Ecosyste.ms: Issues

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GitHub / Cat-Lips/GodotSharp.SourceGenerators issues and pull requests

#88 - #87 Use partial auto properties for Notify attribute

Pull Request - State: closed - Opened by Cat-Lips 8 days ago

#87 - [Notify] Use partial auto-properties

Issue - State: closed - Opened by Cat-Lips 8 days ago
Labels: enhancement

#86 - Add [Notify] for partial auto-properties.

Pull Request - State: closed - Opened by willnationsdev 8 days ago - 2 comments

#85 - #66 Added parameter to SceneTreeAttribute to override _

Pull Request - State: closed - Opened by Cat-Lips 19 days ago

#84 - #69 Adding support for SceneTree on SubNodes

Pull Request - State: closed - Opened by Cat-Lips 24 days ago

#83 - Deduplicate scene tree classes

Pull Request - State: open - Opened by benjiwolff 25 days ago

#82 - Issue69: Use scenetree on descendant nodes

Pull Request - State: closed - Opened by benjiwolff about 1 month ago - 5 comments

#81 - [SceneTree] Missing a typesafe way to access the scenes root node

Issue - State: closed - Opened by benjiwolff about 1 month ago - 3 comments
Labels: duplicate

#80 - #72 [OnInstantiate] Default Parameters (with NRT annotations)

Pull Request - State: closed - Opened by Cat-Lips about 1 month ago

#79 - #72 [OnInstantiate] Default Parameters

Pull Request - State: closed - Opened by Cat-Lips about 1 month ago

#78 - #72 [OnInstantiate] Default Parameters

Pull Request - State: closed - Opened by Cat-Lips about 1 month ago

#77 - #74 Adding more explicit prepend of res:// to resource paths

Pull Request - State: closed - Opened by Cat-Lips about 1 month ago

#76 - Add note about [SceneTree] leaf nodes in README.md

Pull Request - State: closed - Opened by valkyrienyanko about 1 month ago - 1 comment

#75 - [SceneTree] generated weird type `_SceneTree.__0_Area3D`

Issue - State: closed - Opened by valkyrienyanko about 1 month ago - 2 comments

#74 - [OnInstantiate] Unable to instantiate because of wrong resource path

Issue - State: closed - Opened by Galabar64 about 2 months ago - 4 comments
Labels: bug

#73 - Disable Hidden Inherited Member Warning

Pull Request - State: closed - Opened by Cat-Lips about 2 months ago

#72 - [OnInstantiate] does not support default parameters

Issue - State: closed - Opened by valkyrienyanko about 2 months ago - 1 comment
Labels: enhancement

#71 - Add Comments for Generated Input Map Classes

Pull Request - State: closed - Opened by Delsin-Yu about 2 months ago - 1 comment

#69 - [SceneTree] does not work if the script is not part of a root scene node

Issue - State: closed - Opened by valkyrienyanko 2 months ago - 5 comments
Labels: enhancement

#67 - [OnInstantiate] does not search all project scene files

Issue - State: open - Opened by valkyrienyanko 2 months ago - 7 comments
Labels: enhancement

#66 - [SceneTree] Annotation Interferes with Discards

Issue - State: closed - Opened by aroelke 4 months ago - 16 comments
Labels: enhancement

#65 - Cannot resolve symbol 'LayerNames'

Issue - State: closed - Opened by SmialyKot 4 months ago - 2 comments

#64 - 63 add nullable annotations to generated files

Pull Request - State: closed - Opened by Cat-Lips 5 months ago

#63 - No #nullable annotation generated when using nullable references

Issue - State: closed - Opened by xill47 5 months ago - 5 comments
Labels: bug

#62 - public SceneTree gen code?

Issue - State: closed - Opened by jasonswearingen 6 months ago - 6 comments

#60 - 59 LayerNames

Pull Request - State: closed - Opened by Cat-Lips 7 months ago

#59 - Generate LayerNames from project file

Issue - State: closed - Opened by Cat-Lips 7 months ago
Labels: enhancement

#58 - Add LayerNamesAttribute to generate layer names from the project.

Pull Request - State: closed - Opened by qwe321qwe321qwe321 7 months ago - 9 comments

#57 - After pulling the latest commit, Godot 4 Tests is broken.

Issue - State: closed - Opened by qwe321qwe321qwe321 7 months ago - 3 comments
Labels: bug

#56 - Issue55.TypeNameCaseMismatch

Pull Request - State: closed - Opened by Cat-Lips 7 months ago

#55 - Compile fails when using SceneTree with GpuParticles3D

Issue - State: closed - Opened by Vodurden 7 months ago - 4 comments
Labels: bug

#54 - Improve README readability by adding sample code.

Pull Request - State: closed - Opened by qwe321qwe321qwe321 7 months ago - 1 comment

#53 - Regression: incorrect scene path being generated with `res:/` instead of `res://`

Issue - State: closed - Opened by ttencate 8 months ago - 7 comments
Labels: bug

#52 - Automatic signals for fields

Issue - State: closed - Opened by InfiniteCactusDev 9 months ago - 2 comments

#51 - #50 Ignoring nodes with unsupported parent

Pull Request - State: closed - Opened by Cat-Lips 11 months ago

#49 - Autoload class attribute

Issue - State: closed - Opened by Cat-Lips 11 months ago - 1 comment
Labels: enhancement

#48 - #44 Adding fix & tests for external gdscript.

Pull Request - State: closed - Opened by Cat-Lips 11 months ago

#47 - Check whether a global type exists instead of assuming it should

Pull Request - State: closed - Opened by jwright159 11 months ago - 1 comment

#46 - Add Autoload class attribute for static typing of project autoloads

Pull Request - State: closed - Opened by jwright159 11 months ago - 4 comments

#45 - #43 Adding fix & tests for built in gdscript.

