Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / CaffeineMC/sodium issues and pull requests
#101 - Sodium crashes NVIDIA GPU after a while
Issue -
State: closed - Opened by Yadokingu over 4 years ago
- 10 comments
Labels: A-drivers, T-crash
#100 - Translations for Sodium
Pull Request -
State: closed - Opened by AMereBagatelle over 4 years ago
- 1 comment
#99 - Internationalize this mod
Issue -
State: closed - Opened by squid233 over 4 years ago
- 2 comments
Labels: E-duplicate, T-enhancement
#98 - Game freezes, after trying to relaunch the whole computer freezes
Issue -
State: closed - Opened by Yadokingu over 4 years ago
- 9 comments
Labels: T-bug, E-external, A-drivers
#97 - Optifine and Vanilla ability to disable clouds and fog
Issue -
State: closed - Opened by CoryTucker over 4 years ago
- 4 comments
Labels: T-enhancement
#96 - Can I make an introduction to https://www.mcbbs.net/ ?
Issue -
State: closed - Opened by MarinaMarissa over 4 years ago
- 1 comment
Labels: T-question
#95 - Magma Cube skin doesn't in areas where it would normally be hidden by fog
Issue -
State: closed - Opened by NoComment1105 over 4 years ago
- 8 comments
Labels: T-bug
#94 - Entities can ignore being affected by fog at certain angles.
Issue -
State: closed - Opened by ghost over 4 years ago
- 2 comments
Labels: T-bug, S-confirmed
#93 - Potential 32-bit float precision loss with biome blending beyond 2^24 blocks
Issue -
State: closed - Opened by muzikbike over 4 years ago
Labels: T-bug, S-confirmed
#92 - Add ambient occlusion for blocks whose bottom faces completely cover the underlying block
Issue -
State: open - Opened by muzikbike over 4 years ago
- 2 comments
Labels: T-enhancement
#91 - Fix several vanilla fluid rendering bugs
Issue -
State: closed - Opened by muzikbike over 4 years ago
- 3 comments
Labels: T-enhancement
#90 - Smooth lighting for paintings
Issue -
State: closed - Opened by muzikbike over 4 years ago
- 10 comments
Labels: T-enhancement
#89 - Cull the top face of water in waterlogged blocks where neccessary
Issue -
State: closed - Opened by muzikbike over 4 years ago
- 1 comment
Labels: T-enhancement
#88 - [Feature Request] Allow the Player to disable or hide Clouds
Issue -
State: closed - Opened by LOuroboros over 4 years ago
- 5 comments
Labels: E-invalid
#87 - XP Orbs Transparent/Invisible instead of Green
Issue -
State: closed - Opened by devinpowns over 4 years ago
- 4 comments
Labels: T-bug, S-confirmed
#86 - Sodium seems to crash when using Roughly enough items ui elements
Issue -
State: closed - Opened by Dragon20C over 4 years ago
- 4 comments
Labels: T-bug, S-nyi
#85 - Stained glass behind stained glass sometimes disappear
Issue -
State: closed - Opened by csdt over 4 years ago
- 1 comment
Labels: T-bug, E-duplicate
#84 - Translucent blocks are being rendered too translucent
Issue -
State: closed - Opened by altrisi over 4 years ago
- 1 comment
Labels: T-bug, E-duplicate
#83 - Side / bottom faces of ice do not render behind water, and reverse
Issue -
State: closed - Opened by VisMGA over 4 years ago
- 1 comment
Labels: T-bug, E-duplicate
#82 - Block outline renders above entities with fabulous graphics.
