Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / CesiumGS/cesium-unreal issues and pull requests

#1524 - Fix incorrect metadata property values being sent to material

Pull Request - State: closed - Opened by j9liu 5 months ago - 1 comment

#1524 - Fix incorrect metadata property values being sent to material

Pull Request - State: closed - Opened by j9liu 5 months ago - 1 comment

#1523 - When exiting PIE, the editor gets stuck for a long time

Issue - State: open - Opened by kak0na 5 months ago - 1 comment

#1523 - When exiting PIE, the editor gets stuck for a long time

Issue - State: open - Opened by kak0na 5 months ago - 1 comment

#1522 - Unreal5.2 BuildFail

Issue - State: closed - Opened by ClaspU 5 months ago - 1 comment

#1522 - Unreal5.2 BuildFail

Issue - State: closed - Opened by ClaspU 5 months ago - 1 comment

#1521 - Cache images across glTFs to avoid duplication

Pull Request - State: closed - Opened by azrogers 5 months ago - 2 comments

#1520 - Fixed build for Unreal Engine 5.4

Pull Request - State: closed - Opened by KieranCoppins 5 months ago - 1 comment

#1520 - Fixed build for Unreal Engine 5.4

Pull Request - State: closed - Opened by KieranCoppins 5 months ago - 1 comment

#1517 - Don't crash .build.cs files if native libs haven't been built.

Pull Request - State: closed - Opened by kring 6 months ago - 1 comment

#1516 - Eliminate an unnecessary copy operation while creating Unreal meshes from tiles

Issue - State: open - Opened by kring 6 months ago - 1 comment
Labels: performance, low hanging fruit

#1516 - Eliminate an unnecessary copy operation while creating Unreal meshes from tiles

Issue - State: open - Opened by kring 6 months ago - 1 comment
Labels: performance, low hanging fruit

#1515 - Manually copy vertices to work around UE 5.3/5.4 bug.

Pull Request - State: closed - Opened by kring 6 months ago - 1 comment

#1515 - Manually copy vertices to work around UE 5.3/5.4 bug.

Pull Request - State: closed - Opened by kring 6 months ago - 1 comment

#1512 - CesiumGeoreference's "Show Load Radii" drastically reduces frame rate

Issue - State: open - Opened by tangerren 6 months ago - 1 comment
Labels: performance

#1512 - CesiumGeoreference's "Show Load Radii" drastically reduces frame rate

Issue - State: closed - Opened by tangerren 6 months ago - 1 comment
Labels: performance

#1511 - Gltf load from URL

Issue - State: closed - Opened by zuihuifeideyu 6 months ago - 4 comments

#1511 - Gltf load from URL

Issue - State: closed - Opened by zuihuifeideyu 6 months ago - 4 comments

#1510 - Fix macOS build by freeing up disk space on the runner

Pull Request - State: closed - Opened by kring 6 months ago - 1 comment

#1510 - Fix macOS build by freeing up disk space on the runner

Pull Request - State: closed - Opened by kring 6 months ago - 1 comment

#1509 - Issue compiling cesium-native in plugin

Issue - State: closed - Opened by Blyron 6 months ago - 7 comments

#1509 - Issue compiling cesium-native in plugin

Issue - State: closed - Opened by Blyron 6 months ago - 7 comments

#1508 - Mesh Distance Fields and maybe Nanite?

Issue - State: open - Opened by KieranCoppins 6 months ago - 5 comments
Labels: research

#1508 - Mesh Distance Fields and maybe Nanite?

