Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / CleanCut/rusty_engine issues and pull requests
#71 - Is there a way to detect collision for given two collider points of sprite
Issue -
State: closed - Opened by indiVar0508 5 months ago
- 1 comment
#70 - how to change background color of gamewindow
Issue -
State: open - Opened by indiVar0508 5 months ago
- 1 comment
Labels: enhancement, good first issue
#69 - game setup
Issue -
State: closed - Opened by shautvast 10 months ago
- 1 comment
#68 - Upgrade to Bevy 0.12
Pull Request -
State: closed - Opened by CleanCut 12 months ago
#67 - Update road_race.md
Pull Request -
State: open - Opened by Lewox about 1 year ago
#66 - Upgrade to Bevy 0.10
Issue -
State: open - Opened by CleanCut over 1 year ago
#65 - Compliation fails on MacOS
Issue -
State: closed - Opened by david-a-wheeler almost 2 years ago
- 11 comments
#64 - Missing resource
Issue -
State: closed - Opened by tontm1981 almost 2 years ago
- 1 comment
#63 - fix broken link from keyboard state to keyboard events page
Pull Request -
State: closed - Opened by rozkerim almost 2 years ago
- 1 comment
#62 - wgpu-hal : Fails to compile
Issue -
State: closed - Opened by lightydo almost 2 years ago
- 2 comments
#61 - Too slow to compile
Issue -
State: closed - Opened by ZulluBalti almost 2 years ago
- 1 comment
#60 - How to change filepath of Sprite
Issue -
State: closed - Opened by duyanh0612 almost 2 years ago
- 3 comments
#59 - feat(collider): allow tab completion for files
Pull Request -
State: closed - Opened by webbertakken about 2 years ago
- 8 comments
#58 - Issue building cpal dependency
Issue -
State: closed - Opened by indraastra about 2 years ago
- 10 comments
Labels: bug, help wanted
#57 - Better Invaders Scenario
Pull Request -
State: open - Opened by CleanCut about 2 years ago
#56 - `sprites` and `texts` functional pattern
Pull Request -
State: closed - Opened by just-do-halee about 2 years ago
- 1 comment
#55 - Making easy to use some features
Pull Request -
State: closed - Opened by just-do-halee about 2 years ago
- 4 comments
#54 - Update to bevy-0.8 and bevy_prototype_lyon 0.6
Pull Request -
State: closed - Opened by CleanCut over 2 years ago
#53 - Realistic physics would be nice
Issue -
State: open - Opened by CleanCut over 2 years ago
- 1 comment
Labels: enhancement
#52 - Ability to create shapes
Issue -
State: open - Opened by Oakchris1955 over 2 years ago
- 2 comments
Labels: enhancement
#51 - Function either_contains renamed to either_equals_to
Pull Request -
State: closed - Opened by etnt over 2 years ago
- 2 comments
#50 - rusty-breakout
Issue -
State: closed - Opened by etnt over 2 years ago
- 1 comment
#49 - rusty-asteroids
Issue -
State: closed - Opened by etnt over 2 years ago
- 4 comments
#48 - Question regarding compiler error because of borrowing of: engine
Issue -
State: closed - Opened by etnt over 2 years ago
- 3 comments
#47 - Documentation typo / misattribution
Issue -
State: closed - Opened by steffahn over 2 years ago
- 1 comment
#46 - More improvements
Pull Request -
State: closed - Opened by CleanCut over 2 years ago
#45 - Switch from bevy_kira_audio to built-in bevy audio
Pull Request -
State: closed - Opened by CleanCut over 2 years ago
- 1 comment
#44 - Update to bevy 0.7
Pull Request -
State: closed - Opened by CleanCut over 2 years ago
#43 - Fix sprite preset paths, make level_creator work when installed
Pull Request -
State: closed - Opened by CleanCut over 2 years ago
#42 - Sprite loading improvements
Pull Request -
State: closed - Opened by CleanCut over 2 years ago
#41 - Fix field in docs that was renamed in code awhile ago
Pull Request -
State: closed - Opened by CleanCut over 2 years ago
#40 - Derive common traits, improve documentation
Pull Request -
State: closed - Opened by CleanCut over 2 years ago
#39 - Fix collider example utility not re-rendering the collider lines
Pull Request -
State: closed - Opened by CleanCut over 2 years ago
#38 - Use 'placement' instead of 'transform'
Pull Request -
State: closed - Opened by CleanCut over 2 years ago