Issue -
State: closed - Opened by ghost over 4 years ago
- 9 comments
Labels: T-bug, E-external, A-drivers
#81 - Fix: Remove Math.round() from Entity Distance Slider
Pull Request -
State: closed - Opened by amnotbananaama over 4 years ago
- 1 comment
#80 - fix: clear cloud framebuffer when changing cloud setting with fabulou…
Pull Request -
State: closed - Opened by LucilleTea over 4 years ago
- 1 comment
#79 - Clouds are badly broken with Fabulous graphics
Issue -
State: closed - Opened by leo60228 over 4 years ago
Labels: T-bug
#78 - Entities Do Not Render Above Y=256
Issue -
State: closed - Opened by IAmSneak over 4 years ago
Labels: T-bug, S-confirmed
#77 - Culling is a bit *too* aggressive
Issue -
State: closed - Opened by Leo40Git over 4 years ago
- 6 comments
Labels: T-bug, E-external
#76 - Entity Distance
Issue -
State: closed - Opened by DasherPack over 4 years ago
- 3 comments
Labels: T-enhancement
#75 - Options API
Issue -
State: open - Opened by Madis0 over 4 years ago
- 1 comment
Labels: T-enhancement, S-accepted
#74 - Glowing optimization
Issue -
State: closed - Opened by Zailer43 over 4 years ago
- 4 comments
Labels: T-enhancement
#73 - Wrong color of dyed enchanted Leather armor
Issue -
State: closed - Opened by ArchitektRadim over 4 years ago
- 1 comment
Labels: T-bug
#72 - Wrong color of Potions
Issue -
State: closed - Opened by ArchitektRadim over 4 years ago
- 4 comments
Labels: T-bug
#71 - Adding Dynamic Lights
Issue -
State: closed - Opened by AnErrupTion over 4 years ago
- 7 comments
Labels: T-enhancement
#70 - Potions not rendering liquid inside bottles
Issue -
State: closed - Opened by ArchitektRadim over 4 years ago
- 2 comments
Labels: T-bug
#69 - Add option to disable fog
Issue -
State: closed - Opened by ghost over 4 years ago
- 8 comments
Labels: T-enhancement
#68 - Marker armour stands in blocks do not display lighting correctly
Issue -
State: closed - Opened by andantet over 4 years ago
- 4 comments
Labels: T-bug
#67 - Correct download location
Pull Request -
State: closed - Opened by leo60228 over 4 years ago
- 2 comments
#66 - new: Item rendering optimization
Pull Request -
State: closed - Opened by Leo40Git over 4 years ago
- 2 comments
#65 - Entity Distance does not save
Issue -
State: closed - Opened by NoComment1105 over 4 years ago
- 5 comments
Labels: T-bug, S-confirmed
#64 - Most options cannot be disabled by "mixin...."
Issue -
State: closed - Opened by Earthcomputer over 4 years ago
- 1 comment
Labels: T-bug, S-confirmed
#63 - Broken beacon emits a beam
Issue -
State: closed - Opened by ximure over 4 years ago
Labels: T-bug
#62 - Mod overrides for config values
Pull Request -
State: closed - Opened by Earthcomputer over 4 years ago
- 1 comment
#61 - Incompatible with Connected Textures mod
Issue -
State: closed - Opened by 5HT2 over 4 years ago
- 12 comments
Labels: T-bug, E-duplicate
#60 - Armour stands with the Marker tag do not have lighting
Issue -
State: closed - Opened by andantet over 4 years ago
- 5 comments
Labels: T-bug
#59 - Attempt fix for IndexOutOfBoundsException while rendering boats
Pull Request -
State: closed - Opened by iczero over 4 years ago
- 3 comments
#58 - Unable to join Servers / Worlds
Issue -
State: closed - Opened by StealWonders over 4 years ago
- 2 comments
Labels: E-duplicate, T-crash
#57 - Smooth Lighting has jagged edges in some directions.
