Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / CesiumGS/cesium-unreal issues and pull requests

#1615 - Add soak test for memory usage with external tilesets

Pull Request - State: open - Opened by azrogers 6 days ago

#1614 - Organize tree of topics in the documentation

Issue - State: open - Opened by kring 6 days ago
Labels: documentation

#1612 - Add includes for compilation on Linux

Pull Request - State: open - Opened by timoore 9 days ago

#1611 - Use Unreal's version of tinyxml2 in UE 5.5

Issue - State: open - Opened by kring 10 days ago
Labels: quality, low hanging fruit

#1610 - Incorporate v2.13.2 patch release

Pull Request - State: closed - Opened by kring 11 days ago - 1 comment

#1609 - Game packaged as an ipa crashes at startup on iOS

Issue - State: open - Opened by kring 13 days ago - 5 comments
Labels: bug

#1608 - Add Runtime Virtual Texture support to 3D Tilesets

Pull Request - State: open - Opened by wickerman123 14 days ago - 4 comments

#1607 - Support additional rendering properties on Cesium3DTilesets

Issue - State: open - Opened by r-veenstra 15 days ago - 1 comment
Labels: enhancement, needs triage

#1606 - Error rendering Cesium tiles on VisionOS

Issue - State: open - Opened by LianaOC 15 days ago - 1 comment
Labels: bug

#1605 - Enum metadata support

Pull Request - State: open - Opened by azrogers 15 days ago

#1604 - Flickering google 3D tiles

Issue - State: closed - Opened by KieranCoppins 17 days ago - 1 comment
Labels: bug, needs triage

#1603 - Re-renable the water mask on macOS

Issue - State: open - Opened by kring 19 days ago
Labels: enhancement

#1602 - Update cesium-native

Pull Request - State: closed - Opened by kring 20 days ago - 1 comment

#1601 - Add documentation for 3D Tiles integration into Cesium for Unreal

Pull Request - State: closed - Opened by kring 21 days ago - 2 comments

#1600 - Vcpkg manifest

Pull Request - State: open - Opened by timoore 22 days ago

#1599 - Fix matrix -> FTransform conversion for matrices with small scales

Pull Request - State: closed - Opened by kring 23 days ago - 1 comment

#1598 - Models that are scaled down by a factor of 0.001 or smaller will not render in Unreal

Issue - State: closed - Opened by kring 23 days ago
Labels: bug, urgent

#1597 - Add `RequestHeaders` properly to relevant raster overlays

Pull Request - State: closed - Opened by azrogers 24 days ago - 1 comment

#1596 - Check for null tileset in SampleHeightMostDetailed

Pull Request - State: closed - Opened by azrogers 24 days ago - 1 comment

#1595 - Fix crash in packaged build when tilesets are only created at runtime

Pull Request - State: closed - Opened by azrogers 24 days ago - 1 comment

#1594 - Fix build with GLM changes in Cesium Native

Pull Request - State: closed - Opened by azrogers 27 days ago - 1 comment

#1593 - Tileset rendering does not work

Issue - State: closed - Opened by wgf120513 28 days ago - 2 comments

#1592 - Improve macOS developer setup instructions.

Pull Request - State: closed - Opened by kring 28 days ago - 1 comment

#1591 - Remove decoy checkbox on "Enable Water Mask"

Pull Request - State: closed - Opened by azrogers 28 days ago - 3 comments

#1590 - Add `UpdateTimeZoneFromLongitude` to `ACesiumSunSky`

Pull Request - State: closed - Opened by azrogers 29 days ago - 2 comments

#1589 - Replace `uriparser` usage with `CesiumUtility::Uri`

Pull Request - State: closed - Opened by azrogers 30 days ago - 1 comment

#1588 - Update cesium-native to fix CI

Pull Request - State: closed - Opened by kring about 1 month ago

#1587 - Compile failure with latest cesium-native on Unreal/Android due to `<numbers>`

