Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / CesiumGS/cesium-unreal issues and pull requests
#1465 - Fix Chaos physics epsilon silliness by scaling meshes up and then down.
Pull Request -
State: closed - Opened by kring 8 months ago
- 14 comments
#1464 - Turn on debug assertions
Pull Request -
State: closed - Opened by csciguy8 8 months ago
- 1 comment
#1464 - Turn on debug assertions
Pull Request -
State: closed - Opened by csciguy8 8 months ago
- 1 comment
#1458 - Add functions to get the approximate location of a tileset during runtime
Pull Request -
State: open - Opened by arbertrary 8 months ago
- 10 comments
#1456 - Add option to enforce BuildChaosMeshTriangles for degenerate triangles
Pull Request -
State: closed - Opened by arbertrary 8 months ago
- 3 comments
#1456 - Add option to enforce BuildChaosMeshTriangles for degenerate triangles
Pull Request -
State: closed - Opened by arbertrary 8 months ago
- 3 comments
#1449 - screenspacecontroller support for cesium unreal
Pull Request -
State: closed - Opened by jiangheng90 8 months ago
- 16 comments
#1449 - screenspacecontroller support for cesium unreal
Pull Request -
State: closed - Opened by jiangheng90 8 months ago
- 14 comments
#1448 - Dynamic Activate and Deactivate of CesiumRasterOverlay layers can cause tiles fail to be properly removed during the rendering frame tick.
Issue -
State: closed - Opened by DevElves 9 months ago
- 2 comments
#1447 - Use the vcpkg-enabled version of cesium-native.
Pull Request -
State: closed - Opened by kring 9 months ago
- 7 comments
#1447 - Use the vcpkg-enabled version of cesium-native.
Pull Request -
State: closed - Opened by kring 9 months ago
- 7 comments
#1435 - VisionOS build support
Issue -
State: open - Opened by demonixis 9 months ago
- 10 comments
Labels: enhancement
#1435 - VisionOS build support
Issue -
State: open - Opened by demonixis 9 months ago
- 10 comments
Labels: enhancement
#1430 - Need packaging tests for non-Windows platforms
Issue -
State: open - Opened by csciguy8 9 months ago
- 2 comments
Labels: quality
#1430 - Need packaging tests for non-Windows platforms
Issue -
State: open - Opened by csciguy8 9 months ago
- 2 comments
Labels: quality
#1425 - XYZ-Format tiles support for unreal engine.;
Pull Request -
State: closed - Opened by spr1ngd 9 months ago
- 3 comments
#1425 - XYZ-Format tiles support for unreal engine.;
Pull Request -
State: closed - Opened by spr1ngd 9 months ago
- 3 comments
#1421 - Add Unreal API for terrain height querying
Pull Request -
State: closed - Opened by csciguy8 9 months ago
- 12 comments
#1421 - Add Unreal API for terrain height querying
Pull Request -
State: closed - Opened by csciguy8 9 months ago
- 12 comments
#1416 - Add check to disable LOD transitions in material layer
Pull Request -
State: open - Opened by j9liu 10 months ago
- 2 comments
#1416 - Add check to disable LOD transitions in material layer
Pull Request -
State: open - Opened by j9liu 10 months ago
- 2 comments
#1415 - Add soak test for memory usage with external tilesets
Pull Request -
State: closed - Opened by azrogers 10 months ago
- 3 comments
#1380 - Quest 2/Android build: Unable to parse EXT_structural_metadata extension (or perhaps any extension?)
Issue -
State: closed - Opened by mikeucfl 11 months ago
- 18 comments
Labels: bug
#1380 - Quest 2/Android build: Unable to parse EXT_structural_metadata extension (or perhaps any extension?)
Issue -
State: closed - Opened by mikeucfl 11 months ago
- 17 comments
Labels: bug
#1377 - Publish Doxygen documentation online on release
Issue -
State: closed - Opened by azrogers 11 months ago
- 1 comment
Labels: documentation
#1375 - Line tracing does not hit the earth properly in UE 5.1.
Issue -
State: closed - Opened by Xiaomarker 11 months ago
- 8 comments
#1375 - Line tracing does not hit the earth properly in UE 5.1.
Issue -
State: closed - Opened by Xiaomarker 11 months ago
- 8 comments
#1374 - Point clouds render incorrectly on iPhone
Issue -
State: open - Opened by csciguy8 11 months ago
- 2 comments
Labels: bug
#1374 - Point clouds render incorrectly on iPhone
Issue -
State: open - Opened by csciguy8 11 months ago
- 2 comments
Labels: bug
#1373 - CesiumSunSky atmosphere pop in at high elevations
Issue -
State: open - Opened by csciguy8 11 months ago
- 4 comments
Labels: research
#1373 - CesiumSunSky atmosphere pop in at high elevations
Issue -
State: open - Opened by csciguy8 11 months ago
- 4 comments
Labels: research
#1364 - "Blank 3D Tiles Tileset" add button should account for selected georeference
Issue -
State: open - Opened by j9liu 12 months ago
Labels: enhancement, good first issue
#1362 - Need memory leak tests
Issue -
State: open - Opened by csciguy8 12 months ago
Labels: quality
#1354 - Duplicating `CesiumGeoreference` causes crash
Issue -
State: open - Opened by j9liu about 1 year ago
- 1 comment
Labels: bug
#1345 - Cesium V2 doesn't support file:/// URLs
Issue -
State: open - Opened by rpte about 1 year ago
#1344 - Cesium causes virtual editors and runtime to lag and become unresponsive
Issue -
State: closed - Opened by newpeople123 about 1 year ago
- 5 comments
#1343 - Update cesium-native, fix metadata test failures.
