Ecosyste.ms: Issues

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GitHub / Crystal-Nest/nightworld issues and pull requests

#12 - Crash during boot up sequence on 1.20.1

Issue - State: closed - Opened by Devilswarchild 3 months ago - 5 comments
Labels: wontfix, compatibility, medium priority, stale

#11 - Custom Portal Frame?

Issue - State: closed - Opened by Dumpling00 4 months ago - 10 comments
Labels: documentation, enhancement

#10 - my server crashed after i tried to get into the portal

Issue - State: closed - Opened by BreastFire 4 months ago - 7 comments
Labels: bug

#9 - Update to 1.21 Please

Issue - State: closed - Opened by sternschnaube 5 months ago
Labels: enhancement

#8 - Fix world generation when Overworld is modded

Issue - State: open - Opened by Crystal-Spider 5 months ago - 1 comment
Labels: bug, low priority, pending

#7 - New advancement for entering the Nightworld

Issue - State: open - Opened by Crystal-Spider 5 months ago
Labels: enhancement, low priority, pending

#6 - Immersive Portals compatibility (Fabric only)

Issue - State: open - Opened by Crystal-Spider 5 months ago
Labels: compatibility, low priority, pending

#5 - Rewrite to comply with Cobweb Mod Template

Issue - State: closed - Opened by Crystal-Spider 7 months ago
Labels: enhancement

#4 - Error When Launching With NeoForge

Issue - State: closed - Opened by thosegamer 7 months ago - 4 comments
Labels: bug

#3 - Portal doesn't work

Issue - State: closed - Opened by MrUnusual 8 months ago - 4 comments
Labels: not a bug

#3 - Portal doesn't work

Issue - State: closed - Opened by MrUnusual 8 months ago - 4 comments
Labels: medium priority, not a bug

#2 - Crash when generating world

Issue - State: closed - Opened by Fukashiro-Yukari 12 months ago - 7 comments
Labels: compatibility

#1 - Fabric 1.20.2 - Mod causes Fabric server to crash when starting up.

Issue - State: closed - Opened by ghost about 1 year ago - 4 comments
Labels: bug

#1 - Fabric 1.20.2 - Mod causes Fabric server to crash when starting up.

Issue - State: closed - Opened by ghost about 1 year ago - 4 comments
Labels: bug