Ecosyste.ms: Issues

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GitHub / Contraz/demosys-py issues and pull requests

#78 - Bump setuptools from 40.2.0 to 65.5.1 in /docs

Pull Request - State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies

#77 - Add project_urls to setup.py

Issue - State: open - Opened by einarf over 5 years ago

#76 - System hang on linux

Issue - State: open - Opened by binaryf over 5 years ago - 2 comments

#75 - Upgrade to ModernGL 6

Issue - State: closed - Opened by einarf over 5 years ago - 2 comments

#74 - Migrate to moderngl_window

Issue - State: open - Opened by einarf over 5 years ago - 2 comments
Labels: Refactoring

#73 - Resource overriding not working properly

Issue - State: open - Opened by einarf almost 6 years ago
Labels: future, Refactoring

#72 - TextWriter2D color and background color

Issue - State: open - Opened by binaryf almost 6 years ago
Labels: enhancement

#71 - Mouse position and button events in timeline

Issue - State: open - Opened by binaryf almost 6 years ago - 1 comment
Labels: New Feature

#70 - Mentions should not use bullet list

Pull Request - State: closed - Opened by einarf about 6 years ago - 1 comment

#69 - Monitor config

Issue - State: closed - Opened by einarf about 6 years ago - 1 comment
Labels: enhancement, future

#68 - pyqt window should support resizing

Issue - State: closed - Opened by einarf about 6 years ago - 1 comment

#67 - runeffect command should support specifying the effect class

Issue - State: closed - Opened by einarf about 6 years ago - 1 comment

#66 - Look into adding a Window using pySDL2

Issue - State: closed - Opened by einarf about 6 years ago - 1 comment

#65 - demosys-py should also be used as a utility library

Issue - State: closed - Opened by einarf about 6 years ago - 1 comment
Labels: enhancement

#64 - Project should be able to specify what timer and timeline should be used

Issue - State: open - Opened by einarf about 6 years ago - 1 comment
Labels: enhancement

#63 - Release 2.0.0

Issue - State: closed - Opened by einarf over 6 years ago - 1 comment

#62 - Better feedback when shaders do not compile

Issue - State: closed - Opened by einarf over 6 years ago - 4 comments
Labels: future

#61 - Resource loader should output what they are loading

Issue - State: closed - Opened by einarf over 6 years ago

#60 - Cameras should be based on quaternions

Issue - State: open - Opened by einarf over 6 years ago - 2 comments

#59 - Title/loading screen support

Issue - State: open - Opened by einarf over 6 years ago
Labels: enhancement

#58 - Support compute shaders

Issue - State: closed - Opened by einarf over 6 years ago - 1 comment
Labels: New Feature

#57 - Pyglet does not support core contexts (OS X Issue)

Issue - State: closed - Opened by einarf over 6 years ago - 2 comments

#56 - Examples and system effects should be using UniformBlock

Issue - State: closed - Opened by einarf over 6 years ago

#55 - Consider adding pyglet or pygame windows

Issue - State: closed - Opened by einarf over 6 years ago - 2 comments

#54 - VAO should support indirect rendering

Issue - State: closed - Opened by einarf over 6 years ago - 2 comments
Labels: enhancement

#53 - Support tessellation shaders

Issue - State: closed - Opened by einarf over 6 years ago - 2 comments
Labels: enhancement

#52 - Shader reloading in 2.x

Issue - State: closed - Opened by einarf over 6 years ago - 2 comments
Labels: New Feature

#51 - Simple timeline editor and system

Issue - State: open - Opened by einarf over 6 years ago - 1 comment
Labels: New Feature

#50 - Include glfw binaries in the project

Issue - State: closed - Opened by einarf over 6 years ago - 3 comments
Labels: enhancement, future

#49 - Support easy access to different project configurations

Issue - State: open - Opened by einarf over 6 years ago
Labels: New Feature

#48 - Merge 2.0 alpha into master

Pull Request - State: closed - Opened by einarf over 6 years ago - 1 comment

#47 - Proof of concept

Issue - State: open - Opened by einarf over 6 years ago - 1 comment

#46 - Resource system 2.0

Issue - State: closed - Opened by einarf over 6 years ago - 3 comments

#45 - Documentation overhaul 2.0

Issue - State: closed - Opened by einarf over 6 years ago - 1 comment
Labels: Documentation

#44 - Simplify a ridiculous way of generating a settings file

Pull Request - State: closed - Opened by einarf over 6 years ago

#43 - Extend tests

Pull Request - State: closed - Opened by einarf over 6 years ago

#42 - Shaders: Support loading separate shader files

Issue - State: closed - Opened by einarf over 6 years ago - 2 comments
Labels: enhancement

#41 - Effect registry needs a revamp

Issue - State: closed - Opened by einarf over 6 years ago - 2 comments

#40 - Shaders: #include directive

Issue - State: closed - Opened by einarf over 6 years ago - 1 comment
Labels: enhancement

