Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / CaffeineMC/sodium issues and pull requests

#101 - Sodium crashes NVIDIA GPU after a while

Issue - State: closed - Opened by Yadokingu over 4 years ago - 10 comments
Labels: A-drivers, T-crash

#100 - Translations for Sodium

Pull Request - State: closed - Opened by AMereBagatelle over 4 years ago - 1 comment

#99 - Internationalize this mod

Issue - State: closed - Opened by squid233 over 4 years ago - 2 comments
Labels: E-duplicate, T-enhancement

#98 - Game freezes, after trying to relaunch the whole computer freezes

Issue - State: closed - Opened by Yadokingu over 4 years ago - 9 comments
Labels: T-bug, E-external, A-drivers

#97 - Optifine and Vanilla ability to disable clouds and fog

Issue - State: closed - Opened by CoryTucker over 4 years ago - 4 comments
Labels: T-enhancement

#96 - Can I make an introduction to https://www.mcbbs.net/ ?

Issue - State: closed - Opened by MarinaMarissa over 4 years ago - 1 comment
Labels: T-question

#95 - Magma Cube skin doesn't in areas where it would normally be hidden by fog

Issue - State: closed - Opened by NoComment1105 over 4 years ago - 8 comments
Labels: T-bug

#94 - Entities can ignore being affected by fog at certain angles.

Issue - State: closed - Opened by ghost over 4 years ago - 2 comments
Labels: T-bug, S-confirmed

#93 - Potential 32-bit float precision loss with biome blending beyond 2^24 blocks

Issue - State: closed - Opened by muzikbike over 4 years ago
Labels: T-bug, S-confirmed

#92 - Add ambient occlusion for blocks whose bottom faces completely cover the underlying block

Issue - State: open - Opened by muzikbike over 4 years ago - 2 comments
Labels: T-enhancement

#91 - Fix several vanilla fluid rendering bugs

Issue - State: closed - Opened by muzikbike over 4 years ago - 3 comments
Labels: T-enhancement

#90 - Smooth lighting for paintings

Issue - State: closed - Opened by muzikbike over 4 years ago - 10 comments
Labels: T-enhancement

#89 - Cull the top face of water in waterlogged blocks where neccessary

Issue - State: closed - Opened by muzikbike over 4 years ago - 1 comment
Labels: T-enhancement

#88 - [Feature Request] Allow the Player to disable or hide Clouds

Issue - State: closed - Opened by LOuroboros over 4 years ago - 5 comments
Labels: E-invalid

#87 - XP Orbs Transparent/Invisible instead of Green

Issue - State: closed - Opened by devinpowns over 4 years ago - 4 comments
Labels: T-bug, S-confirmed

#86 - Sodium seems to crash when using Roughly enough items ui elements

Issue - State: closed - Opened by Dragon20C over 4 years ago - 4 comments
Labels: T-bug, S-nyi

#85 - Stained glass behind stained glass sometimes disappear

Issue - State: closed - Opened by csdt over 4 years ago - 1 comment
Labels: T-bug, E-duplicate

#84 - Translucent blocks are being rendered too translucent

Issue - State: closed - Opened by altrisi over 4 years ago - 1 comment
Labels: T-bug, E-duplicate

#83 - Side / bottom faces of ice do not render behind water, and reverse

Issue - State: closed - Opened by VisMGA over 4 years ago - 1 comment
Labels: T-bug, E-duplicate

#82 - Block outline renders above entities with fabulous graphics.

