Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader issues and pull requests
#47 - Thin lines on borders
Issue -
State: open - Opened by xyzz864 8 months ago
#47 - Thin lines on borders
Issue -
State: open - Opened by xyzz864 8 months ago
#46 - Does this shader support particle system?
Issue -
State: open - Opened by OtakuAndFitness over 1 year ago
#46 - Does this shader support particle system?
Issue -
State: open - Opened by OtakuAndFitness over 1 year ago
#45 - 3 dimensional projections?
Issue -
State: open - Opened by ChalkyBrush over 1 year ago
- 1 comment
#45 - 3 dimensional projections?
Issue -
State: open - Opened by ChalkyBrush over 1 year ago
- 1 comment
#44 - Thanks
Issue -
State: open - Opened by warent almost 2 years ago
#44 - Thanks
Issue -
State: open - Opened by warent almost 2 years ago
#43 - NormalMap support?
Issue -
State: open - Opened by DrSouil over 2 years ago
#43 - NormalMap support?
Issue -
State: open - Opened by DrSouil over 2 years ago
#42 - Does not render in VR Single Pass Instanced / Multiview mode
Issue -
State: open - Opened by thePostFuturist almost 3 years ago
#42 - Does not render in VR Single Pass Instanced / Multiview mode
Issue -
State: open - Opened by thePostFuturist almost 3 years ago
#41 - Decal slide on AR Foundation
Issue -
State: open - Opened by kingbaggot almost 3 years ago
#41 - Decal slide on AR Foundation
Issue -
State: open - Opened by kingbaggot almost 3 years ago
#40 - The rendering seems not correct in game view
Issue -
State: open - Opened by OtakuAndFitness almost 3 years ago
- 1 comment
#40 - The rendering seems not correct in game view
Issue -
State: open - Opened by OtakuAndFitness almost 3 years ago
- 1 comment
#39 - Why convert verRay multiply -1 not float3(1,1,-1)
Issue -
State: open - Opened by lovepurple almost 3 years ago
#39 - Why convert verRay multiply -1 not float3(1,1,-1)
Issue -
State: open - Opened by lovepurple almost 3 years ago
#38 - Usage with Isometric Orthographic Projection Matrix
Issue -
State: open - Opened by ThomThomson about 3 years ago
#38 - Usage with Isometric Orthographic Projection Matrix
Issue -
State: open - Opened by ThomThomson about 3 years ago
#37 - Inspector Cleaner (and Clearer) version.
Issue -
State: open - Opened by ghost about 3 years ago
#37 - Inspector Cleaner (and Clearer) version.
Issue -
State: open - Opened by ghost about 3 years ago
#36 - draw calls
Issue -
State: open - Opened by mahdiwarrior about 3 years ago
- 1 comment
#36 - draw calls
Issue -
State: open - Opened by mahdiwarrior about 3 years ago
- 1 comment
#35 - Orthographic camera mode was only repaired for URP 8 --Now works both in 8.2 and 11
Pull Request -
State: closed - Opened by stuw-u over 3 years ago
#35 - Orthographic camera mode was only repaired for URP 8 --Now works both in 8.2 and 11
Pull Request -
State: closed - Opened by stuw-u over 3 years ago
#34 - Orthographic camera broke -- Repaired it with Lux URP once again
Pull Request -
State: closed - Opened by stuw-u over 3 years ago
#34 - Orthographic camera broke -- Repaired it with Lux URP once again
Pull Request -
State: closed - Opened by stuw-u over 3 years ago
#33 - Anyway to use this with HDRP?
Issue -
State: open - Opened by worbarry over 3 years ago
#33 - Anyway to use this with HDRP?
Issue -
State: open - Opened by worbarry over 3 years ago
#32 - Visual glitch in game mode
Issue -
State: open - Opened by acf98 over 3 years ago
#32 - Visual glitch in game mode
Issue -
State: open - Opened by acf98 over 3 years ago
#31 - Why should we make a "viewRay z division" to viewRayOS?
