Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / CesiumGS/cesium-unreal issues and pull requests

#1098 - Instructions for downloading custom builds are incorrect

Issue - State: closed - Opened by kring over 1 year ago - 3 comments
Labels: category - doc

#1076 - add callback when tiles load, unload, show and hide

Issue - State: open - Opened by ligaofeng0901 over 1 year ago - 6 comments
Labels: enhancement

#1072 - Georeference / Globe Anchor / Sub-level improvements

Issue - State: closed - Opened by kring over 1 year ago - 6 comments
Labels: enhancement

#1068 - high-resolution images overlay low-resolution terrain

Issue - State: closed - Opened by flyskyosg over 1 year ago - 4 comments

#1054 - `CesiumSunSky` not accurate when far from the `CesiumGeoreference`

Issue - State: closed - Opened by j9liu over 1 year ago - 2 comments
Labels: bug

#1049 - Add a way to translate/rotate/scale the entire globe

Issue - State: closed - Opened by kring over 1 year ago
Labels: enhancement

#1046 - Optimize size of BoundingBox

Pull Request - State: open - Opened by Project-PLATEAU over 1 year ago - 5 comments

#1045 - Optimize size of BoundingBox

Issue - State: open - Opened by Project-PLATEAU over 1 year ago
Labels: question

#1043 - add 5 methods for get vertex position

Pull Request - State: open - Opened by ycn2022 over 1 year ago - 6 comments

#1040 - Warn about Cesium ion demo token

Issue - State: open - Opened by kring over 1 year ago
Labels: question

#1038 - given model cannot be hit by UKismetSystemLibrary::LineTraceSingle

Issue - State: closed - Opened by ycn2022 over 1 year ago - 9 comments

#1018 - LineTrace returns incorrect results when camera is far enough from Earth

Issue - State: closed - Opened by hl1282456555 almost 2 years ago - 2 comments

#1016 - Potential memory issues caused by new cache unload throttling

Issue - State: open - Opened by lolleko almost 2 years ago - 1 comment
Labels: bug, performance

#1010 - Optimizations for offline streaming

Issue - State: open - Opened by nithinp7 almost 2 years ago
Labels: enhancement, performance

#999 - I had an error compiling the Unreal5.0.3 project using CesiumForUnity1.19.0

Issue - State: closed - Opened by yiyeqingfeng almost 2 years ago - 8 comments

#996 - Report 502 when linking TMS, program crashes

Issue - State: closed - Opened by kak0na almost 2 years ago - 1 comment

#994 - RunUAT failure - Ubuntu 20.04 - UE5 - Size mismatch

Issue - State: closed - Opened by wurrego almost 2 years ago - 3 comments

#993 - 3DTileset can't set owner and set owner no see

Issue - State: closed - Opened by leozejia almost 2 years ago - 1 comment

#992 - Painting Quixel materials onto the landscape?

Issue - State: closed - Opened by KnedlikMCPE almost 2 years ago - 1 comment

#991 - Can we replace Spline with Mesh in CartographicPolygon

Issue - State: closed - Opened by leozejia almost 2 years ago - 1 comment

#989 - Cesium splash screen attribution

Issue - State: closed - Opened by brandondsantos almost 2 years ago - 3 comments

#988 - Linux build for editor cannot find libUnrealEditor-SunPosition.so

Issue - State: closed - Opened by albright999 almost 2 years ago - 6 comments

#985 - Error using the Unreal-Linux-From-Windows-Toolchain.cmake

Issue - State: closed - Opened by KieranCoppins almost 2 years ago - 7 comments

#977 - Set Material Attribute Hue Cesium Color

Issue - State: closed - Opened by softyoda almost 2 years ago - 2 comments

#971 - Support WMTS Servers

Issue - State: open - Opened by smqh007 about 2 years ago - 3 comments
Labels: enhancement

#965 - Use raster tile ancestors as mips

Issue - State: open - Opened by nithinp7 about 2 years ago
Labels: enhancement

#956 - Occlusion culling should automatically be disabled for sequencer

Issue - State: open - Opened by nithinp7 about 2 years ago
Labels: enhancement, low hanging fruit

#955 - RunUAT.sh doesn't produce a package

Issue - State: closed - Opened by widarr about 2 years ago - 15 comments

#951 - Implement metadata texture-based picking, without duplicated UV coordinates

Issue - State: open - Opened by nithinp7 about 2 years ago
Labels: enhancement, performance

#948 - Update material uniforms by index instead of string name

Issue - State: open - Opened by nithinp7 about 2 years ago
Labels: performance

#926 - Add editor UI to pick which tileset to apply raster overlay to

Issue - State: open - Opened by nithinp7 about 2 years ago
Labels: enhancement

#920 - Rendering priority of Cesium terrain and Ultra Dynamic Weather System

Issue - State: closed - Opened by JoinKomorebi about 2 years ago - 2 comments

#914 - Tilesets sometimes flickering, for unknown reasons

Issue - State: open - Opened by argallegos about 2 years ago - 4 comments
Labels: bug

#908 - Crash when deleting Cesium3Dtileset in the editor.