#37 - Rename EngineState -> Engine and engine_state -> engine
Pull Request -
State: closed - Opened by CleanCut over 2 years ago
#36 - Logic functions no longer return bool
Pull Request -
State: closed - Opened by CleanCut over 2 years ago
#35 - Finish lyon-style collider lines
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#34 - Make it safe to publish the tutorial from a branch OR tag
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#33 - Switch to bevy_prototype_lyon
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
- 1 comment
#32 - Exclude assets and unneeded stuff from the package sent to crates.io
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#31 - Make Game generic over GameState
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#30 - Bevy 0.6.0
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
- 3 comments
#29 - Improve Game Scenarios
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
- 2 comments
#28 - Typo fix: "you" -> "your"
Pull Request -
State: closed - Opened by follower almost 3 years ago
- 1 comment
#27 - Game scenario improvements
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
- 2 comments
#26 - Publish tutorial
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#25 - Write the tutorial
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#24 - Allow custom sprites, introduce collider files, collider_creator example
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#23 - Make consts show up on front page of docs
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#22 - Rename Actor to Sprite
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#21 - Rename TextActor to Text, TextActor::text to Text::value
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#20 - Add ability to specify files to play as music or sound effects
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#19 - You can choose a font for your text actor!
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#18 - Questions regarding this game engine
Issue -
State: closed - Opened by Joe23232 almost 3 years ago
- 1 comment
#17 - Use sccache on Windows
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
- 2 comments
#16 - Rusty Engine 3.0
Issue -
State: closed - Opened by CleanCut almost 3 years ago
- 8 comments
#15 - Major refactor: Macro Approach
Pull Request -
State: closed - Opened by CleanCut almost 3 years ago
#14 - Started to work on soundfx volume
Pull Request -
State: closed - Opened by Dajamante about 3 years ago
- 4 comments
#13 - Use sccache to speed up CI
Pull Request -
State: closed - Opened by CleanCut about 3 years ago
- 1 comment
#12 - WIP space invaders reference
Pull Request -
State: closed - Opened by CleanCut about 3 years ago
- 2 comments
#11 - Change volume of sfx
Issue -
State: closed - Opened by Dajamante about 3 years ago
- 3 comments
#10 - Can you write a tutorial for it?
Issue -
State: closed - Opened by streetartist about 3 years ago
- 2 comments
Labels: enhancement
#9 - Rusty Engine 1.0
Issue -
State: closed - Opened by CleanCut over 3 years ago
- 11 comments
#8 - Try drastically simplifying the CI config
Pull Request -
State: closed - Opened by CleanCut about 4 years ago
#7 - Adding pkg-config to be installed as a build dependency
Pull Request -
State: closed - Opened by Dawody about 4 years ago
- 1 comment
#6 - missing dependency (pkg-config)
Issue -
State: closed - Opened by Dawody about 4 years ago
- 1 comment
#5 - Use cargo release
Issue -
State: closed - Opened by CleanCut over 4 years ago
- 1 comment
#4 - Feature List
Issue -
State: closed - Opened by CleanCut over 4 years ago
- 5 comments
Labels: help wanted, good first issue, discussion
#3 - Consider use of GitHub Workflow for Rust tests
Issue -
State: closed - Opened by MAHDTech over 4 years ago
- 2 comments
Labels: Sponsor Request ❤️
#2 - Add Rust Workflow
Pull Request -
State: closed - Opened by MAHDTech over 4 years ago
- 2 comments
#1 - Replace glium (OpenGL subsystem)
Issue -
State: closed - Opened by CleanCut over 6 years ago
- 2 comments