Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / CesiumGS/cesium-unreal issues and pull requests
#1191 - Update developer setup documentation
Pull Request -
State: closed - Opened by xuelongmu over 1 year ago
- 2 comments
#1190 - Rework `UCesiumEncodedMetadataComponent` -> `UCesiumFeaturesMetadataComponent`
Pull Request -
State: closed - Opened by j9liu over 1 year ago
- 20 comments
#1189 - Crash with null CesiumGeoreference when opening Blueprint class that uses Cesium3DTileset as class of its child actor component
Issue -
State: open - Opened by Episode-Zhang over 1 year ago
- 6 comments
Labels: bug
#1188 - Deprecate GeoTransforms class
Pull Request -
State: closed - Opened by kring over 1 year ago
- 3 comments
#1187 - Crash when attempting to specify a Cesium ion token while not logged in
Issue -
State: closed - Opened by kring over 1 year ago
Labels: bug
#1186 - More cherry-picked changes from ue5-main for the v1.29 release
Pull Request -
State: closed - Opened by kring over 1 year ago
- 1 comment
#1185 - Missing tiles in UE 5.2 in shipping builds with water mask enabled
Issue -
State: closed - Opened by kring over 1 year ago
- 3 comments
Labels: bug
#1184 - Add ability to exclude tiles by implementing a C++ or Blueprints interface
Issue -
State: closed - Opened by kring over 1 year ago
- 1 comment
Labels: enhancement
#1183 - Add meshoptimizer library
Pull Request -
State: closed - Opened by joseph-kaile over 1 year ago
- 1 comment
#1182 - Prevent crash when setting credit widget subclass
Pull Request -
State: closed - Opened by xuelongmu over 1 year ago
- 2 comments
#1181 - Don't crash when building lighting for a level with a Cesium3DTileset
Pull Request -
State: closed - Opened by kring over 1 year ago
- 3 comments
#1180 - Lightmass crashed when build lighting(ue 5.2)
Issue -
State: closed - Opened by hehuasa over 1 year ago
- 1 comment
#1179 - Clean up and reorganize ACesiumGeoreference, and improve its transformation API
Pull Request -
State: closed - Opened by kring over 1 year ago
- 1 comment
#1178 - Merge changes for v1.29.0 from ue5-main into v1.x
Pull Request -
State: closed - Opened by kring over 1 year ago
- 1 comment
#1177 - How the dynamic pawn rotates and moves?
Issue -
State: closed - Opened by PIPA12344 over 1 year ago
- 1 comment
#1176 - Water mask doesn't work correctly without a raster overlay
Issue -
State: open - Opened by kring over 1 year ago
Labels: bug
#1175 - Parse property tables from `EXT_structural_metadata`
Pull Request -
State: closed - Opened by j9liu over 1 year ago
- 3 comments
#1174 - Allow CesiumGeoreference to be a parent and its transform affects all nested globe objects
Pull Request -
State: closed - Opened by kring over 1 year ago
- 8 comments
#1173 - SkyLight should be attached to Pawn instead of CesiumSunSky
Issue -
State: open - Opened by kring over 1 year ago
- 2 comments
#1172 - Cesium 3DTileset ray tracing effect is different with UE DataSmith StaticMesh.
