Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / CesiumGS/cesium-unreal issues and pull requests

#1465 - Fix Chaos physics epsilon silliness by scaling meshes up and then down.

Pull Request - State: closed - Opened by kring 8 months ago - 14 comments

#1464 - Turn on debug assertions

Pull Request - State: closed - Opened by csciguy8 8 months ago - 1 comment

#1464 - Turn on debug assertions

Pull Request - State: closed - Opened by csciguy8 8 months ago - 1 comment

#1458 - Add functions to get the approximate location of a tileset during runtime

Pull Request - State: open - Opened by arbertrary 8 months ago - 10 comments

#1456 - Add option to enforce BuildChaosMeshTriangles for degenerate triangles

Pull Request - State: closed - Opened by arbertrary 8 months ago - 3 comments

#1456 - Add option to enforce BuildChaosMeshTriangles for degenerate triangles

Pull Request - State: closed - Opened by arbertrary 8 months ago - 3 comments

#1449 - screenspacecontroller support for cesium unreal

Pull Request - State: closed - Opened by jiangheng90 8 months ago - 16 comments

#1449 - screenspacecontroller support for cesium unreal

Pull Request - State: closed - Opened by jiangheng90 8 months ago - 14 comments

#1447 - Use the vcpkg-enabled version of cesium-native.

Pull Request - State: closed - Opened by kring 9 months ago - 7 comments

#1447 - Use the vcpkg-enabled version of cesium-native.

Pull Request - State: closed - Opened by kring 9 months ago - 7 comments

#1435 - VisionOS build support

Issue - State: open - Opened by demonixis 9 months ago - 10 comments
Labels: enhancement

#1435 - VisionOS build support

Issue - State: open - Opened by demonixis 9 months ago - 10 comments
Labels: enhancement

#1430 - Need packaging tests for non-Windows platforms

Issue - State: open - Opened by csciguy8 9 months ago - 2 comments
Labels: quality

#1430 - Need packaging tests for non-Windows platforms

Issue - State: open - Opened by csciguy8 9 months ago - 2 comments
Labels: quality

#1425 - XYZ-Format tiles support for unreal engine.;

Pull Request - State: closed - Opened by spr1ngd 9 months ago - 3 comments

#1425 - XYZ-Format tiles support for unreal engine.;

Pull Request - State: closed - Opened by spr1ngd 9 months ago - 3 comments

#1421 - Add Unreal API for terrain height querying

Pull Request - State: closed - Opened by csciguy8 9 months ago - 12 comments

#1421 - Add Unreal API for terrain height querying

Pull Request - State: closed - Opened by csciguy8 9 months ago - 12 comments

#1416 - Add check to disable LOD transitions in material layer

Pull Request - State: open - Opened by j9liu 10 months ago - 2 comments

#1416 - Add check to disable LOD transitions in material layer

Pull Request - State: open - Opened by j9liu 10 months ago - 2 comments

#1415 - Add soak test for memory usage with external tilesets

Pull Request - State: closed - Opened by azrogers 10 months ago - 3 comments

#1377 - Publish Doxygen documentation online on release

Issue - State: closed - Opened by azrogers 11 months ago - 1 comment
Labels: documentation

#1375 - Line tracing does not hit the earth properly in UE 5.1.

Issue - State: closed - Opened by Xiaomarker 11 months ago - 8 comments

#1375 - Line tracing does not hit the earth properly in UE 5.1.

Issue - State: closed - Opened by Xiaomarker 11 months ago - 8 comments

#1374 - Point clouds render incorrectly on iPhone

Issue - State: open - Opened by csciguy8 11 months ago - 2 comments
Labels: bug

#1374 - Point clouds render incorrectly on iPhone

Issue - State: open - Opened by csciguy8 11 months ago - 2 comments
Labels: bug

#1373 - CesiumSunSky atmosphere pop in at high elevations

Issue - State: open - Opened by csciguy8 11 months ago - 4 comments
Labels: research

#1373 - CesiumSunSky atmosphere pop in at high elevations

Issue - State: open - Opened by csciguy8 11 months ago - 4 comments
Labels: research

#1364 - "Blank 3D Tiles Tileset" add button should account for selected georeference

Issue - State: open - Opened by j9liu 12 months ago
Labels: enhancement, good first issue

#1362 - Need memory leak tests

Issue - State: open - Opened by csciguy8 12 months ago
Labels: quality

#1354 - Duplicating `CesiumGeoreference` causes crash

Issue - State: open - Opened by j9liu about 1 year ago - 1 comment
Labels: bug

#1345 - Cesium V2 doesn't support file:/// URLs

Issue - State: open - Opened by rpte about 1 year ago

#1344 - Cesium causes virtual editors and runtime to lag and become unresponsive

Issue - State: closed - Opened by newpeople123 about 1 year ago - 5 comments

#1343 - Update cesium-native, fix metadata test failures.