Issue -
State: closed - Opened by TwistedZero over 4 years ago
- 8 comments
Labels: T-bug
#56 - Structure block bounding boxes
Issue -
State: closed - Opened by Boobies over 4 years ago
- 1 comment
Labels: T-bug, S-confirmed
#55 - Doors, Lanterns, Flower Pots and possibly some more are too bright
Issue -
State: closed - Opened by SirBobb over 4 years ago
- 1 comment
Labels: T-bug
#54 - Crashes as soon as I open a world
Issue -
State: closed - Opened by BDog102 over 4 years ago
- 1 comment
Labels: E-invalid
#53 - Sodium crashes when you set the render distance to 32 and go above Y=260
Issue -
State: closed - Opened by ghost over 4 years ago
- 1 comment
Labels: T-crash
#52 - Probably chunk caching problem
Issue -
State: closed - Opened by Huwng over 4 years ago
- 5 comments
Labels: T-bug, E-duplicate
#51 - Lit furnaces not animated
Issue -
State: closed - Opened by Boobies over 4 years ago
- 2 comments
Labels: T-bug
#50 - Missing shadows on grass path
Issue -
State: closed - Opened by vichvich4444 over 4 years ago
- 9 comments
Labels: T-bug, E-will-not-fix
#49 - Blocks which emit light are brighter
Issue -
State: closed - Opened by vichvich4444 over 4 years ago
- 1 comment
Labels: T-bug
#48 - Names with black shade [1.16.1]
Issue -
State: closed - Opened by kosnag over 4 years ago
Labels: T-bug
#47 - Internationalization support
Issue -
State: closed - Opened by Leo40Git over 4 years ago
- 2 comments
Labels: E-duplicate, T-enhancement
#46 - Missing vanilla graphics settings
Issue -
State: closed - Opened by Madis0 over 4 years ago
- 13 comments
Labels: T-enhancement
#45 - First tab is blank
Issue -
State: closed - Opened by Madis0 over 4 years ago
Labels: T-bug
#44 - Localization/translation
Issue -
State: open - Opened by Madis0 over 4 years ago
- 11 comments
Labels: T-enhancement
#43 - Optimize the rendering of Structure Void/Air with structure blocks
Issue -
State: closed - Opened by TelepathicGrunt over 4 years ago
- 9 comments
Labels: T-enhancement
#42 - Multiconnect integration - Blocks not rendering with protocol <1.13.2
Issue -
State: closed - Opened by CamperSamu over 4 years ago
- 4 comments
Labels: T-bug, E-external
#41 - Move bottom-right buttons next to options
Pull Request -
State: closed - Opened by sammko over 4 years ago
- 18 comments
#40 - [Fix] Restore Performance Impact Text Style
Pull Request -
State: closed - Opened by CDAGaming over 4 years ago
- 1 comment
#39 - Multiconnect mod support
Issue -
State: closed - Opened by CamperSamu over 4 years ago
- 1 comment
Labels: T-enhancement
#38 - Translucent blocks do not render correctly (fixed in Sodium 0.6)
Issue -
State: closed - Opened by RdSt14 over 4 years ago
- 28 comments
Labels: T-bug, S-nyi, S-confirmed
#37 - Post to CurseForge
Issue -
State: closed - Opened by Madis0 over 4 years ago
- 2 comments
Labels: T-question
#36 - When breaking a block while looking straight down, breaking animation doesn't show.
Issue -
State: closed - Opened by Jorkles over 4 years ago
- 3 comments
Labels: T-bug, S-confirmed
#35 - Fog occlusion hides chunks incorrectly with blindness effect
Issue -
State: closed - Opened by LucilleTea over 4 years ago
- 7 comments
Labels: T-bug, S-confirmed
#34 - Add GUI scaling
Pull Request -
State: closed - Opened by bluebannanna over 4 years ago
#33 - Mod Menu integration
Pull Request -
State: closed - Opened by Leo40Git over 4 years ago
- 3 comments
#32 - Fix client chunk unload issue
Pull Request -
State: closed - Opened by qouteall over 4 years ago
#31 - Some Tiny QoL changes & additions
Pull Request -
State: closed - Opened by juliand665 over 4 years ago
- 5 comments
#30 - Occlusion Culling
Pull Request -
State: closed - Opened by qouteall over 4 years ago
#29 - [Incredibly Minor Feature] Mod Menu: Add "Client" badge
