Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / CesiumGS/cesium-unreal issues and pull requests
#1098 - Instructions for downloading custom builds are incorrect
Issue -
State: closed - Opened by kring over 1 year ago
- 3 comments
Labels: category - doc
#1076 - add callback when tiles load, unload, show and hide
Issue -
State: open - Opened by ligaofeng0901 over 1 year ago
- 6 comments
Labels: enhancement
#1072 - Georeference / Globe Anchor / Sub-level improvements
Issue -
State: closed - Opened by kring over 1 year ago
- 6 comments
Labels: enhancement
#1068 - high-resolution images overlay low-resolution terrain
Issue -
State: closed - Opened by flyskyosg over 1 year ago
- 4 comments
#1054 - `CesiumSunSky` not accurate when far from the `CesiumGeoreference`
Issue -
State: closed - Opened by j9liu over 1 year ago
- 2 comments
Labels: bug
#1049 - Add a way to translate/rotate/scale the entire globe
Issue -
State: closed - Opened by kring over 1 year ago
Labels: enhancement
#1046 - Optimize size of BoundingBox
Pull Request -
State: open - Opened by Project-PLATEAU over 1 year ago
- 5 comments
#1045 - Optimize size of BoundingBox
Issue -
State: open - Opened by Project-PLATEAU over 1 year ago
Labels: question
#1043 - add 5 methods for get vertex position
Pull Request -
State: open - Opened by ycn2022 over 1 year ago
- 6 comments
#1040 - Warn about Cesium ion demo token
Issue -
State: open - Opened by kring over 1 year ago
Labels: question
#1038 - given model cannot be hit by UKismetSystemLibrary::LineTraceSingle
Issue -
State: closed - Opened by ycn2022 over 1 year ago
- 9 comments
#1018 - LineTrace returns incorrect results when camera is far enough from Earth
Issue -
State: closed - Opened by hl1282456555 almost 2 years ago
- 2 comments
#1016 - Potential memory issues caused by new cache unload throttling
Issue -
State: open - Opened by lolleko almost 2 years ago
- 1 comment
Labels: bug, performance
#1010 - Optimizations for offline streaming
Issue -
State: open - Opened by nithinp7 almost 2 years ago
Labels: enhancement, performance
#999 - I had an error compiling the Unreal5.0.3 project using CesiumForUnity1.19.0
Issue -
State: closed - Opened by yiyeqingfeng almost 2 years ago
- 8 comments
#996 - Report 502 when linking TMS, program crashes
Issue -
State: closed - Opened by kak0na almost 2 years ago
- 1 comment
#994 - RunUAT failure - Ubuntu 20.04 - UE5 - Size mismatch
Issue -
State: closed - Opened by wurrego almost 2 years ago
- 3 comments
#993 - 3DTileset can't set owner and set owner no see
Issue -
State: closed - Opened by leozejia almost 2 years ago
- 1 comment
#992 - Painting Quixel materials onto the landscape?
Issue -
State: closed - Opened by KnedlikMCPE almost 2 years ago
- 1 comment
#991 - Can we replace Spline with Mesh in CartographicPolygon
Issue -
State: closed - Opened by leozejia almost 2 years ago
- 1 comment
#989 - Cesium splash screen attribution
Issue -
State: closed - Opened by brandondsantos almost 2 years ago
- 3 comments
#988 - Linux build for editor cannot find libUnrealEditor-SunPosition.so
Issue -
State: closed - Opened by albright999 almost 2 years ago
- 6 comments
#985 - Error using the Unreal-Linux-From-Windows-Toolchain.cmake
Issue -
State: closed - Opened by KieranCoppins almost 2 years ago
- 7 comments
#977 - Set Material Attribute Hue Cesium Color
Issue -
State: closed - Opened by softyoda almost 2 years ago
- 2 comments
#971 - Support WMTS Servers
Issue -
State: open - Opened by smqh007 about 2 years ago
- 3 comments
Labels: enhancement
#965 - Use raster tile ancestors as mips
Issue -
State: open - Opened by nithinp7 about 2 years ago
Labels: enhancement
#956 - Occlusion culling should automatically be disabled for sequencer
Issue -
State: open - Opened by nithinp7 about 2 years ago
Labels: enhancement, low hanging fruit
#955 - RunUAT.sh doesn't produce a package
Issue -
State: closed - Opened by widarr about 2 years ago
- 15 comments
#951 - Implement metadata texture-based picking, without duplicated UV coordinates
Issue -
State: open - Opened by nithinp7 about 2 years ago
Labels: enhancement, performance
#948 - Update material uniforms by index instead of string name
Issue -
State: open - Opened by nithinp7 about 2 years ago
Labels: performance
#943 - Globe Anchor Component - Allow for rotational offset as parameter and getting rotations from anchor component modified actors.
