Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / CesiumGS/cesium-unreal issues and pull requests

#1557 - Lack of Enum Support in Cesium Native

Issue - State: open - Opened by rqassimi 4 days ago

#1556 - If no image is requested, a white image will be given by default

Issue - State: open - Opened by kak0na 4 days ago - 1 comment

#1555 - Add support for ellipsoid tileset loader

Pull Request - State: closed - Opened by jqntn 6 days ago - 1 comment

#1554 - Fix raster overlay undefined behavior

Pull Request - State: open - Opened by kring 6 days ago - 2 comments

#1553 - Fix `SampleHeightMostDetailed` crash on `Cesium3DTileset` with raster overlay

Pull Request - State: closed - Opened by j9liu 7 days ago - 1 comment

#1552 - Update for schema changes in cesium-native

Pull Request - State: closed - Opened by kring 7 days ago - 1 comment

#1551 - CesiumPolygonRasterOverlay causes issues with multiple raster overlays

Issue - State: open - Opened by j9liu 8 days ago - 3 comments
Labels: bug

#1550 - Fix UE 5.5 crash with hardware ray tracing enabled

Pull Request - State: closed - Opened by kring 10 days ago - 1 comment

#1548 - Fix CesiumGltf namespace problems.

Pull Request - State: closed - Opened by kring 11 days ago - 4 comments

#1547 - Error while compiling Build

Issue - State: closed - Opened by ankitpentashield 12 days ago - 1 comment
Labels: bug

#1545 - Use a soft object reference for cartographic polygons

Pull Request - State: closed - Opened by KieranCoppins 15 days ago - 2 comments

#1543 - Update build to work with changes in CesiumGS/cesium-native#962

Pull Request - State: closed - Opened by kring 15 days ago - 1 comment

#1542 - Create architecture diagram illustrating how 3D Tiles are streamed from Cesium Native

Issue - State: open - Opened by j9liu 18 days ago
Labels: documentation

#1541 - Create Unreal coding / style guide

Issue - State: open - Opened by j9liu 18 days ago
Labels: documentation

#1540 - Create UObject / Blueprints / C++ API Design Guide

Issue - State: open - Opened by j9liu 18 days ago
Labels: documentation

#1539 - Get the plugin working in UE 5.5 Preview.

Pull Request - State: open - Opened by kring 20 days ago - 5 comments

#1538 - Cesium3DTileset's "Enable Water Mask" option has a decoy checkbox

Issue - State: open - Opened by kring 27 days ago - 1 comment
Labels: bug

#1537 - Instance feature metadata

Pull Request - State: open - Opened by timoore 27 days ago - 7 comments

#1537 - Instance feature metadata

Pull Request - State: open - Opened by timoore 27 days ago

#1536 - Update cesium-unreal for shared asset changes

Pull Request - State: closed - Opened by kring 28 days ago

#1536 - Update cesium-unreal for shared asset changes

Pull Request - State: closed - Opened by kring 28 days ago

#1535 - Initialize fields in FCesiumSampleHeightResult.

Pull Request - State: closed - Opened by kring 28 days ago

#1535 - Initialize fields in FCesiumSampleHeightResult.

Pull Request - State: closed - Opened by kring 28 days ago

#1533 - Cesium3DTilesetCrash,I don't konw why?

Issue - State: open - Opened by sd63534790 about 1 month ago - 2 comments

#1532 - Issue displaying a 3D Tiles, tileset with a gltf that have two sided material

Issue - State: closed - Opened by HouleAdrien about 1 month ago - 3 comments

#1529 - CesiumPolygonRasterOverlay clipping doesn't work on most tilesets

Issue - State: closed - Opened by kring about 2 months ago - 2 comments
Labels: bug

#1528 - Incorrect normals in KHR_materials_unlit tilesets

Issue - State: closed - Opened by kring about 2 months ago - 1 comment
Labels: bug

#1528 - Incorrect normals in KHR_materials_unlit tilesets

Issue - State: closed - Opened by kring about 2 months ago - 1 comment
Labels: bug

#1527 - Refactor texture creation to avoid the need for a global lock

Pull Request - State: closed - Opened by kring about 2 months ago - 2 comments

#1527 - Refactor texture creation to avoid the need for a global lock

Pull Request - State: closed - Opened by kring about 2 months ago - 2 comments

#1525 - Patches in imagery

Issue - State: closed - Opened by ankitpentashield 2 months ago - 7 comments

#1525 - Patches in imagery

Issue - State: closed - Opened by ankitpentashield 2 months ago - 7 comments

#1524 - Fix incorrect metadata property values being sent to material

Pull Request - State: closed - Opened by j9liu 2 months ago - 1 comment

#1524 - Fix incorrect metadata property values being sent to material

Pull Request - State: closed - Opened by j9liu 2 months ago - 1 comment

#1523 - When exiting PIE, the editor gets stuck for a long time

Issue - State: open - Opened by kak0na 2 months ago - 1 comment

#1523 - When exiting PIE, the editor gets stuck for a long time

Issue - State: open - Opened by kak0na 2 months ago - 1 comment

#1522 - Unreal5.2 BuildFail

Issue - State: closed - Opened by ClaspU 2 months ago - 1 comment

#1522 - Unreal5.2 BuildFail

Issue - State: closed - Opened by ClaspU 2 months ago - 1 comment

#1521 - Cache images across glTFs to avoid duplication

Pull Request - State: closed - Opened by azrogers 3 months ago - 2 comments

#1520 - Fixed build for Unreal Engine 5.4

Pull Request - State: closed - Opened by KieranCoppins 3 months ago - 1 comment

#1520 - Fixed build for Unreal Engine 5.4

Pull Request - State: closed - Opened by KieranCoppins 3 months ago - 1 comment

#1517 - Don't crash .build.cs files if native libs haven't been built.

