PatrickvL about 8 years ago - 1 comment
Labels: enhancement, cpu-emulation, LLE

#15 - Lle

Pull Request - State: closed - Opened by PatrickvL about 8 years ago - 3 comments

#14 - Extend debug logging

Issue - State: open - Opened by PatrickvL about 8 years ago - 4 comments
Labels: enhancement

#13 - Constantify current codebase

Issue - State: closed - Opened by PatrickvL about 8 years ago - 2 comments
Labels: enhancement

#12 - Lle contrib

Pull Request - State: closed - Opened by PatrickvL about 8 years ago - 2 comments

#11 - Port to Linux using Wine

Issue - State: closed - Opened by PatrickvL about 8 years ago - 27 comments
Labels: enhancement, low-priority

#10 - Render NV2A commands using OpenGL

Issue - State: closed - Opened by PatrickvL about 8 years ago - 6 comments
Labels: enhancement, LLE, graphics, high-priority

#9 - Avoid page faults for NVA2 memory

Issue - State: closed - Opened by PatrickvL about 8 years ago - 2 comments
Labels: enhancement, cpu-emulation, needs-developer-discussion, LLE, graphics, memory

#8 - Switch instruction decoding in EmuX86 to use Distorm

Issue - State: closed - Opened by PatrickvL about 8 years ago - 3 comments
Labels: enhancement, cpu-emulation

#7 - Title Screen - The Fairly OddParents: Breakin' da Rules

Issue - State: closed - Opened by ThisKwasior about 8 years ago - 3 comments

#6 - * IDirect3D8::CreateDevice failed (Invaild Call)

Issue - State: closed - Opened by fuhuan416 about 8 years ago - 2 comments

#5 - EmuInitFS crash

Issue - State: closed - Opened by x1nixmzeng about 8 years ago - 1 comment

#4 - Poor support for titles using multiple executables

Issue - State: closed - Opened by LukeUsher about 8 years ago - 2 comments

#3 - EmuKrnl calls NtDll directly

Issue - State: open - Opened by LukeUsher over 8 years ago - 3 comments
Labels: enhancement, kernel