Issue - State: closed - Opened by ghost over 4 years ago - 9 comments
Labels: T-bug, E-external, A-drivers

#81 - Fix: Remove Math.round() from Entity Distance Slider

Pull Request - State: closed - Opened by amnotbananaama over 4 years ago - 1 comment

#80 - fix: clear cloud framebuffer when changing cloud setting with fabulou…

Pull Request - State: closed - Opened by LucilleTea over 4 years ago - 1 comment

#79 - Clouds are badly broken with Fabulous graphics

Issue - State: closed - Opened by leo60228 over 4 years ago
Labels: T-bug

#78 - Entities Do Not Render Above Y=256

Issue - State: closed - Opened by IAmSneak over 4 years ago
Labels: T-bug, S-confirmed

#77 - Culling is a bit *too* aggressive

Issue - State: closed - Opened by Leo40Git over 4 years ago - 6 comments
Labels: T-bug, E-external

#76 - Entity Distance

Issue - State: closed - Opened by DasherPack over 4 years ago - 3 comments
Labels: T-enhancement

#75 - Options API

Issue - State: open - Opened by Madis0 over 4 years ago - 1 comment
Labels: T-enhancement, S-accepted

#74 - Glowing optimization

Issue - State: closed - Opened by Zailer43 over 4 years ago - 4 comments
Labels: T-enhancement

#73 - Wrong color of dyed enchanted Leather armor

Issue - State: closed - Opened by ArchitektRadim over 4 years ago - 1 comment
Labels: T-bug

#72 - Wrong color of Potions

Issue - State: closed - Opened by ArchitektRadim over 4 years ago - 4 comments
Labels: T-bug

#71 - Adding Dynamic Lights

Issue - State: closed - Opened by AnErrupTion over 4 years ago - 7 comments
Labels: T-enhancement

#70 - Potions not rendering liquid inside bottles

Issue - State: closed - Opened by ArchitektRadim over 4 years ago - 2 comments
Labels: T-bug

#69 - Add option to disable fog

Issue - State: closed - Opened by ghost over 4 years ago - 8 comments
Labels: T-enhancement

#68 - Marker armour stands in blocks do not display lighting correctly

Issue - State: closed - Opened by andantet over 4 years ago - 4 comments
Labels: T-bug

#67 - Correct download location

Pull Request - State: closed - Opened by leo60228 over 4 years ago - 2 comments

#66 - new: Item rendering optimization

Pull Request - State: closed - Opened by Leo40Git over 4 years ago - 2 comments

#65 - Entity Distance does not save

Issue - State: closed - Opened by NoComment1105 over 4 years ago - 5 comments
Labels: T-bug, S-confirmed

#64 - Most options cannot be disabled by "mixin...."

Issue - State: closed - Opened by Earthcomputer over 4 years ago - 1 comment
Labels: T-bug, S-confirmed

#63 - Broken beacon emits a beam

Issue - State: closed - Opened by ximure over 4 years ago
Labels: T-bug

#62 - Mod overrides for config values

Pull Request - State: closed - Opened by Earthcomputer over 4 years ago - 1 comment

#61 - Incompatible with Connected Textures mod

Issue - State: closed - Opened by 5HT2 over 4 years ago - 12 comments
Labels: T-bug, E-duplicate

#60 - Armour stands with the Marker tag do not have lighting

Issue - State: closed - Opened by andantet over 4 years ago - 5 comments
Labels: T-bug

#59 - Attempt fix for IndexOutOfBoundsException while rendering boats

Pull Request - State: closed - Opened by iczero over 4 years ago - 3 comments

#58 - Unable to join Servers / Worlds

Issue - State: closed - Opened by StealWonders over 4 years ago - 2 comments
Labels: E-duplicate, T-crash

#57 - Smooth Lighting has jagged edges in some directions.

Issue - State: closed - Opened by TwistedZero over 4 years ago - 8 comments
Labels: T-bug

#56 - Structure block bounding boxes

Issue - State: closed - Opened by Boobies over 4 years ago - 1 comment
Labels: T-bug, S-confirmed

#55 - Doors, Lanterns, Flower Pots and possibly some more are too bright

Issue - State: closed - Opened by SirBobb over 4 years ago - 1 comment
Labels: T-bug

#54 - Crashes as soon as I open a world

Issue - State: closed - Opened by BDog102 over 4 years ago - 1 comment
Labels: E-invalid

