Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ClassiCube/ClassiCube issues and pull requests
#1274 - Trying to run Classicube on Windows 3.1
Issue -
State: open - Opened by WhiteEnderman12 4 days ago
- 1 comment
#1273 - [Suggestion] xbox one uwp port
Issue -
State: open - Opened by Donjamie 8 days ago
#1272 - Can't see water trough water in android.
Issue -
State: closed - Opened by Cucuzacu 8 days ago
- 2 comments
Labels: duplicate
#1271 - Disable scrolling for Classic chat
Pull Request -
State: closed - Opened by BeyondThe5D 8 days ago
- 2 comments
#1270 - Head angles should use Quaternion and Slerp.
Issue -
State: open - Opened by CybertronicToon 13 days ago
#1269 - Digging Glitch
Issue -
State: open - Opened by TheCoolOne12 13 days ago
- 1 comment
#1268 - Flatpak time (again)
Pull Request -
State: closed - Opened by sungsphinx 14 days ago
#1265 - Enhance README with Formal Tone and Emojis for Improved Clarity
Pull Request -
State: open - Opened by ThomasHumper 18 days ago
- 10 comments
#1257 - Disable save level button on Classic mode when in multiplayer
Pull Request -
State: closed - Opened by BeyondThe5D about 1 month ago
#1158 - Can't create account!!!!!!!
Issue -
State: closed - Opened by Cucuzacu 6 months ago
- 9 comments
#1098 - wii u port?
Issue -
State: closed - Opened by ant-7802 11 months ago
- 3 comments
Labels: question
#568 - Lighting enhancements
Issue -
State: closed - Opened by barnoftheyard over 5 years ago
- 5 comments
Labels: enhancement
#100 - Hotbar Mismatch with HoldThis
Issue -
State: closed - Opened by Cheesse almost 9 years ago
- 2 comments
#100 - Hotbar Mismatch with HoldThis
Issue -
State: closed - Opened by Cheesse almost 9 years ago
- 2 comments
#99 - Strange Lines
Issue -
State: open - Opened by Cheesse almost 9 years ago
- 41 comments
Labels: bug, high priority, graphics
#99 - Strange Lines
Issue -
State: open - Opened by Cheesse almost 9 years ago
- 41 comments
Labels: bug, high priority, graphics
#98 - Small suggestions
Issue -
State: closed - Opened by Cheesse almost 9 years ago
- 7 comments
Labels: enhancement
#98 - Small suggestions
Issue -
State: closed - Opened by Cheesse almost 9 years ago
- 7 comments
Labels: enhancement
#97 - Lower the collision distance a bit
Pull Request -
State: closed - Opened by lavajoe almost 9 years ago
- 2 comments
#97 - Lower the collision distance a bit
Pull Request -
State: closed - Opened by lavajoe almost 9 years ago
- 2 comments
#96 - Player is able to skate on top of water and lava too high.
Issue -
State: closed - Opened by Goodlyay almost 9 years ago
- 2 comments
Labels: bug
#96 - Player is able to skate on top of water and lava too high.
Issue -
State: closed - Opened by Goodlyay almost 9 years ago
- 2 comments
Labels: bug
#95 - Hat layer rotates incorrectly with the player's head.
Issue -
State: closed - Opened by Goodlyay almost 9 years ago
Labels: bug
#95 - Hat layer rotates incorrectly with the player's head.
Issue -
State: closed - Opened by Goodlyay almost 9 years ago
Labels: bug
#94 - Edge blocks don't render on the side facing the map
Issue -
State: closed - Opened by andrewphorn almost 9 years ago
Labels: enhancement
#94 - Edge blocks don't render on the side facing the map
Issue -
State: closed - Opened by andrewphorn almost 9 years ago
Labels: enhancement
#93 - Crashes on Raspbian with mono 3.2.8
Issue -
State: closed - Opened by andrewphorn almost 9 years ago
- 8 comments
Labels: bug
#93 - Crashes on Raspbian with mono 3.2.8
Issue -
State: closed - Opened by andrewphorn almost 9 years ago
- 8 comments
Labels: bug
#92 - Water effects player if they are on top of it.
Issue -
State: closed - Opened by Goodlyay almost 9 years ago
Labels: bug
#92 - Water effects player if they are on top of it.