Pull Request - State: open - Opened by kring about 1 year ago - 1 comment

#1342 - New metadata unit test failures caused by texture wrapping modes

Issue - State: open - Opened by kring about 1 year ago
Labels: bug

#1341 - `CesiumSunSky` lights volumetric clouds at night

Issue - State: open - Opened by j9liu about 1 year ago - 3 comments
Labels: bug

#1340 - Fix crash when enabling Ignore `KHR_materials_unlit` on point clouds

Pull Request - State: closed - Opened by azrogers about 1 year ago - 2 comments

#1339 - Fix crash due to GEditor being nullptr

Pull Request - State: closed - Opened by azrogers about 1 year ago - 1 comment

#1338 - Remove unnecessary parameters from glTF normals methods.

Pull Request - State: closed - Opened by azrogers about 1 year ago - 2 comments

#1337 - Track texture size stats in custom D3D texture loading path.

Pull Request - State: closed - Opened by kring about 1 year ago - 1 comment

#1336 - does cesium-unreal support gltf extension : EXT_mesh_gpu_instancing

Issue - State: open - Opened by engine5d about 1 year ago - 1 comment

#1335 - Can you give me an option to prevent 3Dtiles from retrieving Sequence?

Issue - State: open - Opened by kak0na about 1 year ago - 2 comments

#1334 - Sometimes the operation crashes.

Issue - State: open - Opened by kak0na about 1 year ago - 3 comments

#1333 - Fix jump at end of flights.

Pull Request - State: closed - Opened by kring about 1 year ago - 1 comment

#1329 - Reduce texture memory usage on non-Windows systems

Pull Request - State: closed - Opened by kring about 1 year ago - 1 comment

#1328 - Add "Generate Sharp Edges - Minimum Angle" sub-feature to "Generate Smooth Normals"

Issue - State: open - Opened by y2kiah about 1 year ago
Labels: enhancement, research

#1327 - Unnecessary tile pop in when viewing a previously loaded area (memory caching bug)

Issue - State: open - Opened by csciguy8 about 1 year ago - 8 comments
Labels: bug

#1326 - Add customizable Tileset features

Pull Request - State: closed - Opened by LiuKeHua about 1 year ago

#1325 - Memory Usage Growth and SQLite Size Increase Issue in Unreal Engine 5.1 with Cesium3DTileset

Issue - State: open - Opened by helion2017 about 1 year ago - 2 comments
Labels: bug, performance

#1324 - DitherFade material layer breaks glTF alphaMask rendering #1311

Pull Request - State: closed - Opened by stephLVCim about 1 year ago - 3 comments

#1323 - Proof of concept: GitHub hosted runners

Pull Request - State: open - Opened by kring about 1 year ago - 11 comments

#1322 - Upgrade to v4 of download/upload-artifact

Pull Request - State: closed - Opened by kring about 1 year ago - 1 comment

#1321 - UE5 build warning fixes

Pull Request - State: open - Opened by TeraDanielR about 1 year ago - 7 comments

#1320 - DitherFade material layer breaks glTF alphaMask rendering

Issue - State: closed - Opened by kring about 1 year ago - 1 comment
Labels: bug

#1320 - DitherFade material layer breaks glTF alphaMask rendering

Issue - State: closed - Opened by kring about 1 year ago - 1 comment
Labels: bug

#1319 - How can I load local url on Ubuntu

Issue - State: closed - Opened by Willis814 about 1 year ago - 4 comments

#1319 - How can I load local url on Ubuntu

Issue - State: closed - Opened by Willis814 about 1 year ago - 4 comments

#1318 - cesium 3d tiles cannot be seen after packing

Issue - State: closed - Opened by GGGHoliday about 1 year ago - 1 comment

#1318 - cesium 3d tiles cannot be seen after packing

Issue - State: closed - Opened by GGGHoliday about 1 year ago - 1 comment

#1317 - Move nav mesh creation after setting physics mesh

Pull Request - State: open - Opened by joseph-kaile about 1 year ago

#1316 - SetCollisionEnabled can be very slow

Issue - State: open - Opened by ftrx about 1 year ago - 5 comments

#1315 - Apply texture transformation in UMaterial instead of Native

Pull Request - State: open - Opened by joseph-kaile about 1 year ago - 1 comment

#1314 - Deprecation warnings when building Cesium for Unreal

Issue - State: open - Opened by lilleyse about 1 year ago - 2 comments

#1313 - Upgrade cesium-native.