Pull Request - State: closed - Opened by kring 3 months ago - 1 comment

#1516 - Eliminate an unnecessary copy operation while creating Unreal meshes from tiles

Issue - State: open - Opened by kring 3 months ago - 1 comment
Labels: performance, low hanging fruit

#1516 - Eliminate an unnecessary copy operation while creating Unreal meshes from tiles

Issue - State: open - Opened by kring 3 months ago - 1 comment
Labels: performance, low hanging fruit

#1515 - Manually copy vertices to work around UE 5.3/5.4 bug.

Pull Request - State: closed - Opened by kring 3 months ago - 1 comment

#1515 - Manually copy vertices to work around UE 5.3/5.4 bug.

Pull Request - State: closed - Opened by kring 3 months ago - 1 comment

#1512 - CesiumGeoreference's "Show Load Radii" drastically reduces frame rate

Issue - State: open - Opened by tangerren 3 months ago - 1 comment
Labels: performance

#1512 - CesiumGeoreference's "Show Load Radii" drastically reduces frame rate

Issue - State: closed - Opened by tangerren 3 months ago - 1 comment
Labels: performance

#1511 - Gltf load from URL

Issue - State: closed - Opened by zuihuifeideyu 3 months ago - 4 comments

#1511 - Gltf load from URL

Issue - State: closed - Opened by zuihuifeideyu 3 months ago - 4 comments

#1510 - Fix macOS build by freeing up disk space on the runner

Pull Request - State: closed - Opened by kring 3 months ago - 1 comment

#1510 - Fix macOS build by freeing up disk space on the runner

Pull Request - State: closed - Opened by kring 3 months ago - 1 comment

#1509 - Issue compiling cesium-native in plugin

Issue - State: closed - Opened by Blyron 3 months ago - 7 comments

#1509 - Issue compiling cesium-native in plugin

Issue - State: closed - Opened by Blyron 3 months ago - 7 comments

#1508 - Mesh Distance Fields and maybe Nanite?

Issue - State: open - Opened by KieranCoppins 3 months ago - 5 comments
Labels: research

#1508 - Mesh Distance Fields and maybe Nanite?

Issue - State: open - Opened by KieranCoppins 3 months ago - 5 comments
Labels: research

#1506 - line trace by channel hit result is not correct

Issue - State: open - Opened by WxpGiser 3 months ago - 9 comments

#1506 - line trace by channel hit result is not correct

Issue - State: open - Opened by WxpGiser 3 months ago - 9 comments

#1505 - Logic of tile loading failure

Issue - State: open - Opened by Yeah-Zi 3 months ago - 2 comments

#1505 - Logic of tile loading failure

Issue - State: open - Opened by Yeah-Zi 3 months ago - 2 comments

#1504 - Add "Cesium Moon Terrain" to Quick Add panel

Issue - State: open - Opened by j9liu 3 months ago
Labels: enhancement

#1504 - Add "Cesium Moon Terrain" to Quick Add panel

Issue - State: open - Opened by j9liu 3 months ago
Labels: enhancement

#1503 - Raster overlay lifecycle and doc improvements

Pull Request - State: closed - Opened by kring 3 months ago - 2 comments

#1503 - Raster overlay lifecycle and doc improvements

Pull Request - State: closed - Opened by kring 3 months ago - 2 comments

#1501 - Investigate community forum report of FName out-of-memory crash

Issue - State: closed - Opened by j9liu 3 months ago - 1 comment

#1500 - Use object pooling

Issue - State: open - Opened by j9liu 3 months ago - 5 comments
Labels: performance

#1500 - Use object pooling

Issue - State: open - Opened by j9liu 3 months ago - 5 comments
Labels: performance

#1499 - Add missing scale factor to instanced translations

Pull Request - State: closed - Opened by j9liu 3 months ago - 2 comments

#1499 - Add missing scale factor to instanced translations

Pull Request - State: closed - Opened by j9liu 3 months ago - 2 comments

#1498 - Rendering artifacts and broken clipping on 13-inch 2019 MacBook Pro

Issue - State: open - Opened by kring 3 months ago - 3 comments
Labels: bug

#1498 - Rendering artifacts and broken clipping on 13-inch 2019 MacBook Pro

Issue - State: open - Opened by kring 3 months ago - 3 comments
Labels: bug

#1497 - Add `forEachRenderableTile`

Pull Request - State: closed - Opened by j9liu 3 months ago - 4 comments

#1497 - Add `forEachRenderableTile`

Pull Request - State: closed - Opened by j9liu 3 months ago - 4 comments

#1495 - System Crashing Rapidly with below error code

Issue - State: closed - Opened by ronak-tank 4 months ago - 2 comments

#1494 - Project File crashing frequently

Issue - State: closed - Opened by Devesh2372002 4 months ago - 2 comments

#1493 - Cannot download release zip

Issue - State: closed - Opened by zuihuifeideyu 4 months ago - 2 comments

#1493 - Cannot download release zip

Issue - State: closed - Opened by zuihuifeideyu 4 months ago - 2 comments

#1492 - Unreal Engine And Cesium version diff

Issue - State: closed - Opened by Devesh2372002 4 months ago - 2 comments