Issue -
State: closed - Opened by Goodlyay almost 9 years ago
Labels: bug
#91 - ClassicalSharp crashes when supplied with a level that has certain gzip flags set
Issue -
State: closed - Opened by andrewphorn about 9 years ago
Labels: bug
#91 - ClassicalSharp crashes when supplied with a level that has certain gzip flags set
Issue -
State: closed - Opened by andrewphorn about 9 years ago
Labels: bug
#90 - Texture pack doesn't revert to default when invalid/unreachable url is given
Issue -
State: closed - Opened by andrewphorn about 9 years ago
Labels: bug
#90 - Texture pack doesn't revert to default when invalid/unreachable url is given
Issue -
State: closed - Opened by andrewphorn about 9 years ago
Labels: bug
#89 - Blocks can be placed where player is
Issue -
State: closed - Opened by crasyleg73 about 9 years ago
- 3 comments
#89 - Blocks can be placed where player is
Issue -
State: closed - Opened by crasyleg73 about 9 years ago
- 3 comments
#88 - Graphic Issues With Weather effects
Issue -
State: closed - Opened by crasyleg73 about 9 years ago
- 2 comments
Labels: bug
#88 - Graphic Issues With Weather effects
Issue -
State: closed - Opened by crasyleg73 about 9 years ago
- 2 comments
Labels: bug
#87 - Merge remote-tracking branch 'UnknownShadow200/master'
Pull Request -
State: closed - Opened by ghost about 9 years ago
- 1 comment
#87 - Merge remote-tracking branch 'UnknownShadow200/master'
Pull Request -
State: closed - Opened by ghost about 9 years ago
- 1 comment
#86 - add direct connect
Pull Request -
State: closed - Opened by lavajoe about 9 years ago
- 1 comment
#86 - add direct connect
Pull Request -
State: closed - Opened by lavajoe about 9 years ago
- 1 comment
#85 - Direct connection to non-locally hosted servers
Issue -
State: closed - Opened by RenolY2 about 9 years ago
- 1 comment
Labels: enhancement
#85 - Direct connection to non-locally hosted servers
Issue -
State: closed - Opened by RenolY2 about 9 years ago
- 1 comment
Labels: enhancement
#84 - Remaining singleplayer features
Issue -
State: closed - Opened by UnknownShadow200 about 9 years ago
- 8 comments
Labels: enhancement
#84 - Remaining singleplayer features
Issue -
State: closed - Opened by UnknownShadow200 about 9 years ago
- 8 comments
Labels: enhancement
#83 - Crashes on run
Issue -
State: closed - Opened by umby24 about 9 years ago
- 5 comments
Labels: bug
#83 - Crashes on run
Issue -
State: closed - Opened by umby24 about 9 years ago
- 5 comments
Labels: bug
#82 - Client crashes when someone sets their model to a block.
Issue -
State: closed - Opened by Cheesse about 9 years ago
- 5 comments
Labels: bug
#82 - Client crashes when someone sets their model to a block.
Issue -
State: closed - Opened by Cheesse about 9 years ago
- 5 comments
Labels: bug
#81 - Client does not save key bindings.
Issue -
State: closed - Opened by Cheesse about 9 years ago
- 2 comments
Labels: enhancement
#81 - Client does not save key bindings.
Issue -
State: closed - Opened by Cheesse about 9 years ago
- 2 comments
Labels: enhancement
#80 - Client does not allow placement of certain blocks even with Op permissions.
Issue -
State: closed - Opened by Cheesse about 9 years ago
- 3 comments
#80 - Client does not allow placement of certain blocks even with Op permissions.
Issue -
State: closed - Opened by Cheesse about 9 years ago
- 3 comments
#79 - 1.6.2? [Question]
Issue -
State: closed - Opened by Dinosaurismus about 9 years ago
- 3 comments
Labels: question
#79 - 1.6.2? [Question]
Issue -
State: closed - Opened by Dinosaurismus about 9 years ago
- 3 comments
Labels: question
#78 - Physics bug introduced after attempt to fix issue with teleportation.
Issue -
State: closed - Opened by UnknownShadow200 about 9 years ago
Labels: bug, high priority
#78 - Physics bug introduced after attempt to fix issue with teleportation.
Issue -
State: closed - Opened by UnknownShadow200 about 9 years ago
Labels: bug, high priority
#77 - Rotation origin of the arm is misplaced
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: enhancement
#77 - Rotation origin of the arm is misplaced
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: enhancement
#76 - VSync is not being toggled On/Off
Issue -
State: closed - Opened by 123DMWM about 9 years ago
- 6 comments
#76 - VSync is not being toggled On/Off
Issue -
State: closed - Opened by 123DMWM about 9 years ago
- 6 comments
#75 - Bedrock and water around the outside of the map not affected by sunlight or shadow colors
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: bug
#75 - Bedrock and water around the outside of the map not affected by sunlight or shadow colors
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: bug
#74 - EnvMapAppearance & Custom Animations bug
Issue -
State: closed - Opened by 123DMWM about 9 years ago
- 6 comments
Labels: bug
#74 - EnvMapAppearance & Custom Animations bug
Issue -
State: closed - Opened by 123DMWM about 9 years ago
- 6 comments
Labels: bug
#73 - Single Player Crash [Sep 10th 2015 Development Build]
Issue -
State: closed - Opened by Matthewism about 9 years ago
- 2 comments
#73 - Single Player Crash [Sep 10th 2015 Development Build]
Issue -
State: closed - Opened by Matthewism about 9 years ago
- 2 comments
#72 - Sprite blocks are not in shadow when directly under a block with sunlight above that block.