Pull Request -
State: open - Opened by kring about 1 year ago
- 1 comment
#1342 - New metadata unit test failures caused by texture wrapping modes
Issue -
State: open - Opened by kring about 1 year ago
Labels: bug
#1341 - `CesiumSunSky` lights volumetric clouds at night
Issue -
State: open - Opened by j9liu about 1 year ago
- 3 comments
Labels: bug
#1340 - Fix crash when enabling Ignore `KHR_materials_unlit` on point clouds
Pull Request -
State: closed - Opened by azrogers about 1 year ago
- 2 comments
#1339 - Fix crash due to GEditor being nullptr
Pull Request -
State: closed - Opened by azrogers about 1 year ago
- 1 comment
#1338 - Remove unnecessary parameters from glTF normals methods.
Pull Request -
State: closed - Opened by azrogers about 1 year ago
- 2 comments
#1337 - Track texture size stats in custom D3D texture loading path.
Pull Request -
State: closed - Opened by kring about 1 year ago
- 1 comment
#1336 - does cesium-unreal support gltf extension : EXT_mesh_gpu_instancing
Issue -
State: open - Opened by engine5d about 1 year ago
- 1 comment
#1335 - Can you give me an option to prevent 3Dtiles from retrieving Sequence?
Issue -
State: open - Opened by kak0na about 1 year ago
- 2 comments
#1334 - Sometimes the operation crashes.
Issue -
State: open - Opened by kak0na about 1 year ago
- 3 comments
#1333 - Fix jump at end of flights.
Pull Request -
State: closed - Opened by kring about 1 year ago
- 1 comment
#1332 - CesiumFlyToComponent "jumps" at the end due to spherical math that doesn't quite work on an ellipsoid
Issue -
State: closed - Opened by kring about 1 year ago
- 1 comment
Labels: bug
#1331 - It seems as if cesium-unreal can not support loading contents of tileset version 1.1
Issue -
State: open - Opened by engine5d about 1 year ago
- 4 comments
#1330 - Further reduce texture memory usage by clearing pixelData in glTF images after creating Unreal textures.
Pull Request -
State: open - Opened by kring about 1 year ago
- 1 comment
#1329 - Reduce texture memory usage on non-Windows systems
Pull Request -
State: closed - Opened by kring about 1 year ago
- 1 comment
#1328 - Add "Generate Sharp Edges - Minimum Angle" sub-feature to "Generate Smooth Normals"
Issue -
State: open - Opened by y2kiah about 1 year ago
Labels: enhancement, research
#1327 - Unnecessary tile pop in when viewing a previously loaded area (memory caching bug)
Issue -
State: open - Opened by csciguy8 about 1 year ago
- 8 comments
Labels: bug
#1326 - Add customizable Tileset features
Pull Request -
State: closed - Opened by LiuKeHua about 1 year ago
#1325 - Memory Usage Growth and SQLite Size Increase Issue in Unreal Engine 5.1 with Cesium3DTileset
Issue -
State: open - Opened by helion2017 about 1 year ago
- 2 comments
Labels: bug, performance
#1324 - DitherFade material layer breaks glTF alphaMask rendering #1311
Pull Request -
State: closed - Opened by stephLVCim about 1 year ago
- 3 comments
#1323 - Proof of concept: GitHub hosted runners
Pull Request -
State: open - Opened by kring about 1 year ago
- 11 comments
#1322 - Upgrade to v4 of download/upload-artifact
Pull Request -
State: closed - Opened by kring about 1 year ago
- 1 comment
#1321 - UE5 build warning fixes
Pull Request -
State: open - Opened by TeraDanielR about 1 year ago
- 7 comments
#1320 - DitherFade material layer breaks glTF alphaMask rendering
Issue -
State: closed - Opened by kring about 1 year ago
- 1 comment
Labels: bug
#1320 - DitherFade material layer breaks glTF alphaMask rendering
Issue -
State: closed - Opened by kring about 1 year ago
- 1 comment
Labels: bug
#1319 - How can I load local url on Ubuntu
Issue -
State: closed - Opened by Willis814 about 1 year ago
- 4 comments
#1319 - How can I load local url on Ubuntu
Issue -
State: closed - Opened by Willis814 about 1 year ago
- 4 comments
#1318 - cesium 3d tiles cannot be seen after packing
Issue -
State: closed - Opened by GGGHoliday about 1 year ago
- 1 comment
#1318 - cesium 3d tiles cannot be seen after packing
Issue -
State: closed - Opened by GGGHoliday about 1 year ago
- 1 comment
#1317 - Move nav mesh creation after setting physics mesh
Pull Request -
State: open - Opened by joseph-kaile about 1 year ago
#1316 - SetCollisionEnabled can be very slow
Issue -
State: open - Opened by ftrx about 1 year ago
- 5 comments
#1315 - Apply texture transformation in UMaterial instead of Native
Pull Request -
State: open - Opened by joseph-kaile about 1 year ago
- 1 comment
#1314 - Deprecation warnings when building Cesium for Unreal
Issue -
State: open - Opened by lilleyse about 1 year ago
- 2 comments
#1313 - Upgrade cesium-native.