Issue -
State: open - Opened by ZhuJun-WHU over 1 year ago
- 5 comments
#1171 - Fix movie rendering problems with Google Maps Photorealistic 3D Tiles by updating cesium-native
Pull Request -
State: closed - Opened by kring over 1 year ago
- 4 comments
#1170 - Improvements to transformation API
Issue -
State: closed - Opened by kring over 1 year ago
Labels: enhancement
#1169 - Synchronize CesiumGeoreference with Unreal's GeoReferencing plugin
Issue -
State: open - Opened by kring over 1 year ago
- 1 comment
Labels: enhancement
#1168 - Account for y-inversion when rendering attenuated points
Pull Request -
State: closed - Opened by j9liu over 1 year ago
- 2 comments
#1166 - Update tutorials for Unreal Engine 5+
Issue -
State: open - Opened by j9liu over 1 year ago
- 1 comment
Labels: category - doc
#1162 - Add a "Create Sub-Level Here" button
Issue -
State: closed - Opened by kring over 1 year ago
Labels: enhancement
#1155 - Add UCesiumFlyToComponent
Issue -
State: closed - Opened by kring over 1 year ago
Labels: enhancement
#1154 - Add UCesiumOriginShiftComponent
Issue -
State: closed - Opened by kring over 1 year ago
Labels: enhancement
#1153 - Remove old World Composition based sub-level system, add new one based on level instances
Pull Request -
State: closed - Opened by kring over 1 year ago
- 15 comments
#1151 - Support CI tests for non-Windows platforms
Issue -
State: open - Opened by csciguy8 over 1 year ago
Labels: quality
#1137 - Add Degree-Minute-Second editing support
Issue -
State: closed - Opened by csciguy8 over 1 year ago
- 1 comment
Labels: enhancement
#1130 - Automatically re-add credit widgets if they're removed, or at least provide a way to re-add them manually
Issue -
State: open - Opened by kring over 1 year ago
Labels: enhancement
#1122 - Create tests for AGlobeAwareDefaultPawn
Issue -
State: open - Opened by csciguy8 over 1 year ago
- 3 comments
Labels: quality
#1118 - GlobeAwareDefaultPawn / DynamicPawn start with wrong orientation when sublevels are involved
Issue -
State: open - Opened by kring over 1 year ago
Labels: bug
#1116 - Parse feature IDs from `EXT_mesh_features` instead of `EXT_feature_metadata`
Pull Request -
State: closed - Opened by j9liu over 1 year ago
- 6 comments
#1114 - Clear RF_Public flag on our Actors in PostLoad
Issue -
State: closed - Opened by kring over 1 year ago
Labels: quality
#1098 - Instructions for downloading custom builds are incorrect
Issue -
State: closed - Opened by kring almost 2 years ago
- 3 comments
Labels: category - doc
#1088 - Add Scale property to CesiumGeoreference.
Pull Request -
State: closed - Opened by kring almost 2 years ago
- 4 comments
#1076 - add callback when tiles load, unload, show and hide
Issue -
State: open - Opened by ligaofeng0901 almost 2 years ago
- 6 comments
Labels: enhancement
#1072 - Georeference / Globe Anchor / Sub-level improvements
Issue -
State: closed - Opened by kring almost 2 years ago
- 6 comments
Labels: enhancement
#1068 - high-resolution images overlay low-resolution terrain
Issue -
State: closed - Opened by flyskyosg almost 2 years ago
- 4 comments
#1054 - `CesiumSunSky` not accurate when far from the `CesiumGeoreference`
Issue -
State: closed - Opened by j9liu almost 2 years ago
- 2 comments
Labels: bug
#1049 - Add a way to translate/rotate/scale the entire globe
Issue -
State: closed - Opened by kring almost 2 years ago
Labels: enhancement
#1046 - Optimize size of BoundingBox
Pull Request -
State: open - Opened by Project-PLATEAU almost 2 years ago
- 5 comments
#1045 - Optimize size of BoundingBox
Issue -
State: open - Opened by Project-PLATEAU almost 2 years ago
Labels: question
#1043 - add 5 methods for get vertex position
Pull Request -
State: open - Opened by ycn2022 almost 2 years ago
- 6 comments
#1040 - Warn about Cesium ion demo token
Issue -
State: open - Opened by kring about 2 years ago
Labels: question
#1038 - given model cannot be hit by UKismetSystemLibrary::LineTraceSingle
Issue -
State: closed - Opened by ycn2022 about 2 years ago
- 9 comments
#1018 - LineTrace returns incorrect results when camera is far enough from Earth
Issue -
State: closed - Opened by hl1282456555 about 2 years ago
- 2 comments
#1016 - Potential memory issues caused by new cache unload throttling
Issue -
State: open - Opened by lolleko about 2 years ago
- 1 comment
Labels: bug, performance
#1010 - Optimizations for offline streaming
Issue -
State: open - Opened by nithinp7 about 2 years ago
Labels: enhancement, performance
#999 - I had an error compiling the Unreal5.0.3 project using CesiumForUnity1.19.0
Issue -
State: closed - Opened by yiyeqingfeng about 2 years ago
- 8 comments
#996 - Report 502 when linking TMS, program crashes
Issue -
State: closed - Opened by kak0na over 2 years ago
- 1 comment
#994 - RunUAT failure - Ubuntu 20.04 - UE5 - Size mismatch
Issue -
State: closed - Opened by wurrego over 2 years ago
- 3 comments
#993 - 3DTileset can't set owner and set owner no see
Issue -
State: closed - Opened by leozejia over 2 years ago
- 1 comment
#992 - Painting Quixel materials onto the landscape?