Issue -
State: open - Opened by wqaetly over 3 years ago
- 2 comments
#31 - Why should we make a "viewRay z division" to viewRayOS?
Issue -
State: open - Opened by wqaetly over 3 years ago
- 2 comments
#30 - Results giving weird look after using your shader.
Issue -
State: open - Opened by bodduavinash over 3 years ago
- 4 comments
#29 - How can I ignore something?
Issue -
State: closed - Opened by OtakuAndFitness over 3 years ago
- 2 comments
#28 - hi not sure why this is happening but the image is there but a lot of mess around it
Issue -
State: open - Opened by worbarry over 3 years ago
- 1 comment
#27 - Doesn't work on overlay cameras - in game view (works in scene view)
Issue -
State: open - Opened by wheee over 3 years ago
- 2 comments
#26 - Can't set decal to be transparent right.
Issue -
State: closed - Opened by mypaxa00 almost 4 years ago
- 4 comments
#25 - Flickering Decals on WebGL Builds
Issue -
State: open - Opened by JMABrown almost 4 years ago
#24 - Including problem with this Shader
Issue -
State: closed - Opened by pabatribick almost 4 years ago
- 2 comments
#23 - Metal IOs support
Issue -
State: open - Opened by RobinGustav about 4 years ago
- 1 comment
#22 - I dont see decals on mobile!
Issue -
State: open - Opened by Proton-V about 4 years ago
- 4 comments
#21 - Layer-Specific Decals
Issue -
State: open - Opened by wes-hawkins about 4 years ago
- 4 comments
#20 - Question about clip
Issue -
State: closed - Opened by Adwerk about 4 years ago
- 3 comments
#19 - Decals moving up/down at runtime.
Issue -
State: closed - Opened by kamgam over 4 years ago
- 5 comments
#18 - is uv bug?
Issue -
State: closed - Opened by liange over 4 years ago
- 3 comments
#17 - Render by Layer
Issue -
State: closed - Opened by dkazantsev-wrg over 4 years ago
- 3 comments
#16 - Different results in different projects
Issue -
State: closed - Opened by tw2021 over 4 years ago
- 1 comment
#15 - Creating an overly bright texture
Issue -
State: closed - Opened by tw2021 over 4 years ago
- 2 comments
#14 - Question about rotation
Issue -
State: closed - Opened by tw2021 over 4 years ago
- 16 comments
#13 - Issues in Virtual Reality
Issue -
State: open - Opened by alexis-dupuis over 4 years ago
- 8 comments
#12 - Decal isn't visible in Game / Game view window
Issue -
State: closed - Opened by NoteToSelfFindGoodNickname over 4 years ago
- 4 comments
#11 - Not really an issue, but more like a question
Issue -
State: closed - Opened by mxaddict over 4 years ago
- 8 comments
#10 - Decals work on scene view, but not in game view
Issue -
State: closed - Opened by mxaddict over 4 years ago
- 10 comments
#9 - Support orthographic projection
Issue -
State: closed - Opened by zwcloud over 4 years ago
- 5 comments
#8 - The decal disappeared once the editor camera entered the decal box.
Issue -
State: closed - Opened by zwcloud over 4 years ago
- 1 comment
#7 - Transparent plane
Issue -
State: closed - Opened by ketourneau over 4 years ago
- 2 comments
#6 - Rendering Queue issue
Issue -
State: closed - Opened by neohun over 4 years ago
- 9 comments
#5 - Using custom meshes
Issue -
State: closed - Opened by MorgonKaffe over 4 years ago
- 5 comments
#4 - Decal not showing in the Game view
Issue -
State: closed - Opened by aalexxjaz over 4 years ago
- 5 comments
#3 - Only project decal on certain objects/layers
Issue -
State: closed - Opened by ztffn over 4 years ago
- 2 comments
#2 - Weird Artifacts in Unity 2019
Issue -
State: closed - Opened by nagato1995 over 4 years ago
- 2 comments
#1 - Material's Texture Resolution Impacts Performance Immensely
Issue -
State: closed - Opened by simonSkrippek almost 5 years ago
- 3 comments