Issue - State: open - Opened by KieranCoppins 6 months ago - 5 comments
Labels: research

#1506 - line trace by channel hit result is not correct

Issue - State: closed - Opened by WxpGiser 6 months ago - 10 comments

#1506 - line trace by channel hit result is not correct

Issue - State: open - Opened by WxpGiser 6 months ago - 10 comments

#1505 - Logic of tile loading failure

Issue - State: open - Opened by Yeah-Zi 6 months ago - 2 comments

#1505 - Logic of tile loading failure

Issue - State: open - Opened by Yeah-Zi 6 months ago - 2 comments

#1504 - Add "Cesium Moon Terrain" to Quick Add panel

Issue - State: open - Opened by j9liu 6 months ago
Labels: enhancement

#1504 - Add "Cesium Moon Terrain" to Quick Add panel

Issue - State: open - Opened by j9liu 6 months ago
Labels: enhancement

#1503 - Raster overlay lifecycle and doc improvements

Pull Request - State: closed - Opened by kring 6 months ago - 2 comments

#1503 - Raster overlay lifecycle and doc improvements

Pull Request - State: closed - Opened by kring 6 months ago - 2 comments

#1501 - Investigate community forum report of FName out-of-memory crash

Issue - State: closed - Opened by j9liu 6 months ago - 1 comment

#1500 - Use object pooling

Issue - State: open - Opened by j9liu 6 months ago - 5 comments
Labels: performance

#1500 - Use object pooling

Issue - State: open - Opened by j9liu 6 months ago - 5 comments
Labels: performance

#1499 - Add missing scale factor to instanced translations

Pull Request - State: closed - Opened by j9liu 6 months ago - 2 comments

#1499 - Add missing scale factor to instanced translations

Pull Request - State: closed - Opened by j9liu 6 months ago - 2 comments

#1498 - Rendering artifacts and broken clipping on 13-inch 2019 MacBook Pro

Issue - State: open - Opened by kring 6 months ago - 3 comments
Labels: bug

#1498 - Rendering artifacts and broken clipping on 13-inch 2019 MacBook Pro

Issue - State: open - Opened by kring 6 months ago - 3 comments
Labels: bug

#1497 - Add `forEachRenderableTile`

Pull Request - State: closed - Opened by j9liu 6 months ago - 4 comments

#1497 - Add `forEachRenderableTile`

Pull Request - State: closed - Opened by j9liu 6 months ago - 4 comments

#1495 - System Crashing Rapidly with below error code

Issue - State: closed - Opened by ronak-tank 6 months ago - 2 comments

#1494 - Project File crashing frequently

Issue - State: closed - Opened by Devesh2372002 6 months ago - 2 comments

#1493 - Cannot download release zip

Issue - State: closed - Opened by zuihuifeideyu 6 months ago - 2 comments

#1493 - Cannot download release zip

Issue - State: closed - Opened by zuihuifeideyu 6 months ago - 2 comments

#1492 - Unreal Engine And Cesium version diff

Issue - State: closed - Opened by Devesh2372002 6 months ago - 2 comments

#1492 - Unreal Engine And Cesium version diff

Issue - State: closed - Opened by Devesh2372002 6 months ago - 2 comments

#1491 - Add network profiling tests (Google P3D tiles)

Pull Request - State: open - Opened by csciguy8 6 months ago

#1491 - Add network profiling tests (Google P3D tiles)

Pull Request - State: open - Opened by csciguy8 6 months ago

#1490 - getProjectionEllipsoid crash

Issue - State: closed - Opened by spikhoff 7 months ago - 2 comments

#1490 - getProjectionEllipsoid crash

Issue - State: closed - Opened by spikhoff 7 months ago - 2 comments

#1489 - Add screenspacecontroller support for cesium unreal

Pull Request - State: closed - Opened by jiangheng90 7 months ago - 1 comment

#1489 - Add screenspacecontroller support for cesium unreal

Pull Request - State: closed - Opened by jiangheng90 7 months ago - 1 comment

#1487 - Unreal crashes when creating multiple ellipsoids in the same scene

Issue - State: closed - Opened by magiclamb 7 months ago - 4 comments

#1486 - android app cannot load specific 3d tiles data

Issue - State: closed - Opened by ycn2022 7 months ago - 2 comments

#1486 - android app cannot load specific 3d tiles data

Issue - State: closed - Opened by ycn2022 7 months ago - 2 comments

#1485 - CesiumRuntime requires Slate / SlateCore, but it is not listed as a dependency