Issue - State: closed - Opened by kring about 1 month ago - 2 comments
Labels: bug, urgent

#1586 - Add issue templates

Pull Request - State: closed - Opened by j9liu about 1 month ago - 1 comment

#1585 - Update CONTRIBUTING.md

Pull Request - State: closed - Opened by j9liu about 1 month ago - 5 comments

#1584 - Add Style Guide and API Design Guide

Pull Request - State: closed - Opened by j9liu about 1 month ago - 2 comments
Labels: documentation

#1583 - Update `testIonToken` to latest Unreal Samples token

Pull Request - State: closed - Opened by azrogers about 1 month ago - 1 comment

#1582 - Various improvements for Doxygen

Pull Request - State: closed - Opened by azrogers about 1 month ago - 1 comment

#1581 - Add `RequestHeaders` property to `Cesium3DTileset`

Pull Request - State: closed - Opened by azrogers about 1 month ago - 1 comment

#1580 - Add UCesiumUrlTemplateRasterOverlay

Pull Request - State: closed - Opened by azrogers about 1 month ago - 1 comment

#1579 - Treat failed to load as unloaded sublevels Pt. 2

Pull Request - State: closed - Opened by KieranCoppins about 2 months ago - 1 comment

#1576 - Treat failed to load as unloaded sublevels

Pull Request - State: closed - Opened by KieranCoppins about 2 months ago - 1 comment

#1574 - Rename vertex-specific functions in `FCesiumFeatureIdAttribute`

Pull Request - State: closed - Opened by j9liu 2 months ago - 2 comments

#1573 - Require UE 5.3+

Pull Request - State: closed - Opened by kring 2 months ago - 3 comments

#1572 - Foliage painting may be broken

Issue - State: closed - Opened by j9liu 2 months ago - 1 comment
Labels: bug

#1571 - Packaging to iOS hangs indefinitely

Issue - State: open - Opened by j9liu 2 months ago
Labels: bug

#1570 - Publish documentation to the web site

Pull Request - State: closed - Opened by kring 2 months ago - 1 comment

#1568 - Add support for tile selection state debugging.

Pull Request - State: closed - Opened by kring 2 months ago - 3 comments

#1566 - Improve C++ API documentation

Pull Request - State: closed - Opened by azrogers 3 months ago

#1565 - Instance feature rendering

Pull Request - State: closed - Opened by timoore 3 months ago - 7 comments

#1564 - Buggy texture coordinate generation for raster overlays

Issue - State: open - Opened by j9liu 3 months ago
Labels: bug

#1563 - cmake build error

Issue - State: closed - Opened by hightenter 3 months ago - 1 comment

#1562 - SampleHeightMostDetailed Blueprint function crashes if called without a valid tileset

Issue - State: closed - Opened by kring 3 months ago - 1 comment
Labels: bug, good first issue

#1561 - Don't crash if an Image is missing its ImageAsset

Pull Request - State: closed - Opened by kring 3 months ago - 1 comment

#1560 - Investigate behavior in multiplayer applications

Issue - State: open - Opened by j9liu 3 months ago - 1 comment
Labels: research

#1559 - Update changelog for #1554

Pull Request - State: closed - Opened by j9liu 3 months ago - 1 comment

#1558 - Pawn falls through cesium tileset

Issue - State: closed - Opened by TrueNorthTrent 3 months ago - 4 comments

#1557 - Lack of Enum Support in Cesium Native

Issue - State: open - Opened by rqassimi 3 months ago - 3 comments
Labels: enhancement

#1556 - If no image is requested, a white image will be given by default

Issue - State: closed - Opened by kak0na 3 months ago - 5 comments

#1555 - Add support for ellipsoid tileset loader

Pull Request - State: closed - Opened by jqntn 3 months ago - 4 comments

#1554 - Fix raster overlay undefined behavior

Pull Request - State: closed - Opened by kring 3 months ago - 3 comments

#1553 - Fix `SampleHeightMostDetailed` crash on `Cesium3DTileset` with raster overlay