Issue -
State: closed - Opened by KnedlikMCPE over 2 years ago
- 1 comment
#991 - Can we replace Spline with Mesh in CartographicPolygon
Issue -
State: closed - Opened by leozejia over 2 years ago
- 1 comment
#989 - Cesium splash screen attribution
Issue -
State: closed - Opened by brandondsantos over 2 years ago
- 3 comments
#988 - Linux build for editor cannot find libUnrealEditor-SunPosition.so
Issue -
State: closed - Opened by albright999 over 2 years ago
- 6 comments
#985 - Error using the Unreal-Linux-From-Windows-Toolchain.cmake
Issue -
State: closed - Opened by KieranCoppins over 2 years ago
- 7 comments
#977 - Set Material Attribute Hue Cesium Color
Issue -
State: closed - Opened by softyoda over 2 years ago
- 2 comments
#971 - Support WMTS Servers
Issue -
State: open - Opened by smqh007 over 2 years ago
- 3 comments
Labels: enhancement
#965 - Use raster tile ancestors as mips
Issue -
State: open - Opened by nithinp7 over 2 years ago
Labels: enhancement
#956 - Occlusion culling should automatically be disabled for sequencer
Issue -
State: open - Opened by nithinp7 over 2 years ago
Labels: enhancement, low hanging fruit
#955 - RunUAT.sh doesn't produce a package
Issue -
State: closed - Opened by widarr over 2 years ago
- 15 comments
#951 - Implement metadata texture-based picking, without duplicated UV coordinates
Issue -
State: open - Opened by nithinp7 over 2 years ago
Labels: enhancement, performance
#948 - Update material uniforms by index instead of string name
Issue -
State: open - Opened by nithinp7 over 2 years ago
Labels: performance
#943 - Globe Anchor Component - Allow for rotational offset as parameter and getting rotations from anchor component modified actors.
Issue -
State: closed - Opened by CesiumBen over 2 years ago
- 2 comments
Labels: enhancement
#939 - database is locked
Issue -
State: closed - Opened by YourSword over 2 years ago
- 5 comments
#926 - Add editor UI to pick which tileset to apply raster overlay to
Issue -
State: open - Opened by nithinp7 over 2 years ago
Labels: enhancement
#920 - Rendering priority of Cesium terrain and Ultra Dynamic Weather System
Issue -
State: closed - Opened by JoinKomorebi over 2 years ago
- 2 comments
#914 - Tilesets sometimes flickering, for unknown reasons
Issue -
State: open - Opened by argallegos over 2 years ago
- 4 comments
Labels: bug
#908 - Crash when deleting Cesium3Dtileset in the editor.