Issue -
State: closed - Opened by Goodlyay about 9 years ago
- 1 comment
Labels: bug
#72 - Sprite blocks are not in shadow when directly under a block with sunlight above that block.
Issue -
State: closed - Opened by Goodlyay about 9 years ago
- 1 comment
Labels: bug
#71 - Can't use escape key to close escape menu
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: bug
#70 - Sounds!
Issue -
State: closed - Opened by andrewphorn about 9 years ago
- 1 comment
Labels: invalid
#70 - Sounds!
Issue -
State: closed - Opened by andrewphorn about 9 years ago
- 1 comment
Labels: invalid
#69 - Lava and Fire should not be affected by sun color.
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: bug
#69 - Lava and Fire should not be affected by sun color.
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: bug
#68 - Player can't jump into doorway sized hole.
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: bug
#68 - Player can't jump into doorway sized hole.
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: bug
#67 - Going into 3rd person mode for the first time causes the player to look straight down
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: bug
#67 - Going into 3rd person mode for the first time causes the player to look straight down
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: bug
#66 - Players aren't affected by sunlight color or shadow color
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: bug
#65 - Player can use halfsteps to clip through certain blocks
Issue -
State: closed - Opened by andrewphorn about 9 years ago
Labels: bug
#65 - Player can use halfsteps to clip through certain blocks
Issue -
State: closed - Opened by andrewphorn about 9 years ago
Labels: bug
#64 - Player can walk outside of the level when player height is higher than map height
Issue -
State: closed - Opened by andrewphorn about 9 years ago
Labels: bug
#64 - Player can walk outside of the level when player height is higher than map height
Issue -
State: closed - Opened by andrewphorn about 9 years ago
Labels: bug
#63 - Crash when ClassicalSharp.exe is run on 32-bit Linux
Issue -
State: closed - Opened by andrewphorn about 9 years ago
- 2 comments
Labels: bug
#63 - Crash when ClassicalSharp.exe is run on 32-bit Linux
Issue -
State: closed - Opened by andrewphorn about 9 years ago
- 2 comments
Labels: bug
#62 - Opening chat, then closing it by pressing the escape key, causes mouse to not be re-hidden
Issue -
State: closed - Opened by andrewphorn about 9 years ago
Labels: bug
#62 - Opening chat, then closing it by pressing the escape key, causes mouse to not be re-hidden
Issue -
State: closed - Opened by andrewphorn about 9 years ago
Labels: bug
#61 - Github post-commit hook
Issue -
State: closed - Opened by andrewphorn about 9 years ago
- 16 comments
#60 - Opening chat then clicking on another application opens the escape menu and centers the mouse on classicalsharp.
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: enhancement
#59 - Particles from broken blocks are not effected by sunlight or shadow colors.
Issue -
State: closed - Opened by Goodlyay about 9 years ago
Labels: enhancement
#58 - Prevent multiple of one block from appearing on the hotbar
Issue -
State: closed - Opened by andrewphorn about 9 years ago
Labels: enhancement
#57 - Scrolling skips one block
Issue -
State: closed - Opened by andrewphorn about 9 years ago
- 3 comments
Labels: bug
#56 - Sprite block issues
Issue -
State: closed - Opened by Goodlyay about 9 years ago
- 5 comments
Labels: enhancement
#55 - Water rendering oddity
Issue -
State: closed - Opened by andrewphorn about 9 years ago
- 3 comments
Labels: bug
#54 - Chunks refresh when player joins map
Issue -
State: closed - Opened by andrewphorn about 9 years ago
- 10 comments
Labels: bug, high priority
#53 - Sounds when walking, breaking blocks & music
Issue -
State: closed - Opened by andrewphorn about 9 years ago
Labels: enhancement, high priority
#52 - Test Mac OS X with ClassicalSharp for compatibility
Issue -
State: closed - Opened by andrewphorn about 9 years ago
- 5 comments
#51 - StringBuffer broken on Windows
Issue -
State: closed - Opened by UnknownShadow200 about 9 years ago
Labels: bug, high priority
#50 - Use AOT to make a native binary for Linux
Issue -
State: closed - Opened by andrewphorn about 9 years ago
- 2 comments
Labels: enhancement, low priority