#53 - Sodium crashes when you set the render distance to 32 and go above Y=260

Issue - State: closed - Opened by ghost over 4 years ago - 1 comment
Labels: T-crash

#52 - Probably chunk caching problem

Issue - State: closed - Opened by Huwng over 4 years ago - 5 comments
Labels: T-bug, E-duplicate

#51 - Lit furnaces not animated

Issue - State: closed - Opened by Boobies over 4 years ago - 2 comments
Labels: T-bug

#50 - Missing shadows on grass path

Issue - State: closed - Opened by vichvich4444 over 4 years ago - 9 comments
Labels: T-bug, E-will-not-fix

#49 - Blocks which emit light are brighter

Issue - State: closed - Opened by vichvich4444 over 4 years ago - 1 comment
Labels: T-bug

#48 - Names with black shade [1.16.1]

Issue - State: closed - Opened by kosnag over 4 years ago
Labels: T-bug

#47 - Internationalization support

Issue - State: closed - Opened by Leo40Git over 4 years ago - 2 comments
Labels: E-duplicate, T-enhancement

#46 - Missing vanilla graphics settings

Issue - State: closed - Opened by Madis0 over 4 years ago - 13 comments
Labels: T-enhancement

#45 - First tab is blank

Issue - State: closed - Opened by Madis0 over 4 years ago
Labels: T-bug

#44 - Localization/translation

Issue - State: open - Opened by Madis0 over 4 years ago - 11 comments
Labels: T-enhancement

#43 - Optimize the rendering of Structure Void/Air with structure blocks

Issue - State: closed - Opened by TelepathicGrunt over 4 years ago - 9 comments
Labels: T-enhancement

#42 - Multiconnect integration - Blocks not rendering with protocol <1.13.2

Issue - State: closed - Opened by CamperSamu over 4 years ago - 4 comments
Labels: T-bug, E-external

#41 - Move bottom-right buttons next to options

Pull Request - State: closed - Opened by sammko over 4 years ago - 18 comments

#40 - [Fix] Restore Performance Impact Text Style

Pull Request - State: closed - Opened by CDAGaming over 4 years ago - 1 comment

#39 - Multiconnect mod support

Issue - State: closed - Opened by CamperSamu over 4 years ago - 1 comment
Labels: T-enhancement

#38 - Translucent blocks do not render correctly (fixed in Sodium 0.6)

Issue - State: closed - Opened by RdSt14 over 4 years ago - 28 comments
Labels: T-bug, S-nyi, S-confirmed

#37 - Post to CurseForge

Issue - State: closed - Opened by Madis0 over 4 years ago - 2 comments
Labels: T-question

#36 - When breaking a block while looking straight down, breaking animation doesn't show.

Issue - State: closed - Opened by Jorkles over 4 years ago - 3 comments
Labels: T-bug, S-confirmed

#35 - Fog occlusion hides chunks incorrectly with blindness effect

Issue - State: closed - Opened by LucilleTea over 4 years ago - 7 comments
Labels: T-bug, S-confirmed

#34 - Add GUI scaling

Pull Request - State: closed - Opened by bluebannanna over 4 years ago

#33 - Mod Menu integration

Pull Request - State: closed - Opened by Leo40Git over 4 years ago - 3 comments

#32 - Fix client chunk unload issue

Pull Request - State: closed - Opened by qouteall over 4 years ago

#31 - Some Tiny QoL changes & additions

Pull Request - State: closed - Opened by juliand665 over 4 years ago - 5 comments

#30 - Occlusion Culling

Pull Request - State: closed - Opened by qouteall over 4 years ago

#29 - [Incredibly Minor Feature] Mod Menu: Add "Client" badge

Pull Request - State: closed - Opened by Leo40Git over 4 years ago - 1 comment

#28 - Interesting chunkloading behavior with BungeeCord servers

Issue - State: closed - Opened by Leo40Git over 4 years ago - 3 comments
Labels: T-bug