Issue -
State: closed - Opened by Binary1000 over 2 years ago
- 4 comments
#897 - Add support for Linux on ARM64
Issue -
State: open - Opened by eusru over 2 years ago
- 3 comments
Labels: enhancement
#878 - CesiumSunSky exposure issue after enabling and disabling the mobile sunsky
Issue -
State: closed - Opened by nithinp7 over 2 years ago
- 1 comment
#872 - build the project , Prompt warning: bCastDynamicShadow设为false
Issue -
State: closed - Opened by lishu2006ll over 2 years ago
- 1 comment
#858 - UE5 - 3D Tiles Don't Load/Unload Correctly with Data Layers/World Partition
Issue -
State: closed - Opened by darcyvdd almost 3 years ago
- 3 comments
Labels: bug
#857 - Credit widget blocks UI interaction
Issue -
State: closed - Opened by joseph-kaile almost 3 years ago
- 3 comments
#831 - Crash when adding CesiumSunSky while the viewport is hidden
Issue -
State: open - Opened by yuanlei88 almost 3 years ago
- 8 comments
Labels: bug
#829 - Use (non-Material) Blueprints to pass metadata to Materials
Issue -
State: open - Opened by kring almost 3 years ago
- 2 comments
Labels: enhancement
#815 - UE5 + Vehicle = exaggerated motion blur
Issue -
State: open - Opened by nzanepro almost 3 years ago
- 6 comments
Labels: bug
#799 - add CesiumWebMapServiceRasterOverlay component
Pull Request -
State: closed - Opened by tomliangv2i almost 3 years ago
- 5 comments
#764 - Define policy for supporting old versions of Unreal Engine
Issue -
State: open - Opened by kring almost 3 years ago
- 3 comments
Labels: question, research
#761 - Expose CesiumSunSky date and time properties to Sequencer
Pull Request -
State: open - Opened by argallegos almost 3 years ago
- 7 comments
#734 - Blueprint API for Registering Custom Cameras
Pull Request -
State: closed - Opened by nithinp7 about 3 years ago
- 6 comments
#718 - Unable to build a working app for Android (Samsung Galaxy Tab S7)
Issue -
State: closed - Opened by argallegos about 3 years ago
- 10 comments
Labels: bug
#715 - Expose CesiumGltfPrimitiveComponent.h to public
Pull Request -
State: closed - Opened by mmoedinhas about 3 years ago
- 12 comments
#707 - CesiumSunSky's Latitude/Longitude/Height properties look editable, but they're not
Issue -
State: closed - Opened by CrazyJiajialin about 3 years ago
- 5 comments
Labels: bug
#707 - CesiumSunSky's Latitude/Longitude/Height properties look editable, but they're not
Issue -
State: closed - Opened by CrazyJiajialin about 3 years ago
- 5 comments
Labels: bug
#689 - Create C++ API reference
Issue -
State: closed - Opened by argallegos over 3 years ago
- 4 comments
Labels: documentation
#646 - Add Degree-Minute-Second editing support
Pull Request -
State: closed - Opened by javagl over 3 years ago
- 17 comments
#628 - Support vector files (KML, SHP, CZML, GeoJSON)
Issue -
State: open - Opened by argallegos over 3 years ago
- 23 comments
Labels: enhancement, roadmap
#571 - macOS: Missing precompiled manifest for 'CesiumRuntime' in packaged build
Issue -
State: closed - Opened by ligaofeng0901 over 3 years ago
- 7 comments
Labels: bug
#560 - Add support for EXT_mesh_gpu_instancing extension
Pull Request -
State: closed - Opened by nithinp7 over 3 years ago
- 10 comments
#527 - SkyAtmosphere sometimes hides earth's surface
Issue -
State: closed - Opened by argallegos over 3 years ago
- 3 comments
Labels: bug
#519 - Mouse-Based Player Controls
Issue -
State: open - Opened by argallegos over 3 years ago
- 15 comments
Labels: enhancement, research
#519 - Mouse-Based Player Controls
Issue -
State: open - Opened by argallegos over 3 years ago
- 9 comments
Labels: enhancement, research
#515 - Add support for KHR_mesh_quantization and EXT_meshopt_compression glTF extensions
Issue -
State: closed - Opened by kring over 3 years ago
- 2 comments
Labels: enhancement
#488 - Shadow / dark area across terrain when using Lumen and UE5
Issue -
State: open - Opened by robhawkes over 3 years ago
- 2 comments
Labels: bug
#378 - Can't load from file:// URLs on Mac and Linux (or on any platform in UE 5.3!) because they are disabled in Unreal's libcurl
Issue -
State: closed - Opened by javagl almost 4 years ago
- 6 comments
Labels: bug