Pull Request - State: closed - Opened by kring about 1 year ago - 2 comments

#1312 - Multiple cesium ions review

Pull Request - State: closed - Opened by joseph-kaile about 1 year ago - 1 comment

#1311 - DitherFade material layer breaks glTF alphaMask rendering

Issue - State: closed - Opened by stephLVCim about 1 year ago - 5 comments

#1309 - Add support for multiple Cesium ion servers

Pull Request - State: closed - Opened by kring about 1 year ago - 9 comments

#1308 - wrong pull requeset-please ignore

Pull Request - State: closed - Opened by PanopticonL about 1 year ago - 1 comment

#1307 - Fix tiles on edges of frustum disappearing (UE.5.3)

Pull Request - State: closed - Opened by csciguy8 about 1 year ago - 2 comments

#1306 - Fix "Select New Token" dialog when not connected to ion

Pull Request - State: closed - Opened by joseph-kaile about 1 year ago - 1 comment

#1305 - Select a building from Google tiles

Issue - State: open - Opened by lehuan5062 about 1 year ago

#1305 - Select a building from Google tiles

Issue - State: closed - Opened by lehuan5062 about 1 year ago - 1 comment

#1304 - Fix EditCondition error when checking if platform is Mac

Pull Request - State: open - Opened by joseph-kaile about 1 year ago - 1 comment

#1304 - Fix EditCondition error when checking if platform is Mac

Pull Request - State: closed - Opened by joseph-kaile about 1 year ago - 1 comment

#1303 - Tiles on edges of wide frustum don't render

Issue - State: closed - Opened by csciguy8 about 1 year ago - 6 comments

#1303 - Tiles on edges of wide frustum don't render

Issue - State: open - Opened by csciguy8 about 1 year ago - 3 comments

#1302 - Check and remove query params from file URLs

Pull Request - State: closed - Opened by joseph-kaile about 1 year ago - 1 comment

#1302 - Check and remove query params from file URLs

Pull Request - State: open - Opened by joseph-kaile about 1 year ago - 1 comment

#1301 - Fix Tile Excluder bug

Pull Request - State: open - Opened by joseph-kaile about 1 year ago - 1 comment

#1301 - Fix Tile Excluder bug

Pull Request - State: closed - Opened by joseph-kaile about 1 year ago - 1 comment

#1300 - Add ability to exclude vertices from meshes with exclusion volumes

Issue - State: open - Opened by Lildreas about 1 year ago - 1 comment
Labels: enhancement

#1300 - Add ability to exclude vertices from meshes with exclusion volumes

Issue - State: open - Opened by Lildreas about 1 year ago - 1 comment
Labels: enhancement

#1299 - Add missing headers and forward declarations

Pull Request - State: closed - Opened by kring about 1 year ago - 1 comment

#1299 - Add missing headers and forward declarations

Pull Request - State: closed - Opened by kring about 1 year ago - 1 comment

#1298 - "Generate Material" operation cannot be undone

Issue - State: open - Opened by j9liu about 1 year ago
Labels: bug

#1298 - "Generate Material" operation cannot be undone

Issue - State: open - Opened by j9liu about 1 year ago
Labels: bug

#1297 - Unreal 5.2 Build Fail

Issue - State: closed - Opened by antonmikhet about 1 year ago - 5 comments

#1297 - Unreal 5.2 Build Fail

Issue - State: closed - Opened by antonmikhet about 1 year ago - 4 comments

#1296 - Improve network performance by fixing libcurl thread

Pull Request - State: closed - Opened by csciguy8 over 1 year ago - 3 comments

#1295 - Unreal Engine is configuring libcurl for HTTP 1.1

Issue - State: open - Opened by csciguy8 over 1 year ago
Labels: performance

#1294 - Network speed severely throttled by FCurlHttpThread

Issue - State: closed - Opened by csciguy8 over 1 year ago - 3 comments
Labels: performance

#1293 - Add `opacity` property to CesiumRasterOverlay

Issue - State: open - Opened by kring over 1 year ago
Labels: enhancement

#1292 - Remove libCurl limit on maximum HTTP requests

Pull Request - State: closed - Opened by csciguy8 over 1 year ago - 4 comments