Pull Request - State: closed - Opened by j9liu 3 months ago - 1 comment

#1552 - Update for schema changes in cesium-native

Pull Request - State: closed - Opened by kring 3 months ago - 1 comment

#1551 - CesiumPolygonRasterOverlay causes issues with multiple raster overlays

Issue - State: closed - Opened by j9liu 3 months ago - 3 comments
Labels: bug

#1550 - Fix UE 5.5 crash with hardware ray tracing enabled

Pull Request - State: closed - Opened by kring 3 months ago - 1 comment

#1548 - Fix CesiumGltf namespace problems.

Pull Request - State: closed - Opened by kring 3 months ago - 4 comments

#1547 - Error while compiling Build

Issue - State: closed - Opened by ankitpentashield 3 months ago - 1 comment
Labels: bug

#1545 - Use a soft object reference for cartographic polygons

Pull Request - State: closed - Opened by KieranCoppins 3 months ago - 2 comments

#1543 - Update build to work with changes in CesiumGS/cesium-native#962

Pull Request - State: closed - Opened by kring 3 months ago - 1 comment

#1542 - Create architecture diagram illustrating how 3D Tiles are streamed from Cesium Native

Issue - State: closed - Opened by j9liu 3 months ago
Labels: documentation

#1541 - Create Unreal coding / style guide

Issue - State: closed - Opened by j9liu 3 months ago - 1 comment
Labels: documentation

#1540 - Create UObject / Blueprints / C++ API Design Guide

Issue - State: closed - Opened by j9liu 3 months ago
Labels: documentation

#1539 - Get the plugin working in UE 5.5 Preview.

Pull Request - State: closed - Opened by kring 4 months ago - 12 comments

#1538 - Cesium3DTileset's "Enable Water Mask" option has a decoy checkbox

Issue - State: closed - Opened by kring 4 months ago - 1 comment
Labels: bug

#1537 - Instance feature metadata

Pull Request - State: closed - Opened by timoore 4 months ago - 14 comments

#1537 - Instance feature metadata

Pull Request - State: open - Opened by timoore 4 months ago

#1536 - Update cesium-unreal for shared asset changes

Pull Request - State: closed - Opened by kring 4 months ago

#1536 - Update cesium-unreal for shared asset changes

Pull Request - State: closed - Opened by kring 4 months ago

#1535 - Initialize fields in FCesiumSampleHeightResult.

Pull Request - State: closed - Opened by kring 4 months ago

#1535 - Initialize fields in FCesiumSampleHeightResult.

Pull Request - State: closed - Opened by kring 4 months ago

#1533 - Cesium3DTilesetCrash,I don't konw why?

Issue - State: closed - Opened by sd63534790 4 months ago - 2 comments

#1529 - CesiumPolygonRasterOverlay clipping doesn't work on most tilesets

Issue - State: closed - Opened by kring 5 months ago - 2 comments
Labels: bug

#1528 - Incorrect normals in KHR_materials_unlit tilesets

Issue - State: closed - Opened by kring 5 months ago - 1 comment
Labels: bug

#1528 - Incorrect normals in KHR_materials_unlit tilesets

Issue - State: closed - Opened by kring 5 months ago - 1 comment
Labels: bug

#1527 - Refactor texture creation to avoid the need for a global lock

Pull Request - State: closed - Opened by kring 5 months ago - 2 comments

#1527 - Refactor texture creation to avoid the need for a global lock

Pull Request - State: closed - Opened by kring 5 months ago - 2 comments

#1525 - Patches in imagery

Issue - State: closed - Opened by ankitpentashield 5 months ago - 7 comments

#1525 - Patches in imagery

Issue - State: closed - Opened by ankitpentashield 5 months ago - 7 comments