Pull Request -
State: closed - Opened by Leo40Git over 4 years ago
- 1 comment
#28 - Interesting chunkloading behavior with BungeeCord servers
Issue -
State: closed - Opened by Leo40Git over 4 years ago
- 3 comments
Labels: T-bug
#27 - Distribute lighting unloads over multiple ticks
Pull Request -
State: closed - Opened by Gegy over 4 years ago
- 2 comments
#26 - Unexpected Colisions
Issue -
State: closed - Opened by BcMedia over 4 years ago
- 2 comments
Labels: T-bug, P-high, S-confirmed
#25 - Placed block texture doesn't render for a moment
Issue -
State: closed - Opened by vichvich4444 over 4 years ago
Labels: T-bug, S-confirmed
#24 - Multi-draw chunk renderer is broken on recent AMD drivers
Issue -
State: closed - Opened by jonab03 over 4 years ago
- 8 comments
Labels: T-bug, A-drivers, S-confirmed, R-has-workaround
#23 - Compact Vertex Format causes clipping issues with waterlogged blocks
Issue -
State: closed - Opened by StealWonders over 4 years ago
- 4 comments
Labels: T-bug, S-confirmed
#22 - Incorrect shadows
Issue -
State: closed - Opened by StealWonders over 4 years ago
- 6 comments
Labels: T-bug
#21 - Sodium performance tab crashes game on Mac
Issue -
State: closed - Opened by ghost over 4 years ago
Labels: T-crash
#20 - Ice edges aren't rendered properly in some directions
Issue -
State: closed - Opened by jonab03 over 4 years ago
- 2 comments
Labels: T-bug
#19 - Sodium incompatible with WorldEdit?
Issue -
State: closed - Opened by StealWonders over 4 years ago
- 3 comments
Labels: T-bug
#18 - Add Clientside Mod Menu badge
Pull Request -
State: closed - Opened by amnotbananaama over 4 years ago
- 1 comment
#17 - Random crash while in-game.
Issue -
State: closed - Opened by ghost over 4 years ago
- 19 comments
Labels: S-cannot-repro, A-drivers
#16 - Compiling with JDK 9+ crashes on JRE 8
Issue -
State: closed - Opened by jellysquid3 over 4 years ago
- 1 comment
Labels: T-bug
#15 - Incompatibility with Immersive Portals
Issue -
State: closed - Opened by Neubulae over 4 years ago
- 2 comments
Labels: T-bug, A-mods, S-confirmed, R-pending-merge
#14 - 1.16-Snapshots version?
Issue -
State: closed - Opened by ghost over 4 years ago
- 3 comments
Labels: T-question
#13 - Incompatibility with OptiFabric
Issue -
State: closed - Opened by ghost over 4 years ago
- 7 comments
Labels: E-duplicate, A-mods
#12 - Inconsistent block entity rendering
Issue -
State: closed - Opened by eatmyvenom over 4 years ago
- 2 comments
Labels: T-bug
#11 - Change Biome Blend Default to match vanilla
Pull Request -
State: closed - Opened by CGDoctor8 over 4 years ago
- 2 comments
#10 - Fix default graphics quality always being "Fancy", correct a name
Pull Request -
State: closed - Opened by Leo40Git over 4 years ago
- 2 comments
#9 - allow biome blend of 0
Pull Request -
State: closed - Opened by eatmyvenom over 4 years ago
#8 - Static fov feature
Pull Request -
State: closed - Opened by eatmyvenom over 4 years ago
- 1 comment
#7 - Explicitly depend on Java 9+
Pull Request -
State: closed - Opened by dexman545 over 4 years ago
- 1 comment
#6 - An option to disable the ingame hurtcam
Pull Request -
State: closed - Opened by eatmyvenom over 4 years ago
- 4 comments
#5 - Fabric Rendering API (FRAPI) is not supported, causing issues with some mods
Issue -
State: closed - Opened by coderbot16 over 4 years ago
- 25 comments
Labels: P-high, A-mods, S-nyi, T-tracking
#3 - static fov feature
Pull Request -
State: closed - Opened by eatmyvenom over 4 years ago
#2 - Large Chunk Buffers dosn't seem to work on Linux
Issue -
State: closed - Opened by CGDoctor8 over 4 years ago
- 3 comments
Labels: T-bug
#1 - [Crash] Changing render distance in-world sometimes crash
Issue -
State: closed - Opened by Desempregago over 4 years ago
Labels: T-crash