#27 - Distribute lighting unloads over multiple ticks

Pull Request - State: closed - Opened by Gegy over 4 years ago - 2 comments

#26 - Unexpected Colisions

Issue - State: closed - Opened by BcMedia over 4 years ago - 2 comments
Labels: T-bug, P-high, S-confirmed

#25 - Placed block texture doesn't render for a moment

Issue - State: closed - Opened by vichvich4444 over 4 years ago
Labels: T-bug, S-confirmed

#24 - Multi-draw chunk renderer is broken on recent AMD drivers

Issue - State: closed - Opened by jonab03 over 4 years ago - 8 comments
Labels: T-bug, A-drivers, S-confirmed, R-has-workaround

#23 - Compact Vertex Format causes clipping issues with waterlogged blocks

Issue - State: closed - Opened by StealWonders over 4 years ago - 4 comments
Labels: T-bug, S-confirmed

#22 - Incorrect shadows

Issue - State: closed - Opened by StealWonders over 4 years ago - 6 comments
Labels: T-bug

#21 - Sodium performance tab crashes game on Mac

Issue - State: closed - Opened by ghost over 4 years ago
Labels: T-crash

#20 - Ice edges aren't rendered properly in some directions

Issue - State: closed - Opened by jonab03 over 4 years ago - 2 comments
Labels: T-bug

#19 - Sodium incompatible with WorldEdit?

Issue - State: closed - Opened by StealWonders over 4 years ago - 3 comments
Labels: T-bug

#18 - Add Clientside Mod Menu badge

Pull Request - State: closed - Opened by amnotbananaama over 4 years ago - 1 comment

#17 - Random crash while in-game.

Issue - State: closed - Opened by ghost over 4 years ago - 19 comments
Labels: S-cannot-repro, A-drivers

#16 - Compiling with JDK 9+ crashes on JRE 8

Issue - State: closed - Opened by jellysquid3 over 4 years ago - 1 comment
Labels: T-bug

#15 - Incompatibility with Immersive Portals

Issue - State: closed - Opened by Neubulae over 4 years ago - 2 comments
Labels: T-bug, A-mods, S-confirmed, R-pending-merge

#14 - 1.16-Snapshots version?

Issue - State: closed - Opened by ghost over 4 years ago - 3 comments
Labels: T-question

#13 - Incompatibility with OptiFabric

Issue - State: closed - Opened by ghost over 4 years ago - 7 comments
Labels: E-duplicate, A-mods

#12 - Inconsistent block entity rendering

Issue - State: closed - Opened by eatmyvenom over 4 years ago - 2 comments
Labels: T-bug

#11 - Change Biome Blend Default to match vanilla

Pull Request - State: closed - Opened by CGDoctor8 over 4 years ago - 2 comments

#10 - Fix default graphics quality always being "Fancy", correct a name

Pull Request - State: closed - Opened by Leo40Git over 4 years ago - 2 comments

#9 - allow biome blend of 0

Pull Request - State: closed - Opened by eatmyvenom over 4 years ago

#8 - Static fov feature

Pull Request - State: closed - Opened by eatmyvenom over 4 years ago - 1 comment

#7 - Explicitly depend on Java 9+

Pull Request - State: closed - Opened by dexman545 over 4 years ago - 1 comment

#6 - An option to disable the ingame hurtcam

Pull Request - State: closed - Opened by eatmyvenom over 4 years ago - 4 comments

#5 - Fabric Rendering API (FRAPI) is not supported, causing issues with some mods

Issue - State: closed - Opened by coderbot16 over 4 years ago - 25 comments
Labels: P-high, A-mods, S-nyi, T-tracking

#3 - static fov feature

Pull Request - State: closed - Opened by eatmyvenom over 4 years ago

#2 - Large Chunk Buffers dosn't seem to work on Linux

Issue - State: closed - Opened by CGDoctor8 over 4 years ago - 3 comments
Labels: T-bug

#1 - [Crash] Changing render distance in-world sometimes crash

Issue - State: closed - Opened by Desempregago over 4 years ago
Labels: T-crash