Issue -
State: closed - Opened by CesiumBen about 2 years ago
- 2 comments
Labels: enhancement
#926 - Add editor UI to pick which tileset to apply raster overlay to
Issue -
State: open - Opened by nithinp7 about 2 years ago
Labels: enhancement
#920 - Rendering priority of Cesium terrain and Ultra Dynamic Weather System
Issue -
State: closed - Opened by JoinKomorebi about 2 years ago
- 2 comments
#914 - Tilesets sometimes flickering, for unknown reasons
Issue -
State: open - Opened by argallegos about 2 years ago
- 4 comments
Labels: bug
#908 - Crash when deleting Cesium3Dtileset in the editor.
Issue -
State: closed - Opened by Binary1000 about 2 years ago
- 4 comments
#897 - Add support for Linux on ARM64
Issue -
State: open - Opened by eusru about 2 years ago
- 3 comments
Labels: enhancement
#878 - CesiumSunSky exposure issue after enabling and disabling the mobile sunsky
Issue -
State: closed - Opened by nithinp7 over 2 years ago
- 1 comment
#872 - build the project , Prompt warning: bCastDynamicShadow设为false
Issue -
State: closed - Opened by lishu2006ll over 2 years ago
- 1 comment
#858 - UE5 - 3D Tiles Don't Load/Unload Correctly with Data Layers/World Partition
Issue -
State: closed - Opened by darcyvdd over 2 years ago
- 3 comments
Labels: bug
#857 - Credit widget blocks UI interaction
Issue -
State: closed - Opened by joseph-kaile over 2 years ago
- 3 comments
#831 - Crash when adding CesiumSunSky while the viewport is hidden
Issue -
State: open - Opened by yuanlei88 over 2 years ago
- 8 comments
Labels: bug
#829 - Use (non-Material) Blueprints to pass metadata to Materials
Issue -
State: open - Opened by kring over 2 years ago
- 2 comments
Labels: enhancement
#815 - UE5 + Vehicle = exaggerated motion blur
Issue -
State: open - Opened by nzanepro over 2 years ago
- 6 comments
Labels: bug
#799 - add CesiumWebMapServiceRasterOverlay component
Pull Request -
State: closed - Opened by tomliangv2i over 2 years ago
- 5 comments
#764 - Define policy for supporting old versions of Unreal Engine
Issue -
State: open - Opened by kring over 2 years ago
- 3 comments
Labels: question, research
#761 - Expose CesiumSunSky date and time properties to Sequencer
Pull Request -
State: open - Opened by argallegos over 2 years ago
- 7 comments
#734 - Blueprint API for Registering Custom Cameras
Pull Request -
State: closed - Opened by nithinp7 over 2 years ago
- 6 comments
#718 - Unable to build a working app for Android (Samsung Galaxy Tab S7)
Issue -
State: closed - Opened by argallegos over 2 years ago
- 10 comments
Labels: bug
#646 - Add Degree-Minute-Second editing support
Pull Request -
State: closed - Opened by javagl about 3 years ago
- 17 comments
#628 - Support vector files (KML, SHP, CZML, GeoJSON)
Issue -
State: open - Opened by argallegos about 3 years ago
- 13 comments
Labels: enhancement, roadmap
#571 - macOS: Missing precompiled manifest for 'CesiumRuntime' in packaged build
Issue -
State: closed - Opened by ligaofeng0901 about 3 years ago
- 7 comments
Labels: bug
#527 - SkyAtmosphere sometimes hides earth's surface
Issue -
State: closed - Opened by argallegos over 3 years ago
- 3 comments
Labels: bug
#519 - Mouse-Based Player Controls
Issue -
State: open - Opened by argallegos over 3 years ago
- 9 comments
Labels: enhancement, research
#519 - Mouse-Based Player Controls
Issue -
State: open - Opened by argallegos over 3 years ago
- 10 comments
Labels: enhancement, research
#515 - Add support for KHR_mesh_quantization and EXT_meshopt_compression glTF extensions
Issue -
State: closed - Opened by kring over 3 years ago
- 2 comments
Labels: enhancement
#488 - Shadow / dark area across terrain when using Lumen and UE5
Issue -
State: open - Opened by robhawkes over 3 years ago
- 2 comments
Labels: bug
#378 - Can't load from file:// URLs on Mac and Linux (or on any platform in UE 5.3!) because they are disabled in Unreal's libcurl
Issue -
State: closed - Opened by javagl over 3 years ago
- 6 comments
Labels: bug
#366 - Allow users to choose a custom ellipsoid
Issue -
State: open - Opened by nithinp7 over 3 years ago
- 4 comments
Labels: enhancement
#322 - Allow saving and reloading of mesh paint/vertex paint data
Issue -
State: open - Opened by argallegos over 3 years ago
- 8 comments
Labels: enhancement, research
#30 - Support glTF material alphaMode and alphaCutoff properties
Issue -
State: closed - Opened by kring about 4 years ago
- 3 comments
Labels: enhancement, glTF