Pull Request -
State: closed - Opened by kring about 1 year ago
- 2 comments
#1312 - Multiple cesium ions review
Pull Request -
State: closed - Opened by joseph-kaile about 1 year ago
- 1 comment
#1311 - DitherFade material layer breaks glTF alphaMask rendering
Issue -
State: closed - Opened by stephLVCim about 1 year ago
- 5 comments
#1310 - Consider supporting different values of `AspectRatioAxisConstraint`
Issue -
State: open - Opened by csciguy8 about 1 year ago
#1309 - Add support for multiple Cesium ion servers
Pull Request -
State: closed - Opened by kring about 1 year ago
- 9 comments
#1308 - wrong pull requeset-please ignore
Pull Request -
State: closed - Opened by PanopticonL about 1 year ago
- 1 comment
#1307 - Fix tiles on edges of frustum disappearing (UE.5.3)
Pull Request -
State: closed - Opened by csciguy8 about 1 year ago
- 2 comments
#1306 - Fix "Select New Token" dialog when not connected to ion
Pull Request -
State: closed - Opened by joseph-kaile about 1 year ago
- 1 comment
#1305 - Select a building from Google tiles
Issue -
State: open - Opened by lehuan5062 about 1 year ago
#1305 - Select a building from Google tiles
Issue -
State: closed - Opened by lehuan5062 about 1 year ago
- 1 comment
#1304 - Fix EditCondition error when checking if platform is Mac
Pull Request -
State: open - Opened by joseph-kaile about 1 year ago
- 1 comment
#1304 - Fix EditCondition error when checking if platform is Mac
Pull Request -
State: closed - Opened by joseph-kaile about 1 year ago
- 1 comment
#1303 - Tiles on edges of wide frustum don't render
Issue -
State: closed - Opened by csciguy8 about 1 year ago
- 6 comments
#1303 - Tiles on edges of wide frustum don't render
Issue -
State: open - Opened by csciguy8 about 1 year ago
- 3 comments
#1302 - Check and remove query params from file URLs
Pull Request -
State: closed - Opened by joseph-kaile about 1 year ago
- 1 comment
#1302 - Check and remove query params from file URLs
Pull Request -
State: open - Opened by joseph-kaile about 1 year ago
- 1 comment
#1301 - Fix Tile Excluder bug
Pull Request -
State: open - Opened by joseph-kaile about 1 year ago
- 1 comment
#1301 - Fix Tile Excluder bug
Pull Request -
State: closed - Opened by joseph-kaile about 1 year ago
- 1 comment
#1300 - Add ability to exclude vertices from meshes with exclusion volumes
Issue -
State: open - Opened by Lildreas about 1 year ago
- 1 comment
Labels: enhancement
#1300 - Add ability to exclude vertices from meshes with exclusion volumes
Issue -
State: open - Opened by Lildreas about 1 year ago
- 1 comment
Labels: enhancement
#1299 - Add missing headers and forward declarations
Pull Request -
State: closed - Opened by kring about 1 year ago
- 1 comment
#1299 - Add missing headers and forward declarations
Pull Request -
State: closed - Opened by kring about 1 year ago
- 1 comment
#1298 - "Generate Material" operation cannot be undone
Issue -
State: open - Opened by j9liu about 1 year ago
Labels: bug
#1298 - "Generate Material" operation cannot be undone
Issue -
State: open - Opened by j9liu about 1 year ago
Labels: bug
#1297 - Unreal 5.2 Build Fail
Issue -
State: closed - Opened by antonmikhet about 1 year ago
- 5 comments
#1297 - Unreal 5.2 Build Fail
Issue -
State: closed - Opened by antonmikhet about 1 year ago
- 4 comments
#1296 - Improve network performance by fixing libcurl thread
Pull Request -
State: closed - Opened by csciguy8 over 1 year ago
- 3 comments
#1295 - Unreal Engine is configuring libcurl for HTTP 1.1
Issue -
State: open - Opened by csciguy8 over 1 year ago
Labels: performance
#1294 - Network speed severely throttled by FCurlHttpThread
Issue -
State: closed - Opened by csciguy8 over 1 year ago
- 3 comments
Labels: performance
#1293 - Add `opacity` property to CesiumRasterOverlay
Issue -
State: open - Opened by kring over 1 year ago
Labels: enhancement
#1292 - Remove libCurl limit on maximum HTTP requests
Pull Request -
State: closed - Opened by csciguy8 over 1 year ago
- 4 comments