Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / CaffeineMC/sodium issues and pull requests
#63 - Broken beacon emits a beam
Issue -
State: closed - Opened by ximure over 4 years ago
Labels: T-bug
#62 - Mod overrides for config values
Pull Request -
State: closed - Opened by Earthcomputer over 4 years ago
- 1 comment
#61 - Incompatible with Connected Textures mod
Issue -
State: closed - Opened by 5HT2 over 4 years ago
- 12 comments
Labels: T-bug, E-duplicate
#60 - Armour stands with the Marker tag do not have lighting
Issue -
State: closed - Opened by andantet over 4 years ago
- 5 comments
Labels: T-bug
#59 - Attempt fix for IndexOutOfBoundsException while rendering boats
Pull Request -
State: closed - Opened by iczero over 4 years ago
- 3 comments
#58 - Unable to join Servers / Worlds
Issue -
State: closed - Opened by StealWonders over 4 years ago
- 2 comments
Labels: E-duplicate, T-crash
#57 - Smooth Lighting has jagged edges in some directions.
Issue -
State: closed - Opened by TwistedZero over 4 years ago
- 8 comments
Labels: T-bug
#56 - Structure block bounding boxes
Issue -
State: closed - Opened by Boobies over 4 years ago
- 1 comment
Labels: T-bug, S-confirmed
#55 - Doors, Lanterns, Flower Pots and possibly some more are too bright
Issue -
State: closed - Opened by SirBobb over 4 years ago
- 1 comment
Labels: T-bug
#54 - Crashes as soon as I open a world
Issue -
State: closed - Opened by BDog102 over 4 years ago
- 1 comment
Labels: E-invalid
#53 - Sodium crashes when you set the render distance to 32 and go above Y=260
Issue -
State: closed - Opened by ghost over 4 years ago
- 1 comment
Labels: T-crash
#52 - Probably chunk caching problem
Issue -
State: closed - Opened by Huwng over 4 years ago
- 5 comments
Labels: T-bug, E-duplicate
#51 - Lit furnaces not animated
Issue -
State: closed - Opened by Boobies over 4 years ago
- 2 comments
Labels: T-bug
#50 - Missing shadows on grass path
Issue -
State: closed - Opened by vichvich4444 over 4 years ago
- 9 comments
Labels: T-bug, E-will-not-fix
#49 - Blocks which emit light are brighter
Issue -
State: closed - Opened by vichvich4444 over 4 years ago
- 1 comment
Labels: T-bug
#48 - Names with black shade [1.16.1]
Issue -
State: closed - Opened by kosnag over 4 years ago
Labels: T-bug
#47 - Internationalization support
Issue -
State: closed - Opened by Leo40Git over 4 years ago
- 2 comments
Labels: E-duplicate, T-enhancement
#46 - Missing vanilla graphics settings
Issue -
State: closed - Opened by Madis0 over 4 years ago
- 13 comments
Labels: T-enhancement
#45 - First tab is blank
Issue -
State: closed - Opened by Madis0 over 4 years ago
Labels: T-bug
#44 - Localization/translation
Issue -
State: open - Opened by Madis0 over 4 years ago
- 11 comments
Labels: T-enhancement
#43 - Optimize the rendering of Structure Void/Air with structure blocks
Issue -
State: closed - Opened by TelepathicGrunt over 4 years ago
- 9 comments
Labels: T-enhancement
#42 - Multiconnect integration - Blocks not rendering with protocol <1.13.2
Issue -
State: closed - Opened by CamperSamu over 4 years ago
- 4 comments
Labels: T-bug, E-external
#41 - Move bottom-right buttons next to options
Pull Request -
State: closed - Opened by sammko over 4 years ago
- 18 comments
#40 - [Fix] Restore Performance Impact Text Style
Pull Request -
State: closed - Opened by CDAGaming over 4 years ago
- 1 comment
#39 - Multiconnect mod support
Issue -
State: closed - Opened by CamperSamu over 4 years ago
- 1 comment
Labels: T-enhancement
#38 - Translucent blocks do not render correctly (fixed in Sodium 0.6)
Issue -
State: closed - Opened by RdSt14 over 4 years ago
- 28 comments
Labels: T-bug, S-nyi, S-confirmed
#37 - Post to CurseForge
Issue -
State: closed - Opened by Madis0 over 4 years ago
- 2 comments
Labels: T-question
#36 - When breaking a block while looking straight down, breaking animation doesn't show.