Issue - State: open - Opened by kring 7 months ago
Labels: bug, good first issue, low hanging fruit

#1485 - CesiumRuntime requires Slate / SlateCore, but it is not listed as a dependency

Issue - State: open - Opened by kring 7 months ago
Labels: bug, good first issue, low hanging fruit

#1484 - Our macOS release binaries are not signed

Issue - State: open - Opened by kring 7 months ago
Labels: bug, quality

#1484 - Our macOS release binaries are not signed

Issue - State: open - Opened by kring 7 months ago
Labels: bug, quality

#1483 - Generate collision meshes for point clouds

Issue - State: open - Opened by j9liu 7 months ago - 1 comment
Labels: enhancement

#1483 - Generate collision meshes for point clouds

Issue - State: open - Opened by j9liu 7 months ago - 1 comment
Labels: enhancement

#1481 - Package error in Windows with UE 5.3.2

Issue - State: closed - Opened by ZhengzhongSun 7 months ago - 2 comments

#1481 - Package error in Windows with UE 5.3.2

Issue - State: closed - Opened by ZhengzhongSun 7 months ago - 2 comments

#1480 - [Draft] Added initial VisionOS support

Pull Request - State: closed - Opened by demonixis 7 months ago - 4 comments

#1480 - [Draft] Added initial VisionOS support

Pull Request - State: closed - Opened by demonixis 7 months ago - 4 comments

#1479 - Add tools for flattening 3dtiles

Issue - State: open - Opened by qwork2010 7 months ago - 1 comment
Labels: enhancement

#1479 - Add tools for flattening 3dtiles

Issue - State: open - Opened by qwork2010 7 months ago - 1 comment
Labels: enhancement

#1478 - dynamic pawn flight speed issue when switching sublevels

Issue - State: open - Opened by yuhanliu-tech 7 months ago
Labels: bug, good first issue

#1478 - dynamic pawn flight speed issue when switching sublevels

Issue - State: open - Opened by yuhanliu-tech 7 months ago
Labels: bug, good first issue

#1477 - How to flatten in Cesium for Unreal

Issue - State: closed - Opened by qwork2010 7 months ago - 1 comment

#1476 - Add missing include for specific UE 5.3 builds

Pull Request - State: closed - Opened by csciguy8 7 months ago - 2 comments

#1476 - Add missing include for specific UE 5.3 builds

Pull Request - State: closed - Opened by csciguy8 7 months ago - 2 comments

#1475 - Unable to Install

Issue - State: closed - Opened by syaifulnizamyahya 8 months ago - 6 comments

#1475 - Unable to Install

Issue - State: closed - Opened by syaifulnizamyahya 8 months ago - 6 comments

#1474 - Use custom non-WGS84 ellipsoids ,The edge of the map is stretched

Issue - State: closed - Opened by asdf1966 8 months ago - 5 comments

#1474 - Use custom non-WGS84 ellipsoids ,The edge of the map is stretched

Issue - State: closed - Opened by asdf1966 8 months ago - 6 comments

#1472 - Easy way to clamp objects to the ground

Issue - State: open - Opened by csciguy8 8 months ago - 3 comments
Labels: enhancement

#1469 - Need CI support for downloaded plugin builds

Issue - State: open - Opened by csciguy8 8 months ago - 3 comments
Labels: quality

#1468 - Fix bad_any_cast errors by disabling RTTI when building cesium-native

Pull Request - State: closed - Opened by kring 8 months ago - 2 comments

#1466 - CesiumEllipsoidFunctions is not usable from outside the CesiumRuntime module

Issue - State: open - Opened by kring 8 months ago - 2 comments
Labels: bug, good first issue, low hanging fruit

#1466 - CesiumEllipsoidFunctions is not usable from outside the CesiumRuntime module

Issue - State: open - Opened by kring 8 months ago - 2 comments
Labels: bug, good first issue, low hanging fruit

#1465 - Fix Chaos physics epsilon silliness by scaling meshes up and then down.

Pull Request - State: closed - Opened by kring 8 months ago - 14 comments