Pull Request - State: closed - Opened by Cat-Lips 11 months ago

#44 - Generation fails if the scene has a node with an external GDScript file

Issue - State: closed - Opened by jwright159 11 months ago
Labels: bug

#43 - Generation fails if the scene has a node with a built-in script

Issue - State: closed - Opened by jwright159 11 months ago - 1 comment
Labels: bug

#42 - Exclude CodeAnalysis DLLs from exports?

Issue - State: closed - Opened by dogboydog 11 months ago - 2 comments
Labels: enhancement

#41 - Adding #if TOOLS around generated class OnImportEditorPlugin

Pull Request - State: closed - Opened by Cat-Lips 12 months ago

#40 - Compilation failure on export from OnImportEditorPlugin

Issue - State: closed - Opened by dogboydog 12 months ago - 2 comments
Labels: bug

#39 - 38 include support for net 80

Pull Request - State: closed - Opened by Cat-Lips about 1 year ago

#38 - Include support for .NET 8.0

Issue - State: closed - Opened by Cat-Lips about 1 year ago
Labels: enhancement

#37 - 36 hintattributegcs is missing using system

Pull Request - State: closed - Opened by Cat-Lips about 1 year ago - 1 comment

#36 - `HintAttribute.g.cs` is missing `using System;`

Issue - State: closed - Opened by magian1127 about 1 year ago - 2 comments
Labels: bug

#35 - ComputeShaders

Issue - State: open - Opened by Cat-Lips about 1 year ago
Labels: enhancement

#34 - Path too long error for generated filenames

Issue - State: closed - Opened by Cat-Lips over 1 year ago
Labels: bug

#33 - Nullable types in generated methods fail to compile

Issue - State: closed - Opened by Cat-Lips over 1 year ago
Labels: bug

#31 - [WIP] OnImport attribute

Issue - State: closed - Opened by Cat-Lips over 1 year ago
Labels: enhancement

#30 - #29 Implicit conversions for scene tree branches

Pull Request - State: closed - Opened by Cat-Lips over 1 year ago - 1 comment

#29 - Implicit Conversions for Scene Tree Branches

Issue - State: closed - Opened by waldnercharles over 1 year ago - 4 comments
Labels: enhancement

#28 - Add an implicit conversion for generated classes in SceneTree

Pull Request - State: closed - Opened by waldnercharles over 1 year ago

#27 - #26: Adding [OnInstantiate] to instance & initialise scene with args

Pull Request - State: closed - Opened by Cat-Lips over 1 year ago

#26 - Feature idea: instantiate a PackedScene with arguments

Issue - State: closed - Opened by ttencate over 1 year ago - 17 comments
Labels: enhancement

#25 - SceneTree name conflict if leaf has same name as parent

Issue - State: closed - Opened by Cat-Lips over 1 year ago
Labels: bug

#24 - If node has space in name, '%' property returns null

Issue - State: closed - Opened by Cat-Lips over 1 year ago
Labels: bug

#21 - SceneTree add UsingNodePath

Pull Request - State: closed - Opened by magian1127 over 1 year ago - 3 comments

#19 - Test with Godot 4.0 (beta)

Issue - State: closed - Opened by Cat-Lips about 2 years ago - 1 comment
Labels: enhancement

#18 - Fixed

Pull Request - State: closed - Opened by Cat-Lips about 2 years ago

#17 - Loading instanced scene as placeholder fails

Issue - State: closed - Opened by Cat-Lips about 2 years ago
Labels: bug

#16 - [#15] Adding support for editable instanced scenes

Pull Request - State: closed - Opened by Cat-Lips about 2 years ago

#15 - Add support for Editable Children feature

Issue - State: closed - Opened by magian1127 about 2 years ago - 4 comments
Labels: enhancement

#14 - Known Issue: Types with same name (ie, different namespaces) not supported.

Issue - State: closed - Opened by Cat-Lips about 2 years ago
Labels: bug

#12 - GodotOverride in derived class should call base method

Issue - State: closed - Opened by Cat-Lips over 2 years ago
Labels: bug

#11 - 9 add support for godots new operator

Pull Request - State: closed - Opened by Cat-Lips over 2 years ago

#10 - [9] Adding support for Godot's new % operator

Pull Request - State: closed - Opened by Cat-Lips over 2 years ago

#9 - Add support for Godot's new % operator

Issue - State: closed - Opened by Cat-Lips over 2 years ago
Labels: enhancement

#8 - #6 [FIXED] Adding parent scene to child

Pull Request - State: closed - Opened by Cat-Lips over 2 years ago

#7 - General improvements

Pull Request - State: closed - Opened by Cat-Lips over 2 years ago

#6 - [SceneTree] Adding or modifying elements in a base scene causes generator to fail

Issue - State: closed - Opened by Cat-Lips almost 3 years ago
Labels: bug

#5 - All custom classes will be black.

Issue - State: closed - Opened by magian1127 about 3 years ago - 4 comments

#4 - [SceneTree] Missing cache on Get() causes null exception if nodes removed

Issue - State: closed - Opened by Cat-Lips over 3 years ago
Labels: bug

#3 - [SceneTree] Usage in export property shows error on editor startup

Issue - State: closed - Opened by Cat-Lips over 3 years ago
Labels: bug

#1 - [SceneTree] Instanced scene from different namespace fails to compile

Issue - State: closed - Opened by Cat-Lips almost 4 years ago
Labels: bug