Issue - State: closed - Opened by Binary1000 about 2 years ago - 4 comments

#897 - Add support for Linux on ARM64

Issue - State: open - Opened by eusru about 2 years ago - 3 comments
Labels: enhancement

#878 - CesiumSunSky exposure issue after enabling and disabling the mobile sunsky

Issue - State: closed - Opened by nithinp7 over 2 years ago - 1 comment

#872 - build the project , Prompt warning: bCastDynamicShadow设为false

Issue - State: closed - Opened by lishu2006ll over 2 years ago - 1 comment

#858 - UE5 - 3D Tiles Don't Load/Unload Correctly with Data Layers/World Partition

Issue - State: closed - Opened by darcyvdd over 2 years ago - 3 comments
Labels: bug

#857 - Credit widget blocks UI interaction

Issue - State: closed - Opened by joseph-kaile over 2 years ago - 3 comments

#831 - Crash when adding CesiumSunSky while the viewport is hidden

Issue - State: open - Opened by yuanlei88 over 2 years ago - 8 comments
Labels: bug

#829 - Use (non-Material) Blueprints to pass metadata to Materials

Issue - State: open - Opened by kring over 2 years ago - 2 comments
Labels: enhancement

#815 - UE5 + Vehicle = exaggerated motion blur

Issue - State: open - Opened by nzanepro over 2 years ago - 6 comments
Labels: bug

#799 - add CesiumWebMapServiceRasterOverlay component

Pull Request - State: closed - Opened by tomliangv2i over 2 years ago - 5 comments

#764 - Define policy for supporting old versions of Unreal Engine

Issue - State: open - Opened by kring over 2 years ago - 3 comments
Labels: question, research

#761 - Expose CesiumSunSky date and time properties to Sequencer

Pull Request - State: open - Opened by argallegos over 2 years ago - 7 comments

#734 - Blueprint API for Registering Custom Cameras

Pull Request - State: closed - Opened by nithinp7 over 2 years ago - 6 comments

#718 - Unable to build a working app for Android (Samsung Galaxy Tab S7)

Issue - State: closed - Opened by argallegos over 2 years ago - 10 comments
Labels: bug

#646 - Add Degree-Minute-Second editing support

Pull Request - State: closed - Opened by javagl about 3 years ago - 17 comments

#628 - Support vector files (KML, SHP, CZML, GeoJSON)

Issue - State: open - Opened by argallegos about 3 years ago - 13 comments
Labels: enhancement, roadmap

#571 - macOS: Missing precompiled manifest for 'CesiumRuntime' in packaged build

Issue - State: closed - Opened by ligaofeng0901 about 3 years ago - 7 comments
Labels: bug

#527 - SkyAtmosphere sometimes hides earth's surface

Issue - State: closed - Opened by argallegos over 3 years ago - 3 comments
Labels: bug

#519 - Mouse-Based Player Controls

Issue - State: open - Opened by argallegos over 3 years ago - 9 comments
Labels: enhancement, research

#519 - Mouse-Based Player Controls

Issue - State: open - Opened by argallegos over 3 years ago - 10 comments
Labels: enhancement, research

#515 - Add support for KHR_mesh_quantization and EXT_meshopt_compression glTF extensions

Issue - State: closed - Opened by kring over 3 years ago - 2 comments
Labels: enhancement

#488 - Shadow / dark area across terrain when using Lumen and UE5

Issue - State: open - Opened by robhawkes over 3 years ago - 2 comments
Labels: bug

#366 - Allow users to choose a custom ellipsoid

Issue - State: open - Opened by nithinp7 over 3 years ago - 4 comments
Labels: enhancement

#322 - Allow saving and reloading of mesh paint/vertex paint data

Issue - State: open - Opened by argallegos over 3 years ago - 8 comments
Labels: enhancement, research

#30 - Support glTF material alphaMode and alphaCutoff properties

Issue - State: closed - Opened by kring about 4 years ago - 3 comments
Labels: enhancement, glTF