#39 - Shaders: Supplying preprocessors definitions

Issue - State: closed - Opened by einarf over 6 years ago - 1 comment
Labels: enhancement

#38 - Avoid using wrappers over moderngl

Issue - State: closed - Opened by einarf over 6 years ago - 3 comments
Labels: enhancement, Refactoring

#37 - Resource loading

Pull Request - State: closed - Opened by einarf over 6 years ago

#36 - setup.py: use find_packages

Issue - State: closed - Opened by einarf over 6 years ago - 1 comment

#35 - Context initialization should properly check required GL version

Issue - State: closed - Opened by einarf over 6 years ago - 1 comment

#34 - Support multisampling in window/context

Issue - State: closed - Opened by einarf over 6 years ago - 1 comment

#33 - Resource loading revamp?

Issue - State: closed - Opened by einarf over 6 years ago - 5 comments

#32 - Clean up geometry module

Issue - State: closed - Opened by einarf over 6 years ago

#31 - Remove remaining PyOpenGL + major cleanup + samplers

Pull Request - State: closed - Opened by einarf over 6 years ago

#30 - Basic textwriter + improved resource features

Pull Request - State: closed - Opened by einarf over 6 years ago

#29 - Allow setting cube center point

Pull Request - State: closed - Opened by binaryf over 6 years ago - 1 comment

#28 - Ignore gl_InstanceID in shader attributes

Pull Request - State: closed - Opened by binaryf over 6 years ago

#27 - runeffect command should override EFFECTS settings

Issue - State: closed - Opened by einarf over 6 years ago - 1 comment

#26 - Allow multiple effects in an effect module

Issue - State: closed - Opened by einarf over 6 years ago - 2 comments

#25 - effect template: Empty effect

Issue - State: closed - Opened by einarf over 6 years ago

#24 - Wrap more ModernGL methods

Issue - State: closed - Opened by einarf over 6 years ago - 1 comment
Labels: enhancement, help wanted

#23 - Simple cube to moderngl

Pull Request - State: closed - Opened by helgrima over 6 years ago - 3 comments

#22 - Examples

Issue - State: closed - Opened by einarf over 6 years ago - 2 comments
Labels: enhancement, help wanted

#21 - Raymarching template to be consistent with other templates

Pull Request - State: closed - Opened by helgrima over 6 years ago - 4 comments

#20 - Effect template including rocket / music timers

Issue - State: open - Opened by helgrima over 6 years ago - 20 comments
Labels: question

#19 - Figure out a way to speed up matrix operation in python

Issue - State: open - Opened by einarf over 6 years ago - 3 comments
Labels: enhancement, future

#18 - Low performance/More in-depth documentation

Issue - State: closed - Opened by helgrima over 6 years ago - 6 comments
Labels: question

#17 - Release 1.0.1 - master broken

Issue - State: closed - Opened by einarf over 6 years ago - 1 comment

#16 - Simple raymarcher

Pull Request - State: closed - Opened by helgrima over 6 years ago - 4 comments

#15 - Configurable logging

Issue - State: open - Opened by einarf over 6 years ago
Labels: enhancement, future

#14 - Consider making proper tests in headless mode

Issue - State: closed - Opened by einarf over 6 years ago - 1 comment
Labels: enhancement

#13 - Fullscreen mode on retina and 4k displays

Issue - State: closed - Opened by einarf over 6 years ago

#12 - Default context and glsl shaders should be OpenGL 3.3

Issue - State: closed - Opened by einarf over 6 years ago
Labels: enhancement

#11 - Consider droping local/global resource path distinction

Issue - State: closed - Opened by einarf over 6 years ago - 3 comments

#10 - Drop PyOpenGL for ModernGL

Issue - State: closed - Opened by einarf over 6 years ago - 4 comments
Labels: enhancement

#9 - Merge pull request #1 from Contraz/master

Pull Request - State: closed - Opened by helgrima over 6 years ago

#8 - Documentation rewrite

Issue - State: closed - Opened by einarf over 6 years ago - 2 comments

#7 - Expand documentation for include basics of shaders

Issue - State: closed - Opened by helgrima over 6 years ago - 2 comments

#6 - Default effect for raymarching

Issue - State: closed - Opened by helgrima over 6 years ago - 13 comments
Labels: enhancement

#5 - Include uniform time from python code to default shader.

Pull Request - State: closed - Opened by helgrima over 6 years ago - 1 comment

#4 - Prevent demosys from crashing if incorrect shader is reloaded.

Pull Request - State: closed - Opened by helgrima over 6 years ago - 1 comment

#3 - Reloading incorrect shader crashed demosys

Issue - State: closed - Opened by helgrima over 6 years ago - 3 comments

#2 - Scene / Object loading

Issue - State: closed - Opened by stuaxo about 7 years ago - 8 comments
Labels: enhancement

#1 - OS X: Transform Feedback on ATI FirePro

Issue - State: closed - Opened by einarf over 7 years ago - 1 comment
Labels: bug