Issue -
State: closed - Opened by Jorkles over 4 years ago
- 3 comments
Labels: T-bug, S-confirmed
#35 - Fog occlusion hides chunks incorrectly with blindness effect
Issue -
State: closed - Opened by LucilleTea over 4 years ago
- 7 comments
Labels: T-bug, S-confirmed
#34 - Add GUI scaling
Pull Request -
State: closed - Opened by bluebannanna over 4 years ago
#33 - Mod Menu integration
Pull Request -
State: closed - Opened by Leo40Git over 4 years ago
- 3 comments
#32 - Fix client chunk unload issue
Pull Request -
State: closed - Opened by qouteall over 4 years ago
#31 - Some Tiny QoL changes & additions
Pull Request -
State: closed - Opened by juliand665 over 4 years ago
- 5 comments
#30 - Occlusion Culling
Pull Request -
State: closed - Opened by qouteall over 4 years ago
#29 - [Incredibly Minor Feature] Mod Menu: Add "Client" badge
Pull Request -
State: closed - Opened by Leo40Git over 4 years ago
- 1 comment
#28 - Interesting chunkloading behavior with BungeeCord servers
Issue -
State: closed - Opened by Leo40Git over 4 years ago
- 3 comments
Labels: T-bug
#27 - Distribute lighting unloads over multiple ticks
Pull Request -
State: closed - Opened by Gegy over 4 years ago
- 2 comments
#26 - Unexpected Colisions
Issue -
State: closed - Opened by BcMedia over 4 years ago
- 2 comments
Labels: T-bug, P-high, S-confirmed
#25 - Placed block texture doesn't render for a moment
Issue -
State: closed - Opened by vichvich4444 over 4 years ago
Labels: T-bug, S-confirmed
#24 - Multi-draw chunk renderer is broken on recent AMD drivers
Issue -
State: closed - Opened by jonab03 over 4 years ago
- 8 comments
Labels: T-bug, A-drivers, S-confirmed, R-has-workaround
#23 - Compact Vertex Format causes clipping issues with waterlogged blocks
Issue -
State: closed - Opened by StealWonders over 4 years ago
- 4 comments
Labels: T-bug, S-confirmed
#22 - Incorrect shadows
Issue -
State: closed - Opened by StealWonders over 4 years ago
- 6 comments
Labels: T-bug
#21 - Sodium performance tab crashes game on Mac
Issue -
State: closed - Opened by ghost over 4 years ago
Labels: T-crash
#20 - Ice edges aren't rendered properly in some directions
Issue -
State: closed - Opened by jonab03 over 4 years ago
- 2 comments
Labels: T-bug
#19 - Sodium incompatible with WorldEdit?
Issue -
State: closed - Opened by StealWonders over 4 years ago
- 3 comments
Labels: T-bug
#18 - Add Clientside Mod Menu badge
Pull Request -
State: closed - Opened by amnotbananaama over 4 years ago
- 1 comment
#17 - Random crash while in-game.
Issue -
State: closed - Opened by ghost over 4 years ago
- 19 comments
Labels: S-cannot-repro, A-drivers
#16 - Compiling with JDK 9+ crashes on JRE 8
Issue -
State: closed - Opened by jellysquid3 almost 5 years ago
- 1 comment
Labels: T-bug
#15 - Incompatibility with Immersive Portals
Issue -
State: closed - Opened by Neubulae almost 5 years ago
- 2 comments
Labels: T-bug, A-mods, S-confirmed, R-pending-merge
#14 - 1.16-Snapshots version?
Issue -
State: closed - Opened by ghost almost 5 years ago
- 3 comments
Labels: T-question
#13 - Incompatibility with OptiFabric
Issue -
State: closed - Opened by ghost almost 5 years ago
- 7 comments
Labels: E-duplicate, A-mods
#12 - Inconsistent block entity rendering
Issue -
State: closed - Opened by eatmyvenom almost 5 years ago
- 2 comments
Labels: T-bug
#11 - Change Biome Blend Default to match vanilla
Pull Request -
State: closed - Opened by CGDoctor8 almost 5 years ago
- 2 comments
#10 - Fix default graphics quality always being "Fancy", correct a name
Pull Request -
State: closed - Opened by Leo40Git almost 5 years ago
- 2 comments
#9 - allow biome blend of 0
Pull Request -
State: closed - Opened by eatmyvenom almost 5 years ago
#8 - Static fov feature
Pull Request -
State: closed - Opened by eatmyvenom almost 5 years ago
- 1 comment
#7 - Explicitly depend on Java 9+
Pull Request -
State: closed - Opened by dexman545 almost 5 years ago
- 1 comment
#6 - An option to disable the ingame hurtcam
Pull Request -
State: closed - Opened by eatmyvenom almost 5 years ago
- 4 comments
#5 - Fabric Rendering API (FRAPI) is not supported, causing issues with some mods
Issue -
State: closed - Opened by coderbot16 almost 5 years ago
- 25 comments
Labels: P-high, A-mods, S-nyi, T-tracking
#3 - static fov feature
Pull Request -
State: closed - Opened by eatmyvenom about 5 years ago
#2 - Large Chunk Buffers dosn't seem to work on Linux
Issue -
State: closed - Opened by CGDoctor8 about 5 years ago
- 3 comments
Labels: T-bug
#1 - [Crash] Changing render distance in-world sometimes crash
Issue -
State: closed - Opened by Desempregago about 5 years ago
Labels: T-crash